diff --git a/Modules/CameraCalibration/mitkTransform.cpp b/Modules/CameraCalibration/mitkTransform.cpp index 937e85407a..e63bda6567 100644 --- a/Modules/CameraCalibration/mitkTransform.cpp +++ b/Modules/CameraCalibration/mitkTransform.cpp @@ -1,749 +1,794 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include "mitkTransform.h" #include #include #include #include #include #include namespace mitk { // DO NOT CHANGE THE VALUES OF THESE CONSTANTS!! const std::string Transform::UNKNOWN_TYPE = "Unknown type"; const std::string Transform::ENDOSCOPE_SCOPE_TOOL = "Endoscope scope tool"; const std::string Transform::ENDOSCOPE_CAM_TOOL = "Endoscope camera tool"; const std::string Transform::CHESSBOARD_TOOL = "Chessboard tool"; const std::string Transform::POINTER_TOOL = "Pointer tool"; const std::string Transform::POINTER_TO_CHESSBOARD_ORIGIN = "Pointer to chessboard origin"; const std::string Transform::POINTER_TO_CHESSBOARD_X_SUPPORT_POINT = "Pointer to chessboard X support origin"; const std::string Transform::POINTER_TO_CHESSBOARD_Y_SUPPORT_POINT = "Pointer to chessboard Y support origin"; const std::string Transform::BOARD_TO_BOARD_TOOL = "Board to board tool"; const std::string Transform::REFERENCE_CAMERA_TRANSFORM = "Reference camera transform"; const std::string Transform::REFERENCE_SCOPE_TRANSFORM = "Reference scope transform"; const std::string Transform::EYE_TO_HAND_TRANSFORM = "Eye to hand transform"; const std::string Transform::CAMERA_EXTRINSICS = "Camera extrinsics"; Transform::Transform() : m_NavData(mitk::NavigationData::New()), m_Type( UNKNOWN_TYPE ) { vnl_matrix_fixed rot; rot.set_identity(); this->SetRotation( rot ); } Transform::Transform(const mitk::NavigationData* nd) : m_NavData(mitk::NavigationData::New()), m_Type( UNKNOWN_TYPE ) { m_NavData->Graft(nd); } + Transform::Transform(const mitk::AffineTransform3D* transform) + : m_NavData(mitk::NavigationData::New()), m_Type( UNKNOWN_TYPE ) + { + vnl_matrix_fixed rotation = vnl_matrix_fixed(); + rotation[0][0] = transform->GetMatrix().GetVnlMatrix()[0][0]; + rotation[0][1] = transform->GetMatrix().GetVnlMatrix()[0][1]; + rotation[0][2] = transform->GetMatrix().GetVnlMatrix()[0][2]; + rotation[1][0] = transform->GetMatrix().GetVnlMatrix()[1][0]; + rotation[1][1] = transform->GetMatrix().GetVnlMatrix()[1][1]; + rotation[1][2] = transform->GetMatrix().GetVnlMatrix()[1][2]; + rotation[2][0] = transform->GetMatrix().GetVnlMatrix()[2][0]; + rotation[2][1] = transform->GetMatrix().GetVnlMatrix()[2][1]; + rotation[2][2] = transform->GetMatrix().GetVnlMatrix()[2][2]; + rotation.transpose(); + this->SetRotation(rotation); + mitk::Point3D translation; + translation[0] = transform->GetOffset()[0]; + translation[1] = transform->GetOffset()[1]; + translation[2] = transform->GetOffset()[2]; + this->SetPosition(translation); + } + + Transform::Transform(const std::string& s) : m_NavData(mitk::NavigationData::New()), m_Type( s ) { vnl_matrix_fixed rot; rot.set_identity(); this->SetRotation( rot ); } void Transform::Copy(const mitk::NavigationData* nd) { (const_cast(m_NavData.GetPointer()))->Graft(nd); } void Transform::Concatenate( mitk::Transform* transform ) { vnl_matrix_fixed mat = transform->GetMatrix(); mat = mat * this->GetMatrix(); // this->SetMatrix( mat ); } void Transform::Concatenate( const vnl_matrix_fixed& transform ) { Transform::Pointer t = Transform::New(); t->SetMatrix( transform ); this->Concatenate( t ); } void Transform::Concatenate( const vtkMatrix4x4* transform ) { Transform::Pointer t = Transform::New(); t->SetMatrix( transform ); this->Concatenate( t ); } void Transform::Reset() { mitk::NavigationData::Pointer nd = NavigationData::New(); this->Copy( nd ); } void Transform::SetOrientation( const vnl_quaternion& orientation) { m_NavData->SetOrientation(orientation); this->Modified(); } void Transform::SetTranslation( const vnl_vector_fixed& transl) { mitk::Point3D p; for(unsigned int i=0; i<3; ++i) p[i] = transl[i]; m_NavData->SetPosition(p); this->Modified(); } void Transform::SetTranslation( float* array ) { vnl_vector_fixed vec; for(unsigned int i=0; iSetTranslation( vec ); } void Transform::SetRotation( float* array ) { vnl_matrix_fixed mat; unsigned int row = 0; unsigned int col = 0; for(unsigned int i=0; i 0 && i % 3 == 0 ) { ++row; col = 0; } mat(row,col) = array[i]; ++col; } this->SetRotation( mat ); } void Transform::SetOrientation( const vnl_quaternion& orientation) { vnl_vector_fixed qvec; VnlVectorFixedCaster caster( &orientation, &qvec ); caster.Update(); mitk::Quaternion p( qvec ); this->SetOrientation( p ); } vnl_vector_fixed Transform::GetVnlDoubleTranslation() const { vnl_vector_fixed vecFloat = this->GetVnlTranslation(); vnl_vector_fixed vecDouble; VnlVectorFixedCaster caster( &vecFloat, &vecDouble ); caster.Update(); return vecDouble; } void Transform::SetTranslation( const vnl_vector& transl) { vnl_vector_fixed dTransl(transl); vnl_vector_fixed fTransl; VnlVectorFixedCaster caster( &dTransl, &fTransl ); caster.Update(); this->SetTranslation( fTransl ); } vnl_quaternion Transform::GetVnlDoubleQuaternion() const { mitk::Quaternion fOrientation = this->GetOrientation(); vnl_quaternion dOrientation; VnlVectorFixedCaster caster( &fOrientation, &dOrientation ); caster.Update(); return dOrientation; } void Transform::FromCSVFile(const std::string& file) { std::ifstream csvFile (file.c_str()); endoAssert ( csvFile.fail() == false ); mitk::Transform::Pointer transform = mitk::Transform::New(); vnl_matrix_fixed mat; std::string line; mitk::ScalarType d = 0.0f; int row=0,column = 0; while (std::getline (csvFile, line)) { std::istringstream linestream(line); std::string item; column = 0; while (std::getline (linestream, item, ',')) { std::istringstream number; number.str(item); number >> d; mat(row, column) = d; ++column; } ++row; } endoAssert( row == 4 && column == 4 ); transform->SetMatrix( mat ); this->SetNavigationData( transform->GetNavigationData() ); // modified is called in SetNavigationData } std::string Transform::ToCSVString() const { std::ostringstream s; s.precision(12); vnl_matrix_fixed mat = this->GetMatrix(); for( unsigned int j=0; j mat = this->GetMatrix(); s << varname << " = ["; for( unsigned int j=0; jGraft(transform->GetNavigationData()); m_Type = transform->GetType(); } mitk::Transform::Pointer Transform::Clone() const { Transform::Pointer copy = Transform::New(); copy->Copy( this ); return copy; } void Transform::SetMatrix( const vtkMatrix4x4* mat) { vnl_matrix_fixed vnlMat; for(unsigned int i=0; i<4; ++i) for(unsigned int j=0; j<4; ++j) vnlMat(i,j) = mat->GetElement(i, j); this->SetMatrix( vnlMat ); } void Transform::ToCSVFile(const std::string& file) const { std::ofstream csvFile; csvFile.open(file.c_str()); endoAssert ( csvFile.fail() == false ); csvFile << this->ToCSVString(); csvFile.close(); } void Transform::ToMatlabFile(const std::string& file , const std::string& varname) const { std::ofstream csvFile; csvFile.open(file.c_str()); endoAssert ( csvFile.fail() == false ); csvFile << this->ToMatlabString(varname); csvFile.close(); } void Transform::SetNavigationData( const mitk::NavigationData* naviData ) { endoAssert( naviData != 0 ); m_NavData->Graft( naviData ); this->Modified(); } void Transform::SetRotation( vnl_matrix_fixed& mat) { this->m_NavData->SetOrientation( mitk::Quaternion(mat) ); this->Modified(); } void Transform::SetRotation( vnl_matrix& mat) { vnl_matrix_fixed tmp(mat); this->SetRotation( tmp ); } void Transform::SetPosition( const mitk::Point3D& transl) { this->SetTranslation( transl.GetVnlVector() ); } void Transform::SetTranslation( double array[3] ) { mitk::Point3D p; for(unsigned int i = 0; i < 3; ++i) p.SetElement(i, array[i]); this->SetTranslation( p.GetVnlVector() ); } void Transform::SetRotation( double array[3][3] ) { vnl_matrix_fixed mat; for(unsigned int i = 0; i < 3; ++i) for(unsigned int j = 0; j < 3; ++j) mat(i, j) = array[i][j]; this->SetRotation( mat ); } void Transform::Invert() { vnl_matrix_fixed tmp(this->GetMatrix()); this->SetMatrix( vnl_inverse( tmp ) ); } void Transform::SetMatrix( const vnl_matrix_fixed& mat) { // set translation first vnl_vector transl = mat.get_column(3); mitk::Point3D p; for(unsigned int i=0; i<3; ++i) p[i] = transl[i]; m_NavData->SetPosition(p); // set rotation vnl_matrix_fixed rotMatFixed( mat.extract(3,3)); this->SetRotation(rotMatFixed); } bool Transform::IsValid() const { return m_NavData->IsDataValid(); } void Transform::SetTranslation( const cv::Mat& transl) { vnl_vector vec(3); VnlVectorFromCvMat _VnlVectorFromCvMat( &transl, &vec ); _VnlVectorFromCvMat.Update(); this->SetTranslation( vnl_vector_fixed( vec ) ); } void Transform::SetRotation( const cv::Mat& mat ) { vnl_matrix vnlMat(3, 3); VnlMatrixFromCvMat _VnlMatrixFromCvMat( &mat, &vnlMat ); _VnlMatrixFromCvMat.Update(); vnl_matrix_fixed vnlMatFixed(vnlMat); this->SetRotation(vnlMatFixed); } void Transform::SetRotationVector( const cv::Mat& rotVec ) { cv::Mat rotMat; cv::Rodrigues( rotVec, rotMat ); vnl_matrix vnlMat(3, 3); VnlMatrixFromCvMat _VnlMatrixFromCvMat( &rotMat, &vnlMat ); _VnlMatrixFromCvMat.Update(); vnl_matrix_fixed vnlMatFixed(vnlMat); this->SetRotation( vnlMatFixed ); } //# getter mitk::NavigationData::Pointer Transform::GetNavigationData() const { return m_NavData; } + mitk::AffineTransform3D::Pointer Transform::GetAffineTransform3D() + { + mitk::AffineTransform3D::Pointer returnValue = mitk::AffineTransform3D::New(); + itk::Matrix rotation = itk::Matrix(); + rotation[0][0] = m_NavData->GetOrientation().rotation_matrix_transpose()[0][0]; + rotation[0][1] = m_NavData->GetOrientation().rotation_matrix_transpose()[0][1]; + rotation[0][2] = m_NavData->GetOrientation().rotation_matrix_transpose()[0][2]; + rotation[1][0] = m_NavData->GetOrientation().rotation_matrix_transpose()[1][0]; + rotation[1][1] = m_NavData->GetOrientation().rotation_matrix_transpose()[1][1]; + rotation[1][2] = m_NavData->GetOrientation().rotation_matrix_transpose()[1][2]; + rotation[2][0] = m_NavData->GetOrientation().rotation_matrix_transpose()[2][0]; + rotation[2][1] = m_NavData->GetOrientation().rotation_matrix_transpose()[2][1]; + rotation[2][2] = m_NavData->GetOrientation().rotation_matrix_transpose()[2][2]; + itk::Vector