diff --git a/Core/Code/files.cmake b/Core/Code/files.cmake index db43a5072e..e90ec80d99 100644 --- a/Core/Code/files.cmake +++ b/Core/Code/files.cmake @@ -1,420 +1,421 @@ set(H_FILES Algorithms/itkImportMitkImageContainer.h Algorithms/itkImportMitkImageContainer.txx Algorithms/itkMITKScalarImageToHistogramGenerator.h Algorithms/itkMITKScalarImageToHistogramGenerator.txx Algorithms/mitkInstantiateAccessFunctions.h Algorithms/mitkPixelTypeList.h Algorithms/mitkPPArithmeticDec.h Algorithms/mitkPPArgCount.h Algorithms/mitkPPCat.h Algorithms/mitkPPConfig.h Algorithms/mitkPPControlExprIIf.h Algorithms/mitkPPControlIf.h Algorithms/mitkPPControlIIf.h Algorithms/mitkPPDebugError.h Algorithms/mitkPPDetailAutoRec.h Algorithms/mitkPPDetailDMCAutoRec.h Algorithms/mitkPPExpand.h Algorithms/mitkPPFacilitiesEmpty.h Algorithms/mitkPPFacilitiesExpand.h Algorithms/mitkPPLogicalBool.h Algorithms/mitkPPRepetitionDetailDMCFor.h Algorithms/mitkPPRepetitionDetailEDGFor.h Algorithms/mitkPPRepetitionDetailFor.h Algorithms/mitkPPRepetitionDetailMSVCFor.h Algorithms/mitkPPRepetitionFor.h Algorithms/mitkPPSeqElem.h Algorithms/mitkPPSeqForEach.h Algorithms/mitkPPSeqForEachProduct.h Algorithms/mitkPPSeq.h Algorithms/mitkPPSeqEnum.h Algorithms/mitkPPSeqSize.h Algorithms/mitkPPSeqToTuple.h Algorithms/mitkPPStringize.h Algorithms/mitkPPTupleEat.h Algorithms/mitkPPTupleElem.h Algorithms/mitkPPTupleRem.h Algorithms/mitkClippedSurfaceBoundsCalculator.h Algorithms/mitkExtractSliceFilter.h Algorithms/mitkConvert2Dto3DImageFilter.h Algorithms/mitkPlaneClipping.h Common/mitkCommon.h Common/mitkExceptionMacro.h Common/mitkGetClassHierarchy.h DataManagement/mitkProportionalTimeGeometry.h DataManagement/mitkTimeGeometry.h DataManagement/mitkImageAccessByItk.h DataManagement/mitkImageCast.h DataManagement/mitkImagePixelAccessor.h DataManagement/mitkImagePixelReadAccessor.h DataManagement/mitkImagePixelWriteAccessor.h DataManagement/mitkImageReadAccessor.h DataManagement/mitkImageWriteAccessor.h DataManagement/mitkITKImageImport.h DataManagement/mitkITKImageImport.txx DataManagement/mitkImageToItk.h DataManagement/mitkShaderProperty.h DataManagement/mitkImageToItk.txx DataManagement/mitkTimeSlicedGeometry.h # Deprecated, empty for compatibility reasons. DataManagement/mitkPropertyListReplacedObserver.cpp DataManagement/mitkVectorDeprecated.h DataManagement/mitkArray.h DataManagement/mitkQuaternion.h DataManagement/mitkNumericTypes.h DataManagement/mitkVector.h DataManagement/mitkPoint.h DataManagement/mitkMatrix.h Interactions/mitkEventMapperAddOn.h + Interactions/mitkInteractionConst.h Interfaces/mitkIDataNodeReader.h Interfaces/mitkIFileWriter.h Interfaces/mitkIFileWriter.cpp Interfaces/mitkIFileReader.h Interfaces/mitkIFileReader.cpp Rendering/mitkLocalStorageHandler.h Rendering/Colortables/HotIron.h Rendering/Colortables/Jet.h Rendering/Colortables/PET20.h Rendering/Colortables/PETColor.h IO/mitkPixelTypeTraits.h ) set(CPP_FILES Algorithms/mitkBaseDataSource.cpp Algorithms/mitkCompareImageDataFilter.cpp Algorithms/mitkMultiComponentImageDataComparisonFilter.cpp Algorithms/mitkDataNodeSource.cpp Algorithms/mitkPlaneGeometryDataToSurfaceFilter.cpp Algorithms/mitkHistogramGenerator.cpp Algorithms/mitkImageChannelSelector.cpp Algorithms/mitkImageSliceSelector.cpp Algorithms/mitkImageSource.cpp Algorithms/mitkImageTimeSelector.cpp Algorithms/mitkImageToImageFilter.cpp