diff --git a/Modules/Core/include/mitkBaseRenderer.h b/Modules/Core/include/mitkBaseRenderer.h index a1a924a309..9a702a84d6 100644 --- a/Modules/Core/include/mitkBaseRenderer.h +++ b/Modules/Core/include/mitkBaseRenderer.h @@ -1,558 +1,557 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #ifndef BASERENDERER_H_HEADER_INCLUDED_C1CCA0F4 #define BASERENDERER_H_HEADER_INCLUDED_C1CCA0F4 #include "mitkCameraRotationController.h" #include "mitkDataStorage.h" #include "mitkPlaneGeometry.h" #include "mitkPlaneGeometryData.h" #include "mitkSliceNavigationController.h" #include "mitkTimeGeometry.h" #include "mitkBindDispatcherInteractor.h" #include "mitkDispatcher.h" #include #include #include #include // DEPRECATED #include namespace mitk { class NavigationController; class SliceNavigationController; class CameraRotationController; class CameraController; class DataStorage; class Mapper; class BaseLocalStorageHandler; class KeyEvent; //##Documentation //## @brief Organizes the rendering process //## //## Organizes the rendering process. A Renderer contains a reference to a //## DataStorage and asks the mappers of the data objects to render //## the data into the renderwindow it is associated to. //## //## \#Render() checks if rendering is currently allowed by calling //## RenderWindow::PrepareRendering(). Initialization of a rendering context //## can also be performed in this method. //## //## The actual rendering code has been moved to \#Repaint() //## Both \#Repaint() and \#Update() are declared protected now. //## //## Note: Separation of the Repaint and Update processes (rendering vs //## creating a vtk prop tree) still needs to be worked on. The whole //## rendering process also should be reworked to use VTK based classes for //## both 2D and 3D rendering. //## @ingroup Renderer class MITKCORE_EXPORT BaseRenderer : public itk::Object { public: /** \brief This rendering mode enumeration is specified at various constructors * of the Renderer and RenderWindow classes, which autoconfigures the * respective VTK objects. This has to be done at construction time because later * configuring turns out to be not working on most platforms. */ struct RenderingMode { enum Type { Standard = 0, // no multi-sampling, no depth-peeling - MultiSampling, // multi-sampling (antialiasing), no depth-peeling DepthPeeling // no multi-sampling, depth-peeling is on (order-independant transparency) }; }; typedef std::map BaseRendererMapType; static BaseRendererMapType baseRendererMap; static BaseRenderer *GetInstance(vtkRenderWindow *renWin); static void AddInstance(vtkRenderWindow *renWin, BaseRenderer *baseRenderer); static void RemoveInstance(vtkRenderWindow *renWin); static BaseRenderer *GetByName(const std::string &name); static vtkRenderWindow *GetRenderWindowByName(const std::string &name); #pragma GCC visibility push(default) itkEventMacro(RendererResetEvent, itk::AnyEvent); #pragma GCC visibility pop /** Standard class typedefs. */ mitkClassMacroItkParent(BaseRenderer, itk::Object); BaseRenderer(const char *name = nullptr, vtkRenderWindow *renWin = nullptr, mitk::RenderingManager *rm = nullptr, RenderingMode::Type mode = RenderingMode::Standard); //##Documentation //## @brief MapperSlotId defines which kind of mapper (e.g., 2D or 3D) shoud be used. typedef int MapperSlotId; enum StandardMapperSlot { Standard2D = 1, Standard3D = 2 }; virtual void SetDataStorage(DataStorage *storage); ///< set the datastorage that will be used for rendering //##Documentation //## return the DataStorage that is used for rendering virtual DataStorage::Pointer GetDataStorage() const { return m_DataStorage.GetPointer(); } //##Documentation //## @brief Access the RenderWindow into which this renderer renders. vtkRenderWindow *GetRenderWindow() const { return m_RenderWindow; } vtkRenderer *GetVtkRenderer() const { return m_VtkRenderer; } //##Documentation //## @brief Returns the Dispatcher which handles Events for this BaseRenderer Dispatcher::Pointer GetDispatcher() const; //##Documentation //## @brief Default mapper id to use. static const MapperSlotId defaultMapper; //##Documentation //## @brief Do the rendering and flush the result. virtual void Paint(); //##Documentation //## @brief Initialize the RenderWindow. Should only be called from RenderWindow. virtual void Initialize(); //##Documentation //## @brief Called to inform the renderer that the RenderWindow has been resized. virtual void Resize(int w, int h); //##Documentation //## @brief Initialize the renderer with a RenderWindow (@a renderwindow). virtual void InitRenderer(vtkRenderWindow *renderwindow); //##Documentation //## @brief Set the initial size. Called by RenderWindow after it has become //## visible for the first time. virtual void InitSize(int w, int h); //##Documentation //## @brief Draws a point on the widget. //## Should be used during conferences to show the position of the remote mouse virtual void DrawOverlayMouse(Point2D &p2d); //##Documentation //## @brief Set/Get the WorldGeometry (m_WorldGeometry) for 3D and 2D rendering, that describing the //## (maximal) area to be rendered. //## //## Depending of the type of the passed BaseGeometry more or less information can be extracted: //## \li if it is a PlaneGeometry (which is a sub-class of BaseGeometry), m_CurrentWorldPlaneGeometry is //## also set to point to it. m_WorldTimeGeometry is set to nullptr. //## \li if it is a TimeGeometry, m_WorldTimeGeometry is also set to point to it. //## If m_WorldTimeGeometry contains instances of SlicedGeometry3D, m_CurrentWorldPlaneGeometry is set to //## one of geometries stored in the SlicedGeometry3D according to the value of m_Slice; otherwise //## a PlaneGeometry describing the top of the bounding-box of the BaseGeometry is set as the //## m_CurrentWorldPlaneGeometry. //## \li otherwise a PlaneGeometry describing the top of the bounding-box of the BaseGeometry //## is set as the m_CurrentWorldPlaneGeometry. m_WorldTimeGeometry is set to nullptr. //## @todo add calculation of PlaneGeometry describing the top of the bounding-box of the BaseGeometry //## when the passed BaseGeometry is not sliced. //## \sa m_WorldGeometry //## \sa m_WorldTimeGeometry //## \sa m_CurrentWorldPlaneGeometry virtual void SetWorldGeometry3D(BaseGeometry *geometry); virtual void SetWorldTimeGeometry(mitk::TimeGeometry *geometry); /** * \deprecatedSince{2013_09} Please use TimeGeometry instead of TimeSlicedGeometry. For more information see * http://www.mitk.org/Development/Refactoring%20of%20the%20Geometry%20Classes%20-%20Part%201 */ DEPRECATED(void SetWorldGeometry3D(TimeSlicedGeometry *geometry)); itkGetConstObjectMacro(WorldTimeGeometry, TimeGeometry) itkGetObjectMacro(WorldTimeGeometry, TimeGeometry) //##Documentation //## @brief Get the current 3D-worldgeometry (m_CurrentWorldGeometry) used for 3D-rendering itkGetConstObjectMacro(CurrentWorldGeometry, BaseGeometry) //##Documentation //## @brief Get the current 2D-worldgeometry (m_CurrentWorldPlaneGeometry) used for 2D-rendering itkGetConstObjectMacro(CurrentWorldPlaneGeometry, PlaneGeometry) /** * \deprecatedSince{2014_10} Please use GetCurrentWorldPlaneGeometry */ DEPRECATED(const PlaneGeometry *GetCurrentWorldGeometry2D()) { return GetCurrentWorldPlaneGeometry(); }; //##Documentation //## Calculates the bounds of the DataStorage (if it contains any valid data), //## creates a geometry from these bounds and sets it as world geometry of the renderer. //## //## Call this method to re-initialize the renderer to the current DataStorage //## (e.g. after loading an additional dataset), to ensure that the view is //## aligned correctly. //## \warn This is not implemented yet. virtual bool SetWorldGeometryToDataStorageBounds() { return false; } //##Documentation //## @brief Set/Get m_Slice which defines together with m_TimeStep the 2D geometry //## stored in m_WorldTimeGeometry used as m_CurrentWorldPlaneGeometry //## //## \sa m_Slice virtual void SetSlice(unsigned int slice); itkGetConstMacro(Slice, unsigned int) //##Documentation //## @brief Set/Get m_TimeStep which defines together with m_Slice the 2D geometry //## stored in m_WorldTimeGeometry used as m_CurrentWorldPlaneGeometry //## //## \sa m_TimeStep virtual void SetTimeStep(unsigned int timeStep); itkGetConstMacro(TimeStep, unsigned int) //##Documentation //## @brief Get the time-step of a BaseData object which //## exists at the time of the currently displayed content //## //## Returns -1 or mitk::BaseData::m_TimeSteps if there //## is no data at the current time. //## \sa GetTimeStep, m_TimeStep int GetTimeStep(const BaseData *data) const; //##Documentation //## @brief Get the time in ms of the currently displayed content //## //## \sa GetTimeStep, m_TimeStep ScalarType GetTime() const; //##Documentation //## @brief SetWorldGeometry is called according to the geometrySliceEvent, //## which is supposed to be a SliceNavigationController::GeometrySendEvent virtual void SetGeometry(const itk::EventObject &geometrySliceEvent); //##Documentation //## @brief UpdateWorldGeometry is called to re-read the 2D geometry from the //## slice navigation controller virtual void UpdateGeometry(const itk::EventObject &geometrySliceEvent); //##Documentation //## @brief SetSlice is called according to the geometrySliceEvent, //## which is supposed to be a SliceNavigationController::GeometrySliceEvent virtual void SetGeometrySlice(const itk::EventObject &geometrySliceEvent); //##Documentation //## @brief SetTimeStep is called according to the geometrySliceEvent, //## which is supposed to be a SliceNavigationController::GeometryTimeEvent virtual void SetGeometryTime(const itk::EventObject &geometryTimeEvent); //##Documentation //## @brief Get a DataNode pointing to a data object containing the current 2D-worldgeometry // m_CurrentWorldPlaneGeometry (for 2D rendering) itkGetObjectMacro(CurrentWorldPlaneGeometryNode, DataNode) /** * \deprecatedSince{2014_10} Please use GetCurrentWorldPlaneGeometryNode */ DEPRECATED(DataNode *GetCurrentWorldGeometry2DNode()) { return GetCurrentWorldPlaneGeometryNode(); }; //##Documentation //## @brief Sets timestamp of CurrentWorldPlaneGeometry and forces so reslicing in that renderwindow void SendUpdateSlice(); //##Documentation //## @brief Get timestamp of last call of SetCurrentWorldPlaneGeometry unsigned long GetCurrentWorldPlaneGeometryUpdateTime() { return m_CurrentWorldPlaneGeometryUpdateTime; } /** * \deprecatedSince{2014_10} Please use GetCurrentWorldPlaneGeometryUpdateTime */ DEPRECATED(unsigned long GetCurrentWorldGeometry2DUpdateTime()) { return GetCurrentWorldPlaneGeometryUpdateTime(); }; //##Documentation //## @brief Get timestamp of last change of current TimeStep unsigned long GetTimeStepUpdateTime() { return m_TimeStepUpdateTime; } //##Documentation //## @brief Perform a picking: find the x,y,z world coordinate of a //## display x,y coordinate. //## @warning Has to be overwritten in subclasses for the 3D-case. //## //## Implemented here only for 2D-rendering virtual void PickWorldPoint(const Point2D &diplayPosition, Point3D &worldPosition) const = 0; /** \brief Determines the object (mitk::DataNode) closest to the current * position by means of picking * * \warning Implementation currently empty for 2D rendering; intended to be * implemented for 3D renderers */ virtual DataNode *PickObject(const Point2D & /*displayPosition*/, Point3D & /*worldPosition*/) const { return nullptr; } //##Documentation //## @brief Get the MapperSlotId to use. itkGetMacro(MapperID, MapperSlotId) itkGetConstMacro(MapperID, MapperSlotId) //##Documentation //## @brief Set the MapperSlotId to use. itkSetMacro(MapperID, MapperSlotId) virtual int *GetSize() const; virtual int *GetViewportSize() const; void SetSliceNavigationController(SliceNavigationController *SlicenavigationController); itkGetObjectMacro(CameraController, CameraController) itkGetObjectMacro(SliceNavigationController, SliceNavigationController) itkGetObjectMacro(CameraRotationController, CameraRotationController) itkGetMacro(EmptyWorldGeometry, bool) //##Documentation //## @brief Tells if the displayed region is shifted and rescaled if the render window is resized. itkGetMacro(KeepDisplayedRegion, bool) //##Documentation //## @brief Tells if the displayed region should be shifted and rescaled if the render window is resized. itkSetMacro(KeepDisplayedRegion, bool) //##Documentation //## @brief get the name of the Renderer //## @note const char *GetName() const { return m_Name.c_str(); } //##Documentation //## @brief get the x_size of the RendererWindow //## @note int GetSizeX() const { return GetSize()[0]; } //##Documentation //## @brief get the y_size of the RendererWindow //## @note int GetSizeY() const { return GetSize()[1]; } const double *GetBounds() const; void RequestUpdate(); void ForceImmediateUpdate(); /** Returns number of mappers which are visible and have level-of-detail * rendering enabled */ unsigned int GetNumberOfVisibleLODEnabledMappers() const; ///** //* \brief Setter for the RenderingManager that handles this instance of BaseRenderer //*/ // void SetRenderingManager( mitk::RenderingManager* ); /** * \brief Getter for the RenderingManager that handles this instance of BaseRenderer */ virtual mitk::RenderingManager *GetRenderingManager() const; //##Documentation //## @brief This method converts a display point to the 3D world index //## using the geometry of the renderWindow. void