diff --git a/Modules/Core/include/mitkBaseRenderer.h b/Modules/Core/include/mitkBaseRenderer.h index 322bc8577d..5b14a4ec2d 100644 --- a/Modules/Core/include/mitkBaseRenderer.h +++ b/Modules/Core/include/mitkBaseRenderer.h @@ -1,532 +1,532 @@ /*============================================================================ The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center (DKFZ) All rights reserved. Use of this source code is governed by a 3-clause BSD license that can be found in the LICENSE file. ============================================================================*/ #ifndef BASERENDERER_H_HEADER_INCLUDED_C1CCA0F4 #define BASERENDERER_H_HEADER_INCLUDED_C1CCA0F4 #include "mitkCameraRotationController.h" #include "mitkDataStorage.h" #include "mitkPlaneGeometry.h" #include "mitkPlaneGeometryData.h" #include "mitkSliceNavigationController.h" #include "mitkTimeGeometry.h" #include "mitkBindDispatcherInteractor.h" #include "mitkDispatcher.h" #include #include #include #include // DEPRECATED #include namespace mitk { class NavigationController; class SliceNavigationController; class CameraRotationController; class CameraController; class DataStorage; class Mapper; class BaseLocalStorageHandler; class KeyEvent; //##Documentation //## @brief Organizes the rendering process //## //## Organizes the rendering process. A Renderer contains a reference to a //## DataStorage and asks the mappers of the data objects to render //## the data into the renderwindow it is associated to. //## //## \#Render() checks if rendering is currently allowed by calling //## RenderWindow::PrepareRendering(). Initialization of a rendering context //## can also be performed in this method. //## //## The actual rendering code has been moved to \#Repaint() //## Both \#Repaint() and \#Update() are declared protected now. //## //## Note: Separation of the Repaint and Update processes (rendering vs //## creating a vtk prop tree) still needs to be worked on. The whole //## rendering process also should be reworked to use VTK based classes for //## both 2D and 3D rendering. //## @ingroup Renderer class MITKCORE_EXPORT BaseRenderer : public itk::Object { public: typedef std::map BaseRendererMapType; static BaseRendererMapType baseRendererMap; static BaseRenderer *GetInstance(vtkRenderWindow *renWin); static void AddInstance(vtkRenderWindow *renWin, BaseRenderer *baseRenderer); static void RemoveInstance(vtkRenderWindow *renWin); static BaseRenderer *GetByName(const std::string &name); static vtkRenderWindow *GetRenderWindowByName(const std::string &name); #pragma GCC visibility push(default) itkEventMacro(RendererResetEvent, itk::AnyEvent); #pragma GCC visibility pop /** Standard class typedefs. */ mitkClassMacroItkParent(BaseRenderer, itk::Object); BaseRenderer(const char *name = nullptr, vtkRenderWindow *renWin = nullptr); //##Documentation //## @brief MapperSlotId defines which kind of mapper (e.g. 2D or 3D) should be used. typedef int MapperSlotId; enum StandardMapperSlot { Standard2D = 1, Standard3D = 2 }; //##Documentation //## @brief Possible view directions for render windows. enum class ViewDirection { AXIAL = 0, SAGITTAL, CORONAL, THREE_D }; virtual void SetDataStorage(DataStorage *storage); ///< set the datastorage that will be used for rendering //##Documentation //## return the DataStorage that is used for rendering virtual DataStorage::Pointer GetDataStorage() const { return m_DataStorage.GetPointer(); } //##Documentation //## @brief Access the RenderWindow into which this renderer renders. vtkRenderWindow *GetRenderWindow() const { return m_RenderWindow; } vtkRenderer *GetVtkRenderer() const { return m_VtkRenderer; } //##Documentation //## @brief Returns the Dispatcher which handles Events for this BaseRenderer Dispatcher::Pointer GetDispatcher() const; //##Documentation //## @brief Default mapper id to use. static const MapperSlotId defaultMapper; //##Documentation //## @brief Do the rendering and flush the result. virtual void Paint(); //##Documentation //## @brief Initialize the RenderWindow. Should only be called from RenderWindow. virtual void Initialize(); //##Documentation //## @brief Called to inform the renderer that the RenderWindow has been resized. virtual void Resize(int w, int h); //##Documentation //## @brief Initialize the renderer with a RenderWindow (@a renderwindow). virtual void InitRenderer(vtkRenderWindow *renderwindow); //##Documentation //## @brief Set the initial size. Called by RenderWindow after it has become //## visible for the first time. virtual void InitSize(int w, int h); //##Documentation //## @brief Draws a point on the widget. //## Should be used during conferences to show the position of the remote mouse virtual void DrawOverlayMouse(Point2D &p2d); //##Documentation //## @brief Set/Get the WorldGeometry (m_WorldGeometry) for 3D and 2D rendering, that describing the //## (maximal) area to be rendered. //## //## Depending of the type of the passed BaseGeometry more or less information can be extracted: //## \li if it is a PlaneGeometry (which is a sub-class of BaseGeometry), m_CurrentWorldPlaneGeometry