diff --git a/Modules/RenderWindowManager/include/mitkRenderWindowLayerUtilities.h b/Modules/RenderWindowManager/include/mitkRenderWindowLayerUtilities.h index 2c4989f8ab..6e30a38584 100644 --- a/Modules/RenderWindowManager/include/mitkRenderWindowLayerUtilities.h +++ b/Modules/RenderWindowManager/include/mitkRenderWindowLayerUtilities.h @@ -1,71 +1,71 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #ifndef MITKRENDERWINDOWLAYERUTILITIES_H #define MITKRENDERWINDOWLAYERUTILITIES_H // render window manager module #include "MitkRenderWindowManagerExports.h" // mitk core #include #include #include #include /** * @brief Render window layer helper functions to retrieve the currently valid layer stack */ namespace mitk { namespace RenderWindowLayerUtilities { - typedef std::vector RendererVector; + typedef std::vector RendererVector; typedef std::map> LayerStack; /** * The base data node of a renderer is supposed to be on layer 0 (zero), which should be the lowest layer in a render window. */ const int BASE_LAYER_INDEX = 0; /** * The top layer index, denoting that no valid (positive) layer index is given and therefore the index should be resolved into the topmost layer index. */ const int TOP_LAYER_INDEX = -1; /** * @brief Return the stack of layers of the given renderer as std::map, which guarantees ordering of the layers. * Stacked layers are only included if they have their "fixedLayer" property set to true and their "layer" property set. * * If "renderer" = nullptr: a layer stack won't be created and an empty "LayerStack" will be returned. * If "withBaseNode" = true: include the base node in the layer stack, if existing. * If "withBaseNode" = false: exclude the base node from the layer stack. * * @param dataStorage Pointer to a data storage instance whose data nodes should be checked and possibly be included. * @param renderer Pointer to the renderer instance for which the layer stack should be generated. * @param withBaseNode Boolean to decide whether the base node should be included in or excluded from the layer stack. */ MITKRENDERWINDOWMANAGER_EXPORT LayerStack GetLayerStack(const DataStorage* dataStorage, const BaseRenderer* renderer, bool withBaseNode); /** * @brief Helper function to get a node predicate that can be used to filter render window specific data nodes. * * The data nodes must not be 'helper objects'. The must have set a 'fixed layer' property for the given renderer. */ MITKRENDERWINDOWMANAGER_EXPORT NodePredicateAnd::Pointer GetRenderWindowPredicate(const BaseRenderer* renderer); } // namespace RenderWindowLayerUtilities } // namespace mitk #endif // MITKRENDERWINDOWLAYERUTILITIES_H diff --git a/Modules/RenderWindowManager/include/mitkRenderWindowViewDirectionController.h b/Modules/RenderWindowManager/include/mitkRenderWindowViewDirectionController.h index c158658eef..9280a6df77 100644 --- a/Modules/RenderWindowManager/include/mitkRenderWindowViewDirectionController.h +++ b/Modules/RenderWindowManager/include/mitkRenderWindowViewDirectionController.h @@ -1,86 +1,86 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #ifndef MITKRENDERWINDOWVIEWDIRECTIONCONTROLLER_H #define MITKRENDERWINDOWVIEWDIRECTIONCONTROLLER_H // render window manager module #include "MitkRenderWindowManagerExports.h" #include "mitkRenderWindowLayerUtilities.h" // mitk core #include #include namespace mitk { /** * The RenderWindowViewDirectionController is used to manipulate the 'sliceNavigationController' of a given base renderer. * The 'sliceNavigationController' is used to set the view direction / camera perspective of a base renderer. * The view direction can changed to 'mitk::SliceNavigationController::Axial', 'mitk::SliceNavigationController::Frontal' * or 'mitk::SliceNavigationController::Sagittal'. * * Functions with 'mitk::BaseRenderer* renderer' have 'nullptr' as their default argument. Using the nullptr * these functions operate on all base renderer. Giving a specific base renderer will modify the view direction only