@Markus: please describe the problem
the original "global reinit" function should be split into two separate methods:
a "global redimension" which should update dimemsions (the world size) only, but not reposition camera.
a "camera reset" which should reset the camera to the center of world.
but for the 3m-release we have a feature-freeze,
so let revert for that release (only?) to the original behavior in old mitk, by doing a globalreinit after each time a new data object is loaded.
seems, that old mitk behaviour is already enabled in current source tree and this "bug" already fixed
in both classes
a global reinit is done after loading a data object