is //## also set to point to it. m_WorldTimeGeometry is set to nullptr. //## \li if it is a TimeGeometry, m_WorldTimeGeometry is also set to point to it. //## If m_WorldTimeGeometry contains instances of SlicedGeometry3D, m_CurrentWorldPlaneGeometry is set to //## one of geometries stored in the SlicedGeometry3D according to the value of m_Slice; otherwise //## a PlaneGeometry describing the top of the bounding-box of the BaseGeometry is set as the //## m_CurrentWorldPlaneGeometry. //## \li otherwise a PlaneGeometry describing the top of the bounding-box of the BaseGeometry //## is set as the m_CurrentWorldPlaneGeometry. m_WorldTimeGeometry is set to nullptr. //## @todo add calculation of PlaneGeometry describing the top of the bounding-box of the BaseGeometry //## when the passed BaseGeometry is not sliced. //## \sa m_WorldGeometry //## \sa m_WorldTimeGeometry //## \sa m_CurrentWorldPlaneGeometry virtual void SetWorldGeometry3D(const BaseGeometry *geometry); virtual void SetWorldTimeGeometry(const mitk::TimeGeometry *geometry); /** * \deprecatedSince{2013_09} Please use TimeGeometry instead of TimeSlicedGeometry. For more information see * http://www.mitk.org/Development/Refactoring%20of%20the%20Geometry%20Classes%20-%20Part%201 */ DEPRECATED(void SetWorldGeometry3D(TimeSlicedGeometry *geometry)); itkGetConstObjectMacro(WorldTimeGeometry, TimeGeometry); //##Documentation //## @brief Get the current 3D-worldgeometry (m_CurrentWorldGeometry) used for 3D-rendering itkGetConstObjectMacro(CurrentWorldGeometry, BaseGeometry); //##Documentation //## @brief Get the current 2D-worldgeometry (m_CurrentWorldPlaneGeometry) used for 2D-rendering itkGetConstObjectMacro(CurrentWorldPlaneGeometry, PlaneGeometry) /** * \deprecatedSince{2014_10} Please use GetCurrentWorldPlaneGeometry */ DEPRECATED(const PlaneGeometry *GetCurrentWorldGeometry2D()) { return GetCurrentWorldPlaneGeometry(); }; //##Documentation //## Calculates the bounds of the DataStorage (if it contains any valid data), //## creates a geometry from these bounds and sets it as world geometry of the renderer. //## //## Call this method to re-initialize the renderer to the current DataStorage //## (e.g. after loading an additional dataset), to ensure that the view is //## aligned correctly. //## \warn This is not implemented yet. virtual bool SetWorldGeometryToDataStorageBounds() { return false; } //##Documentation //## @brief Set/Get m_Slice which defines together with m_TimeStep the 2D geometry //## stored in m_WorldTimeGeometry used as m_CurrentWorldPlaneGeometry //## //## \sa m_Slice virtual void SetSlice(unsigned int slice); itkGetConstMacro(Slice, unsigned int); //##Documentation //## @brief Set/Get m_TimeStep which defines together with m_Slice the 2D geometry //## stored in m_WorldTimeGeometry used as m_CurrentWorldPlaneGeometry //## //## \sa m_TimeStep virtual void SetTimeStep(unsigned int timeStep); itkGetConstMacro(TimeStep, unsigned int); //##Documentation //## @brief Get the time-step of a BaseData object which //## exists at the time of the currently displayed content //## //## Returns -1 or mitk::BaseData::m_TimeSteps if there //## is no data at the current time. //## \sa GetTimeStep, m_TimeStep int GetTimeStep(const BaseData *data) const; //##Documentation //## @brief Get the time in ms of the currently displayed content //## //## \sa GetTimeStep, m_TimeStep ScalarType GetTime() const; //##Documentation //## @brief SetWorldGeometry is called according to the geometrySliceEvent, //## which is supposed to be a SliceNavigationController::GeometrySendEvent virtual void SetGeometry(const itk::EventObject &geometrySliceEvent); //##Documentation //## @brief UpdateWorldGeometry is called to re-read the 2D geometry from the //## slice navigation controller virtual void UpdateGeometry(const itk::EventObject &geometrySliceEvent); //##Documentation //## @brief SetSlice is called according to the geometrySliceEvent, //## which is supposed to be a SliceNavigationController::GeometrySliceEvent virtual void SetGeometrySlice(const itk::EventObject &geometrySliceEvent); //##Documentation //## @brief SetTimeStep is called according to the geometrySliceEvent, //## which is supposed to be a SliceNavigationController::GeometryTimeEvent virtual void SetGeometryTime(const itk::EventObject &geometryTimeEvent); //##Documentation //## @brief Get a DataNode pointing to a data object containing the current 2D-worldgeometry // m_CurrentWorldPlaneGeometry (for 2D rendering) itkGetObjectMacro(CurrentWorldPlaneGeometryNode, DataNode) /** * \deprecatedSince{2014_10} Please use GetCurrentWorldPlaneGeometryNode */ DEPRECATED(DataNode *GetCurrentWorldGeometry2DNode()) { return GetCurrentWorldPlaneGeometryNode(); }; //##Documentation //## @brief Sets timestamp of CurrentWorldPlaneGeometry and forces so reslicing in that renderwindow void SendUpdateSlice(); //##Documentation //## @brief Get timestamp of last call of SetCurrentWorldPlaneGeometry unsigned long GetCurrentWorldPlaneGeometryUpdateTime() { return m_CurrentWorldPlaneGeometryUpdateTime; } /** * \deprecatedSince{2014_10} Please