for the given renderer. */ class MITKRENDERWINDOWMANAGER_EXPORT RenderWindowViewDirectionController { public: using ViewDirection = mitk::SliceNavigationController::ViewDirection; RenderWindowViewDirectionController(); /** * @brief Set the data storage on which to work. */ void SetDataStorage(DataStorage::Pointer dataStorage); /** * @brief Set the controlled base renderer. */ void SetControlledRenderer(RenderWindowLayerUtilities::RendererVector controlledRenderer); // wrapper functions to modify the view direction /** * @brief Set the view direction for the given renderer (nullptr = all renderer) * @param viewDirection The view direction that should be used for this renderer as a string. * Currently "axial", "coronal" and "sagittal" is supported. * @param renderer Pointer to the renderer instance for which the view direction should be changed. * If it is a nullptr (default) all controlled renderer will be affected. */ - void SetViewDirectionOfRenderer(const std::string &viewDirection, BaseRenderer* renderer = nullptr); + void SetViewDirectionOfRenderer(const std::string& viewDirection, BaseRenderer* renderer = nullptr); /** * @brief Set the view direction for the given renderer (nullptr = all renderer) * @param viewDirection The view direction that should be used for this renderer. * @param renderer Pointer to the renderer instance for which the view direction should be changed. * If it is a nullptr (default) nothing happens. */ void SetViewDirectionOfRenderer(ViewDirection viewDirection, BaseRenderer* renderer = nullptr); /** * @brief Reinitialize the given renderer with the currently visible nodes. * @param renderer Pointer to the renderer instance for which the view direction should be changed. * If it is a nullptr (default) all controlled renderer will be affected. */ void InitializeViewByBoundingObjects(const BaseRenderer* renderer); private: DataStorage::Pointer m_DataStorage; RenderWindowLayerUtilities::RendererVector m_ControlledRenderer; }; } // namespace mitk #endif // MITKRENDERWINDOWVIEWDIRECTIONCONTROLLER_H diff --git a/Modules/RenderWindowManager/src/mitkRenderWindowLayerController.cpp b/Modules/RenderWindowManager/src/mitkRenderWindowLayerController.cpp index 8f01e2ea6c..2ba1043c82 100644 --- a/Modules/RenderWindowManager/src/mitkRenderWindowLayerController.cpp +++ b/Modules/RenderWindowManager/src/mitkRenderWindowLayerController.cpp @@ -1,575 +1,575 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ // render window manager module #include "mitkRenderWindowLayerController.h" mitk::RenderWindowLayerController::RenderWindowLayerController() : m_DataStorage(nullptr) { // nothing here } void mitk::RenderWindowLayerController::SetDataStorage(DataStorage::Pointer dataStorage) { if (m_DataStorage != dataStorage) { // set the new data storage m_DataStorage = dataStorage; } } void mitk::RenderWindowLayerController::SetControlledRenderer(RenderWindowLayerUtilities::RendererVector controlledRenderer) { if (m_ControlledRenderer != controlledRenderer) { // set the new set of controlled renderer m_ControlledRenderer = controlledRenderer; } } void mitk::RenderWindowLayerController::SetBaseDataNode(DataNode* dataNode, const BaseRenderer* renderer /*= nullptr*/) { if (nullptr == dataNode) { return; } if (nullptr == renderer) { // set the data node as base data node in all controlled renderer for (const auto& renderer : m_ControlledRenderer) { - if (renderer.IsNotNull()) + if (nullptr != renderer) { SetBaseDataNode(dataNode, renderer); } } } else { // get the layer stack with the base data node of the current renderer RenderWindowLayerUtilities::LayerStack stackedLayers = RenderWindowLayerUtilities::GetLayerStack(m_DataStorage, renderer, true); if (!stackedLayers.empty()) { // see if base layer exists RenderWindowLayerUtilities::LayerStack::iterator layerStackIterator = stackedLayers.find(RenderWindowLayerUtilities::BASE_LAYER_INDEX); if (layerStackIterator != stackedLayers.end()) { // remove the current base data node