diff --git a/Core/Code/DataManagement/mitkAbstractTransformGeometry.cpp b/Core/Code/DataManagement/mitkAbstractTransformGeometry.cpp index c970f8adcd..65b97a5586 100644 --- a/Core/Code/DataManagement/mitkAbstractTransformGeometry.cpp +++ b/Core/Code/DataManagement/mitkAbstractTransformGeometry.cpp @@ -1,262 +1,270 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include "mitkAbstractTransformGeometry.h" #include mitk::AbstractTransformGeometry::AbstractTransformGeometry() : m_Plane(NULL), m_FrameGeometry(NULL) { Initialize(); } mitk::AbstractTransformGeometry::AbstractTransformGeometry(const AbstractTransformGeometry& other) : Superclass(other) { if(other.m_ParametricBoundingBox.IsNotNull()) { this->SetParametricBounds(m_ParametricBoundingBox->GetBounds()); } this->SetPlane(other.m_Plane); this->SetFrameGeometry(other.m_FrameGeometry); } mitk::AbstractTransformGeometry::~AbstractTransformGeometry() { } void mitk::AbstractTransformGeometry::Initialize() { Superclass::Initialize(); m_ItkVtkAbstractTransform = itk::VtkAbstractTransform::New(); } vtkAbstractTransform* mitk::AbstractTransformGeometry::GetVtkAbstractTransform() const { return m_ItkVtkAbstractTransform->GetVtkAbstractTransform(); } mitk::ScalarType mitk::AbstractTransformGeometry::GetParametricExtentInMM(int direction) const { if(m_Plane.IsNull()) { itkExceptionMacro(<<"m_Plane is NULL."); } return m_Plane->GetExtentInMM(direction); } const mitk::Transform3D* mitk::AbstractTransformGeometry::GetParametricTransform() const { return m_ItkVtkAbstractTransform; } bool mitk::AbstractTransformGeometry::Project(const mitk::Point3D &pt3d_mm, mitk::Point3D &projectedPt3d_mm) const { assert(m_BoundingBox.IsNotNull()); mitk::Point2D pt2d_mm; bool isInside; isInside = Map(pt3d_mm, pt2d_mm); Map(pt2d_mm, projectedPt3d_mm); return isInside; //Point3D pt3d_units; //pt3d_units = m_ItkVtkAbstractTransform->BackTransform(pt3d_mm); //pt3d_units[2] = 0; //projectedPt3d_mm = m_ItkVtkAbstractTransform->TransformPoint(pt3d_units); //return const_cast(m_BoundingBox.GetPointer())->IsInside(pt3d_units); } bool mitk::AbstractTransformGeometry::Map(const mitk::Point3D &pt3d_mm, mitk::Point2D &pt2d_mm) const { assert((m_ItkVtkAbstractTransform.IsNotNull()) && (m_Plane.IsNotNull())); Point3D pt3d_units; pt3d_units = m_ItkVtkAbstractTransform->BackTransform(pt3d_mm); return m_Plane->Map(pt3d_units, pt2d_mm); } void mitk::AbstractTransformGeometry::Map(const mitk::Point2D &pt2d_mm, mitk::Point3D &pt3d_mm) const { assert((m_ItkVtkAbstractTransform.IsNotNull()) && (m_Plane.IsNotNull())); m_Plane->Map(pt2d_mm, pt3d_mm); pt3d_mm = m_ItkVtkAbstractTransform->TransformPoint(pt3d_mm); } bool mitk::AbstractTransformGeometry::Project(const mitk::Point3D & atPt3d_mm, const mitk::Vector3D &vec3d_mm, mitk::Vector3D &projectedVec3d_mm) const { itkExceptionMacro("not implemented yet - replace GetIndexToWorldTransform by m_ItkVtkAbstractTransform->GetInverseVtkAbstractTransform()"); assert(m_BoundingBox.IsNotNull()); Vector3D vec3d_units; vec3d_units = GetIndexToWorldTransform()->BackTransform(vec3d_mm); vec3d_units[2] = 0; projectedVec3d_mm = GetIndexToWorldTransform()->TransformVector(vec3d_units); Point3D pt3d_units; pt3d_units = GetIndexToWorldTransform()->BackTransformPoint(atPt3d_mm); return const_cast(m_BoundingBox.GetPointer())->IsInside(pt3d_units); } +bool mitk::AbstractTransformGeometry::Project(const mitk::Vector3D &/*vec3d_mm*/, mitk::Vector3D &/*projectedVec3d_mm*/) const +{ + MITK_WARN << "Need additional point! No standard value defined. Please use Project(const mitk::Point3D & atPt3d_mm, const mitk::Vector3D &vec3d_mm, mitk::Vector3D &projectedVec3d_mm). Unfortunatley this one is not implemented at the moment. Sorry :("; + itkExceptionMacro("not implemented yet - replace GetIndexToWorldTransform by m_ItkVtkAbstractTransform->GetInverseVtkAbstractTransform()"); + return false; +} + + bool mitk::AbstractTransformGeometry::Map(const mitk::Point3D & atPt3d_mm, const mitk::Vector3D &vec3d_mm, mitk::Vector2D &vec2d_mm) const { assert((m_ItkVtkAbstractTransform.IsNotNull()) && (m_Plane.IsNotNull())); float vtkpt[3], vtkvec[3]; itk2vtk(atPt3d_mm, vtkpt); itk2vtk(vec3d_mm, vtkvec); m_ItkVtkAbstractTransform->GetInverseVtkAbstractTransform()->TransformVectorAtPoint(vtkpt, vtkvec, vtkvec); mitk::Vector3D vec3d_units; vtk2itk(vtkvec, vec3d_units); return m_Plane->Map(atPt3d_mm, vec3d_units, vec2d_mm); } void mitk::AbstractTransformGeometry::Map(const mitk::Point2D & atPt2d_mm, const mitk::Vector2D &vec2d_mm, mitk::Vector3D &vec3d_mm) const { m_Plane->Map(atPt2d_mm, vec2d_mm, vec3d_mm); Point3D atPt3d_mm; Map(atPt2d_mm, atPt3d_mm); float vtkpt[3], vtkvec[3]; itk2vtk(atPt3d_mm, vtkpt); itk2vtk(vec3d_mm, vtkvec); m_ItkVtkAbstractTransform->GetVtkAbstractTransform()->TransformVectorAtPoint(vtkpt, vtkvec, vtkvec); vtk2itk(vtkvec, vec3d_mm); } void mitk::AbstractTransformGeometry::IndexToWorld(const mitk::Point2D &pt_units, mitk::Point2D &pt_mm) const { m_Plane->IndexToWorld(pt_units, pt_mm); } void mitk::AbstractTransformGeometry::WorldToIndex(const mitk::Point2D &pt_mm, mitk::Point2D &pt_units) const { m_Plane->WorldToIndex(pt_mm, pt_units); } void mitk::AbstractTransformGeometry::IndexToWorld(const mitk::Point2D & /*atPt2d_units*/, const mitk::Vector2D &vec_units, mitk::Vector2D &vec_mm) const { MITK_WARN<<"Warning! Call of the deprecated function AbstractTransformGeometry::IndexToWorld(point, vec, vec). Use AbstractTransformGeometry::IndexToWorld(vec, vec) instead!"; this->IndexToWorld(vec_units, vec_mm); } void mitk::AbstractTransformGeometry::IndexToWorld(const mitk::Vector2D &vec_units, mitk::Vector2D &vec_mm) const { m_Plane->IndexToWorld(vec_units, vec_mm); } void mitk::AbstractTransformGeometry::WorldToIndex(const mitk::Point2D & /*atPt2d_mm*/, const mitk::Vector2D &vec_mm, mitk::Vector2D &vec_units) const { MITK_WARN<<"Warning! Call of the deprecated function AbstractTransformGeometry::WorldToIndex(point, vec, vec). Use AbstractTransformGeometry::WorldToIndex(vec, vec) instead!"; this->WorldToIndex(vec_mm, vec_units); } void mitk::AbstractTransformGeometry::WorldToIndex(const mitk::Vector2D &vec_mm, mitk::Vector2D &vec_units) const { m_Plane->WorldToIndex(vec_mm, vec_units); } bool mitk::AbstractTransformGeometry::IsAbove(const mitk::Point3D& pt3d_mm) const { assert((m_ItkVtkAbstractTransform.IsNotNull()) && (m_Plane.IsNotNull())); Point3D pt3d_ParametricWorld; pt3d_ParametricWorld = m_ItkVtkAbstractTransform->BackTransform(pt3d_mm); Point3D pt3d_ParametricUnits; ((Geometry3D*)m_Plane)->WorldToIndex(pt3d_ParametricWorld, pt3d_ParametricUnits); return (pt3d_ParametricUnits[2] > m_ParametricBoundingBox->GetBounds()[4]); } void mitk::AbstractTransformGeometry::SetVtkAbstractTransform(vtkAbstractTransform* aVtkAbstractTransform) { m_ItkVtkAbstractTransform->SetVtkAbstractTransform(aVtkAbstractTransform); } void mitk::AbstractTransformGeometry::SetPlane(const mitk::PlaneGeometry* aPlane) { if(aPlane!