use GetCurrentWorldPlaneGeometryUpdateTime */ DEPRECATED(unsigned long GetCurrentWorldGeometry2DUpdateTime()) { return GetCurrentWorldPlaneGeometryUpdateTime(); }; //##Documentation //## @brief Get timestamp of last change of current TimeStep unsigned long GetTimeStepUpdateTime() { return m_TimeStepUpdateTime; } //##Documentation //## @brief Perform a picking: find the x,y,z world coordinate of a //## display x,y coordinate. //## @warning Has to be overwritten in subclasses for the 3D-case. //## //## Implemented here only for 2D-rendering virtual void PickWorldPoint(const Point2D &diplayPosition, Point3D &worldPosition) const = 0; /** \brief Determines the object (mitk::DataNode) closest to the current * position by means of picking * * \warning Implementation currently empty for 2D rendering; intended to be * implemented for 3D renderers */ virtual DataNode *PickObject(const Point2D & /*displayPosition*/, Point3D & /*worldPosition*/) const { return nullptr; } //##Documentation //## @brief Get the MapperSlotId to use. itkGetMacro(MapperID, MapperSlotId); itkGetConstMacro(MapperID, MapperSlotId); //##Documentation //## @brief Set the MapperSlotId to use. - itkSetMacro(MapperID, MapperSlotId); + virtual void SetMapperID(MapperSlotId id); virtual int *GetSize() const; virtual int *GetViewportSize() const; void SetSliceNavigationController(SliceNavigationController *SlicenavigationController); itkGetObjectMacro(CameraController, CameraController); itkGetObjectMacro(SliceNavigationController, SliceNavigationController); itkGetObjectMacro(CameraRotationController, CameraRotationController); itkGetMacro(EmptyWorldGeometry, bool); //##Documentation //## @brief Tells if the displayed region is shifted and rescaled if the render window is resized. itkGetMacro(KeepDisplayedRegion, bool) //##Documentation //## @brief Tells if the displayed region should be shifted and rescaled if the render window is resized. itkSetMacro(KeepDisplayedRegion, bool); //##Documentation //## @brief get the name of the Renderer //## @note const char *GetName() const { return m_Name.c_str(); } //##Documentation //## @brief get the x_size of the RendererWindow //## @note int GetSizeX() const { return GetSize()[0]; } //##Documentation //## @brief get the y_size of the RendererWindow //## @note int GetSizeY() const { return GetSize()[1]; } const double *GetBounds() const; void RequestUpdate(); void ForceImmediateUpdate(); /** Returns number of mappers which are visible and have level-of-detail * rendering enabled */ unsigned int GetNumberOfVisibleLODEnabledMappers() const; //##Documentation //## @brief This method converts a display point to the 3D world index //## using the geometry of the renderWindow. void DisplayToWorld(const Point2D &displayPoint, Point3D &worldIndex) const; //##Documentation //## @brief This method converts a display point to the 2D world index, mapped onto the display plane //## using the geometry of the renderWindow. void DisplayToPlane(const Point2D &displayPoint, Point2D &planePointInMM) const; //##Documentation //## @brief This method converts a 3D world index to the display point //## using the geometry of the renderWindow. void WorldToDisplay(const Point3D &worldIndex, Point2D &displayPoint) const; //##Documentation //## @brief This method converts a 3D world index to the point on the viewport //## using the geometry of the renderWindow. void WorldToView(const Point3D &worldIndex, Point2D &viewPoint) const; //##Documentation //## @brief This method converts a 2D plane coordinate to the display point //## using the geometry of the renderWindow. void PlaneToDisplay(const Point2D &planePointInMM, Point2D &displayPoint) const; //##Documentation //## @brief This method converts a 2D plane coordinate to the point on the viewport //## using the geometry of the renderWindow. void PlaneToView(const Point2D &planePointInMM, Point2D &viewPoint) const; double GetScaleFactorMMPerDisplayUnit() const; Point2D GetDisplaySizeInMM() const; Point2D GetViewportSizeInMM() const; Point2D GetOriginInMM() const; itkGetConstMacro(ConstrainZoomingAndPanning, bool) virtual void SetConstrainZoomingAndPanning(bool constrain); /** * \brief Provides (1) world coordinates for a given mouse position and (2) * translates mousePosition to Display coordinates * \deprecated Map2DRendererPositionTo3DWorldPosition is deprecated. Please use DisplayToWorld instead. */ DEPRECATED(virtual Point3D Map2DRendererPositionTo3DWorldPosition(const Point2D &mousePosition) const); protected: ~BaseRenderer() override; //##Documentation //## @brief Call update of all mappers. To be implemented in subclasses. virtual void Update() = 0; vtkRenderWindow *m_RenderWindow; vtkRenderer *m_VtkRenderer; //##Documentation //## @brief MapperSlotId to use. Defines which kind of mapper (e.g., 2D or 3D) shoud be used. MapperSlotId m_MapperID; //##Documentation //## @brief The DataStorage that is used for rendering. DataStorage::Pointer m_DataStorage; //##Documentation //## @brief Timestamp of last call of Update(). unsigned long m_LastUpdateTime; //##Documentation //## @brief CameraController