Using File -> Open on a sene file kills the workbench.
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Description
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- Mentioned In
- T27033: Clean up stale remote branches
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There still seems to be a aignificant problem when loading scenes
- Load Scenefile in Debug: Crash always
- Load SceneFile in Release, by File->Open: Crash
- Load SceneFile in Release by Drag and drop: No crash, Processbar gets stuck at something like 80%
Debugging suggests that there are uninitialized members in SceneReader.Read()
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User maerz has pushed new remote branch:
bug-18274-UsingFileOpenOnAnMitkSceneFileCrashesTheWorkbench
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Keno, sorry but I accidentally also fixed this bug in T18286. However, I fixed two additional bugs in the same context of scene reading and my solution regarding the corruption of the data storage get along without an extra copy. Hence, I would suggest to select my branch for merging if you don't mind. :-)