Changing the ImageRendering.Mode property value to
- LookupTable_LevelWindow_Color
does not change the rendering at all. The image remains rendered in gray-values.
Tested with:
Pic3D
prostate
on Linux 64bit
Changing the ImageRendering.Mode property value to
does not change the rendering at all. The image remains rendered in gray-values.
Tested with:
Pic3D
prostate
on Linux 64bit
I removed the LEVLEWINDOW_COLOR enum value of the rendering mode property and adapted tests accordingly.
Todo:
-A test using random values still fails.
-The test protocol has to be updated for the color maps.
-Check docu.
-Check scene serialization.
Reverted enum values. This fixes the test and the scene file compatibility.
Todo:
-The test protocol has to be updated for the color maps.
-Check docu.
[7fe635]: Merge branch 'bug-17547-LookupTableAndColorMaps'
2014-04-09 15:10:44 Thomas Kilgus [6bf5b4]
Updated documentation.
2014-04-02 18:13:09 Thomas Kilgus [d8b3f4]
Reverted enum values to match old scene files.
2014-04-02 17:01:40 Thomas Kilgus [057407]
Removed property. Adapted tests.
2014-04-02 16:27:38 Thomas Kilgus [9251fd]
format commit
2014-03-20 16:05:06 Thomas Kilgus [7b078c]
Moved rainbow lut to mitkLookupTable.h like the other color maps and using it as default lut.