Algorithms/mitkImageToSurfaceFilter.cpp Algorithms/mitkPointSetSource.cpp Algorithms/mitkPointSetToPointSetFilter.cpp Algorithms/mitkRGBToRGBACastImageFilter.cpp Algorithms/mitkSubImageSelector.cpp Algorithms/mitkSurfaceSource.cpp Algorithms/mitkSurfaceToImageFilter.cpp Algorithms/mitkSurfaceToSurfaceFilter.cpp Algorithms/mitkUIDGenerator.cpp Algorithms/mitkVolumeCalculator.cpp Algorithms/mitkClippedSurfaceBoundsCalculator.cpp Algorithms/mitkExtractSliceFilter.cpp Algorithms/mitkConvert2Dto3DImageFilter.cpp Controllers/mitkBaseController.cpp Controllers/mitkCallbackFromGUIThread.cpp Controllers/mitkCameraController.cpp Controllers/mitkCameraRotationController.cpp Controllers/mitkFocusManager.cpp Controllers/mitkLimitedLinearUndo.cpp Controllers/mitkOperationEvent.cpp Controllers/mitkPlanePositionManager.cpp Controllers/mitkProgressBar.cpp Controllers/mitkRenderingManager.cpp Controllers/mitkSliceNavigationController.cpp Controllers/mitkSlicesCoordinator.cpp Controllers/mitkSlicesRotator.cpp Controllers/mitkSlicesSwiveller.cpp Controllers/mitkStatusBar.cpp Controllers/mitkStepper.cpp Controllers/mitkTestManager.cpp Controllers/mitkUndoController.cpp Controllers/mitkVerboseLimitedLinearUndo.cpp Controllers/mitkVtkInteractorCameraController.cpp Controllers/mitkVtkLayerController.cpp DataManagement/mitkProportionalTimeGeometry.cpp DataManagement/mitkTimeGeometry.cpp DataManagement/mitkAbstractTransformGeometry.cpp DataManagement/mitkAnnotationProperty.cpp DataManagement/mitkApplicationCursor.cpp DataManagement/mitkBaseData.cpp DataManagement/mitkBaseGeometry.cpp DataManagement/mitkBaseProperty.cpp DataManagement/mitkClippingProperty.cpp DataManagement/mitkChannelDescriptor.cpp DataManagement/mitkColorProperty.cpp DataManagement/mitkDataStorage.cpp # DataManagement/mitkDataTree.cpp DataManagement/mitkDataNode.cpp # DataManagement/mitkDataTreeStorage.cpp DataManagement/mitkDisplayGeometry.cpp DataManagement/mitkEnumerationProperty.cpp DataManagement/mitkPlaneGeometryData.cpp DataManagement/mitkGeometry3D.cpp DataManagement/mitkGeometryData.cpp DataManagement/mitkGroupTagProperty.cpp DataManagement/mitkImage.cpp DataManagement/mitkImageAccessorBase.cpp DataManagement/mitkImageCaster.cpp DataManagement/mitkImageCastPart1.cpp DataManagement/mitkImageCastPart2.cpp DataManagement/mitkImageCastPart3.cpp DataManagement/mitkImageCastPart4.cpp DataManagement/mitkImageDataItem.cpp DataManagement/mitkImageDescriptor.cpp DataManagement/mitkImageReadAccessor.cpp DataManagement/mitkImageStatisticsHolder.cpp DataManagement/mitkImageVtkAccessor.cpp DataManagement/mitkImageVtkReadAccessor.cpp DataManagement/mitkImageVtkWriteAccessor.cpp DataManagement/mitkImageWriteAccessor.cpp DataManagement/mitkLandmarkProjectorBasedCurvedGeometry.cpp DataManagement/mitkLandmarkProjector.cpp DataManagement/mitkLine.cpp DataManagement/mitkLevelWindow.cpp DataManagement/mitkLevelWindowManager.cpp DataManagement/mitkLevelWindowPreset.cpp DataManagement/mitkLevelWindowProperty.cpp DataManagement/mitkLookupTable.cpp DataManagement/mitkLookupTableProperty.cpp DataManagement/mitkLookupTables.cpp # specializations of GenericLookupTable DataManagement/mitkMemoryUtilities.cpp DataManagement/mitkModalityProperty.cpp DataManagement/mitkModeOperation.cpp DataManagement/mitkModifiedLock.cpp DataManagement/mitkNodePredicateAnd.cpp DataManagement/mitkNodePredicateBase.cpp