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In QmlMitkRenderWindowItem the mouse position has a flipped y coordinate
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Description

In QmlMitkRenderWindowItem the mouse position has a flipped y coordinate. If you want to pick objects you can figure out that the y coordinate is flipped. I do not know why but I think you do the same in the normal render window. After adding the following lines the picking works as expected:

m_Renderer->GetDisplayGeometry()->ULDisplayToDisplay(point, point);

Event Timeline

Added a pull request on github
m4271n:bug-18909-FlippedYCoordinateInRenderWindowItem

@goch: What's the status of the big QML contribution? Is this task obsolete?

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kislinsk removed kislinsk as the assignee of this task.May 26 2020, 12:05 PM
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