=NULL) { m_Plane = static_cast(aPlane->Clone().GetPointer()); BoundingBox::BoundsArrayType b=m_Plane->GetBoundingBox()->GetBounds(); SetParametricBounds(b); CalculateFrameGeometry(); } else { if(m_Plane.IsNull()) return; m_Plane=NULL; } Modified(); } void mitk::AbstractTransformGeometry::CalculateFrameGeometry() { if((m_Plane.IsNull()) || (m_FrameGeometry.IsNotNull())) return; //@warning affine-transforms and bounding-box should be set by specific sub-classes! SetBounds(m_Plane->GetBoundingBox()->GetBounds()); } void mitk::AbstractTransformGeometry::SetFrameGeometry(const mitk::Geometry3D* frameGeometry) { if((frameGeometry != NULL) && (frameGeometry->IsValid())) { m_FrameGeometry = static_cast(frameGeometry->Clone().GetPointer()); SetIndexToWorldTransform(m_FrameGeometry->GetIndexToWorldTransform()); SetBounds(m_FrameGeometry->GetBounds()); } else { m_FrameGeometry = NULL; } } unsigned long mitk::AbstractTransformGeometry::GetMTime() const { if(Superclass::GetMTime()GetMTime()) return m_ItkVtkAbstractTransform->GetMTime(); return Superclass::GetMTime(); } void mitk::AbstractTransformGeometry::SetOversampling(float oversampling) { if(m_Plane.IsNull()) { itkExceptionMacro(<< "m_Plane is not set."); } mitk::BoundingBox::BoundsArrayType bounds = m_Plane->GetBounds(); bounds[1]*=oversampling; bounds[3]*=oversampling; bounds[5]*=oversampling; SetParametricBounds(bounds); } mitk::AffineGeometryFrame3D::Pointer mitk::AbstractTransformGeometry::Clone() const { Self::Pointer newGeometry = new AbstractTransformGeometry(*this); newGeometry->UnRegister(); return newGeometry.GetPointer(); } diff --git a/Core/Code/DataManagement/mitkAbstractTransformGeometry.h b/Core/Code/DataManagement/mitkAbstractTransformGeometry.h index 14bd82c3e2..41c8b9cf9d 100644 --- a/Core/Code/DataManagement/mitkAbstractTransformGeometry.h +++ b/Core/Code/DataManagement/mitkAbstractTransformGeometry.h @@ -1,179 +1,192 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #ifndef MITKVTKABSTRACTTRANSFORMPLANEGEOMETRY_H_HEADER_INCLUDED_C1C68A2C #define MITKVTKABSTRACTTRANSFORMPLANEGEOMETRY_H_HEADER_INCLUDED_C1C68A2C #include #include "mitkGeometry2D.h" #include "mitkPlaneGeometry.h" #include "itkVtkAbstractTransform.h" class vtkAbstractTransform; namespace mitk { //##Documentation //## @brief Describes a geometry defined by an vtkAbstractTransform and a plane //## //## vtkAbstractTransform is the most general transform in vtk (superclass for //## all vtk geometric transformations). It defines an arbitrary 3D transformation, //## i.e., a transformation of 3D space into 3D space. In contrast, //## AbstractTransformGeometry (since it is a subclass of Geometry2D) describes a //## 2D manifold in 3D space. The 2D manifold is defined as the manifold that results //## from transforming a rectangle (given in m_Plane as a PlaneGeometry) by the //## vtkAbstractTransform (given in m_VtkAbstractTransform). //## The PlaneGeometry m_Plane is used to define the parameter space. 2D coordinates are //## first mapped by the PlaneGeometry and the resulting 3D coordinates are put into //## the vtkAbstractTransform. //## @note This class is the superclass of concrete geometries. Since there is no //## write access to the vtkAbstractTransform and m_Plane, this class is somehow //## abstract. For full write access from extern, use ExternAbstractTransformGeometry. //## @note The bounds of the PlaneGeometry are used as the parametric bounds. //## @sa ExternAbstractTransformGeometry //## @ingroup Geometry class MITK_CORE_EXPORT AbstractTransformGeometry : public Geometry2D { public: mitkClassMacro(AbstractTransformGeometry, Geometry2D); itkNewMacro(Self); //##Documentation //## @brief Get the vtkAbstractTransform (stored in m_VtkAbstractTransform) virtual vtkAbstractTransform* GetVtkAbstractTransform() const; virtual unsigned long GetMTime() const; //##Documentation //## @brief Get the rectangular