for 3D rendering //## @note preliminary. itk::SmartPointer m_CameraController; SliceNavigationController::Pointer m_SliceNavigationController; CameraRotationController::Pointer m_CameraRotationController; //##Documentation //## @brief Sets m_CurrentWorldPlaneGeometry virtual void SetCurrentWorldPlaneGeometry(const PlaneGeometry *geometry2d); /** * \deprecatedSince{2014_10} Please use SetCurrentWorldPlaneGeometry */ DEPRECATED(void SetCurrentWorldGeometry2D(PlaneGeometry *geometry2d)) { SetCurrentWorldPlaneGeometry(geometry2d); }; //##Documentation //## @brief Sets m_CurrentWorldGeometry virtual void SetCurrentWorldGeometry(const BaseGeometry *geometry); private: //##Documentation //## m_WorldTimeGeometry is set by SetWorldGeometry if the passed BaseGeometry is a //## TimeGeometry (or a sub-class of it). If it contains instances of SlicedGeometry3D, //## m_Slice and m_TimeStep (set via SetSlice and SetTimeStep, respectively) define //## which 2D geometry stored in m_WorldTimeGeometry (if available) //## is used as m_CurrentWorldPlaneGeometry. //## \sa m_CurrentWorldPlaneGeometry TimeGeometry::ConstPointer m_WorldTimeGeometry; //##Documentation //## Pointer to the current 3D-worldgeometry. BaseGeometry::ConstPointer m_CurrentWorldGeometry; //##Documentation //## Pointer to the current 2D-worldgeometry. The 2D-worldgeometry //## describes the maximal area (2D manifold) to be rendered in case we //## are doing 2D-rendering. //## It is const, since we are not allowed to change it (it may be taken //## directly from the geometry of an image-slice and thus it would be //## very strange when suddenly the image-slice changes its geometry). PlaneGeometry::Pointer m_CurrentWorldPlaneGeometry; //##Documentation //## Defines together with m_Slice which 2D geometry stored in m_WorldTimeGeometry //## is used as m_CurrentWorldPlaneGeometry: m_WorldTimeGeometry->GetPlaneGeometry(m_Slice, m_TimeStep). //## \sa m_WorldTimeGeometry unsigned int m_Slice; //##Documentation //## Defines together with m_TimeStep which 2D geometry stored in m_WorldTimeGeometry //## is used as m_CurrentWorldPlaneGeometry: m_WorldTimeGeometry->GetPlaneGeometry(m_Slice, m_TimeStep). //## \sa m_WorldTimeGeometry unsigned int m_TimeStep; //##Documentation //## @brief timestamp of last call of SetWorldGeometry itk::TimeStamp m_CurrentWorldPlaneGeometryUpdateTime; //##Documentation //## @brief timestamp of last change of the current time step itk::TimeStamp m_TimeStepUpdateTime; //##Documentation //## @brief Helper class which establishes connection between Interactors and Dispatcher via a common DataStorage. BindDispatcherInteractor *m_BindDispatcherInteractor; //##Documentation //## @brief Tells if the displayed region should be shifted or rescaled if the render window is resized. bool m_KeepDisplayedRegion; protected: void PrintSelf(std::ostream &os, itk::Indent indent) const override; //##Documentation //## Data object containing the m_CurrentWorldPlaneGeometry defined above. PlaneGeometryData::Pointer m_CurrentWorldPlaneGeometryData; //##Documentation //## DataNode objects containing the m_CurrentWorldPlaneGeometryData defined above. DataNode::Pointer m_CurrentWorldPlaneGeometryNode; //##Documentation //## @brief test only unsigned long m_CurrentWorldPlaneGeometryTransformTime; std::string m_Name; double m_Bounds[6]; bool m_EmptyWorldGeometry; typedef std::set LODEnabledMappersType; /** Number of mappers which are visible and have level-of-detail * rendering enabled */ unsigned int m_NumberOfVisibleLODEnabledMappers; // Local Storage Handling for mappers protected: std::list m_RegisteredLocalStorageHandlers; bool m_ConstrainZoomingAndPanning; public: void RemoveAllLocalStorages(); void RegisterLocalStorageHandler(mitk::BaseLocalStorageHandler *lsh); void UnregisterLocalStorageHandler(mitk::BaseLocalStorageHandler *lsh); }; } // namespace mitk #endif /* BASERENDERER_H_HEADER_INCLUDED_C1CCA0F4 */ diff --git a/Modules/Core/src/Rendering/mitkBaseRenderer.cpp b/Modules/Core/src/Rendering/mitkBaseRenderer.cpp index cdb8d2c0a3..a66feef812 100644 --- a/Modules/Core/src/Rendering/mitkBaseRenderer.cpp +++ b/Modules/Core/src/Rendering/mitkBaseRenderer.cpp @@ -1,775 +1,787 @@ /*============================================================================ The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center (DKFZ) All rights reserved. Use of this source code is governed by a 3-clause BSD license that can be found in the LICENSE file. ============================================================================*/ #include "mitkBaseRenderer.h" #include "mitkMapper.h" #include "mitkResliceMethodProperty.h" // Geometries #include "mitkPlaneGeometry.h" #include "mitkSlicedGeometry3D.h" // Controllers #include "mitkCameraController.h" #include "mitkCameraRotationController.h" #include "mitkSliceNavigationController.h" #include "mitkVtkLayerController.h" #include "mitkInteractionConst.h" #include "mitkProperties.h" #include "mitkWeakPointerProperty.h" // VTK #include #include #include #include #include #include #include mitk::BaseRenderer::BaseRendererMapType