DataManagement/mitkNodePredicateCompositeBase.cpp DataManagement/mitkNodePredicateData.cpp DataManagement/mitkNodePredicateDataType.cpp DataManagement/mitkNodePredicateDimension.cpp DataManagement/mitkNodePredicateFirstLevel.cpp DataManagement/mitkNodePredicateNot.cpp DataManagement/mitkNodePredicateOr.cpp DataManagement/mitkNodePredicateProperty.cpp DataManagement/mitkNodePredicateSource.cpp DataManagement/mitkPlaneOrientationProperty.cpp DataManagement/mitkPlaneGeometry.cpp DataManagement/mitkPlaneOperation.cpp DataManagement/mitkPointOperation.cpp DataManagement/mitkPointSet.cpp DataManagement/mitkProperties.cpp DataManagement/mitkPropertyList.cpp DataManagement/mitkPropertyObserver.cpp DataManagement/mitkRestorePlanePositionOperation.cpp DataManagement/mitkApplyTransformMatrixOperation.cpp DataManagement/mitkRotationOperation.cpp DataManagement/mitkSlicedData.cpp DataManagement/mitkSlicedGeometry3D.cpp DataManagement/mitkSmartPointerProperty.cpp DataManagement/mitkStandaloneDataStorage.cpp DataManagement/mitkStateTransitionOperation.cpp DataManagement/mitkStringProperty.cpp DataManagement/mitkSurface.cpp DataManagement/mitkSurfaceOperation.cpp DataManagement/mitkThinPlateSplineCurvedGeometry.cpp DataManagement/mitkTransferFunction.cpp DataManagement/mitkTransferFunctionProperty.cpp DataManagement/mitkTransferFunctionInitializer.cpp DataManagement/mitkVector.cpp DataManagement/mitkNumericConstants.cpp DataManagement/mitkVtkInterpolationProperty.cpp DataManagement/mitkVtkRepresentationProperty.cpp DataManagement/mitkVtkResliceInterpolationProperty.cpp DataManagement/mitkVtkScalarModeProperty.cpp DataManagement/mitkVtkVolumeRenderingProperty.cpp DataManagement/mitkWeakPointerProperty.cpp DataManagement/mitkRenderingModeProperty.cpp DataManagement/mitkResliceMethodProperty.cpp DataManagement/mitkMaterial.cpp DataManagement/mitkPointSetShapeProperty.cpp DataManagement/mitkFloatPropertyExtension.cpp DataManagement/mitkIntPropertyExtension.cpp DataManagement/mitkPropertyExtension.cpp DataManagement/mitkPropertyFilter.cpp DataManagement/mitkPropertyAliases.cpp DataManagement/mitkPropertyDescriptions.cpp DataManagement/mitkPropertyExtensions.cpp DataManagement/mitkPropertyFilters.cpp DataManagement/mitkShaderProperty.cpp Interactions/mitkAction.cpp Interactions/mitkAffineInteractor.cpp Interactions/mitkBindDispatcherInteractor.cpp Interactions/mitkCoordinateSupplier.cpp Interactions/mitkDataInteractor.cpp Interactions/mitkDispatcher.cpp Interactions/mitkDisplayCoordinateOperation.cpp Interactions/mitkDisplayInteractor.cpp Interactions/mitkDisplayPositionEvent.cpp # Interactions/mitkDisplayVectorInteractorLevelWindow.cpp # legacy, prob even now unneeded # Interactions/mitkDisplayVectorInteractorScroll.cpp Interactions/mitkEvent.cpp Interactions/mitkEventConfig.cpp Interactions/mitkEventDescription.cpp Interactions/mitkEventFactory.cpp Interactions/mitkInteractionEventHandler.cpp Interactions/mitkEventMapper.cpp Interactions/mitkEventRecorder.cpp Interactions/mitkEventStateMachine.cpp Interactions/mitkGlobalInteraction.cpp Interactions/mitkInteractor.cpp Interactions/mitkInternalEvent.cpp Interactions/mitkInteractionEvent.cpp Interactions/mitkInteractionEventConst.cpp Interactions/mitkInteractionPositionEvent.cpp Interactions/mitkInteractionKeyEvent.cpp Interactions/mitkMousePressEvent.cpp Interactions/mitkMouseMoveEvent.cpp Interactions/mitkMouseReleaseEvent.cpp