diff --git a/Modules/Core/src/Rendering/mitkSurfaceVtkMapper3D.cpp b/Modules/Core/src/Rendering/mitkSurfaceVtkMapper3D.cpp index 8d45e37923..33016c95e0 100644 --- a/Modules/Core/src/Rendering/mitkSurfaceVtkMapper3D.cpp +++ b/Modules/Core/src/Rendering/mitkSurfaceVtkMapper3D.cpp @@ -1,519 +1,520 @@ /*============================================================================ The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center (DKFZ) All rights reserved. Use of this source code is governed by a 3-clause BSD license that can be found in the LICENSE file. ============================================================================*/ #include "mitkSurfaceVtkMapper3D.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // VTK #include #include #include #include #include #include #include #include +#include const mitk::Surface *mitk::SurfaceVtkMapper3D::GetInput() { return static_cast(GetDataNode()->GetData()); } mitk::SurfaceVtkMapper3D::SurfaceVtkMapper3D() { m_GenerateNormals = false; } mitk::SurfaceVtkMapper3D::~SurfaceVtkMapper3D() { } void mitk::SurfaceVtkMapper3D::GenerateDataForRenderer(mitk::BaseRenderer *renderer) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); bool visible = true; GetDataNode()->GetVisibility(visible, renderer, "visible"); if (!visible) { ls->m_Actor->VisibilityOff(); return; } // // set the input-object at time t for the mapper // mitk::Surface::ConstPointer input = this->GetInput(); vtkSmartPointer polydata = input->GetVtkPolyData(this->GetTimestep()); if (polydata == nullptr) { ls->m_Actor->VisibilityOff(); return; } if (m_GenerateNormals) { ls->m_VtkPolyDataNormals->SetInputData(polydata); ls->m_VtkPolyDataMapper->SetInputConnection(ls->m_VtkPolyDataNormals->GetOutputPort()); } else { bool depthsorting = false; GetDataNode()->GetBoolProperty("Depth Sorting", depthsorting); if (depthsorting) { ls->m_DepthSort->SetInputData(polydata); ls->m_DepthSort->SetCamera(renderer->GetVtkRenderer()->GetActiveCamera()); ls->m_DepthSort->SetDirectionToBackToFront(); ls->m_DepthSort->Update(); ls->m_VtkPolyDataMapper->SetInputConnection(ls->m_DepthSort->GetOutputPort()); } else { ls->m_VtkPolyDataMapper->SetInputData(polydata); } } // // apply properties read from the PropertyList // ApplyAllProperties(renderer, ls->m_Actor); if (visible) ls->m_Actor->VisibilityOn(); } void mitk::SurfaceVtkMapper3D::ResetMapper(BaseRenderer *renderer) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); ls->m_Actor->VisibilityOff(); } void mitk::SurfaceVtkMapper3D::ApplyMitkPropertiesToVtkProperty(mitk::DataNode *node, vtkProperty *property, mitk::BaseRenderer *renderer) { // Backface culling { mitk::BoolProperty::Pointer p; node->GetProperty(p, "Backface Culling", renderer); bool useCulling = false; if (p.IsNotNull()) useCulling = p->GetValue(); property->SetBackfaceCulling(useCulling); } // Colors { double ambient[3] = {0.5, 0.5, 0.0}; double diffuse[3] = {0.5, 0.5, 0.0}; double specular[3] = {1.0, 1.0, 1.0}; float coeff_ambient = 0.5f; float coeff_diffuse = 0.5f; float coeff_specular = 0.5f; float power_specular = 10.0f; // Color { mitk::ColorProperty::Pointer p; node->GetProperty(p, "color", renderer); if (p.IsNotNull()) { mitk::Color c = p->GetColor(); ambient[0] = c.GetRed(); ambient[1] = c.GetGreen(); ambient[2] = c.GetBlue(); diffuse[0] = c.GetRed(); diffuse[1] = c.GetGreen(); diffuse[2] = c.GetBlue(); // Setting specular color to the same, make physically no real sense, however vtk rendering slows down, if these // colors are different. specular[0] = c.GetRed(); specular[1] = c.GetGreen(); specular[2] = c.GetBlue(); } } // Ambient { mitk::ColorProperty::Pointer p; node->GetProperty(p, "material.ambientColor", renderer); if (p.IsNotNull()) { mitk::Color c = p->GetColor(); ambient[0] = c.GetRed(); ambient[1] = c.GetGreen(); ambient[2] = c.GetBlue(); } } // Diffuse { mitk::ColorProperty::Pointer p; node->GetProperty(p, "material.diffuseColor", renderer); if (p.IsNotNull()) { mitk::Color c = p->GetColor(); diffuse[0] = c.GetRed(); diffuse[1] = c.GetGreen(); diffuse[2] = c.GetBlue(); } } // Specular { mitk::ColorProperty::Pointer p; node->GetProperty(p, "material.specularColor", renderer); if (p.IsNotNull()) { mitk::Color c = p->GetColor(); specular[0] = c.GetRed(); specular[1] = c.GetGreen(); specular[2] = c.GetBlue(); } } // Ambient coeff { node->GetFloatProperty("material.ambientCoefficient", coeff_ambient, renderer); } // Diffuse coeff { node->GetFloatProperty("material.diffuseCoefficient", coeff_diffuse, renderer); } // Specular coeff { node->GetFloatProperty("material.specularCoefficient", coeff_specular, renderer); } // Specular power { node->GetFloatProperty("material.specularPower", power_specular, renderer); } property->SetAmbient(coeff_ambient); property->SetDiffuse(coeff_diffuse); property->SetSpecular(coeff_specular); property->SetSpecularPower(power_specular); property->SetAmbientColor(ambient); property->SetDiffuseColor(diffuse); property->SetSpecularColor(specular); } // Render mode { // Opacity { float opacity = 1.0f; if (node->GetOpacity(opacity, renderer)) property->SetOpacity(opacity); } // Wireframe line width { float lineWidth = 1; node->GetFloatProperty("material.wireframeLineWidth", lineWidth, renderer); property->SetLineWidth(lineWidth); } // Point size { float pointSize = 1.0f; node->GetFloatProperty("material.pointSize", pointSize, renderer); property->SetPointSize(pointSize); } // Representation { mitk::VtkRepresentationProperty::Pointer p; node->GetProperty(p, "material.representation", renderer); if (p.IsNotNull()) property->SetRepresentation(p->GetVtkRepresentation()); } // Interpolation { mitk::VtkInterpolationProperty::Pointer p; node->GetProperty(p, "material.interpolation", renderer); if (p.IsNotNull()) property->SetInterpolation(p->GetVtkInterpolation()); } } } void mitk::SurfaceVtkMapper3D::ApplyAllProperties(mitk::BaseRenderer *renderer, vtkActor * /*actor*/) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); Superclass::ApplyColorAndOpacityProperties(renderer, ls->m_Actor); // VTK Properties ApplyMitkPropertiesToVtkProperty(this->GetDataNode(), ls->m_Actor->GetProperty(), renderer); mitk::TransferFunctionProperty::Pointer transferFuncProp; this->GetDataNode()->GetProperty(transferFuncProp, "Surface.TransferFunction", renderer); if (transferFuncProp.IsNotNull()) { ls->m_VtkPolyDataMapper->SetLookupTable(transferFuncProp->GetValue()->GetColorTransferFunction()); } mitk::LookupTableProperty::Pointer lookupTableProp; this->GetDataNode()->GetProperty(lookupTableProp, "LookupTable", renderer); if (lookupTableProp.IsNotNull()) { ls->m_VtkPolyDataMapper->SetLookupTable(lookupTableProp->GetLookupTable()->GetVtkLookupTable()); } mitk::LevelWindow levelWindow; if (this->GetDataNode()->GetLevelWindow(levelWindow, renderer, "levelWindow")) { ls->m_VtkPolyDataMapper->SetScalarRange(levelWindow.GetLowerWindowBound(), levelWindow.GetUpperWindowBound()); } else if (this->GetDataNode()->GetLevelWindow(levelWindow, renderer)) { ls->m_VtkPolyDataMapper->SetScalarRange(levelWindow.GetLowerWindowBound(), levelWindow.GetUpperWindowBound()); } bool scalarVisibility = false; this->GetDataNode()->GetBoolProperty("scalar visibility", scalarVisibility); ls->m_VtkPolyDataMapper->SetScalarVisibility((scalarVisibility ? 1 : 0)); if (scalarVisibility) { mitk::VtkScalarModeProperty *scalarMode; if (this->GetDataNode()->GetProperty(scalarMode, "scalar mode", renderer)) ls->m_VtkPolyDataMapper->SetScalarMode(scalarMode->GetVtkScalarMode()); else ls->m_VtkPolyDataMapper->SetScalarModeToDefault(); bool colorMode = false; this->GetDataNode()->GetBoolProperty("color mode", colorMode); ls->m_VtkPolyDataMapper->SetColorMode((colorMode ? 