Index: mitkRenderingManager.cpp =================================================================== --- mitkRenderingManager.cpp (revision 27980) +++ mitkRenderingManager.cpp (working copy) @@ -413,7 +413,10 @@ if(sign == -1) { currentVector *= sign; - offset += modifiedGeometry->GetAxisVector(i); + Vector3D tmp; + tmp.Set_vnl_vector(modifiedGeometry->GetIndexToWorldTransform()->GetMatrix().GetVnlMatrix().get_column(i)* + (modifiedGeometry->GetExtent(i)-1)); + offset += tmp; }