Interactions/mitkMouseWheelEvent.cpp Interactions/mitkMouseDoubleClickEvent.cpp Interactions/mitkMouseModeSwitcher.cpp Interactions/mitkMouseMovePointSetInteractor.cpp Interactions/mitkMoveBaseDataInteractor.cpp Interactions/mitkNodeDepententPointSetInteractor.cpp Interactions/mitkPointSetDataInteractor.cpp Interactions/mitkPointSetInteractor.cpp Interactions/mitkPositionEvent.cpp Interactions/mitkPositionTracker.cpp Interactions/mitkSinglePointDataInteractor.cpp Interactions/mitkStateMachineAction.cpp Interactions/mitkStateMachineCondition.cpp Interactions/mitkStateMachineState.cpp Interactions/mitkStateMachineTransition.cpp Interactions/mitkState.cpp Interactions/mitkStateMachineContainer.cpp Interactions/mitkStateEvent.cpp Interactions/mitkStateMachine.cpp Interactions/mitkStateMachineFactory.cpp Interactions/mitkTransition.cpp Interactions/mitkWheelEvent.cpp Interactions/mitkKeyEvent.cpp Interactions/mitkVtkEventAdapter.cpp Interactions/mitkVtkInteractorStyle.cxx Interactions/mitkCrosshairPositionEvent.cpp Interactions/mitkXML2EventParser.cpp Interfaces/mitkIMimeTypeProvider.cpp Interfaces/mitkInteractionEventObserver.cpp Interfaces/mitkIShaderRepository.cpp Interfaces/mitkIPropertyAliases.cpp Interfaces/mitkIPropertyDescriptions.cpp Interfaces/mitkIPropertyExtensions.cpp Interfaces/mitkIPropertyFilters.cpp Interfaces/mitkIPersistenceService.cpp IO/mitkAbstractFileReader.cpp IO/mitkAbstractFileWriter.cpp IO/mitkAbstractFileIO.cpp IO/mitkCustomMimeType.cpp IO/mitkDicomSeriesReader.cpp IO/mitkDicomSR_LoadDICOMScalar.cpp IO/mitkDicomSR_LoadDICOMScalar4D.cpp IO/mitkDicomSR_LoadDICOMRGBPixel.cpp IO/mitkDicomSR_LoadDICOMRGBPixel4D.cpp IO/mitkDicomSR_ImageBlockDescriptor.cpp IO/mitkDicomSR_GantryTiltInformation.cpp IO/mitkDicomSR_SliceGroupingResult.cpp IO/mitkFileReader.cpp IO/mitkFileReaderRegistry.cpp IO/mitkFileReaderSelector.cpp IO/mitkFileWriter.cpp IO/mitkFileWriterRegistry.cpp IO/mitkFileWriterSelector.cpp IO/mitkIFileIO.cpp # IO/mitkIpPicGet.c IO/mitkImageGenerator.cpp IO/mitkIOConstants.cpp IO/mitkIOUtil.cpp IO/mitkIOMimeTypes.cpp IO/mitkItkLoggingAdapter.cpp IO/mitkMimeType.cpp IO/mitkOperation.cpp # IO/mitkPicFileIOFactory.cpp # IO/mitkPicFileReader.cpp # IO/mitkPicFileWriter.cpp # IO/mitkPicHelper.cpp # IO/mitkPicVolumeTimeSeriesIOFactory.cpp # IO/mitkPicVolumeTimeSeriesReader.cpp IO/mitkPixelType.cpp IO/mitkStandardFileLocations.cpp IO/mitkVtkLoggingAdapter.cpp IO/mitkLog.cpp Rendering/mitkBaseRenderer.cpp Rendering/mitkVtkMapper.cpp Rendering/mitkRenderWindowFrame.cpp Rendering/mitkPlaneGeometryDataMapper2D.cpp Rendering/mitkPlaneGeometryDataVtkMapper3D.cpp Rendering/mitkGLMapper.cpp Rendering/mitkGradientBackground.cpp Rendering/mitkManufacturerLogo.cpp Rendering/mitkMapper.cpp Rendering/mitkPointSetGLMapper2D.cpp Rendering/mitkPointSetVtkMapper2D.cpp Rendering/mitkPointSetVtkMapper3D.cpp Rendering/mitkSurfaceGLMapper2D.cpp Rendering/mitkSurfaceVtkMapper3D.cpp Rendering/mitkVolumeDataVtkMapper3D.cpp Rendering/mitkVtkPropRenderer.cpp Rendering/mitkVtkWidgetRendering.cpp Rendering/vtkMitkRectangleProp.cpp Rendering/vtkMitkRenderProp.cpp Rendering/mitkVtkEventProvider.cpp Rendering/mitkRenderWindow.cpp Rendering/mitkRenderWindowBase.cpp Rendering/mitkImageVtkMapper2D.cpp Rendering/vtkMitkThickSlicesFilter.cpp Rendering/vtkMitkLevelWindowFilter.cpp Rendering/vtkNeverTranslucentTexture.cpp Rendering/mitkOverlay.cpp