from the current renderer layerStackIterator->second->GetPropertyList(renderer)->DeleteProperty("layer"); layerStackIterator->second->SetBoolProperty("fixedLayer", false, renderer); layerStackIterator->second->SetVisibility(false, renderer); } } // "RenderWindowLayerUtilities::BASE_LAYER_INDEX" indicates the base data node --> set as new background dataNode->SetIntProperty("layer", RenderWindowLayerUtilities::BASE_LAYER_INDEX, renderer); dataNode->SetBoolProperty("fixedLayer", true, renderer); dataNode->SetVisibility(true, renderer); dataNode->Modified(); mitk::RenderingManager::GetInstance()->RequestUpdate(renderer->GetRenderWindow()); } } void mitk::RenderWindowLayerController::InsertLayerNode(DataNode* dataNode, int layer /*= RenderWindowLayerUtilities::TOP_LAYER_INDEX*/, const BaseRenderer* renderer /*= nullptr*/) { if (nullptr == dataNode) { return; } if (nullptr == renderer) { // insert data node in all controlled renderer for (const auto& renderer : m_ControlledRenderer) { - if (renderer.IsNotNull()) + if (nullptr != renderer) { InsertLayerNode(dataNode, layer, renderer); } } } else { if (RenderWindowLayerUtilities::BASE_LAYER_INDEX == layer) { // "RenderWindowLayerUtilities::BASE_LAYER_INDEX" indicates the base data node --> set as new background (overwrite current base node if needed) SetBaseDataNode(dataNode, renderer); } else { InsertLayerNodeInternal(dataNode, layer, renderer); } } } void mitk::RenderWindowLayerController::InsertLayerNodeInternal(DataNode* dataNode, int newLayer, const BaseRenderer* renderer /*= nullptr*/) { dataNode->SetBoolProperty("fixedLayer", true, renderer); // use visibility of existing renderer or common renderer bool visible = false; bool visibilityProperty = dataNode->GetVisibility(visible, renderer); if (true == visibilityProperty) { // found a visibility property dataNode->SetVisibility(visible, renderer); } // get the layer stack without the base node of the current renderer RenderWindowLayerUtilities::LayerStack stackedLayers = RenderWindowLayerUtilities::GetLayerStack(m_DataStorage, renderer, false); if (stackedLayers.empty()) { // no layer stack for the current renderer if (RenderWindowLayerUtilities::TOP_LAYER_INDEX == newLayer) { // set given layer as first layer above base layer (= 1) newLayer = 1; // alternatively: no layer stack for the current renderer -> insert as background node //SetBaseDataNode(dataNode, renderer); } } else { if (RenderWindowLayerUtilities::TOP_LAYER_INDEX == newLayer) { // get the first value (highest int-key -> topmost layer) // + 1 indicates inserting the node above the topmost layer newLayer = stackedLayers.begin()->first + 1; } else { MoveNodeToPosition(dataNode, newLayer, renderer); return; } } // update data storage (the "data node model") dataNode->SetIntProperty("layer", newLayer, renderer); dataNode->Modified(); mitk::RenderingManager::GetInstance()->RequestUpdate(renderer->GetRenderWindow()); } void mitk::RenderWindowLayerController::RemoveLayerNode(DataNode* dataNode, const BaseRenderer* renderer /*= nullptr*/) { if (nullptr == dataNode) { return; } if (nullptr == renderer) { // remove data node from all controlled renderer for (const auto& renderer : m_ControlledRenderer) { - if (renderer.IsNotNull()) + if (nullptr != renderer) { RemoveLayerNode(dataNode, renderer); } } } else { // "remove" node from the renderer list dataNode->GetPropertyList(renderer)->DeleteProperty("layer"); dataNode->SetBoolProperty("fixedLayer", false, renderer); dataNode->SetVisibility(false, renderer); dataNode->Modified(); mitk::RenderingManager::GetInstance()->RequestUpdate(renderer->GetRenderWindow()); } } bool mitk::RenderWindowLayerController::MoveNodeToPosition(DataNode* dataNode, int newLayer, const BaseRenderer* renderer /*= nullptr*/) { if (nullptr == dataNode) { return false; } if (nullptr == renderer) { // move data node to position in all controlled renderer for (const auto& renderer : m_ControlledRenderer) { - if (renderer.IsNotNull()) + if (nullptr != renderer) { MoveNodeToPosition(dataNode, newLayer, renderer); // we don't store/need the returned boolean value return false; } } } else { // get the layer stack without the base node of the current renderer RenderWindowLayerUtilities::LayerStack stackedLayers = RenderWindowLayerUtilities::GetLayerStack(m_DataStorage, renderer, false); if (!stackedLayers.empty()) { // get the current layer value of the given data node int currentLayer; bool wasFound = dataNode->GetIntProperty("layer", currentLayer, renderer); if (wasFound && currentLayer != newLayer) { // move the given data node to the specified layer dataNode->SetIntProperty("layer", newLayer, renderer); int upperBound; int lowerBound; int step; if (currentLayer < newLayer) { // move node up upperBound = newLayer + 1; lowerBound = currentLayer + 1; step = -1; // move all other nodes one step down } else { upperBound = currentLayer; lowerBound = newLayer; step = 1; // move all other nodes one step up } // move all other data nodes between the upper and the lower bound for (auto& layer : stackedLayers) { if (layer.second != dataNode && layer.first < upperBound && layer.first >= lowerBound) { layer.second->SetIntProperty("layer", layer.first + step, renderer); } // else: current data node is the selected data node or // was previously already above the selected data node or // was previously already below the new layer position } dataNode->Modified(); mitk::RenderingManager::GetInstance()->RequestUpdate(renderer->GetRenderWindow()); return true; } // else: data node has no layer information or is already at the specified position } // else: do not work with empty layer stack } return false; } bool mitk::RenderWindowLayerController::MoveNodeToFront(DataNode* dataNode, const BaseRenderer* renderer /*= nullptr*/) { if (nullptr == dataNode) { return false; } if (nullptr == renderer) { // move data node to front in all controlled renderer for (const auto& renderer : m_ControlledRenderer) { - if (renderer.IsNotNull()) + if (nullptr != renderer) { MoveNodeToFront(dataNode, renderer); // we don't store/need the returned boolean value return false; } } } else { // get the layer stack without the base node of the current renderer RenderWindowLayerUtilities::LayerStack stackedLayers = RenderWindowLayerUtilities::GetLayerStack(m_DataStorage, renderer, false); if (!stackedLayers.empty()) { // get the first value (highest int-key -> topmost layer) int topmostLayer = stackedLayers.begin()->first; // get the current layer value of the given data node int currentLayer; bool wasFound = dataNode->GetIntProperty("layer", currentLayer, renderer); if (wasFound && currentLayer < topmostLayer) { // move the current data node above the current topmost layer dataNode->SetIntProperty("layer", topmostLayer+1, renderer); dataNode->Modified(); mitk::RenderingManager::GetInstance()->RequestUpdate(renderer->GetRenderWindow()); return true; } // else: data node has no layer information or is already the topmost layer node } // else: do not work with empty layer stack } return false; } bool mitk::RenderWindowLayerController::MoveNodeToBack(DataNode* dataNode, const BaseRenderer* renderer /*= nullptr*/) { if (nullptr == dataNode) { return false; } if (nullptr == renderer) { // move data node to back in all controlled renderer for (const auto& renderer : m_ControlledRenderer) { - if (renderer.IsNotNull()) + if (nullptr != renderer) { MoveNodeToBack(dataNode, renderer); // we don't store/need the returned boolean value return false; } } } else { // get the layer stack without the base node of the current renderer RenderWindowLayerUtilities::LayerStack stackedLayers = RenderWindowLayerUtilities::GetLayerStack(m_DataStorage, renderer, false); if (!stackedLayers.empty()) { // get the last value (lowest int-key) // cannot be the base layer as the base node was excluded by the 'GetLayerStack'-function int lowermostLayer = stackedLayers.rbegin()->first; // get the current layer value of the given data node int