Pushed new branch T26156-PR230.
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Mar 29 2019
Pushed new branch T26155-PR231.
I agree that a correct window geometry restore is preferable but at least this is an improvement, so thank you!
Mar 13 2019
Sorry, this was too close to the MITK 2018.04.2 release to be considered to be part of the bugfix release.
Sorry, this was too close to the MITK 2018.04.2 release to be considered to be part of the bugfix release.
Sorry, this was too close to the MITK 2018.04.2 release to be considered to be part of the bugfix release.
Mar 12 2019
Feb 15 2019
Hi. I completely agree with your comment. I just implemented a handler to avoid a call to terminate() in my application, but the implementation is incomplete. The main problem, as you commented,, is how are we going to let know the main thread that an exception occurred in the tracking thread. There are several possibilities (it would be great to have Qt signals mechanism here), but I think that we have two main options:
Thanks for this contributions! It seems there are some open issues regarding exception handling in the NDITrackingDevice.
Merged pull request as discussed on https://sourceforge.net/p/mitk/mailman/message/36525424/
Pushed new branch T26001-Replaced_GetLastError_for_ERROR_VALUE_in_Windows.
Feb 7 2019
Nov 6 2018
Oct 31 2018
Sep 3 2018
Aug 3 2018
Jul 30 2018
May 16 2018
Thank you! I cherry-picked the fix into the alpha branch.
Pushed new branch T24781-PullRequest226.
May 2 2018
I forgot to add that it's easily visible withe the new dark theme. There's no need of special screenshot and black magic, just follow the colored lines.
I made a new PR. It's almost identical to the first but at least it's tested on the current master. It still compiles and it still work as it should.
Mar 6 2018
Pushed new branch T11113-TinySliceGeometries.
Pushed new branch T22774-UndoLimit.
Dec 22 2017
Cool. The menus were impossible to use on OS X. However, I suggest that you reopen this issue. I tested master to check if the other problem that was explained in my 3-05-2017 post was solved. It affects all OSes. From my tests, it's still a problem. It might be considered minor but:
Hahaha, dammit, yes, I meant T22065. Not sure what happened :) I copied my post in the right issue. Thank you.
Dec 21 2017
Cool. The menus were impossible to use on OS X. However, I suggest that you reopen this issue. I tested master to check if the other problem that was explained in my 3-05-2017 post was solved. It affects all OSes. From my tests, it's still a problem. It might be considered minor but:
- it's still a bug
- I already posted a solution 4 months ago, it might be useful to use it
Most probably resolved by the overall fixing of the MITK rendering on macOS.
Dec 18 2017
Nov 27 2017
Oct 16 2017
Sure thing!
I think you are right, that they are too specifically tailored to your use case to reasonably include in the as-is very general purpose segmentation plug-in. We might reconsider if we encounter those specfic use cases ourselves in the future and want an adapted segmentation for that. However we are grateful for you sharing your tool and making it available for others who might indeed have the same requirements.
Oct 13 2017
- The main advantages of Threshold Components is to allow placing multiple seed points, and adjusting the locations of the seed points during the process. The underlying algorithm is otherwise similar to Region Growing. I created a new tool because I didn't want to interfere with existing tools, but it is certainly feasible to add these features into the existing tool (if you think they would be useful).
- Pruning removes protuberances only of width 1 pixel. The rationale for pruning is that Morphological Opening, even at the smallest radius, ends up deleting much of my segmentations. Pruning cleans up the noise slightly without affecting the wanted regions. (I agree that the effect of Pruning is small - it is meant to be coupled with Thinning to skeletonize the object first, but that would be even more destructive.) There is much room for a middle-ground that is gentler than Opening and more forceful than Pruning.
Oct 4 2017
I had a look at the new tools today. There was a compile error that I resolved and some issues:
Pushed new branch T22654-threshold-components-tool.
Sep 29 2017
Thanks for the contribution
Pushed new branch T22699-multilabelsegmentation-preferences-crash.
Thanks for the contribution.
Pushed new branch T22870-fix-threshold-crash.
Sep 18 2017
Seems reasonable. I am not too hot on the highlight color, but it is a definite improvement over no color at all.
Pushed new branch T23295-gizmo-track-and-highlight.
Merged.
@maleike are my changes working for you?
Pushed new branch T23317-color-on-multi-selection.
Just a quick note:
QList<QAction *> QmitkNodeDescriptorManager::GetActions(const mitk::DataNode *_Node) const
will return all actions for all applicable descriptors, whereas
QList<QAction *> QmitkNodeDescriptorManager::GetActions(const QList<mitk::DataNode::Pointer> &_Nodes) const
will only return all actions for the last applicable descriptor.
Ok, the reason seems to be that
QmitkNodeDescriptor *QmitkNodeDescriptorManager::GetDescriptor(const mitk::DataNode *_Node) const
returns a "NoneBinaryImage" nodes descriptor instead of an "Image" node descriptor. When I add that descriptor to
void QmitkDataManagerView::CreateQtPartControl(QWidget* parent)
The color button appears.
Sep 15 2017
The changes seem reasonable for me, but the button does not appear if multiple Pic3Ds are loaded and selected, I am going to check out why.
Sep 14 2017
In T23292#109426, @goch wrote:
Pushed new branch T23292-enable-context-menu-sorting.
There are still a couple of entries that will not be sorted, as they are specifically added by the datamanager itself.
But the suggested solution is better than the current way.
This seems reasonable to me, although it might result in separating thematically similar actions, which might have been closer together when registered the previous way. In general that should probably not be a problem.
Aug 31 2017
I pushed 2 new commits because I received a bug report from one of my user who told me he sometimes had strange result in fullscreen. Since then, no problem on any OS so I think it's safe to look at this PR.
@maleike
I did not and it does. Gouraud and Phong result in a black object for me, Flat has the proper color.
Aug 30 2017
In T11113#108062, @goch wrote:However the displayed surface remains solid black for me despite changes in the rendering properties
Aug 28 2017
I can confirm that Daniels fix will work on the current master and will show something in 3D. Also it will no longer crash when doing a reinit on the surface.
Aug 24 2017
Code/Pull request available here: https://github.com/MITK/MITK/pull/209
Aug 23 2017
Aug 10 2017
Jul 25 2017
Jul 17 2017
Thank you! 👍
Pushed new branch T23086-BoostWarningC4172.
Jul 15 2017
Jul 14 2017
I wanted to open new tasks for the individual plugins that need a similar fix as the segmentation plugin, so that we can track the progress.
Jul 13 2017
Pushed new branch T23055-StdVectorInSetMacro.
Jul 12 2017
Ok, I have created a new pull request:
Hi, please create a new pull request and open a new branch for it in your repo instead of working on your master branch. This is the most easy way for us to merge your contribution. Thank you!
Hello Peter,