translation = itk::Vector(); + translation[0] = m_NavData->GetPosition()[0]; + translation[1] = m_NavData->GetPosition()[1]; + translation[2] = m_NavData->GetPosition()[2]; + returnValue->SetMatrix(rotation); + returnValue->SetOffset(translation); + return returnValue; + } + mitk::Point3D Transform::GetTranslation() const { return m_NavData->GetPosition(); } mitk::Point3D Transform::GetPosition() const { return m_NavData->GetPosition(); } mitk::Quaternion Transform::GetOrientation() const { return m_NavData->GetOrientation(); } void Transform::GetMatrix(vtkMatrix4x4* matrix) const { vnl_matrix_fixed vnlMat = this->GetMatrix(); for(unsigned int i=0; iSetElement(i,j, vnlMat(i,j)); } void Transform::GetVtkOpenGlMatrix(vtkMatrix4x4* matrix) const { vnl_matrix vnlRotation = this->GetVnlRotationMatrix().as_matrix(); // normalize rows of rotation matrix vnlRotation.normalize_rows(); vnl_matrix vnlInverseRotation(3,3); // invert rotation vnlInverseRotation = vnl_matrix_inverse(vnlRotation); vnl_vector vnlTranslation = this->GetPosition().GetVnlVector(); // rotate translation vector by inverse rotation P = P' vnlTranslation = vnlInverseRotation * vnlTranslation; vnlTranslation *= -1; // save -P' // set position mitk::Transform::Pointer tmp = mitk::Transform::New(); tmp->SetTranslation( vnlTranslation ); tmp->SetRotation( vnlRotation ); tmp->GetMatrix(matrix); } mitk::Point3D Transform::TransformPoint(mitk::Point3D point) const { itk::Matrix R(GetVnlRotationMatrix()); itk::Point pointR = (R * point); mitk::Point3D retPoint = pointR; retPoint[0] = pointR[0] + GetPosition()[0]; retPoint[1] = pointR[1] + GetPosition()[1]; retPoint[2] = pointR[2] + GetPosition()[2]; return retPoint; } //# cv getter cv::Mat Transform::GetCvTranslation() const { cv::Mat mat; vnl_vector vec = this->GetVnlTranslation().as_vector(); endodebugvar( vec ) CvMatFromVnlVector _CvMatFromVnlVector(&vec, &mat); _CvMatFromVnlVector.Update(); return mat; } cv::Mat Transform::GetCvRotationMatrix() const { cv::Mat mat; vnl_matrix vec = this->GetVnlRotationMatrix().as_matrix(); endodebugvar( vec ) CvMatFromVnlMatrix _CvMatFromVnlMatrix(&vec, &mat); _CvMatFromVnlMatrix.Update(); return mat; } cv::Mat Transform::GetCvMatrix() const { cv::Mat mat; vnl_matrix vec = this->GetMatrix().as_matrix(); CvMatFromVnlMatrix _CvMatFromVnlMatrix(&vec, &mat); _CvMatFromVnlMatrix.Update(); return mat; } cv::Mat Transform::GetCvRotationVector() const { cv::Mat rotVec(3,1,cv::DataType::type); cv::Rodrigues( this->GetCvRotationMatrix(), rotVec ); return rotVec; } //# vnl getter vnl_vector_fixed Transform::GetVnlTranslation() const { vnl_vector_fixed vec(m_NavData->GetPosition() .GetVnlVector()); return vec; } vnl_matrix_fixed Transform::GetVnlRotationMatrix() const { return m_NavData->GetOrientation().rotation_matrix_transpose(); } vnl_matrix_fixed Transform::GetVnlDoubleMatrix() const { vnl_matrix_fixed mat = this->GetMatrix(); vnl_matrix_fixed doubleMat; for(unsigned int i=0; i( mat(i,j) ); return doubleMat; } vnl_matrix_fixed Transform::GetMatrix() const { vnl_vector_fixed transl = this->GetVnlTranslation(); vnl_matrix_fixed