1 : 0)); double scalarsMin = 0; this->GetDataNode()->GetDoubleProperty("ScalarsRangeMinimum", scalarsMin, renderer); double scalarsMax = 1.0; this->GetDataNode()->GetDoubleProperty("ScalarsRangeMaximum", scalarsMax, renderer); ls->m_VtkPolyDataMapper->SetScalarRange(scalarsMin, scalarsMax); } mitk::SmartPointerProperty::Pointer imagetextureProp = dynamic_cast(GetDataNode()->GetProperty("Surface.Texture", renderer)); if (imagetextureProp.IsNotNull()) { mitk::Image *miktTexture = dynamic_cast(imagetextureProp->GetSmartPointer().GetPointer()); vtkSmartPointer vtkTxture = vtkSmartPointer::New(); // Either select the first slice of a volume if (miktTexture->GetDimension(2) > 1) { MITK_WARN << "3D Textures are not supported by VTK and MITK. The first slice of the volume will be used instead!"; mitk::ImageSliceSelector::Pointer sliceselector = mitk::ImageSliceSelector::New(); sliceselector->SetSliceNr(0); sliceselector->SetChannelNr(0); sliceselector->SetTimeNr(0); sliceselector->SetInput(miktTexture); sliceselector->Update(); vtkTxture->SetInputData(sliceselector->GetOutput()->GetVtkImageData()); } else // or just use the 2D image { vtkTxture->SetInputData(miktTexture->GetVtkImageData()); } // pass the texture to the actor ls->m_Actor->SetTexture(vtkTxture); if (ls->m_VtkPolyDataMapper->GetInput()->GetPointData()->GetTCoords() == nullptr) { MITK_ERROR << "Surface.Texture property was set, but there are no texture coordinates. Please provide texture " "coordinates for the vtkPolyData via vtkPolyData->GetPointData()->SetTCoords()."; } // if no texture is set, this will also remove a previously used texture // and reset the actor to it's default behaviour } else { ls->m_Actor->SetTexture(nullptr); } // deprecated settings bool deprecatedUseCellData = false; this->GetDataNode()->GetBoolProperty("deprecated useCellDataForColouring", deprecatedUseCellData); bool deprecatedUsePointData = false; this->GetDataNode()->GetBoolProperty("deprecated usePointDataForColouring", deprecatedUsePointData); if (deprecatedUseCellData) { ls->m_VtkPolyDataMapper->SetColorModeToDefault(); ls->m_VtkPolyDataMapper->SetScalarRange(0, 255); ls->m_VtkPolyDataMapper->ScalarVisibilityOn(); ls->m_VtkPolyDataMapper->SetScalarModeToUseCellData(); ls->m_Actor->GetProperty()->SetSpecular(1); ls->m_Actor->GetProperty()->SetSpecularPower(50); ls->m_Actor->GetProperty()->SetInterpolationToPhong(); } else if (deprecatedUsePointData) { float scalarsMin = 0; if (dynamic_cast(this->GetDataNode()->GetProperty("ScalarsRangeMinimum")) != nullptr) scalarsMin = dynamic_cast(this->GetDataNode()->GetProperty("ScalarsRangeMinimum"))->GetValue(); float scalarsMax = 0.1; if (dynamic_cast(this->GetDataNode()->GetProperty("ScalarsRangeMaximum")) != nullptr) scalarsMax = dynamic_cast(this->GetDataNode()->GetProperty("ScalarsRangeMaximum"))->GetValue(); ls->m_VtkPolyDataMapper->SetScalarRange(scalarsMin, scalarsMax); ls->m_VtkPolyDataMapper->SetColorModeToMapScalars(); ls->m_VtkPolyDataMapper->ScalarVisibilityOn(); ls->m_Actor->GetProperty()->SetSpecular(1); ls->m_Actor->GetProperty()->SetSpecularPower(50); ls->m_Actor->GetProperty()->SetInterpolationToPhong(); } int deprecatedScalarMode = VTK_COLOR_MODE_DEFAULT; if (this->GetDataNode()->GetIntProperty("deprecated scalar mode", deprecatedScalarMode, renderer)) { ls->m_VtkPolyDataMapper->SetScalarMode(deprecatedScalarMode); ls->m_VtkPolyDataMapper->ScalarVisibilityOn(); ls->m_Actor->GetProperty()->SetSpecular(1); ls->m_Actor->GetProperty()->SetSpecularPower(50); } // Check whether one or more ClippingProperty objects have been defined for // this node. Check both renderer specific and global property lists, since // properties in both should be considered. const PropertyList::PropertyMap *rendererProperties = this->GetDataNode()->GetPropertyList(renderer)->GetMap(); const PropertyList::PropertyMap *globalProperties = this->GetDataNode()->GetPropertyList(nullptr)->GetMap(); // Add clipping planes (if any) ls->m_ClippingPlaneCollection->RemoveAllItems(); PropertyList::PropertyMap::const_iterator it; for (it = rendererProperties->begin(); it != rendererProperties->end(); ++it) { this->CheckForClippingProperty(renderer, (*it).second.GetPointer()); } for (it = globalProperties->begin(); it != globalProperties->end(); ++it) { this->CheckForClippingProperty(renderer, (*it).second.GetPointer()); } if (ls->m_ClippingPlaneCollection->GetNumberOfItems() > 0) { ls->m_VtkPolyDataMapper->SetClippingPlanes(ls->m_ClippingPlaneCollection); } else { ls->m_VtkPolyDataMapper->RemoveAllClippingPlanes(); } } vtkProp *mitk::SurfaceVtkMapper3D::GetVtkProp(mitk::BaseRenderer *renderer) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); return ls->m_Actor; } void mitk::SurfaceVtkMapper3D::CheckForClippingProperty(mitk::BaseRenderer *renderer, mitk::BaseProperty *property) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); auto *clippingProperty = dynamic_cast(property); if ((clippingProperty != nullptr) && (clippingProperty->GetClippingEnabled())) { const Point3D &origin = clippingProperty->GetOrigin(); const Vector3D &normal = clippingProperty->GetNormal(); vtkSmartPointer clippingPlane = vtkSmartPointer::New(); clippingPlane->SetOrigin(origin[0], origin[1], origin[2]); clippingPlane->SetNormal(normal[0], normal[1], normal[2]); ls->m_ClippingPlaneCollection->AddItem(clippingPlane); } } void mitk::SurfaceVtkMapper3D::SetDefaultPropertiesForVtkProperty(mitk::DataNode *node, mitk::BaseRenderer *renderer, bool overwrite) { // Shading { node->AddProperty("material.wireframeLineWidth", mitk::FloatProperty::New(1.0f), renderer, overwrite); node->AddProperty("material.pointSize", mitk::FloatProperty::New(1.0f), renderer, overwrite); node->AddProperty("material.ambientCoefficient", mitk::FloatProperty::New(0.05f), renderer, overwrite); node->AddProperty("material.diffuseCoefficient", mitk::FloatProperty::New(0.9f), renderer, overwrite); node->AddProperty("material.specularCoefficient", mitk::FloatProperty::New(1.0f), renderer, overwrite); node->AddProperty("material.specularPower", mitk::FloatProperty::New(16.0f), renderer, overwrite); node->AddProperty("material.representation", mitk::VtkRepresentationProperty::New(), renderer, overwrite); node->AddProperty("material.interpolation", mitk::VtkInterpolationProperty::New(), renderer, overwrite); } } void mitk::SurfaceVtkMapper3D::SetDefaultProperties(mitk::DataNode *node, mitk::BaseRenderer *renderer, bool overwrite) { node->AddProperty("color", mitk::ColorProperty::New(1.0f, 1.0f, 1.0f), renderer, overwrite); node->AddProperty("opacity", mitk::FloatProperty::New(1.0), renderer, overwrite); mitk::SurfaceVtkMapper3D::SetDefaultPropertiesForVtkProperty(node, renderer, overwrite); // Shading node->AddProperty("scalar visibility", mitk::BoolProperty::New(false), renderer, overwrite); node->AddProperty("color mode", mitk::BoolProperty::New(false), renderer, overwrite); node->AddProperty("scalar mode", mitk::VtkScalarModeProperty::New(), renderer, overwrite); mitk::Surface::Pointer surface = dynamic_cast(node->GetData()); if (surface.IsNotNull()) { if ((surface->GetVtkPolyData() != nullptr) && (surface->GetVtkPolyData()->GetPointData() != nullptr) && (surface->GetVtkPolyData()->GetPointData()->GetScalars() != nullptr)) { node->AddProperty("scalar visibility", mitk::BoolProperty::New(true), renderer, overwrite); node->AddProperty("color mode", mitk::BoolProperty::New(true), renderer, overwrite); } } // Backface culling node->AddProperty("Backface Culling", mitk::BoolProperty::New(false), renderer, overwrite); node->AddProperty("Depth Sorting", mitk::BoolProperty::New(false), renderer, overwrite); mitk::CoreServicePointer propDescService(mitk::CoreServices::GetPropertyDescriptions()); propDescService->AddDescription( "Depth Sorting", "Enables correct rendering for transparent objects by ordering polygons according to the distance " "to the camera. It is not recommended to enable this property for large surfaces (rendering might " "be slow)."); Superclass::SetDefaultProperties(node, renderer, overwrite); }