currentLayer; bool wasFound = dataNode->GetIntProperty("layer", currentLayer, renderer); if (wasFound && currentLayer > lowermostLayer) { // move the current data node to the current lowermost layer dataNode->SetIntProperty("layer", lowermostLayer, renderer); // move all other data nodes one layer up for (auto& layer : stackedLayers) { if (layer.second != dataNode && layer.first < currentLayer) { layer.second->SetIntProperty("layer", layer.first + 1, renderer); } // else: current data node is the selected data node or // was previously already above the selected data node } dataNode->Modified(); mitk::RenderingManager::GetInstance()->RequestUpdate(renderer->GetRenderWindow()); return true; } // else: data node has no layer information or is already the lowermost layer node } // else: do not work with empty layer stack } return false; } bool mitk::RenderWindowLayerController::MoveNodeUp(DataNode* dataNode, const BaseRenderer* renderer /*= nullptr*/) { if (nullptr == dataNode) { return false; } if (nullptr == renderer) { // move data node down in all controlled renderer for (const auto& renderer : m_ControlledRenderer) { - if (renderer.IsNotNull()) + if (nullptr != renderer) { MoveNodeUp(dataNode, renderer); // we don't store/need the returned boolean value return false; } } } else { // get the layer stack without the base node of the current renderer RenderWindowLayerUtilities::LayerStack stackedLayers = RenderWindowLayerUtilities::GetLayerStack(m_DataStorage, renderer, false); if (!stackedLayers.empty()) { // get the current layer value of the given data node int currentLayer; bool wasFound = dataNode->GetIntProperty("layer", currentLayer, renderer); if (wasFound) { // get the current layer in the map of stacked layers RenderWindowLayerUtilities::LayerStack::const_iterator layerStackIterator = stackedLayers.find(currentLayer); if (layerStackIterator != stackedLayers.end() && layerStackIterator != stackedLayers.begin()) { // found the element in the map, at different position than 'begin' -> // current node is not on the topmost layer and therefore can be moved one layer up // swap the layers of the dataNode and the dataNode on the next higher layer (previous map element) RenderWindowLayerUtilities::LayerStack::const_iterator prevLayerStackIterator = std::prev(layerStackIterator); dataNode->SetIntProperty("layer", prevLayerStackIterator->first, renderer); prevLayerStackIterator->second->SetIntProperty("layer", currentLayer, renderer); dataNode->Modified(); mitk::RenderingManager::GetInstance()->RequestUpdate(renderer->GetRenderWindow()); return true; } // else: layer stack does not contain a layer with the 'currentLayer'data node or // layer is already the topmost layer node } // else: data node has no layer information } // else: do not work with empty layer stack } return false; } bool mitk::RenderWindowLayerController::MoveNodeDown(DataNode* dataNode, const BaseRenderer* renderer /*= nullptr*/) { if (nullptr == dataNode) { return false; } if (nullptr == renderer) { // move data node up in all controlled renderer for (const auto& renderer : m_ControlledRenderer) { - if (renderer.IsNotNull()) + if (nullptr != renderer) { MoveNodeDown(dataNode, renderer); // we don't store/need the returned boolean value return false; } } } else { // get the layer stack without the base node of the current renderer RenderWindowLayerUtilities::LayerStack stackedLayers = RenderWindowLayerUtilities::GetLayerStack(m_DataStorage, renderer, false); if (!stackedLayers.empty()) { // get the current layer value of the given data node int currentLayer; bool wasFound = dataNode->GetIntProperty("layer", currentLayer, renderer); if (wasFound) { // get the current layer in the map of stacked layers RenderWindowLayerUtilities::LayerStack::const_iterator layerStackIterator = stackedLayers.find(currentLayer); if (layerStackIterator != stackedLayers.end()) { // found the element in the map ... RenderWindowLayerUtilities::LayerStack::const_iterator