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Rendering tests do not run on Windows and macOS
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The RenderingTestHelper uses flawed code to query the OpenGL version and prevent rendering tests to run.

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kislinsk triaged this task as Normal priority.Jan 13 2020, 3:04 PM
kislinsk created this task.

Test now do run on Windows but they fail because of OpenGL context creation issues. I guess it has something to do with using the Windows client in "headless" mode.

For now, re-introduce a check for OpenGL support until we found a solution.

kislinsk removed kislinsk as the assignee of this task.Jan 16 2020, 12:51 PM