Rendering/mitkVtkOverlay.cpp Rendering/mitkVtkOverlay2D.cpp Rendering/mitkVtkOverlay3D.cpp Rendering/mitkOverlayManager.cpp Rendering/mitkAbstractOverlayLayouter.cpp Common/mitkException.cpp Common/mitkCoreObjectFactoryBase.cpp Common/mitkCoreObjectFactory.cpp Common/mitkCoreServices.cpp Internal/mitkCoreActivator.cpp Internal/mitkDicomSeriesReaderService.cpp Internal/mitkFileReaderWriterBase.cpp Internal/mitkImageVtkLegacyIO.cpp Internal/mitkImageVtkXmlIO.cpp Internal/mitkItkImageIO.cpp Internal/mitkLegacyFileReaderService.cpp Internal/mitkLegacyFileWriterService.cpp Internal/mitkMimeTypeProvider.cpp Internal/mitkPointSetReaderService.cpp Internal/mitkPointSetWriterService.cpp Internal/mitkRawImageFileReader.cpp Internal/mitkSurfaceStlIO.cpp Internal/mitkSurfaceVtkIO.cpp Internal/mitkSurfaceVtkLegacyIO.cpp Internal/mitkSurfaceVtkXmlIO.cpp ) set(RESOURCE_FILES Interactions/globalConfig.xml Interactions/DisplayInteraction.xml Interactions/DisplayConfig.xml Interactions/DisplayConfigPACS.xml Interactions/DisplayConfigPACSPan.xml Interactions/DisplayConfigPACSScroll.xml Interactions/DisplayConfigPACSZoom.xml Interactions/DisplayConfigPACSLevelWindow.xml Interactions/DisplayConfigMITK.xml Interactions/PointSet.xml Interactions/Legacy/StateMachine.xml Interactions/Legacy/DisplayConfigMITKTools.xml Interactions/PointSetConfig.xml mitkLevelWindowPresets.xml ) diff --git a/Modules/DataTypesExt/mitkAffineDataInteractor3D.cpp b/Modules/DataTypesExt/mitkAffineDataInteractor3D.cpp index 27958f7987..81e22e2871 100644 --- a/Modules/DataTypesExt/mitkAffineDataInteractor3D.cpp +++ b/Modules/DataTypesExt/mitkAffineDataInteractor3D.cpp @@ -1,356 +1,380 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include "mitkAffineDataInteractor3D.h" #include "mitkInteractionConst.h" #include "mitkInteractionPositionEvent.h" #include "mitkRotationOperation.h" #include "mitkSurface.h" #include #include #include #include #include #include mitk::AffineDataInteractor3D::AffineDataInteractor3D() { m_OriginalGeometry = Geometry3D::New(); // Initialize vector arithmetic m_ObjectNormal[0] = 0.0; m_ObjectNormal[1] = 0.0; m_ObjectNormal[2] = 1.0; + + //define the colors for selected/deselected state + m_DataNode->AddProperty( "AffineDataInteractor3D.SelectedColor", ColorProperty::New(0.0,1.0,0.0) ); + m_DataNode->AddProperty( "AffineDataInteractor3D.DeselectedColor", ColorProperty::New(0.0,0.0,1.0) ); + //save the previous color of the node, in order to restore it after the interactor is destroyed + mitk::ColorProperty::Pointer priorColor = dynamic_cast(m_DataNode->GetProperty("color")); + if ( priorColor.IsNotNull() ) + { + mitk::ColorProperty::Pointer tmpCopyOfPriorColor = mitk::ColorProperty::New(); + tmpCopyOfPriorColor->SetColor( priorColor->GetColor() ); + m_DataNode->AddProperty( "AffineDataInteractor3D.PriorColor", tmpCopyOfPriorColor ); + } + mitk::RenderingManager::GetInstance()->RequestUpdateAll(); } mitk::AffineDataInteractor3D::~AffineDataInteractor3D() { + mitk::ColorProperty::Pointer color = dynamic_cast(m_DataNode->GetProperty("AffineDataInteractor3D.PriorColor")); + if ( color.IsNotNull() ) + { + m_DataNode->GetPropertyList()->SetProperty("color", color); + } + + m_DataNode->GetPropertyList()->DeleteProperty("AffineDataInteractor3D.SelectedColor"); + m_DataNode->GetPropertyList()->DeleteProperty("AffineDataInteractor3D.DeselectedColor"); + m_DataNode->GetPropertyList()->DeleteProperty("AffineDataInteractor3D.PriorColor"); + //update