nextLayerStackIterator = std::next(layerStackIterator); if (nextLayerStackIterator != stackedLayers.end()) { // ... and found a successor -> // current node is not on the lowermost layer and therefore can be moved one layer down // swap the layers of the dataNode and the dataNode on the next lower layer (next map element) dataNode->SetIntProperty("layer", nextLayerStackIterator->first, renderer); nextLayerStackIterator->second->SetIntProperty("layer", currentLayer, renderer); dataNode->Modified(); mitk::RenderingManager::GetInstance()->RequestUpdate(renderer->GetRenderWindow()); return true; } // else: data node is already the lowermost layer node } // else: layer stack does not contain a layer with the 'currentLayer' } // else: data node has no layer information } // else: do not work with empty layer stack } return false; } void mitk::RenderWindowLayerController::SetVisibilityOfDataNode(bool visibility, DataNode* dataNode, const BaseRenderer* renderer /*=nullptr*/) { if (nullptr == dataNode) { return; } if (nullptr == renderer) { // set visibility of data node in all controlled renderer for (const auto& renderer : m_ControlledRenderer) { - if (renderer.IsNotNull()) + if (nullptr != renderer) { SetVisibilityOfDataNode(visibility, dataNode, renderer); } } } else { dataNode->SetVisibility(visibility, renderer); dataNode->Modified(); mitk::RenderingManager::GetInstance()->RequestUpdate(renderer->GetRenderWindow()); } } void mitk::RenderWindowLayerController::HideDataNodeInAllRenderer(const DataNode* dataNode) { if (nullptr == dataNode) { return; } for (const auto& renderer : m_ControlledRenderer) { - if (renderer.IsNotNull()) + if (nullptr != renderer) { dataNode->GetPropertyList(renderer)->SetBoolProperty("visible", false); } } mitk::RenderingManager::GetInstance()->RequestUpdateAll(); } void mitk::RenderWindowLayerController::ResetRenderer(bool onlyVisibility /*= true*/, const BaseRenderer* renderer /*= nullptr*/) { if (nullptr == renderer) { // reset all controlled renderer for (const auto& renderer : m_ControlledRenderer) { - if (renderer.IsNotNull()) + if (nullptr != renderer) { ResetRenderer(onlyVisibility, renderer); } } } else { // get the layer stack with the base node of the current renderer RenderWindowLayerUtilities::LayerStack stackedLayers = RenderWindowLayerUtilities::GetLayerStack(m_DataStorage, renderer, true); if (!stackedLayers.empty()) { for (const auto& layer : stackedLayers) { int layerLevel; layer.second->GetIntProperty("layer", layerLevel, renderer); if (RenderWindowLayerUtilities::BASE_LAYER_INDEX == layerLevel) { // set base data node visibility to true layer.second->SetVisibility(true, renderer); } else { // set visibility of all other data nodes to false layer.second->SetVisibility(false, renderer); // modify layer node if (!onlyVisibility) { // clear mode: additionally remove layer node from current renderer layer.second->GetPropertyList(renderer)->DeleteProperty("layer"); layer.second->SetBoolProperty("fixedLayer", false, renderer); } } layer.second->Modified(); } mitk::RenderingManager::GetInstance()->RequestUpdate(renderer->GetRenderWindow()); } } } diff --git a/Modules/RenderWindowManager/src/mitkRenderWindowViewDirectionController.cpp b/Modules/RenderWindowManager/src/mitkRenderWindowViewDirectionController.cpp index 1e9a92774d..da4e1cefb9 100644 --- a/Modules/RenderWindowManager/src/mitkRenderWindowViewDirectionController.cpp +++ b/Modules/RenderWindowManager/src/mitkRenderWindowViewDirectionController.cpp @@ -1,132 +1,132 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include "mitkRenderWindowViewDirectionController.h" // mitk core #include #include #include mitk::RenderWindowViewDirectionController::RenderWindowViewDirectionController() : m_DataStorage(nullptr) { // nothing here } void mitk::RenderWindowViewDirectionController::SetDataStorage(DataStorage::Pointer dataStorage) { if (m_DataStorage != dataStorage) { // set the new data storage m_DataStorage = dataStorage; } } void