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Flip images provided by range cameras correctly
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Description

Currently the images of many ToF cameras (Camcube2, Camcube3, Kinect) are provided flipped around the y-Axis by the according devices. The images should be displayed like for a standard video camera ("an object moving in front of the camera from left to right (from the perspective of the camera) should also move in the image from left to right").

Because the original image orientation may differ from camera to camera the flip should probably be performed in the individual devices of the cameras.

Event Timeline

New remote branch pushed: bug-13931-ToFFlipImagesCorrectly

The following changes need to be added to flip the images correctly:

ToFCameraPMDController (CamCube, Endo, O3): Flip around y-axis
ToFCameraPMDCamBoardController: Flip around x- and y-axis
ToFCameraMESAController: No flip necessary
KinectCameraController: No flip necessary

New remote branch pushed: bug-13931-FlipToFImages

New remote branch pushed: bug-13931-CorrectlyFlipToFImages

[6124a2]: Merge branch 'bug-13931-CorrectlyFlipToFImages'

Merged commits:

2013-04-15 15:21:29 Alexander Seitel [471752]
Correctly flip PMD images after acquisition


2013-04-15 15:14:12 Alexander Seitel [79b86d]
Reactivated PMD O3

New remote branch pushed: bug-13931-CrashInToFCameraPMDCamCubeRawDevice

[d3118a]: Merge branch 'bug-13931-CorrectlyFlipToFImages'

Merged commits:

2013-04-17 09:35:25 Alexander Seitel [612f2d]
Adapted tests to changes in PMD controllers