DisplayToWorld(const Point2D &displayPoint, Point3D &worldIndex) const; //##Documentation //## @brief This method converts a display point to the 2D world index, mapped onto the display plane //## using the geometry of the renderWindow. void DisplayToPlane(const Point2D &displayPoint, Point2D &planePointInMM) const; //##Documentation //## @brief This method converts a 3D world index to the display point //## using the geometry of the renderWindow. void WorldToDisplay(const Point3D &worldIndex, Point2D &displayPoint) const; //##Documentation //## @brief This method converts a 3D world index to the point on the viewport //## using the geometry of the renderWindow. void WorldToView(const Point3D &worldIndex, Point2D &viewPoint) const; //##Documentation //## @brief This method converts a 2D plane coordinate to the display point //## using the geometry of the renderWindow. void PlaneToDisplay(const Point2D &planePointInMM, Point2D &displayPoint) const; //##Documentation //## @brief This method converts a 2D plane coordinate to the point on the viewport //## using the geometry of the renderWindow. void PlaneToView(const Point2D &planePointInMM, Point2D &viewPoint) const; double GetScaleFactorMMPerDisplayUnit() const; Point2D GetDisplaySizeInMM() const; Point2D GetViewportSizeInMM() const; Point2D GetOriginInMM() const; itkGetConstMacro(ConstrainZoomingAndPanning, bool) virtual void SetConstrainZoomingAndPanning(bool constrain); /** * \brief Provides (1) world coordinates for a given mouse position and (2) * translates mousePosition to Display coordinates * \deprecated Map2DRendererPositionTo3DWorldPosition is deprecated. Please use DisplayToWorld instead. */ DEPRECATED(virtual Point3D Map2DRendererPositionTo3DWorldPosition(const Point2D &mousePosition) const); protected: ~BaseRenderer() override; //##Documentation //## @brief Call update of all mappers. To be implemented in subclasses. virtual void Update() = 0; vtkRenderWindow *m_RenderWindow; vtkRenderer *m_VtkRenderer; //##Documentation //## @brief MapperSlotId to use. Defines which kind of mapper (e.g., 2D or 3D) shoud be used. MapperSlotId m_MapperID; //##Documentation //## @brief The DataStorage that is used for rendering. DataStorage::Pointer m_DataStorage; //##Documentation //## @brief The RenderingManager that manages this instance RenderingManager::Pointer m_RenderingManager; //##Documentation //## @brief Timestamp of last call of Update(). unsigned long m_LastUpdateTime; //##Documentation //## @brief CameraController for 3D rendering //## @note preliminary. itk::SmartPointer m_CameraController; SliceNavigationController::Pointer m_SliceNavigationController; CameraRotationController::Pointer m_CameraRotationController; //##Documentation //## @brief Sets m_CurrentWorldPlaneGeometry virtual void SetCurrentWorldPlaneGeometry(PlaneGeometry *geometry2d); /** * \deprecatedSince{2014_10} Please use SetCurrentWorldPlaneGeometry */ DEPRECATED(void SetCurrentWorldGeometry2D(PlaneGeometry *geometry2d)) { SetCurrentWorldPlaneGeometry(geometry2d); }; //##Documentation //## @brief Sets m_CurrentWorldGeometry virtual void SetCurrentWorldGeometry(BaseGeometry *geometry); private: //##Documentation //## m_WorldTimeGeometry is set by SetWorldGeometry if the passed BaseGeometry is a //## TimeGeometry (or a sub-class of it). If it contains instances of SlicedGeometry3D, //## m_Slice and m_TimeStep (set via SetSlice and SetTimeStep, respectively) define //## which 2D geometry stored in m_WorldTimeGeometry (if available) //## is used as m_CurrentWorldPlaneGeometry. //## \sa m_CurrentWorldPlaneGeometry TimeGeometry::Pointer m_WorldTimeGeometry; //##Documentation //## Pointer to the current 3D-worldgeometry. BaseGeometry::Pointer m_CurrentWorldGeometry; //##Documentation //## Pointer to the current 2D-worldgeometry. The 2D-worldgeometry //## describes the maximal area (2D manifold) to be rendered in case we //## are doing 2D-rendering. //## It is const, since we are not allowed to change it (it may be taken //## directly from the geometry of an image-slice and thus it would be //## very strange when suddenly the image-slice changes its geometry). PlaneGeometry::Pointer m_CurrentWorldPlaneGeometry; //##Documentation //## Defines together with m_Slice which 2D geometry stored in m_WorldTimeGeometry //## is used as m_CurrentWorldPlaneGeometry: m_WorldTimeGeometry->GetPlaneGeometry(m_Slice, m_TimeStep). //## \sa m_WorldTimeGeometry unsigned int m_Slice; //##Documentation //## Defines together with m_TimeStep which 2D geometry stored in m_WorldTimeGeometry //## is used as m_CurrentWorldPlaneGeometry: m_WorldTimeGeometry->GetPlaneGeometry(m_Slice, m_TimeStep). //## \sa m_WorldTimeGeometry unsigned int m_TimeStep; //##Documentation //## @brief timestamp of last call of SetWorldGeometry itk::TimeStamp m_CurrentWorldPlaneGeometryUpdateTime; //##Documentation //## @brief timestamp of last change of the current time step itk::TimeStamp m_TimeStepUpdateTime; //##Documentation //## @brief Helper class which establishes connection between Interactors and Dispatcher via a common DataStorage. BindDispatcherInteractor *m_BindDispatcherInteractor; //##Documentation //## @brief Tells if the displayed region should be shifted or rescaled if the render window is resized. bool m_KeepDisplayedRegion; protected: void PrintSelf(std::ostream &os, itk::Indent indent) const override; //##Documentation //## Data object containing the m_CurrentWorldPlaneGeometry defined above. PlaneGeometryData::Pointer m_CurrentWorldPlaneGeometryData; //##Documentation //## DataNode objects containing the m_CurrentWorldPlaneGeometryData defined above. DataNode::Pointer m_CurrentWorldPlaneGeometryNode; //##Documentation //## @brief test only unsigned long m_CurrentWorldPlaneGeometryTransformTime; std::string m_Name; double m_Bounds[6]; bool m_EmptyWorldGeometry; typedef std::set LODEnabledMappersType; /** Number of mappers which are visible and have level-of-detail * rendering enabled */ unsigned int m_NumberOfVisibleLODEnabledMappers; // Local Storage Handling for mappers protected: std::list m_RegisteredLocalStorageHandlers; bool m_ConstrainZoomingAndPanning; public: void RemoveAllLocalStorages(); void RegisterLocalStorageHandler(mitk::BaseLocalStorageHandler *lsh); void UnregisterLocalStorageHandler(mitk::BaseLocalStorageHandler *lsh); }; } // namespace mitk #endif /* BASERENDERER_H_HEADER_INCLUDED_C1CCA0F4 */ diff --git a/Modules/Core/src/Rendering/mitkRenderWindow.cpp b/Modules/Core/src/Rendering/mitkRenderWindow.cpp index 3507b08084..4a53f2640b 100644 --- a/Modules/Core/src/Rendering/mitkRenderWindow.cpp +++ b/Modules/Core/src/Rendering/mitkRenderWindow.cpp @@ -1,97 +1,85 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include "mitkRenderWindow.h" #include "mitkRenderingManager.h" #include "mitkVtkEventProvider.h" #include "mitkVtkLayerController.h" #include "vtkRenderWindowInteractor.h" #include "vtkRenderer.h" mitk::RenderWindow::RenderWindow(vtkRenderWindow *renWin, const char *name, mitk::RenderingManager *rm, mitk::BaseRenderer::RenderingMode::Type rmtype) : m_vtkRenderWindow(renWin), m_vtkRenderWindowInteractor(nullptr), m_vtkMitkEventProvider(nullptr) { if (m_vtkRenderWindow == nullptr) { m_vtkRenderWindow = vtkRenderWindow::New(); - - if (rmtype == mitk::BaseRenderer::RenderingMode::DepthPeeling) - { - m_vtkRenderWindow->SetMultiSamples(0); - m_vtkRenderWindow->SetAlphaBitPlanes(1); - } - else if (rmtype == mitk::BaseRenderer::RenderingMode::MultiSampling) - { - m_vtkRenderWindow->SetMultiSamples(8); - } - else if (rmtype == mitk::BaseRenderer::RenderingMode::Standard) - { - m_vtkRenderWindow->SetMultiSamples(0); - } + m_vtkRenderWindow->SetMultiSamples(0); + m_vtkRenderWindow->SetAlphaBitPlanes(rmtype == BaseRenderer::RenderingMode::DepthPeeling ? 1 : 0); } if (m_vtkRenderWindow->GetSize()[0] <= 10) { m_vtkRenderWindow->SetSize(100, 100); } m_vtkRenderWindowInteractor = vtkRenderWindowInteractor::New(); m_vtkRenderWindowInteractor->SetRenderWindow(m_vtkRenderWindow); m_vtkRenderWindowInteractor->Initialize(); // initialize from RenderWindowBase Initialize(rm, name, rmtype); m_vtkMitkEventProvider = vtkEventProvider::New(); m_vtkMitkEventProvider->SetInteractor(this->GetVtkRenderWindowInteractor()); m_vtkMitkEventProvider->SetMitkRenderWindow(this); m_vtkMitkEventProvider->SetEnabled(1); } mitk::RenderWindow::~RenderWindow() { Destroy(); m_vtkRenderWindow->Delete(); m_vtkRenderWindowInteractor->Delete(); m_vtkMitkEventProvider->Delete(); } vtkRenderWindow *mitk::RenderWindow::GetVtkRenderWindow() { return m_vtkRenderWindow; } vtkRenderWindowInteractor *mitk::RenderWindow::GetVtkRenderWindowInteractor() { return m_vtkRenderWindowInteractor; } void mitk::RenderWindow::SetSize(int width, int height) { this->GetVtkRenderWindow()->SetSize(width, height); } void mitk::RenderWindow::ReinitEventProvider() { m_vtkMitkEventProvider->SetEnabled(0); m_vtkMitkEventProvider->SetInteractor(this->GetVtkRenderWindowInteractor()); m_vtkMitkEventProvider->SetMitkRenderWindow(this); m_vtkMitkEventProvider->SetEnabled(1); } diff --git a/Modules/QtWidgets/include/QmitkRenderWindow.h b/Modules/QtWidgets/include/QmitkRenderWindow.h index df07c15f69..fa8c988407 100644 --- a/Modules/QtWidgets/include/QmitkRenderWindow.h +++ b/Modules/QtWidgets/include/QmitkRenderWindow.h @@ -1,172 +1,172 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #ifndef QMITKRENDERWINDOW_H_HEADER_INCLUDED_C1C40D66 #define QMITKRENDERWINDOW_H_HEADER_INCLUDED_C1C40D66 #include "mitkRenderWindowBase.h" #include "QmitkRenderWindowMenu.h" #include #include #include #include "mitkBaseRenderer.h" #include "mitkInteractionEventConst.h" class QmitkStdMultiWidget; class QDragEnterEvent; class QDropEvent; class QInputEvent; /** * \ingroup QmitkModule * \brief MITK implementation of the QVTKWidget */ class MITKQTWIDGETS_EXPORT QmitkRenderWindow : public QVTKOpenGLWidget, public mitk::RenderWindowBase { Q_OBJECT public: QmitkRenderWindow( QWidget *parent = nullptr, - QString name = "unnamed renderwindow", + const QString &name = "unnamed renderwindow", mitk::VtkPropRenderer *renderer = nullptr, mitk::RenderingManager *renderingManager = nullptr, mitk::BaseRenderer::RenderingMode::Type renderingMode = mitk::BaseRenderer::RenderingMode::Standard); ~QmitkRenderWindow() override; /** * \brief Whether Qt events should be passed to parent (default: true) * * With introduction of the QVTKWidget the behaviour regarding Qt events changed. * QVTKWidget "accepts" Qt events like mouse clicks (i.e. set an "accepted" flag). * When this flag is set, Qt fininshed handling of this event -- otherwise it is * reached through to the widget's parent. * * This reaching through to the parent was implicitly required by QmitkMaterialWidget / QmitkMaterialShowCase. *QmitkStdMultiWidget * The default behaviour of QmitkRenderWindow is now to clear the "accepted" flag * of Qt events after they were handled by QVTKWidget. This way parents can also * handle events. * * If you don't want this behaviour, call SetResendQtEvents(true) on your render window. */ virtual void SetResendQtEvents(bool resend); // Set Layout Index to define the Layout Type void SetLayoutIndex(unsigned int layoutIndex); // Get Layout Index to define the Layout Type unsigned int GetLayoutIndex(); // MenuWidget need to update the Layout Design List when Layout had changed void LayoutDesignListChanged(int layoutDesignIndex); void HideRenderWindowMenu(); // Activate or Deactivate MenuWidget. void ActivateMenuWidget(bool state, QmitkStdMultiWidget *stdMultiWidget = nullptr); bool GetActivateMenuWidgetFlag() { return m_MenuWidgetActivated; } // Get it from the QVTKWidget parent vtkRenderWindow *GetVtkRenderWindow() override { return GetRenderWindow(); } vtkRenderWindowInteractor *GetVtkRenderWindowInteractor() override { return nullptr; } void FullScreenMode(bool state); protected: // overloaded move handler void moveEvent(QMoveEvent *event) override; // overloaded show handler void showEvent(QShowEvent *event) override; // overloaded mouse press handler void mousePressEvent(QMouseEvent *event) override; // overloaded mouse double-click handler void mouseDoubleClickEvent(QMouseEvent *event) override; // overloaded mouse move handler void mouseMoveEvent(QMouseEvent *event) override; // overloaded mouse release handler void mouseReleaseEvent(QMouseEvent *event) override; // overloaded key press handler void keyPressEvent(QKeyEvent *event) override; // overloaded enter handler void enterEvent(QEvent *) override; // overloaded leave handler void leaveEvent(QEvent *) override; // Overloaded resize handler, see decs in QVTKOpenGLWidget. // Basically, we have to ensure the VTK rendering is updated for each change in window size. void resizeGL(int w, int h) Q_DECL_OVERRIDE; /// \brief Simply says we accept the event type. void dragEnterEvent(QDragEnterEvent *event) override; /// \brief If the dropped type is application/x-mitk-datanodes we process the request by converting to mitk::DataNode /// pointers and emitting the NodesDropped signal. void dropEvent(QDropEvent *event) override; #ifndef QT_NO_WHEELEVENT // overload wheel mouse event void wheelEvent(QWheelEvent *) override; #endif void AdjustRenderWindowMenuVisibility(const QPoint &pos); signals: void ResetView(); // \brief int parameters are enum from QmitkStdMultiWidget void ChangeCrosshairRotationMode(int); void SignalLayoutDesignChanged(int layoutDesignIndex); void