mitk::RenderWindowViewDirectionController::SetControlledRenderer(RenderWindowLayerUtilities::RendererVector controlledRenderer) { if (m_ControlledRenderer != controlledRenderer) { // set the new set of controlled renderer m_ControlledRenderer = controlledRenderer; } } -void mitk::RenderWindowViewDirectionController::SetViewDirectionOfRenderer(const std::string &viewDirection, BaseRenderer* renderer/* =nullptr*/) +void mitk::RenderWindowViewDirectionController::SetViewDirectionOfRenderer(const std::string& viewDirection, BaseRenderer* renderer/* =nullptr*/) { if (nullptr == renderer) { // set visibility of data node in all controlled renderer for (auto& renderer : m_ControlledRenderer) { - if (renderer.IsNotNull()) + if (nullptr != renderer) { SetViewDirectionOfRenderer(viewDirection, renderer); } } } else { mitk::SliceNavigationController* sliceNavigationController = renderer->GetSliceNavigationController(); if ("axial" == viewDirection) { sliceNavigationController->SetDefaultViewDirection(ViewDirection::Axial); } else if ("coronal" == viewDirection) { sliceNavigationController->SetDefaultViewDirection(ViewDirection::Frontal); } else if ("sagittal" == viewDirection) { sliceNavigationController->SetDefaultViewDirection(ViewDirection::Sagittal); } // initialize the views to the bounding geometry InitializeViewByBoundingObjects(renderer); } } void mitk::RenderWindowViewDirectionController::SetViewDirectionOfRenderer(ViewDirection viewDirection , BaseRenderer* renderer/* =nullptr*/) { if (nullptr == renderer) { // set visibility of data node in all controlled renderer for (auto& renderer : m_ControlledRenderer) { - if (renderer.IsNotNull()) + if (nullptr != renderer) { SetViewDirectionOfRenderer(viewDirection, renderer); } } } else { mitk::SliceNavigationController* sliceNavigationController = renderer->GetSliceNavigationController(); sliceNavigationController->SetDefaultViewDirection(viewDirection); // initialize the views to the bounding geometry InitializeViewByBoundingObjects(renderer); } } void mitk::RenderWindowViewDirectionController::InitializeViewByBoundingObjects(const BaseRenderer* renderer) { if (nullptr == m_DataStorage || nullptr == renderer) { return; } // get all nodes that have not set "includeInBoundingBox" to false mitk::NodePredicateProperty::Pointer includeInBoundingBox = mitk::NodePredicateProperty::New("includeInBoundingBox", mitk::BoolProperty::New(false)); mitk::NodePredicateNot::Pointer notIncludeInBoundingBox = mitk::NodePredicateNot::New(includeInBoundingBox); // get all non-helper objects mitk::NodePredicateProperty::Pointer helperObject = mitk::NodePredicateProperty::New("helper object", mitk::BoolProperty::New(true)); mitk::NodePredicateNot::Pointer notAHelperObject = mitk::NodePredicateNot::New(helperObject); // get all nodes that have a fixed layer for the given renderer mitk::NodePredicateProperty::Pointer fixedLayer = mitk::NodePredicateProperty::New("fixedLayer", mitk::BoolProperty::New(true), renderer); // combine node predicates mitk::NodePredicateAnd::Pointer combinedNodePredicate = mitk::NodePredicateAnd::New(notIncludeInBoundingBox, notAHelperObject, fixedLayer); mitk::DataStorage::SetOfObjects::ConstPointer filteredDataNodes = m_DataStorage->GetSubset(combinedNodePredicate); // calculate bounding geometry of these nodes auto bounds = m_DataStorage->ComputeBoundingGeometry3D(filteredDataNodes, "visible", renderer); // initialize the views to the bounding geometry mitk::RenderingManager::GetInstance()->InitializeView(renderer->GetRenderWindow(), bounds); } diff --git a/Plugins/org.mitk.gui.qt.renderwindowmanager/src/internal/QmitkRenderWindowManagerView.cpp b/Plugins/org.mitk.gui.qt.renderwindowmanager/src/internal/QmitkRenderWindowManagerView.cpp index 8db66a68b5..e1b67d83d0 100644 --- a/Plugins/org.mitk.gui.qt.renderwindowmanager/src/internal/QmitkRenderWindowManagerView.cpp +++ b/Plugins/org.mitk.gui.qt.renderwindowmanager/src/internal/QmitkRenderWindowManagerView.cpp @@ -1,124 +1,127 