The DisplayVectorInteractorLevelWindow should invoke events when the interaction starts and ends.
This shoudl be done similarly as in DisplayVectorInteractorScroll.
The DisplayVectorInteractorLevelWindow should invoke events when the interaction starts and ends.
This shoudl be done similarly as in DisplayVectorInteractorScroll.
Change is discussed and ok. Could you still please write a minimal use case on the wiki page? Thanks.
(In reply to comment #1)
Change is discussed and ok. Could you still please write a minimal use case
on the wiki page? Thanks.
Ok, we found that Markus had already written the wiki document with a wrong title. Is fixed by now.
[f7f0aa]: Merge branch 'bug-13212-levelwindow-interactor-invoke-events'
2012-09-24 14:29:23 Markus Engel [d9e91e]
levelwindow interactor now invokes events when starting or finishing