moved(); /// \brief Emits a signal to say that this window has had the following nodes dropped on it. void NodesDropped(QmitkRenderWindow *thisWindow, std::vector nodes); protected slots: void OnChangeLayoutDesign(int layoutDesignIndex); void OnWidgetPlaneModeChanged(int); void DeferredHideMenu(); private: // Helper Functions to Convert Qt-Events to Mitk-Events mitk::Point2D GetMousePosition(QMouseEvent *me) const; mitk::Point2D GetMousePosition(QWheelEvent *we) const; mitk::InteractionEvent::MouseButtons GetEventButton(QMouseEvent *me) const; mitk::InteractionEvent::MouseButtons GetButtonState(QMouseEvent *me) const; mitk::InteractionEvent::ModifierKeys GetModifiers(QInputEvent *me) const; mitk::InteractionEvent::MouseButtons GetButtonState(QWheelEvent *we) const; std::string GetKeyLetter(QKeyEvent *ke) const; int GetDelta(QWheelEvent *we) const; bool m_ResendQtEvents; QmitkRenderWindowMenu *m_MenuWidget; bool m_MenuWidgetActivated; unsigned int m_LayoutIndex; vtkSmartPointer m_InternalRenderWindow; }; #endif diff --git a/Modules/QtWidgets/src/QmitkRenderWindow.cpp b/Modules/QtWidgets/src/QmitkRenderWindow.cpp index 6ab8bb595b..107a4bdf69 100644 --- a/Modules/QtWidgets/src/QmitkRenderWindow.cpp +++ b/Modules/QtWidgets/src/QmitkRenderWindow.cpp @@ -1,515 +1,504 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include "QmitkRenderWindow.h" #include "mitkInteractionKeyEvent.h" #include "mitkInternalEvent.h" #include "mitkMouseDoubleClickEvent.h" #include "mitkMouseMoveEvent.h" #include "mitkMousePressEvent.h" #include "mitkMouseReleaseEvent.h" #include "mitkMouseWheelEvent.h" #include #include #include #include #include #include #include #include #include #include #include "QmitkMimeTypes.h" #include "QmitkRenderWindowMenu.h" -QmitkRenderWindow::QmitkRenderWindow(QWidget *parent, - QString name, - mitk::VtkPropRenderer * /*renderer*/, - mitk::RenderingManager *renderingManager, - mitk::BaseRenderer::RenderingMode::Type renderingMode) - : QVTKOpenGLWidget(parent), m_ResendQtEvents(true), m_MenuWidget(nullptr), m_MenuWidgetActivated(false), m_LayoutIndex(0) +QmitkRenderWindow::QmitkRenderWindow(QWidget *parent, const QString &name, mitk::VtkPropRenderer *, mitk::RenderingManager *renderingManager, mitk::BaseRenderer::RenderingMode::Type renderingMode) + : QVTKOpenGLWidget(parent), + m_ResendQtEvents(true), + m_MenuWidget(nullptr), + m_MenuWidgetActivated(false), + m_LayoutIndex(0) { m_InternalRenderWindow = vtkSmartPointer::New(); - this->SetRenderWindow(m_InternalRenderWindow); + m_InternalRenderWindow->SetMultiSamples(0); + m_InternalRenderWindow->SetAlphaBitPlanes(mitk::BaseRenderer::RenderingMode::DepthPeeling == renderingMode ? 1 : 0); - if (renderingMode == mitk::BaseRenderer::RenderingMode::DepthPeeling) - { - GetRenderWindow()->SetMultiSamples(0); - GetRenderWindow()->SetAlphaBitPlanes(1); - } - else if (renderingMode == mitk::BaseRenderer::RenderingMode::MultiSampling) - { - GetRenderWindow()->SetMultiSamples(8); - } - else if (renderingMode == mitk::BaseRenderer::RenderingMode::Standard) - { - GetRenderWindow()->SetMultiSamples(0); - } + this->SetRenderWindow(m_InternalRenderWindow); - Initialize(renderingManager, name.toStdString().c_str(), renderingMode); // Initialize mitkRenderWindowBase + this->Initialize(renderingManager, name.toStdString().c_str(), renderingMode); - setFocusPolicy(Qt::StrongFocus); - setMouseTracking(true); + this->setFocusPolicy(Qt::StrongFocus); + this->setMouseTracking(true); } QmitkRenderWindow::~QmitkRenderWindow() { Destroy(); // Destroy mitkRenderWindowBase } void QmitkRenderWindow::SetResendQtEvents(bool resend) { m_ResendQtEvents = resend; } void QmitkRenderWindow::SetLayoutIndex(unsigned int layoutIndex) { m_LayoutIndex = layoutIndex; if (m_MenuWidget) m_MenuWidget->SetLayoutIndex(layoutIndex); } unsigned int QmitkRenderWindow::GetLayoutIndex() { if (m_MenuWidget) return m_MenuWidget->GetLayoutIndex(); else return 0; } void QmitkRenderWindow::LayoutDesignListChanged(int layoutDesignIndex) { if (m_MenuWidget) m_MenuWidget->UpdateLayoutDesignList(layoutDesignIndex); } void QmitkRenderWindow::mousePressEvent(QMouseEvent *me) { // Get mouse position in vtk display coordinate system. me contains qt display infos... mitk::Point2D displayPos = GetMousePosition(me); mitk::MousePressEvent::Pointer mPressEvent = mitk::MousePressEvent::New(m_Renderer, displayPos, GetButtonState(me), GetModifiers(me), GetEventButton(me)); if (!this->HandleEvent(mPressEvent.GetPointer())) { QVTKOpenGLWidget::mousePressEvent(me); } if (m_ResendQtEvents) me->ignore(); } void QmitkRenderWindow::mouseDoubleClickEvent(QMouseEvent *me) { mitk::Point2D displayPos = GetMousePosition(me); mitk::MouseDoubleClickEvent::Pointer mPressEvent = mitk::MouseDoubleClickEvent::New(m_Renderer, displayPos, GetButtonState(me), GetModifiers(me), GetEventButton(me)); if (!this->HandleEvent(mPressEvent.GetPointer())) { QVTKOpenGLWidget::mousePressEvent(me); } if (m_ResendQtEvents) me->ignore(); } void QmitkRenderWindow::mouseReleaseEvent(QMouseEvent *me) { mitk::Point2D displayPos = GetMousePosition(me); mitk::MouseReleaseEvent::Pointer mReleaseEvent = mitk::MouseReleaseEvent::New(m_Renderer, displayPos, GetButtonState(me), GetModifiers(me), GetEventButton(me)); if (!this->HandleEvent(mReleaseEvent.GetPointer())) { QVTKOpenGLWidget::mouseReleaseEvent(me); } if (m_ResendQtEvents) me->ignore(); } void QmitkRenderWindow::mouseMoveEvent(QMouseEvent *me) { mitk::Point2D displayPos = GetMousePosition(me); this->AdjustRenderWindowMenuVisibility(me->pos()); mitk::MouseMoveEvent::Pointer mMoveEvent = mitk::MouseMoveEvent::New(m_Renderer, displayPos, GetButtonState(me), GetModifiers(me)); if (!this->HandleEvent(mMoveEvent.GetPointer())) { QVTKOpenGLWidget::mouseMoveEvent(me); } } void QmitkRenderWindow::wheelEvent(QWheelEvent *we) { mitk::Point2D displayPos = GetMousePosition(we); mitk::MouseWheelEvent::Pointer mWheelEvent = mitk::MouseWheelEvent::New(m_Renderer, displayPos, GetButtonState(we), GetModifiers(we), GetDelta(we)); if (!this->HandleEvent(mWheelEvent.GetPointer())) { QVTKOpenGLWidget::wheelEvent(we); } if (m_ResendQtEvents) we->ignore(); } void QmitkRenderWindow::keyPressEvent(QKeyEvent *ke) { mitk::InteractionEvent::ModifierKeys modifiers = GetModifiers(ke); std::string key = GetKeyLetter(ke); mitk::InteractionKeyEvent::Pointer keyEvent = mitk::InteractionKeyEvent::New(m_Renderer, key, modifiers); if (!this->HandleEvent(keyEvent.GetPointer())) { QVTKOpenGLWidget::keyPressEvent(ke); } if (m_ResendQtEvents) ke->ignore(); } void QmitkRenderWindow::enterEvent(QEvent *e) { // TODO implement new event QVTKOpenGLWidget::enterEvent(e); } void QmitkRenderWindow::DeferredHideMenu() { MITK_DEBUG << "QmitkRenderWindow::DeferredHideMenu"; if (m_MenuWidget) m_MenuWidget->HideMenu(); } void QmitkRenderWindow::leaveEvent(QEvent *e) { mitk::InternalEvent::Pointer internalEvent = mitk::InternalEvent::New(this->m_Renderer, nullptr, "LeaveRenderWindow"); this->HandleEvent(internalEvent.GetPointer()); if (m_MenuWidget) m_MenuWidget->smoothHide(); QVTKOpenGLWidget::leaveEvent(e); } //----------------------------------------------------------------------------- void QmitkRenderWindow::resizeGL(int w, int h) { this->GetRenderer()->GetRenderingManager()->ForceImmediateUpdate(GetRenderWindow()); QVTKOpenGLWidget::resizeGL(w, h); } void QmitkRenderWindow::moveEvent(QMoveEvent *event) { QVTKOpenGLWidget::moveEvent(event); // after a move the overlays need to be positioned emit moved(); } void QmitkRenderWindow::showEvent(QShowEvent *event) { QVTKOpenGLWidget::showEvent(event); // this singleshot is necessary to have the overlays positioned correctly after initial show // simple call of moved() is no use here!! QTimer::singleShot(0, this, SIGNAL(moved())); } void QmitkRenderWindow::ActivateMenuWidget(bool state, QmitkStdMultiWidget *stdMultiWidget) { m_MenuWidgetActivated = state; if (!m_MenuWidgetActivated && m_MenuWidget) { // disconnect Signal/Slot Connection disconnect(m_MenuWidget, SIGNAL(SignalChangeLayoutDesign(int)), this, SLOT(OnChangeLayoutDesign(int))); disconnect(m_MenuWidget, SIGNAL(ResetView()), this, SIGNAL(ResetView())); disconnect(m_MenuWidget, SIGNAL(ChangeCrosshairRotationMode(int)), this, SIGNAL(ChangeCrosshairRotationMode(int))); delete m_MenuWidget; m_MenuWidget = nullptr; } else if (m_MenuWidgetActivated && !m_MenuWidget) { // create render window MenuBar for split, close Window or set new setting. m_MenuWidget = new QmitkRenderWindowMenu(this, nullptr, m_Renderer, stdMultiWidget); m_MenuWidget->SetLayoutIndex(m_LayoutIndex); // create Signal/Slot Connection connect(m_MenuWidget, SIGNAL(SignalChangeLayoutDesign(int)), this, SLOT(OnChangeLayoutDesign(int))); connect(m_MenuWidget, SIGNAL(ResetView()), this, SIGNAL(ResetView())); connect(m_MenuWidget, SIGNAL(ChangeCrosshairRotationMode(int)), this, SIGNAL(ChangeCrosshairRotationMode(int))); } } void QmitkRenderWindow::AdjustRenderWindowMenuVisibility(const QPoint & /*pos*/) { if (m_MenuWidget) { m_MenuWidget->ShowMenu(); m_MenuWidget->MoveWidgetToCorrectPos(1.0f); } } void QmitkRenderWindow::HideRenderWindowMenu() { // DEPRECATED METHOD } void QmitkRenderWindow::OnChangeLayoutDesign(int layoutDesignIndex) { emit SignalLayoutDesignChanged(layoutDesignIndex); } void QmitkRenderWindow::OnWidgetPlaneModeChanged(int mode) { if (m_MenuWidget) m_MenuWidget->NotifyNewWidgetPlanesMode(mode); } void QmitkRenderWindow::FullScreenMode(bool state) { if (m_MenuWidget) m_MenuWidget->ChangeFullScreenMode(state); } void QmitkRenderWindow::dragEnterEvent(QDragEnterEvent *event) { if (event->mimeData()->hasFormat("application/x-mitk-datanodes")) { event->accept(); } } void QmitkRenderWindow::dropEvent(QDropEvent *event) { QList dataNodeList = QmitkMimeTypes::ToDataNodePtrList(event->mimeData()); if (!dataNodeList.empty()) { emit NodesDropped(this, dataNodeList.toVector().toStdVector()); } } mitk::Point2D QmitkRenderWindow::GetMousePosition(QMouseEvent *me) const { mitk::Point2D point; point[0] = me->x(); // We need to convert the y component, as the display and vtk have other definitions for the y direction point[1] = m_Renderer->GetSizeY() - me->y(); return point; } mitk::Point2D QmitkRenderWindow::GetMousePosition(QWheelEvent *we) const { mitk::Point2D point; point[0] = we->x(); // We need to convert the y component, as the display and vtk have other definitions for the y direction point[1] = m_Renderer->GetSizeY() - we->y(); return point; } mitk::InteractionEvent::MouseButtons QmitkRenderWindow::GetEventButton(QMouseEvent *me) const { mitk::InteractionEvent::MouseButtons eventButton; switch (me->button()) { case Qt::LeftButton: eventButton = mitk::InteractionEvent::LeftMouseButton; break; case Qt::RightButton: eventButton = mitk::InteractionEvent::RightMouseButton; break; case Qt::MidButton: eventButton = mitk::InteractionEvent::MiddleMouseButton; break; default: eventButton = mitk::InteractionEvent::NoButton; break; } return eventButton; } mitk::InteractionEvent::MouseButtons QmitkRenderWindow::GetButtonState(QMouseEvent *me) const { mitk::InteractionEvent::MouseButtons buttonState = mitk::InteractionEvent::NoButton; if (me->buttons() & Qt::LeftButton) { buttonState = buttonState | mitk::InteractionEvent::LeftMouseButton; } if (me->buttons() & Qt::RightButton) { buttonState = buttonState | mitk::InteractionEvent::RightMouseButton; } if (me->buttons() & Qt::MidButton) { buttonState = buttonState | mitk::InteractionEvent::MiddleMouseButton; } return buttonState; } mitk::InteractionEvent::ModifierKeys QmitkRenderWindow::GetModifiers(QInputEvent *me) const { mitk::InteractionEvent::ModifierKeys modifiers = mitk::InteractionEvent::NoKey; if (me->modifiers() & Qt::ALT) { modifiers = modifiers | mitk::InteractionEvent::AltKey; } if (me->modifiers() & Qt::CTRL) { modifiers = modifiers | mitk::InteractionEvent::ControlKey; } if (me->modifiers() & Qt::SHIFT) { modifiers = modifiers | mitk::InteractionEvent::ShiftKey; } return modifiers; } mitk::InteractionEvent::MouseButtons QmitkRenderWindow::GetButtonState(QWheelEvent *we) const { mitk::InteractionEvent::MouseButtons buttonState = mitk::InteractionEvent::NoButton; if (we->buttons() & Qt::LeftButton) { buttonState = buttonState | mitk::InteractionEvent::LeftMouseButton; } if (we->buttons() & Qt::RightButton) { buttonState = buttonState | mitk::InteractionEvent::RightMouseButton; } if (we->buttons() & Qt::MidButton) { buttonState = buttonState | mitk::InteractionEvent::MiddleMouseButton; } return buttonState; } std::string QmitkRenderWindow::GetKeyLetter(QKeyEvent *ke) const { // Converting Qt Key Event to string element. std::string key = ""; int tkey = ke->key(); if (tkey < 128) { // standard ascii letter key = (char)toupper(tkey); } else { // special keys switch (tkey) { case Qt::Key_Return: key = mitk::InteractionEvent::KeyReturn; break; case Qt::Key_Enter: key = mitk::InteractionEvent::KeyEnter; break; case Qt::Key_Escape: key = mitk::InteractionEvent::KeyEsc; break; case Qt::Key_Delete: key = mitk::InteractionEvent::KeyDelete; break; case Qt::Key_Up: key = mitk::InteractionEvent::KeyArrowUp; break; case Qt::Key_Down: key = mitk::InteractionEvent::KeyArrowDown; break; case Qt::Key_Left: key = mitk::InteractionEvent::KeyArrowLeft; break; case Qt::Key_Right: key = mitk::InteractionEvent::KeyArrowRight; break; case Qt::Key_F1: key = mitk::InteractionEvent::KeyF1; break; case Qt::Key_F2: key = mitk::InteractionEvent::KeyF2; break; case Qt::Key_F3: key = mitk::InteractionEvent::KeyF3; break; case Qt::Key_F4: key = mitk::InteractionEvent::KeyF4; break; case Qt::Key_F5: key = mitk::InteractionEvent::KeyF5; break; case Qt::Key_F6: key = mitk::InteractionEvent::KeyF6; break; case Qt::Key_F7: key = mitk::InteractionEvent::KeyF7; break; case Qt::Key_F8: key = mitk::InteractionEvent::KeyF8; break; case Qt::Key_F9: key = mitk::InteractionEvent::KeyF9; break; case Qt::Key_F10: key = mitk::InteractionEvent::KeyF10; break; case Qt::Key_F11: key = mitk::InteractionEvent::KeyF11; break; case Qt::Key_F12: key = mitk::InteractionEvent::KeyF12; break; case Qt::Key_End: key = mitk::InteractionEvent::KeyEnd; break; case Qt::Key_Home: key = mitk::InteractionEvent::KeyPos1; break; case Qt::Key_Insert: key = mitk::InteractionEvent::KeyInsert; break; case Qt::Key_PageDown: key = mitk::InteractionEvent::KeyPageDown; break; case Qt::Key_PageUp: key = mitk::InteractionEvent::KeyPageUp; break; case Qt::Key_Space: key = mitk::InteractionEvent::KeySpace; break; } } return key; } int QmitkRenderWindow::GetDelta(QWheelEvent *we) const { return we->delta(); } diff --git a/Plugins/org.mitk.gui.qt.stdmultiwidgeteditor/src/internal/QmitkStdMultiWidgetEditorPreferencePage.cpp b/Plugins/org.mitk.gui.qt.stdmultiwidgeteditor/src/internal/QmitkStdMultiWidgetEditorPreferencePage.cpp index fe288fbf78..2425ce73bd 100644 --- a/Plugins/org.mitk.gui.qt.stdmultiwidgeteditor/src/internal/QmitkStdMultiWidgetEditorPreferencePage.cpp +++ b/Plugins/org.mitk.gui.qt.stdmultiwidgeteditor/src/internal/QmitkStdMultiWidgetEditorPreferencePage.cpp @@ -1,271 +1,267 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include #include "QmitkStdMultiWidgetEditorPreferencePage.h" #include #include #include #include QmitkStdMultiWidgetEditorPreferencePage::QmitkStdMultiWidgetEditorPreferencePage() : m_Preferences(nullptr), m_Ui(new Ui::QmitkStdMultiWidgetEditorPreferencePage), m_Control(nullptr) { } QmitkStdMultiWidgetEditorPreferencePage::~QmitkStdMultiWidgetEditorPreferencePage() { } void QmitkStdMultiWidgetEditorPreferencePage::CreateQtControl(QWidget* parent) { m_Control = new QWidget(parent); m_Ui->setupUi(m_Control); berry::IPreferencesService* prefService = berry::Platform::GetPreferencesService(); Q_ASSERT(prefService); m_Preferences = prefService->GetSystemPreferences()->Node(QmitkStdMultiWidgetEditor::EDITOR_ID); QObject::connect( m_Ui->m_ColorButton1, SIGNAL( clicked() ) , this, SLOT( ColorChooserButtonClicked() ) ); QObject::connect( m_Ui->m_ColorButton2, SIGNAL( clicked() ) , this, SLOT( ColorChooserButtonClicked() ) ); QObject::connect( m_Ui->m_ResetButton, SIGNAL( clicked() ) , this, SLOT( ResetPreferencesAndGUI() ) ); QObject::connect( m_Ui->m_RenderingMode, SIGNAL(activated(int) ) , this, SLOT( ChangeRenderingMode(int) ) ); QObject::connect( m_Ui->m_RenderWindowDecorationColor, SIGNAL( clicked() ) , this, SLOT( ColorChooserButtonClicked() ) ); QObject::connect( m_Ui->m_RenderWindowChooser, SIGNAL(activated(int) ) , this, SLOT( OnWidgetComboBoxChanged(int) ) ); QObject::connect( m_Ui->m_RenderWindowDecorationText, SIGNAL(textChanged(QString) ) , this, SLOT( AnnotationTextChanged(QString) ) ); this->Update(); } QWidget* QmitkStdMultiWidgetEditorPreferencePage::GetQtControl() const { return m_Control; } void QmitkStdMultiWidgetEditorPreferencePage::Init(berry::IWorkbench::Pointer) { } void QmitkStdMultiWidgetEditorPreferencePage::PerformCancel() { } bool QmitkStdMultiWidgetEditorPreferencePage::PerformOk() { m_Preferences->Put("widget1 corner annotation", m_WidgetAnnotation[0]); m_Preferences->Put("widget2 corner annotation", m_WidgetAnnotation[1]); m_Preferences->Put("widget3 corner annotation", m_WidgetAnnotation[2]); m_Preferences->Put("widget4 corner annotation", m_WidgetAnnotation[3]); m_Preferences->Put("widget1 decoration color", m_WidgetDecorationColor[0]); m_Preferences->Put("widget2 decoration color", m_WidgetDecorationColor[1]); m_Preferences->Put("widget3 decoration color", m_WidgetDecorationColor[2]); m_Preferences->Put("widget4 decoration color", m_WidgetDecorationColor[3]); m_Preferences->Put("widget1 first background color", m_WidgetBackgroundColor1[0]); m_Preferences->Put("widget2 first background color", m_WidgetBackgroundColor1[1]); m_Preferences->Put("widget3 first background color", m_WidgetBackgroundColor1[2]); m_Preferences->Put("widget4 first background color", m_WidgetBackgroundColor1[3]); m_Preferences->Put("widget1 second background color", m_WidgetBackgroundColor2[0]); m_Preferences->Put("widget2 second background color", m_WidgetBackgroundColor2[1]); m_Preferences->Put("widget3 second background color", m_WidgetBackgroundColor2[2]); m_Preferences->Put("widget4 second background color", m_WidgetBackgroundColor2[3]); m_Preferences->PutInt("crosshair gap size", m_Ui->m_CrosshairGapSize->value()); m_Preferences->PutBool("Use constrained zooming and panning" , m_Ui->m_EnableFlexibleZooming->isChecked()); m_Preferences->PutBool("Show level/window widget", m_Ui->m_ShowLevelWindowWidget->isChecked()); m_Preferences->PutBool("PACS like mouse interaction", m_Ui->m_PACSLikeMouseMode->isChecked()); m_Preferences->PutInt("Rendering Mode", m_Ui->m_RenderingMode->currentIndex()); return true; } void QmitkStdMultiWidgetEditorPreferencePage::Update() { //Note: there should be default preferences already defined in the //QmitkStdMultiWidgetEditor::InitializePreferences(). Therefore, //all default values here are not relevant. //gradient background colors m_WidgetBackgroundColor1[0] = m_Preferences->Get("widget1 first background color", "#1d1d1c"); m_WidgetBackgroundColor2[0] = m_Preferences->Get("widget1 second background color", "#1d1d1c"); m_WidgetBackgroundColor1[1] = m_Preferences->Get("widget2 first background color", "#1d1d1c"); m_WidgetBackgroundColor2[1] = m_Preferences->Get("widget2 second background color", "#1d1d1c"); m_WidgetBackgroundColor1[2] = m_Preferences->Get("widget3 first background color", "#1d1d1c"); m_WidgetBackgroundColor2[2] = m_Preferences->Get("widget3 second background color", "#1d1d1c"); m_WidgetBackgroundColor1[3] = m_Preferences->Get("widget4 first background color", "#1d1d1c"); m_WidgetBackgroundColor2[3] = m_Preferences->Get("widget4 second background color", "#adb1b6"); //decoration colors m_WidgetDecorationColor[0] = m_Preferences->Get("widget1 decoration color", "#c00000"); m_WidgetDecorationColor[1] = m_Preferences->Get("widget2 decoration color", "#0fad00"); m_WidgetDecorationColor[2] = m_Preferences->Get("widget3 decoration color", "#0080ff"); m_WidgetDecorationColor[3] = m_Preferences->Get("widget4 decoration color", "#fec500"); //annotation text m_WidgetAnnotation[0] = m_Preferences->Get("widget1 