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ // render window manager plugin #include "QmitkRenderWindowManagerView.h" // mitk core #include #include +#include // qt #include const std::string QmitkRenderWindowManagerView::VIEW_ID = "org.mitk.views.renderwindowmanager"; void QmitkRenderWindowManagerView::RenderWindowPartActivated(mitk::IRenderWindowPart* renderWindowPart) { if (m_RenderWindowPart != renderWindowPart) { m_RenderWindowPart = renderWindowPart; + SetControlledRenderer(); } - - SetControlledRenderer(); } void QmitkRenderWindowManagerView::RenderWindowPartDeactivated(mitk::IRenderWindowPart* renderWindowPart) { if (m_RenderWindowPart == renderWindowPart) { m_RenderWindowPart = nullptr; + SetControlledRenderer(); } - - SetControlledRenderer(); } void QmitkRenderWindowManagerView::RenderWindowPartInputChanged(mitk::IRenderWindowPart* renderWindowPart) { if (m_RenderWindowPart == renderWindowPart) { SetControlledRenderer(); } } void QmitkRenderWindowManagerView::SetFocus() { // nothing here } void QmitkRenderWindowManagerView::CreateQtPartControl(QWidget* parent) { // create GUI widgets m_Controls.setupUi(parent); // add custom render window manager UI widget to the 'renderWindowManagerTab' m_RenderWindowInspector = new QmitkDataStorageRenderWindowInspector(parent); m_RenderWindowInspector->SetDataStorage(GetDataStorage()); m_RenderWindowInspector->setObjectName(QStringLiteral("m_RenderWindowManipulatorWidget")); m_Controls.verticalLayout->addWidget(m_RenderWindowInspector); // data node context menu and menu actions m_InspectorView = m_RenderWindowInspector->GetView(); m_DataNodeContextMenu = new QmitkDataNodeContextMenu(GetSite(), m_InspectorView); m_DataNodeContextMenu->SetDataStorage(GetDataStorage()); //m_DataNodeContextMenu->SetSurfaceDecimation(m_SurfaceDecimation); // connect objects connect(m_Controls.comboBoxRenderWindowSelection, QOverload::of(&QComboBox::currentIndexChanged), this, &QmitkRenderWindowManagerView::OnRenderWindowSelectionChanged); connect(m_InspectorView, &QAbstractItemView::customContextMenuRequested, m_DataNodeContextMenu, &QmitkDataNodeContextMenu::OnContextMenuRequested); m_RenderWindowPart = GetRenderWindowPart(); // also sets the controlled renderer - RenderWindowPartActivated(m_RenderWindowPart); + SetControlledRenderer(); } void QmitkRenderWindowManagerView::SetControlledRenderer() { - const mitk::RenderingManager::RenderWindowVector allRegisteredRenderWindows = mitk::RenderingManager::GetInstance()->GetAllRegisteredRenderWindows(); - mitk::BaseRenderer* baseRenderer = nullptr; + QHash renderWindows; + if (m_RenderWindowPart != nullptr) + { + renderWindows = m_RenderWindowPart->GetQmitkRenderWindows(); + } + mitk::RenderWindowLayerUtilities::RendererVector controlledRenderer; QStringList rendererNames; - for (const auto& renderWindow : allRegisteredRenderWindows) + m_Controls.comboBoxRenderWindowSelection->clear(); + mitk::BaseRenderer* baseRenderer = nullptr; + for (const auto& renderWindow : renderWindows.values()) { - baseRenderer = mitk::BaseRenderer::GetInstance(renderWindow); + baseRenderer = mitk::BaseRenderer::GetInstance(renderWindow->GetVtkRenderWindow()); if (nullptr != baseRenderer) { controlledRenderer.push_back(baseRenderer); rendererNames.append(baseRenderer->GetName()); } } m_RenderWindowInspector->SetControlledRenderer(controlledRenderer); - - m_Controls.comboBoxRenderWindowSelection->clear(); rendererNames.sort(); m_Controls.comboBoxRenderWindowSelection->addItems(rendererNames); } void QmitkRenderWindowManagerView::OnRenderWindowSelectionChanged(const QString& renderWindowId) { m_RenderWindowInspector->SetActiveRenderWindow(renderWindowId); mitk::BaseRenderer* selectedRenderer = mitk::BaseRenderer::GetByName(renderWindowId.toStdString()); if (nullptr != selectedRenderer) { m_DataNodeContextMenu->SetBaseRenderer(selectedRenderer); } } QItemSelectionModel* QmitkRenderWindowManagerView::GetDataNodeSelectionModel() const { return m_InspectorView->selectionModel(); }