These methods, which are both surface-based, are delivering a different value. We should create a test in which both methods calculate the volumes of a simple geometry such as a sphere. Make sure we test oblique planes.
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The mitk::GeometryClipImageFilter delivers wrong results. That is, it internally uses Geometry2D::IsAbove for voxel-wise clip decision where Geometry2D::IsAbove simply compares the voxels' z-world-coordinates against the Geometry2D::BoundingBox min-z-coordinate. In addition, Geometry2D is considered deprecated due to recent re-engineering of the geometry-concept.
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This task was automatically closed because it wasn't updated at least since July 2016 (over 2 years). Please re-open this task if you think that it is still relevant. This most probably means that you will resolve it.