mitk::BaseRenderer::baseRendererMap; mitk::BaseRenderer *mitk::BaseRenderer::GetInstance(vtkRenderWindow *renWin) { for (auto mapit = baseRendererMap.begin(); mapit != baseRendererMap.end(); ++mapit) { if ((*mapit).first == renWin) return (*mapit).second; } return nullptr; } void mitk::BaseRenderer::AddInstance(vtkRenderWindow *renWin, BaseRenderer *baseRenderer) { if (renWin == nullptr || baseRenderer == nullptr) return; // ensure that no BaseRenderer is managed twice mitk::BaseRenderer::RemoveInstance(renWin); baseRendererMap.insert(BaseRendererMapType::value_type(renWin, baseRenderer)); } void mitk::BaseRenderer::RemoveInstance(vtkRenderWindow *renWin) { auto mapit = baseRendererMap.find(renWin); if (mapit != baseRendererMap.end()) baseRendererMap.erase(mapit); } mitk::BaseRenderer *mitk::BaseRenderer::GetByName(const std::string &name) { for (auto mapit = baseRendererMap.begin(); mapit != baseRendererMap.end(); ++mapit) { if ((*mapit).second->m_Name == name) return (*mapit).second; } return nullptr; } vtkRenderWindow *mitk::BaseRenderer::GetRenderWindowByName(const std::string &name) { for (auto mapit = baseRendererMap.begin(); mapit != baseRendererMap.end(); ++mapit) { if ((*mapit).second->m_Name == name) return (*mapit).first; } return nullptr; } mitk::BaseRenderer::BaseRenderer(const char *name, vtkRenderWindow *renWin) : m_RenderWindow(nullptr), m_VtkRenderer(nullptr), m_MapperID(defaultMapper), m_DataStorage(nullptr), m_LastUpdateTime(0), m_CameraController(nullptr), m_SliceNavigationController(nullptr), m_CameraRotationController(nullptr), m_WorldTimeGeometry(nullptr), m_CurrentWorldGeometry(nullptr), m_CurrentWorldPlaneGeometry(nullptr), m_Slice(0), m_TimeStep(), m_CurrentWorldPlaneGeometryUpdateTime(), m_TimeStepUpdateTime(), m_KeepDisplayedRegion(true), m_CurrentWorldPlaneGeometryData(nullptr), m_CurrentWorldPlaneGeometryNode(nullptr), m_CurrentWorldPlaneGeometryTransformTime(0), m_Name(name), m_EmptyWorldGeometry(true), m_NumberOfVisibleLODEnabledMappers(0) { m_Bounds[0] = 0; m_Bounds[1] = 0; m_Bounds[2] = 0; m_Bounds[3] = 0; m_Bounds[4] = 0; m_Bounds[5] = 0; if (name != nullptr) { m_Name = name; } else { m_Name = "unnamed renderer"; itkWarningMacro(<< "Created unnamed renderer. Bad for serialization. Please choose a name."); } if (renWin != nullptr) { m_RenderWindow = renWin; m_RenderWindow->Register(nullptr); } else { itkWarningMacro(<< "Created mitkBaseRenderer without vtkRenderWindow present."); } // instances.insert( this ); // adding this BaseRenderer to the List of all BaseRenderer m_BindDispatcherInteractor = new mitk::BindDispatcherInteractor(GetName()); WeakPointerProperty::Pointer rendererProp = WeakPointerProperty::New((itk::Object *)this); m_CurrentWorldPlaneGeometry = mitk::PlaneGeometry::New(); m_CurrentWorldPlaneGeometryData = mitk::PlaneGeometryData::New(); m_CurrentWorldPlaneGeometryData->SetPlaneGeometry(m_CurrentWorldPlaneGeometry); m_CurrentWorldPlaneGeometryNode = mitk::DataNode::New(); m_CurrentWorldPlaneGeometryNode->SetData(m_CurrentWorldPlaneGeometryData); m_CurrentWorldPlaneGeometryNode->GetPropertyList()->SetProperty("renderer", rendererProp); m_CurrentWorldPlaneGeometryNode->GetPropertyList()->SetProperty("layer", IntProperty::New(1000)); m_CurrentWorldPlaneGeometryNode->SetProperty("reslice.thickslices", mitk::ResliceMethodProperty::New()); m_CurrentWorldPlaneGeometryNode->SetProperty("reslice.thickslices.num", mitk::IntProperty::New(1)); m_CurrentWorldPlaneGeometryTransformTime = m_CurrentWorldPlaneGeometryNode->GetVtkTransform()->GetMTime(); mitk::SliceNavigationController::Pointer sliceNavigationController = mitk::SliceNavigationController::New(); sliceNavigationController->SetRenderer(this); sliceNavigationController->ConnectGeometrySliceEvent(this); sliceNavigationController->ConnectGeometryUpdateEvent(this); sliceNavigationController->ConnectGeometryTimeEvent(this, false); m_SliceNavigationController = sliceNavigationController; m_CameraRotationController = mitk::CameraRotationController::New(); m_CameraRotationController->SetRenderWindow(m_RenderWindow); m_CameraRotationController->AcquireCamera(); m_CameraController = mitk::CameraController::New(); m_CameraController->SetRenderer(this); m_VtkRenderer = vtkRenderer::New(); - m_VtkRenderer->UseDepthPeelingOn(); - m_VtkRenderer->UseDepthPeelingForVolumesOn(); - m_VtkRenderer->SetMaximumNumberOfPeels(16); // This could be made adjustable in the Preferences - m_VtkRenderer->SetOcclusionRatio(0.0); - if (AntiAliasing::FastApproximate == RenderingManager::GetInstance()->GetAntiAliasing()) m_VtkRenderer->UseFXAAOn(); if (nullptr == mitk::VtkLayerController::GetInstance(m_RenderWindow)) mitk::VtkLayerController::AddInstance(m_RenderWindow, m_VtkRenderer); mitk::VtkLayerController::GetInstance(m_RenderWindow)->InsertSceneRenderer(m_VtkRenderer); } mitk::BaseRenderer::~BaseRenderer() { if (m_VtkRenderer != nullptr) { m_VtkRenderer->Delete(); m_VtkRenderer = nullptr; } if (m_CameraController.IsNotNull()) m_CameraController->SetRenderer(nullptr); mitk::VtkLayerController::RemoveInstance(m_RenderWindow); RemoveAllLocalStorages(); m_DataStorage = nullptr; if (m_BindDispatcherInteractor != nullptr) { delete m_BindDispatcherInteractor; } if (m_RenderWindow != nullptr) { m_RenderWindow->Delete(); m_RenderWindow = nullptr; } } +void mitk::BaseRenderer::SetMapperID(MapperSlotId id) +{ + if (m_MapperID != id) + { + if (Standard3D == id) + { + m_VtkRenderer->UseDepthPeelingOn(); + m_VtkRenderer->UseDepthPeelingForVolumesOn(); + m_VtkRenderer->SetMaximumNumberOfPeels(16); + m_VtkRenderer->SetOcclusionRatio(0.0); + } + + m_MapperID = id; + this->Modified(); + } +} + void mitk::BaseRenderer::RemoveAllLocalStorages() { this->InvokeEvent(mitk::BaseRenderer::RendererResetEvent()); std::list::iterator it; for (it = m_RegisteredLocalStorageHandlers.begin(); it != m_RegisteredLocalStorageHandlers.end(); ++it) (*it)->ClearLocalStorage(this, false); m_RegisteredLocalStorageHandlers.clear(); } void mitk::BaseRenderer::RegisterLocalStorageHandler(mitk::BaseLocalStorageHandler *lsh) { m_RegisteredLocalStorageHandlers.push_back(lsh); } mitk::Dispatcher::Pointer mitk::BaseRenderer::GetDispatcher() const { return m_BindDispatcherInteractor->GetDispatcher(); } void mitk::BaseRenderer::UnregisterLocalStorageHandler(mitk::BaseLocalStorageHandler *lsh) { m_RegisteredLocalStorageHandlers.remove(lsh); } void mitk::BaseRenderer::SetDataStorage(DataStorage *storage) { if (storage != m_DataStorage && storage != nullptr) { m_DataStorage = storage; m_BindDispatcherInteractor->SetDataStorage(m_DataStorage); this->Modified(); } } const mitk::BaseRenderer::MapperSlotId mitk::BaseRenderer::defaultMapper = 1; void mitk::BaseRenderer::Paint() { } void mitk::BaseRenderer::Initialize() { } void mitk::BaseRenderer::Resize(int w, int h) { this->m_RenderWindow->SetSize(w, h); } void mitk::BaseRenderer::InitRenderer(vtkRenderWindow *renderwindow) { if (m_RenderWindow != renderwindow) { if (m_RenderWindow != nullptr) { m_RenderWindow->Delete(); } m_RenderWindow = renderwindow; if (m_RenderWindow != nullptr) { m_RenderWindow->Register(nullptr); } } RemoveAllLocalStorages(); if (m_CameraController.IsNotNull()) { m_CameraController->SetRenderer(this); } } void mitk::BaseRenderer::InitSize(int w, int h) { this->m_RenderWindow->SetSize(w, h); } void mitk::BaseRenderer::SetSlice(unsigned int slice) { if (m_Slice != slice) { m_Slice = slice; if (m_WorldTimeGeometry.IsNotNull()) { // get world geometry which may be rotated, for the current time step SlicedGeometry3D *slicedWorldGeometry = dynamic_cast(m_WorldTimeGeometry->GetGeometryForTimeStep(m_TimeStep).GetPointer()); if (slicedWorldGeometry != nullptr) { // if slice position is part of the world geometry... if (m_Slice >= slicedWorldGeometry->GetSlices()) // set the current worldplanegeomety as the selected 2D slice of the world geometry m_Slice = slicedWorldGeometry->GetSlices() - 1; SetCurrentWorldPlaneGeometry(slicedWorldGeometry->GetPlaneGeometry(m_Slice)); SetCurrentWorldGeometry(slicedWorldGeometry); } } else Modified(); } } void mitk::BaseRenderer::SetTimeStep(unsigned int timeStep) { if (m_TimeStep != timeStep) { m_TimeStep = timeStep; m_TimeStepUpdateTime.Modified(); if (m_WorldTimeGeometry.IsNotNull()) { if (m_TimeStep >= m_WorldTimeGeometry->CountTimeSteps()) m_TimeStep = m_WorldTimeGeometry->CountTimeSteps() - 1; SlicedGeometry3D *slicedWorldGeometry = dynamic_cast(m_WorldTimeGeometry->GetGeometryForTimeStep(m_TimeStep).GetPointer()); if (slicedWorldGeometry != nullptr) { SetCurrentWorldPlaneGeometry(slicedWorldGeometry->GetPlaneGeometry(m_Slice)); SetCurrentWorldGeometry(slicedWorldGeometry); } } else Modified(); } } int mitk::BaseRenderer::GetTimeStep(const mitk::BaseData *data) const { if ((data == nullptr) || (data->IsInitialized() == false)) { return -1; } return data->GetTimeGeometry()->TimePointToTimeStep(GetTime()); } mitk::ScalarType mitk::BaseRenderer::GetTime() const { if (m_WorldTimeGeometry.IsNull()) { return 0; } else { ScalarType timeInMS = m_WorldTimeGeometry->TimeStepToTimePoint(GetTimeStep()); if (timeInMS == itk::NumericTraits::NonpositiveMin()) return 0; else return timeInMS; } } void mitk::BaseRenderer::SetWorldTimeGeometry(const mitk::TimeGeometry *geometry) { assert(geometry != nullptr); itkDebugMacro("setting WorldTimeGeometry to " << geometry); if (m_WorldTimeGeometry != geometry) { if (geometry->GetBoundingBoxInWorld()->GetDiagonalLength2() == 0) return; m_WorldTimeGeometry = geometry; itkDebugMacro("setting WorldTimeGeometry to " << m_WorldTimeGeometry); if (m_TimeStep >= m_WorldTimeGeometry->CountTimeSteps()) m_TimeStep = m_WorldTimeGeometry->CountTimeSteps() - 1; BaseGeometry *geometry3d; geometry3d = m_WorldTimeGeometry->GetGeometryForTimeStep(m_TimeStep); SetWorldGeometry3D(geometry3d); } } void mitk::BaseRenderer::SetWorldGeometry3D(const mitk::BaseGeometry *geometry) { itkDebugMacro("setting WorldGeometry3D to " << geometry); if (geometry->GetBoundingBox()->GetDiagonalLength2() == 0) return; const SlicedGeometry3D *slicedWorldGeometry; slicedWorldGeometry = dynamic_cast(geometry); PlaneGeometry::ConstPointer geometry2d; if (slicedWorldGeometry != nullptr) { if (m_Slice >= slicedWorldGeometry->GetSlices() && (m_Slice != 0)) m_Slice = slicedWorldGeometry->GetSlices() - 1; geometry2d = slicedWorldGeometry->GetPlaneGeometry(m_Slice); if (geometry2d.IsNull()) { PlaneGeometry::Pointer plane = mitk::PlaneGeometry::New(); plane->InitializeStandardPlane(slicedWorldGeometry); geometry2d = plane; } SetCurrentWorldGeometry(slicedWorldGeometry); } else { geometry2d = dynamic_cast(geometry); if (geometry2d.IsNull()) { PlaneGeometry::Pointer plane = PlaneGeometry::New(); plane->InitializeStandardPlane(geometry); geometry2d = plane; } SetCurrentWorldGeometry(geometry); } SetCurrentWorldPlaneGeometry(geometry2d); // calls Modified() if (m_CurrentWorldPlaneGeometry.IsNull()) itkWarningMacro("m_CurrentWorldPlaneGeometry is nullptr"); } void mitk::BaseRenderer::SetCurrentWorldPlaneGeometry(const mitk::PlaneGeometry *geometry2d) { if (m_CurrentWorldPlaneGeometry != geometry2d) { m_CurrentWorldPlaneGeometry = geometry2d->Clone(); m_CurrentWorldPlaneGeometryData->SetPlaneGeometry(m_CurrentWorldPlaneGeometry); m_CurrentWorldPlaneGeometryUpdateTime.Modified(); Modified(); } } void mitk::BaseRenderer::SendUpdateSlice() { m_CurrentWorldPlaneGeometryUpdateTime.Modified(); } int *mitk::BaseRenderer::GetSize() const { return this->m_RenderWindow->GetSize(); } int *mitk::BaseRenderer::GetViewportSize() const { return this->m_VtkRenderer->GetSize(); } void mitk::BaseRenderer::SetCurrentWorldGeometry(const mitk::BaseGeometry *geometry) { m_CurrentWorldGeometry = geometry; if (geometry == nullptr) { m_Bounds[0] = 0; m_Bounds[1] = 0; m_Bounds[2] = 0; m_Bounds[3] = 0; m_Bounds[4] = 0; m_Bounds[5] = 0; m_EmptyWorldGeometry = true; return; } BoundingBox::Pointer boundingBox = m_CurrentWorldGeometry->CalculateBoundingBoxRelativeToTransform(nullptr); const BoundingBox::BoundsArrayType &worldBounds = boundingBox->GetBounds(); m_Bounds[0] = worldBounds[0]; m_Bounds[1] = worldBounds[1]; m_Bounds[2] = worldBounds[2]; m_Bounds[3] = worldBounds[3]; m_Bounds[4] = worldBounds[4]; m_Bounds[5] = worldBounds[5]; if (boundingBox->GetDiagonalLength2() <= mitk::eps) m_EmptyWorldGeometry = true; else m_EmptyWorldGeometry = false; } void mitk::BaseRenderer::SetGeometry(const itk::EventObject &geometrySendEvent) { const auto *sendEvent = dynamic_cast(&geometrySendEvent); assert(sendEvent != nullptr); SetWorldTimeGeometry(sendEvent->GetTimeGeometry()); } void mitk::BaseRenderer::UpdateGeometry(const itk::EventObject &geometryUpdateEvent) { const auto *updateEvent = dynamic_cast(&geometryUpdateEvent); if (updateEvent == nullptr) return; if (m_CurrentWorldGeometry.IsNotNull()) { auto *slicedWorldGeometry = dynamic_cast(m_CurrentWorldGeometry.GetPointer()); if (slicedWorldGeometry) { PlaneGeometry *geometry2D = slicedWorldGeometry->GetPlaneGeometry(m_Slice); SetCurrentWorldPlaneGeometry(geometry2D); // calls Modified() } } } void mitk::BaseRenderer::SetGeometrySlice(const itk::EventObject &geometrySliceEvent) { const auto *sliceEvent = dynamic_cast(&geometrySliceEvent); assert(sliceEvent != nullptr); SetSlice(sliceEvent->GetPos()); } void mitk::BaseRenderer::SetGeometryTime(const itk::EventObject &geometryTimeEvent) { const auto *timeEvent = dynamic_cast(&geometryTimeEvent); assert(timeEvent != nullptr); SetTimeStep(timeEvent->GetPos()); } const double *mitk::BaseRenderer::GetBounds() const { return m_Bounds; } void mitk::BaseRenderer::DrawOverlayMouse(mitk::Point2D &itkNotUsed(p2d)) { MITK_INFO << "BaseRenderer::DrawOverlayMouse()- should be inconcret implementation OpenGLRenderer." << std::endl; } void mitk::BaseRenderer::RequestUpdate() { SetConstrainZoomingAndPanning(true); RenderingManager::GetInstance()->RequestUpdate(this->m_RenderWindow); } void mitk::BaseRenderer::ForceImmediateUpdate() { RenderingManager::GetInstance()->ForceImmediateUpdate(this->m_RenderWindow); } unsigned int mitk::BaseRenderer::GetNumberOfVisibleLODEnabledMappers() const { return m_NumberOfVisibleLODEnabledMappers; } /*! Sets the new Navigation controller */ void mitk::BaseRenderer::SetSliceNavigationController(mitk::SliceNavigationController *SlicenavigationController) { if (SlicenavigationController == nullptr) return; // copy worldgeometry SlicenavigationController->SetInputWorldTimeGeometry(SlicenavigationController->GetCreatedWorldGeometry()); SlicenavigationController->Update(); // set new m_SliceNavigationController = SlicenavigationController; m_SliceNavigationController->SetRenderer(this); if (m_SliceNavigationController.IsNotNull()) { m_SliceNavigationController->ConnectGeometrySliceEvent(this); m_SliceNavigationController->ConnectGeometryUpdateEvent(this); m_SliceNavigationController->ConnectGeometryTimeEvent(this, false); } } void mitk::BaseRenderer::DisplayToWorld(const Point2D &displayPoint, Point3D &worldIndex) const { if (m_MapperID == BaseRenderer::Standard2D) { double display[3], *world; // For the rigth z-position in display coordinates, take the focal point, convert it to display and use it for // correct depth. double *displayCoord; double cameraFP[4]; // Get camera focal point and position. Convert to display (screen) // coordinates. We need a depth value for