rot = this->GetVnlRotationMatrix(); vnl_matrix_fixed homMat; homMat.set_identity(); //std::cout << homMat << std::endl; for(unsigned int i=0; i rotMat = this->GetVnlRotationMatrix().transpose(); this->SetRotation( rotMat ); } void Transform::SetValid( bool valid ) { if( m_NavData->IsDataValid() == valid ) return; m_NavData->SetDataValid( valid ); this->Modified(); } std::string mitk::Transform::ToString() const { std::ostringstream s; s.precision(12); mitk::NavigationData::PositionType position; position.Fill(0.0); position = m_NavData->GetPosition(); mitk::NavigationData::OrientationType orientation(0.0, 0.0, 0.0, 0.0); orientation = m_NavData->GetOrientation(); s << "Translation: [" << position[0] << ", " << position[1] << ", " << position[2] << "]"; s << ", orientation: [" << orientation[0] << ", " << orientation[1] << ", " << orientation[2] << ", " << orientation[3] << "]"; s << ", valid: [" << (this->IsValid()? "true": "false") << "]"; return s.str(); } void mitk::Transform::ToXML(TiXmlElement* elem) const { std::string value = elem->ValueStr(); if(value.empty()) elem->SetValue(this->GetNameOfClass()); mitk::NavigationData::PositionType position; position.Fill(0.0); position = m_NavData->GetPosition(); mitk::NavigationData::OrientationType orientation(0.0, 0.0, 0.0, 0.0); orientation = m_NavData->GetOrientation(); mitk::NavigationData::CovarianceMatrixType matrix; matrix.SetIdentity(); matrix = m_NavData->GetCovErrorMatrix(); bool hasPosition = true; hasPosition = m_NavData->GetHasPosition(); bool hasOrientation = true; hasOrientation = m_NavData->GetHasOrientation(); bool dataValid = false; dataValid = m_NavData->IsDataValid(); mitk::NavigationData::TimeStampType timestamp=0.0; elem->SetAttribute("Type", m_Type); elem->SetDoubleAttribute("Time", timestamp); elem->SetDoubleAttribute("X", position[0]); elem->SetDoubleAttribute("Y", position[1]); elem->SetDoubleAttribute("Z", position[2]); elem->SetDoubleAttribute("QX", orientation[0]); elem->SetDoubleAttribute("QY", orientation[1]); elem->SetDoubleAttribute("QZ", orientation[2]); elem->SetDoubleAttribute("QR", orientation[3]); elem->SetDoubleAttribute("C00", matrix[0][0]); elem->SetDoubleAttribute("C01", matrix[0][1]); elem->SetDoubleAttribute("C02", matrix[0][2]); elem->SetDoubleAttribute("C03", matrix[0][3]); elem->SetDoubleAttribute("C04", matrix[0][4]); elem->SetDoubleAttribute("C05", matrix[0][5]); elem->SetDoubleAttribute("C10", matrix[1][0]); elem->SetDoubleAttribute("C11", matrix[1][1]); elem->SetDoubleAttribute("C12", matrix[1][2]); elem->SetDoubleAttribute("C13", matrix[1][3]); elem->SetDoubleAttribute("C14", matrix[1][4]); elem->SetDoubleAttribute("C15", matrix[1][5]); if (dataValid) elem->SetAttribute("Valid",1); else elem->SetAttribute("Valid",0); if (hasOrientation) elem->SetAttribute("hO",1); else elem->SetAttribute("hO",0); if (hasPosition) elem->SetAttribute("hP",1); else elem->SetAttribute("hP",0); } void mitk::Transform::FromXML(TiXmlElement* elem) { assert(elem); mitk::NavigationData::Pointer nd = mitk::NavigationData::New(); mitk::NavigationData::PositionType position; mitk::NavigationData::OrientationType orientation(0.0,0.0,0.0,0.0); mitk::NavigationData::TimeStampType timestamp = -1; mitk::NavigationData::CovarianceMatrixType matrix; bool hasPosition = true; bool hasOrientation = true; bool dataValid = false; position.Fill(0.0); matrix.SetIdentity(); std::string type = Transform::UNKNOWN_TYPE; elem->QueryStringAttribute("Type", &type); elem->QueryDoubleAttribute("Time",×tamp); // position and orientation is mandatory! if(elem->QueryFloatAttribute("X", &position[0]) != TIXML_SUCCESS) throw std::invalid_argument("No X position found in xml"); if(elem->QueryFloatAttribute("Y", &position[1]) != TIXML_SUCCESS) throw std::invalid_argument("No Y position found in xml"); if(elem->QueryFloatAttribute("Z", &position[2]) != TIXML_SUCCESS) throw std::invalid_argument("No Z position found in xml"); if(elem->QueryFloatAttribute("QX", &orientation[0]) != TIXML_SUCCESS) throw std::invalid_argument("No QX orientation found in xml"); if(elem->QueryFloatAttribute("QY", &orientation[1]) != TIXML_SUCCESS) throw std::invalid_argument("No QY orientation found in xml"); if(elem->QueryFloatAttribute("QZ", &orientation[2]) != TIXML_SUCCESS) throw std::invalid_argument("No QZ orientation found in xml"); if(elem->QueryFloatAttribute("QR", &orientation[3]) != TIXML_SUCCESS) throw std::invalid_argument("No QR orientation found in xml"); elem->QueryFloatAttribute("C00", &matrix[0][0]); elem->QueryFloatAttribute("C01", &matrix[0][1]); elem->QueryFloatAttribute("C02", &matrix[0][2]); elem->QueryFloatAttribute("C03", &matrix[0][3]); elem->QueryFloatAttribute("C04", &matrix[0][4]); elem->QueryFloatAttribute("C05", &matrix[0][5]); elem->QueryFloatAttribute("C10", &matrix[1][0]); elem->QueryFloatAttribute("C11", &matrix[1][1]); elem->QueryFloatAttribute("C12", &matrix[1][2]); elem->QueryFloatAttribute("C13", &matrix[1][3]); elem->QueryFloatAttribute("C14", &matrix[1][4]); elem->QueryFloatAttribute("C15", &matrix[1][5]); int tmpval = 0; elem->QueryIntAttribute("Valid", &tmpval); if (tmpval == 0) dataValid = false; else dataValid = true; tmpval = 0; elem->QueryIntAttribute("hO", &tmpval); if (tmpval == 0) hasOrientation = false; else hasOrientation = true; tmpval = 0; elem->QueryIntAttribute("hP", &tmpval); if (tmpval == 0) hasPosition = false; else hasPosition = true; nd->SetTimeStamp(timestamp); nd->SetPosition(position); nd->SetOrientation(orientation); nd->SetCovErrorMatrix(matrix); nd->SetDataValid(dataValid); nd->SetHasOrientation(hasOrientation); nd->SetHasPosition(hasPosition); m_NavData = nd; m_Type = type; this->Modified(); } } // namespace mitk std::ostream& operator<< (std::ostream& os, mitk::Transform::Pointer p) { os << p->ToString(); return os; } diff --git a/Modules/CameraCalibration/mitkTransform.h b/Modules/CameraCalibration/mitkTransform.h index 60829e106d..a9fea24c94 100644 --- a/Modules/CameraCalibration/mitkTransform.h +++ b/Modules/CameraCalibration/mitkTransform.h @@ -1,305 +1,311 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #ifndef MITKTRANSFORM_H #define MITKTRANSFORM_H #include #include #include #include #include #include #include #include #include #include namespace mitk { /// /// \brief class representing a transfrom in 3D /// /// internally it stores a mitk navigation data. this is more /// or less a wrapper for navigation data for easy casting /// between opencv/vnl/mitk/xml representations of transform /// data /// class mitkCameraCalibration_EXPORT Transform: public itk::Object, public XMLSerializable { public: mitkClassMacro(Transform, itk::Object); itkFactorylessNewMacro(Transform); mitkNewMacro1Param(Transform, const mitk::NavigationData*); + mitkNewMacro1Param(Transform, const mitk::AffineTransform3D*); mitkNewMacro1Param(Transform, const std::string&); /// /// constants describing the type of transform /// represented here /// static const std::string UNKNOWN_TYPE; static const std::string ENDOSCOPE_SCOPE_TOOL; static const std::string ENDOSCOPE_CAM_TOOL; static const std::string CHESSBOARD_TOOL; static const std::string POINTER_TOOL; static const std::string POINTER_TO_CHESSBOARD_ORIGIN; static const std::string POINTER_TO_CHESSBOARD_X_SUPPORT_POINT; static const std::string POINTER_TO_CHESSBOARD_Y_SUPPORT_POINT; static const std::string BOARD_TO_BOARD_TOOL; static const std::string REFERENCE_CAMERA_TRANSFORM; static const std::string REFERENCE_SCOPE_TRANSFORM; static const std::string EYE_TO_HAND_TRANSFORM; static const std::string CAMERA_EXTRINSICS; itkGetConstMacro(Type, std::string); itkSetMacro(Type, std::string&); /// /// Copies the content of transform to this /// instance /// void Copy( const mitk::Transform* transform ); /// /// Copies the content of transform to this /// instance /// void Copy( const mitk::NavigationData* transform ); /// /// Inverts the rotation of this transform /// (Polaris navigation Data have inverted rotation /// so you may want to call this function when using /// polaris data) /// void TransposeRotation(); /// /// get a copy of this transform /// mitk::Transform::Pointer Clone() const; /// /// concatenate this transform with the given one, /// i.e. this transform is done first, then transform /// ( if x is this transform, y is transform, then this will be y*x) /// post multiply semantics! /// \see vtkTransform /// void Concatenate( mitk::Transform* transform ); /// /// same as above with vnl mat argument /// void Concatenate( const vnl_matrix_fixed& transform ); /// /// same as above with vtk mat argument /// void Concatenate( const vtkMatrix4x4* transform ); /// /// invert this transform /// void Invert(); /// /// resets the internal variables except type /// void Reset(); /// /// read from xml /// void FromXML(TiXmlElement* elem); /// /// read csv file /// void FromCSVFile(const std::string& file); /// /// grafts the data from naviData to this transform /// void SetNavigationData( const mitk::NavigationData* naviData ); /// /// method to set orientation quat /// void SetOrientation( const vnl_quaternion& orientation); /// /// method to set double valued orientation quat /// void SetOrientation( const vnl_quaternion& orientation); /// /// method to set translation /// void SetTranslation( const vnl_vector_fixed& transl); /// /// method to set a vector of doubles as translation /// void SetTranslation( const vnl_vector& transl); /// /// method to set a mitk::Point3D as position /// void SetPosition( const mitk::Point3D& transl); /// /// sets rotation with a rotation matrix /// void SetRotation( vnl_matrix_fixed& mat); /// /// sets rotation with a non fixed rotation matrix /// void SetRotation( vnl_matrix& mat); /// /// sets rotation and translation with a transformation matrix /// void SetMatrix( const vnl_matrix_fixed& mat); /// /// sets rotation and translation with a vtk transformation matrix /// void SetMatrix( const vtkMatrix4x4* mat); /// /// sets translation from a POD vector /// void