corner annotation", "Axial"); m_WidgetAnnotation[1] = m_Preferences->Get("widget2 corner annotation", "Sagittal"); m_WidgetAnnotation[2] = m_Preferences->Get("widget3 corner annotation", "Coronal"); m_WidgetAnnotation[3] = m_Preferences->Get("widget4 corner annotation", "3D"); //Ui stuff int index = m_Ui->m_RenderWindowChooser->currentIndex(); QColor firstBackgroundColor(m_WidgetBackgroundColor1[index]); QColor secondBackgroundColor(m_WidgetBackgroundColor2[index]); QColor widgetColor(m_WidgetDecorationColor[index]); this->SetStyleSheetToColorChooserButton(firstBackgroundColor, m_Ui->m_ColorButton1); this->SetStyleSheetToColorChooserButton(secondBackgroundColor, m_Ui->m_ColorButton2); this->SetStyleSheetToColorChooserButton(widgetColor, m_Ui->m_RenderWindowDecorationColor); m_Ui->m_RenderWindowDecorationText->setText(m_WidgetAnnotation[index]); m_Ui->m_EnableFlexibleZooming->setChecked(m_Preferences->GetBool("Use constrained zooming and panning", true)); m_Ui->m_ShowLevelWindowWidget->setChecked(m_Preferences->GetBool("Show level/window widget", true)); m_Ui->m_PACSLikeMouseMode->setChecked(m_Preferences->GetBool("PACS like mouse interaction", false)); int mode= m_Preferences->GetInt("Rendering Mode",0); m_Ui->m_RenderingMode->setCurrentIndex(mode); m_Ui->m_CrosshairGapSize->setValue(m_Preferences->GetInt("crosshair gap size", 32)); } void QmitkStdMultiWidgetEditorPreferencePage::ColorChooserButtonClicked() { unsigned int widgetIndex = m_Ui->m_RenderWindowChooser->currentIndex(); if(widgetIndex > 3) { MITK_ERROR << "Selected index for unknown."; return; } QObject *senderObj = sender(); // This will give Sender button //find out last used color and set it QColor initialColor; if( senderObj->objectName() == m_Ui->m_ColorButton1->objectName()) { initialColor = QColor(m_WidgetBackgroundColor1[widgetIndex]); }else if( senderObj->objectName() == m_Ui->m_ColorButton2->objectName()) { initialColor = QColor(m_WidgetBackgroundColor2[widgetIndex]); }else if( senderObj->objectName() == m_Ui->m_RenderWindowDecorationColor->objectName()) { initialColor = QColor(m_WidgetDecorationColor[widgetIndex]); } //get the new color QColor newcolor = QColorDialog::getColor(initialColor); if(!newcolor.isValid()) { newcolor = initialColor; } this->SetStyleSheetToColorChooserButton(newcolor, static_cast(senderObj)); //convert it to std string and apply it if( senderObj->objectName() == m_Ui->m_ColorButton1->objectName()) { m_WidgetBackgroundColor1[widgetIndex] = newcolor.name(); } else if( senderObj->objectName() == m_Ui->m_ColorButton2->objectName()) { m_WidgetBackgroundColor2[widgetIndex] = newcolor.name(); } else if( senderObj->objectName() == m_Ui->m_RenderWindowDecorationColor->objectName()) { m_WidgetDecorationColor[widgetIndex] = newcolor.name(); } } void QmitkStdMultiWidgetEditorPreferencePage::SetStyleSheetToColorChooserButton(QColor backgroundcolor, QPushButton* button) { button->setAutoFillBackground(true); QString styleSheet = "background-color:rgb("; styleSheet.append(QString::number(backgroundcolor.red())); styleSheet.append(","); styleSheet.append(QString::number(backgroundcolor.green())); styleSheet.append(","); styleSheet.append(QString::number(backgroundcolor.blue())); styleSheet.append(")"); button->setStyleSheet(styleSheet); } void QmitkStdMultiWidgetEditorPreferencePage::AnnotationTextChanged(QString text) { unsigned int widgetIndex = m_Ui->m_RenderWindowChooser->currentIndex(); if( widgetIndex > 3) { MITK_INFO << "Selected index for unknown widget."; return; } m_WidgetAnnotation[widgetIndex] = text; } void QmitkStdMultiWidgetEditorPreferencePage::ResetPreferencesAndGUI() { m_Preferences->Clear(); this->Update(); } void QmitkStdMultiWidgetEditorPreferencePage::OnWidgetComboBoxChanged(int i) { if( i > 3) { MITK_ERROR << "Selected unknown widget."; return; } QColor widgetColor(m_WidgetDecorationColor[i]); QColor gradientBackground1(m_WidgetBackgroundColor1[i]); QColor gradientBackground2(m_WidgetBackgroundColor2[i]); this->SetStyleSheetToColorChooserButton(widgetColor, m_Ui->m_RenderWindowDecorationColor); this->SetStyleSheetToColorChooserButton(gradientBackground1, m_Ui->m_ColorButton1); this->SetStyleSheetToColorChooserButton(gradientBackground2, m_Ui->m_ColorButton2); m_Ui->m_RenderWindowDecorationText->setText(m_WidgetAnnotation[i]); } void QmitkStdMultiWidgetEditorPreferencePage::ChangeRenderingMode(int i) { if( i == 0 ) { m_CurrentRenderingMode = "Standard"; } else if( i == 1 ) - { - m_CurrentRenderingMode = "Multisampling"; - } - else if( i == 2 ) { m_CurrentRenderingMode = "DepthPeeling"; } } diff --git a/Plugins/org.mitk.gui.qt.stdmultiwidgeteditor/src/internal/QmitkStdMultiWidgetEditorPreferencePage.ui b/Plugins/org.mitk.gui.qt.stdmultiwidgeteditor/src/internal/QmitkStdMultiWidgetEditorPreferencePage.ui index ba9242e500..437b580c38 100644 --- a/Plugins/org.mitk.gui.qt.stdmultiwidgeteditor/src/internal/QmitkStdMultiWidgetEditorPreferencePage.ui +++ b/Plugins/org.mitk.gui.qt.stdmultiwidgeteditor/src/internal/QmitkStdMultiWidgetEditorPreferencePage.ui @@ -1,225 +1,220 @@ QmitkStdMultiWidgetEditorPreferencePage 0 0 518 431 External Programs stdmulti.widget1 stdmulti.widget2 stdmulti.widget3 stdmulti.widget4 <html><head/><body><p>If two colors are set, a gradient background is generated.</p></body></html> Background color Reset preferences Standard Rendering - Enable Multisampling (Antialiasing) - - - - - Enable Depth Peeling + Depth Peeling * Changes require restart of MITK. Depth Peeling is only supported by Windows. - For other OS, use Standard Rendering and enable - the property 'Depth Sorting' in the property list of the surface data node. + For other operating systems, use Standard Rendering and enable + the property 'Depth Sorting' in the property list of a surface data node. 32 Qt::Horizontal The small text on the button left of each renderwindow. Corner annotation <html><head/><body><p>The gap in the middle of the crosshair in pixels.</p></body></html> Crosshair gap size <html><head/><body><p>The color is used for the following decorations (of each renderwindow):</p><p>Rectangle border</p><p>Corner annotation</p><p>Crosshair</p><p>Plane geometry helper objects (3D Planes)</p><p>Image navigator borders</p><p><br/></p></body></html> Decoration color <html><head/><body><p>Choose the renderwindow from the multi widget.</p></body></html> Render windows Qt::LeftToRight Show level/window widget true Qt::LeftToRight Use PACS like mouse interaction (select left mouse button action) false Qt::Horizontal Rendering Mode* <html><head/><body><p>If activated, zooming and panning is limited to a certain space arround each image.</p></body></html> Qt::LeftToRight Use constraint zooming and panning true