z-buffer. this->GetVtkRenderer()->GetActiveCamera()->GetFocalPoint(cameraFP); cameraFP[3] = 0.0; this->GetVtkRenderer()->SetWorldPoint(cameraFP[0], cameraFP[1], cameraFP[2], cameraFP[3]); this->GetVtkRenderer()->WorldToDisplay(); displayCoord = this->GetVtkRenderer()->GetDisplayPoint(); // now convert the display point to world coordinates display[0] = displayPoint[0]; display[1] = displayPoint[1]; display[2] = displayCoord[2]; this->GetVtkRenderer()->SetDisplayPoint(display); this->GetVtkRenderer()->DisplayToWorld(); world = this->GetVtkRenderer()->GetWorldPoint(); for (int i = 0; i < 3; i++) { worldIndex[i] = world[i] / world[3]; } } else if (m_MapperID == BaseRenderer::Standard3D) { PickWorldPoint( displayPoint, worldIndex); // Seems to be the same code as above, but subclasses may contain different implementations. } return; } void mitk::BaseRenderer::DisplayToPlane(const Point2D &displayPoint, Point2D &planePointInMM) const { if (m_MapperID == BaseRenderer::Standard2D) { Point3D worldPoint; this->DisplayToWorld(displayPoint, worldPoint); this->m_CurrentWorldPlaneGeometry->Map(worldPoint, planePointInMM); } else if (m_MapperID == BaseRenderer::Standard3D) { MITK_WARN << "No conversion possible with 3D mapper."; return; } return; } void mitk::BaseRenderer::WorldToDisplay(const Point3D &worldIndex, Point2D &displayPoint) const { double world[4], *display; world[0] = worldIndex[0]; world[1] = worldIndex[1]; world[2] = worldIndex[2]; world[3] = 1.0; this->GetVtkRenderer()->SetWorldPoint(world); this->GetVtkRenderer()->WorldToDisplay(); display = this->GetVtkRenderer()->GetDisplayPoint(); displayPoint[0] = display[0]; displayPoint[1] = display[1]; return; } void mitk::BaseRenderer::WorldToView(const mitk::Point3D &worldIndex, mitk::Point2D &viewPoint) const { double world[4], *view; world[0] = worldIndex[0]; world[1] = worldIndex[1]; world[2] = worldIndex[2]; world[3] = 1.0; this->GetVtkRenderer()->SetWorldPoint(world); this->GetVtkRenderer()->WorldToView(); view = this->GetVtkRenderer()->GetViewPoint(); this->GetVtkRenderer()->ViewToNormalizedViewport(view[0], view[1], view[2]); viewPoint[0] = view[0] * this->GetViewportSize()[0]; viewPoint[1] = view[1] * this->GetViewportSize()[1]; return; } void mitk::BaseRenderer::PlaneToDisplay(const Point2D &planePointInMM, Point2D &displayPoint) const { Point3D worldPoint; this->m_CurrentWorldPlaneGeometry->Map(planePointInMM, worldPoint); this->WorldToDisplay(worldPoint, displayPoint); return; } void mitk::BaseRenderer::PlaneToView(const Point2D &planePointInMM, Point2D &viewPoint) const { Point3D worldPoint; this->m_CurrentWorldPlaneGeometry->Map(planePointInMM, worldPoint); this->WorldToView(worldPoint,viewPoint); return; } double mitk::BaseRenderer::GetScaleFactorMMPerDisplayUnit() const { if (this->GetMapperID() == BaseRenderer::Standard2D) { // GetParallelScale returns half of the height of the render window in mm. // Divided by the half size of the Display size in pixel givest the mm per pixel. return this->GetVtkRenderer()->GetActiveCamera()->GetParallelScale() * 2.0 / GetViewportSize()[1]; } else return 1.0; } mitk::Point2D mitk::BaseRenderer::GetDisplaySizeInMM() const { Point2D dispSizeInMM; dispSizeInMM[0] = GetSizeX() * GetScaleFactorMMPerDisplayUnit(); dispSizeInMM[1] = GetSizeY() * GetScaleFactorMMPerDisplayUnit(); return dispSizeInMM; } mitk::Point2D mitk::BaseRenderer::GetViewportSizeInMM() const { Point2D dispSizeInMM; dispSizeInMM[0] = GetViewportSize()[0] * GetScaleFactorMMPerDisplayUnit(); dispSizeInMM[1] = GetViewportSize()[1] * GetScaleFactorMMPerDisplayUnit(); return dispSizeInMM; } mitk::Point2D mitk::BaseRenderer::GetOriginInMM() const { Point2D originPx; originPx[0] = m_VtkRenderer->GetOrigin()[0]; originPx[1] = m_VtkRenderer->GetOrigin()[1]; Point2D displayGeometryOriginInMM; DisplayToPlane(originPx, displayGeometryOriginInMM); // top left of the render window (Origin) return displayGeometryOriginInMM; } void mitk::BaseRenderer::SetConstrainZoomingAndPanning(bool constrain) { m_ConstrainZoomingAndPanning = constrain; if (m_ConstrainZoomingAndPanning) { this->GetCameraController()->AdjustCameraToPlane(); } } mitk::Point3D mitk::BaseRenderer::Map2DRendererPositionTo3DWorldPosition(const Point2D &mousePosition) const { // DEPRECATED: Map2DRendererPositionTo3DWorldPosition is deprecated. use DisplayToWorldInstead Point3D position; DisplayToWorld(mousePosition, position); return position; } void mitk::BaseRenderer::PrintSelf(std::ostream &os, itk::Indent indent) const { os << indent << " MapperID: " << m_MapperID << std::endl; os << indent << " Slice: " << m_Slice << std::endl; os << indent << " TimeStep: " << m_TimeStep << std::endl; os << indent << " CurrentWorldPlaneGeometry: "; if (m_CurrentWorldPlaneGeometry.IsNull()) os << "nullptr" << std::endl; else m_CurrentWorldPlaneGeometry->Print(os, indent); os << indent << " CurrentWorldPlaneGeometryUpdateTime: " << m_CurrentWorldPlaneGeometryUpdateTime << std::endl; os << indent << " CurrentWorldPlaneGeometryTransformTime: " << m_CurrentWorldPlaneGeometryTransformTime << std::endl; Superclass::PrintSelf(os, indent); }