SetTranslation( float* array ); /// /// sets translation from a POD vector. this must be a /// 3x3=9 sized vector in row major format (first row = first /// three elements) /// void SetRotation( float* array ); /// /// sets translation from a POD vector /// void SetTranslation( double array[3] ); /// /// sets translation from a POD vector /// void SetRotation( double array[3][3] ); /// /// method to set translation by cv vector /// void SetTranslation( const cv::Mat& transl); /// /// sets rotation with a rotation matrix /// void SetRotation( const cv::Mat& mat ); /// /// sets rotation with a rodrigues rotation vector /// void SetRotationVector( const cv::Mat& rotVec); /// /// \return the navigation data that stores all information /// mitk::NavigationData::Pointer GetNavigationData() const; + + /** @return Returns the transform as affine transform 3D object.*/ + mitk::AffineTransform3D::Pointer GetAffineTransform3D(); + /// /// calls navigationdata::GetPosition() /// mitk::Point3D GetPosition() const; /// /// same as GetPosition /// mitk::Point3D GetTranslation() const; /// /// calls navigationdata::IsValid() /// bool IsValid() const; /// /// calls navigationdata::SetValid() /// void SetValid(bool valid); /// /// calls navigationdata::GetOrientation() /// mitk::Quaternion GetOrientation() const; /// /// \return the homogeneous matrix representing this transform /// vnl_matrix_fixed GetMatrix() const; /// /// \return the homogeneous vtk matrix representing this transform /// void GetMatrix(vtkMatrix4x4* matrix) const; /// /// \return the homogeneous vtk matrix representing this transform /// in !OpenGL! left handed coordinate system /// void GetVtkOpenGlMatrix(vtkMatrix4x4* matrix) const; mitk::Point3D TransformPoint(mitk::Point3D point) const; /// /// create xml representation /// void ToXML(TiXmlElement* elem) const; /// /// create string representation /// std::string ToString() const; /// /// create string csv representation (only the transformation values!!!!) /// std::string ToCSVString() const; /// /// create matlab representation /// std::string ToMatlabString(const std::string& varname="transform", bool printLastRow=true) const; /// /// write csv representation to file (only the transformation values!!!!) /// void ToCSVFile(const std::string& file) const; /// /// write matlab representation to file /// void ToMatlabFile(const std::string& file , const std::string& varname="transform") const; /// /// conversion to cv types /// cv::Mat GetCvTranslation() const; cv::Mat GetCvRotationVector() const; cv::Mat GetCvRotationMatrix() const; cv::Mat GetCvMatrix() const; /// /// conversion to vnl types /// vnl_vector_fixed GetVnlTranslation() const; vnl_vector_fixed GetVnlDoubleTranslation() const; vnl_quaternion GetVnlDoubleQuaternion() const; vnl_matrix_fixed GetVnlRotationMatrix() const; vnl_matrix_fixed GetVnlDoubleMatrix() const; protected: Transform(); Transform(const mitk::NavigationData* nd); + Transform(const mitk::AffineTransform3D* nd); Transform(const std::string& s); // everything is stored here mitk::NavigationData::Pointer m_NavData; /// /// saves the type of the transform (Default is UNKNOWN_TYPE) /// std::string m_Type; }; } // namespace mitk mitkCameraCalibration_EXPORT std::ostream& operator<< (std::ostream& os, mitk::Transform::Pointer p); #endif // MITKTRANSFORM_H