rendering + mitk::RenderingManager::GetInstance()->RequestUpdateAll(); } void mitk::AffineDataInteractor3D::ConnectActionsAndFunctions() { // **Conditions** that can be used in the state machine, to ensure that certain conditions are met, before actually executing an action CONNECT_CONDITION("isOverObject", CheckOverObject); // **Function** in the statmachine patterns also referred to as **Actions** CONNECT_FUNCTION("selectObject",SelectObject); CONNECT_FUNCTION("deselectObject",DeselectObject); CONNECT_FUNCTION("initTranslate",InitTranslate); CONNECT_FUNCTION("initRotate",InitRotate); CONNECT_FUNCTION("translateObject",TranslateObject); CONNECT_FUNCTION("rotateObject",RotateObject); } void mitk::AffineDataInteractor3D::DataNodeChanged() { } bool mitk::AffineDataInteractor3D::CheckOverObject(const InteractionEvent* interactionEvent) { const InteractionPositionEvent* positionEvent = dynamic_cast(interactionEvent); if(positionEvent == NULL) return false; Point3D currentWorldPoint; if(interactionEvent->GetSender()->PickObject(positionEvent->GetPointerPositionOnScreen(), currentWorldPoint) == this->GetDataNode().GetPointer()) return true; return false; } bool mitk::AffineDataInteractor3D::SelectObject(StateMachineAction*, InteractionEvent* interactionEvent) { DataNode::Pointer node = this->GetDataNode(); if (node.IsNull()) return false; node->SetColor(1.0, 0.0, 0.0); // Colorize surface / wireframe dependend on distance from picked point this->ColorizeSurface(interactionEvent->GetSender(), 0.0); interactionEvent->GetSender()->GetRenderingManager()->RequestUpdateAll(); return true; } bool mitk::AffineDataInteractor3D::DeselectObject(StateMachineAction*, InteractionEvent* interactionEvent) { DataNode::Pointer node = this->GetDataNode(); if (node.IsNull()) return false; node->SetColor( 1.0, 1.0, 1.0 ); // Colorize surface / wireframe as inactive this->ColorizeSurface(interactionEvent->GetSender(), -1.0); interactionEvent->GetSender()->GetRenderingManager()->RequestUpdateAll(); return true; } bool mitk::AffineDataInteractor3D::InitTranslate(StateMachineAction*, InteractionEvent* interactionEvent) { InteractionPositionEvent* positionEvent = dynamic_cast(interactionEvent); if(positionEvent == NULL) return false; m_InitialPickedDisplayPoint = positionEvent->GetPointerPositionOnScreen(); vtkInteractorObserver::ComputeDisplayToWorld( interactionEvent->GetSender()->GetVtkRenderer(), m_InitialPickedDisplayPoint[0], m_InitialPickedDisplayPoint[1], 0.0, //m_InitialInteractionPickedPoint[2], m_InitialPickedWorldPoint ); // Get the timestep to also support 3D+t int timeStep = 0; if ((interactionEvent->GetSender()) != NULL) timeStep = interactionEvent->GetSender()->GetTimeStep(this->GetDataNode()->GetData()); // Make deep copy of current Geometry3D of the plane this->GetDataNode()->GetData()->UpdateOutputInformation(); // make sure that the Geometry is up-to-date m_OriginalGeometry = static_cast(this->GetDataNode()->GetData()->GetGeometry(timeStep)->Clone().GetPointer()); return true; } bool mitk::AffineDataInteractor3D::InitRotate(StateMachineAction*, InteractionEvent* interactionEvent) { InteractionPositionEvent* positionEvent = dynamic_cast(interactionEvent); if(positionEvent == NULL) return false; m_InitialPickedDisplayPoint = positionEvent->GetPointerPositionOnScreen(); vtkInteractorObserver::ComputeDisplayToWorld( interactionEvent->GetSender()->GetVtkRenderer(), m_InitialPickedDisplayPoint[0], m_InitialPickedDisplayPoint[1], 0.0, //m_InitialInteractionPickedPoint[2], m_InitialPickedWorldPoint ); // Get the timestep to also support 3D+t int timeStep = interactionEvent->GetSender()->GetTimeStep(this->GetDataNode()->GetData()); // Make deep copy of current Geometry3D of the plane this->GetDataNode()->GetData()->UpdateOutputInformation(); // make sure that the Geometry is up-to-date m_OriginalGeometry = static_cast(this->GetDataNode()->GetData()->GetGeometry(timeStep)->Clone().GetPointer()); return true; } bool mitk::AffineDataInteractor3D::TranslateObject (StateMachineAction*, InteractionEvent* interactionEvent) { InteractionPositionEvent* positionEvent = dynamic_cast(interactionEvent); if(positionEvent == NULL) return false; double currentWorldPoint[4]; mitk::Point2D currentDisplayPoint = positionEvent->GetPointerPositionOnScreen(); vtkInteractorObserver::ComputeDisplayToWorld( interactionEvent->GetSender()->GetVtkRenderer(), currentDisplayPoint[0], currentDisplayPoint[1], 0.0, //m_InitialInteractionPickedPoint[2], currentWorldPoint); Vector3D interactionMove; interactionMove[0] = currentWorldPoint[0] - m_InitialPickedWorldPoint[0]; interactionMove[1] = currentWorldPoint[1] - m_InitialPickedWorldPoint[1]; interactionMove[2] = currentWorldPoint[2] - m_InitialPickedWorldPoint[2]; Point3D origin = m_OriginalGeometry->GetOrigin(); // Get the timestep to also support 3D+t int timeStep = interactionEvent->GetSender()->GetTimeStep(this->GetDataNode()->GetData()); // If data is an mitk::Surface, extract it Surface::Pointer surface = dynamic_cast< Surface* >(this->GetDataNode()->GetData()); vtkPolyData* polyData = NULL; if (surface.IsNotNull()) { polyData = surface->GetVtkPolyData( timeStep ); // Extract surface normal from surface (if existent, otherwise use default) vtkPointData* pointData = polyData->GetPointData(); if (pointData != NULL) { vtkDataArray* normal = polyData->GetPointData()->GetVectors("planeNormal"); if (normal != NULL) { m_ObjectNormal[0] = normal->GetComponent( 0, 0 ); m_ObjectNormal[1] = normal->GetComponent( 0, 1 ); m_ObjectNormal[2] = normal->GetComponent( 0, 2 ); } } } Vector3D transformedObjectNormal; this->GetDataNode()->GetData()->GetGeometry( timeStep )->IndexToWorld(m_ObjectNormal, transformedObjectNormal); this->GetDataNode()->GetData()->GetGeometry( timeStep )->SetOrigin(origin + transformedObjectNormal * (interactionMove * transformedObjectNormal)); interactionEvent->GetSender()->GetRenderingManager()->RequestUpdateAll(); return true; } bool mitk::AffineDataInteractor3D::RotateObject (StateMachineAction*, InteractionEvent* interactionEvent) { InteractionPositionEvent* positionEvent = dynamic_cast(interactionEvent); if(positionEvent == NULL) return false; double currentWorldPoint[4]; Point2D currentPickedDisplayPoint = positionEvent->GetPointerPositionOnScreen(); vtkInteractorObserver::ComputeDisplayToWorld( interactionEvent->GetSender()->GetVtkRenderer(), currentPickedDisplayPoint[0], currentPickedDisplayPoint[1], 0.0, //m_InitialInteractionPickedPoint[2], currentWorldPoint); vtkCamera* camera = NULL; vtkRenderer* currentVtkRenderer = NULL; if ((interactionEvent->GetSender()) != NULL) { vtkRenderWindow* renderWindow = interactionEvent->GetSender()->GetRenderWindow(); if (renderWindow != NULL) { vtkRenderWindowInteractor* renderWindowInteractor = renderWindow->GetInteractor(); if ( renderWindowInteractor != NULL ) { currentVtkRenderer = renderWindowInteractor->GetInteractorStyle()->GetCurrentRenderer(); if (currentVtkRenderer != NULL) camera = currentVtkRenderer->GetActiveCamera(); } } } if ( camera ) { double vpn[3]; camera->GetViewPlaneNormal( vpn ); Vector3D viewPlaneNormal; viewPlaneNormal[0] = vpn[0]; viewPlaneNormal[1] = vpn[1]; viewPlaneNormal[2] = vpn[2]; Vector3D interactionMove; interactionMove[0] = currentWorldPoint[0] - m_InitialPickedWorldPoint[0]; interactionMove[1] = currentWorldPoint[1] - m_InitialPickedWorldPoint[1]; interactionMove[2] = currentWorldPoint[2] - m_InitialPickedWorldPoint[2]; if (interactionMove[0] == 0 && interactionMove[1] == 0 && interactionMove[2] == 0) return true; Vector3D rotationAxis = itk::CrossProduct(viewPlaneNormal, interactionMove); rotationAxis.Normalize(); int* size = currentVtkRenderer->GetSize(); double l2 = (currentPickedDisplayPoint[0] - m_InitialPickedDisplayPoint[0]) * (currentPickedDisplayPoint[0] - m_InitialPickedDisplayPoint[0]) + (currentPickedDisplayPoint[1] - m_InitialPickedDisplayPoint[1]) * (currentPickedDisplayPoint[1] - m_InitialPickedDisplayPoint[1]); double rotationAngle = 360.0 * sqrt(l2 / (size[0] * size[0] + size[1] * size[1])); // Use center of data bounding box as center of rotation Point3D rotationCenter = m_OriginalGeometry->GetCenter(); int timeStep = 0; if ((interactionEvent->GetSender()) != NULL) timeStep = interactionEvent->GetSender()->GetTimeStep(this->GetDataNode()->GetData()); // Reset current Geometry3D to original state (pre-interaction) and // apply rotation RotationOperation op( OpROTATE, rotationCenter, rotationAxis, rotationAngle ); Geometry3D::Pointer newGeometry = static_cast(m_OriginalGeometry->Clone().GetPointer()); newGeometry->ExecuteOperation( &op ); mitk::TimeGeometry::Pointer timeGeometry = this->GetDataNode()->GetData()->GetTimeGeometry(); if (timeGeometry.IsNotNull()) timeGeometry->SetTimeStepGeometry(newGeometry, timeStep); interactionEvent->GetSender()->GetRenderingManager()->RequestUpdateAll(); return true; } else return false; } bool mitk::AffineDataInteractor3D::ColorizeSurface(BaseRenderer::Pointer renderer, double scalar) { BaseData::Pointer data = this->GetDataNode()->GetData(); if(data.IsNull()) { MITK_ERROR << "AffineInteractor3D: No data object present!"; return false; } // Get the timestep to also support 3D+t int timeStep = 0; if (renderer.IsNotNull()) timeStep = renderer->GetTimeStep(data); // If data is an mitk::Surface, extract it Surface::Pointer surface = dynamic_cast< Surface* >(data.GetPointer()); vtkPolyData* polyData = NULL; if (surface.IsNotNull()) polyData = surface->GetVtkPolyData(timeStep); if (polyData == NULL) { MITK_ERROR << "AffineInteractor3D: No poly data present!"; return false; } vtkPointData* pointData = polyData->GetPointData(); if (pointData == NULL) { MITK_ERROR << "AffineInteractor3D: No point data present!"; return false; } vtkDataArray* scalars = pointData->GetScalars(); if (scalars == NULL) { MITK_ERROR << "AffineInteractor3D: No scalars for point data present!"; return false; } for (vtkIdType i = 0; i < pointData->GetNumberOfTuples(); ++i) { scalars->SetComponent(i, 0, scalar); } polyData->Modified(); pointData->Update(); return true; }