area that is used for transformation by //## m_VtkAbstractTransform and therewith defines the 2D manifold described by //## AbstractTransformGeometry itkGetConstObjectMacro(Plane, PlaneGeometry); + /** + * \brief projects the given point onto the curved plane + */ virtual bool Project(const mitk::Point3D &pt3d_mm, mitk::Point3D &projectedPt3d_mm) const; + /** + * \brief projects a given vector starting from given point onto the curved plane + * \warning no satisfiyng implementation existing yet + */ + virtual bool Project(const mitk::Point3D & atPt3d_mm, const mitk::Vector3D &vec3d_mm, mitk::Vector3D &projectedVec3d_mm) const; + + /** + * \brief projects a given vector starting from standard point onto the curved plane + * \warning no satisfying implementation existing yet + */ + virtual bool Project(const mitk::Vector3D &vec3d_mm, mitk::Vector3D &projectedVec3d_mm) const; + virtual bool Map(const mitk::Point3D &pt3d_mm, mitk::Point2D &pt2d_mm) const; virtual void Map(const mitk::Point2D &pt2d_mm, mitk::Point3D &pt3d_mm) const; - virtual bool Project(const mitk::Point3D & atPt3d_mm, const mitk::Vector3D &vec3d_mm, mitk::Vector3D &projectedVec3d_mm) const; - virtual bool Map(const mitk::Point3D & atPt3d_mm, const mitk::Vector3D &vec3d_mm, mitk::Vector2D &vec2d_mm) const; virtual void Map(const mitk::Point2D & atPt2d_mm, const mitk::Vector2D &vec2d_mm, mitk::Vector3D &vec3d_mm) const; virtual void IndexToWorld(const mitk::Point2D &pt_units, mitk::Point2D &pt_mm) const; virtual void WorldToIndex(const mitk::Point2D &pt_mm, mitk::Point2D &pt_units) const; //##Documentation //## @brief Convert (continuous or discrete) index coordinates of a \em vector //## \a vec_units to world coordinates (in mm) //## @deprecated First parameter (Point2D) is not used. If possible, please use void IndexToWorld(const mitk::Vector2D& vec_units, mitk::Vector2D& vec_mm) const. //## For further information about coordinates types, please see the Geometry documentation virtual void IndexToWorld(const mitk::Point2D &atPt2d_units, const mitk::Vector2D &vec_units, mitk::Vector2D &vec_mm) const; //##Documentation //## @brief Convert (continuous or discrete) index coordinates of a \em vector //## \a vec_units to world coordinates (in mm) //## For further information about coordinates types, please see the Geometry documentation virtual void IndexToWorld(const mitk::Vector2D &vec_units, mitk::Vector2D &vec_mm) const; //##Documentation //## @brief Convert world coordinates (in mm) of a \em vector //## \a vec_mm to (continuous!) index coordinates. //## @deprecated First parameter (Point2D) is not used. If possible, please use void WorldToIndex(const mitk::Vector2D& vec_mm, mitk::Vector2D& vec_units) const. //## For further information about coordinates types, please see the Geometry documentation virtual void WorldToIndex(const mitk::Point2D &atPt2d_mm, const mitk::Vector2D &vec_mm, mitk::Vector2D &vec_units) const; //##Documentation //## @brief Convert world coordinates (in mm) of a \em vector //## \a vec_mm to (continuous!) index coordinates. //## For further information about coordinates types, please see the Geometry documentation virtual void WorldToIndex(const mitk::Vector2D &vec_mm, mitk::Vector2D &vec_units) const; virtual bool IsAbove(const Point3D& pt3d_mm) const; virtual mitk::ScalarType GetParametricExtentInMM(int direction) const; virtual const Transform3D* GetParametricTransform() const; //##Documentation //## @brief Change the parametric bounds to @a oversampling times //## the bounds of m_Plane. //## //## The change is done once (immediately). Later changes of the bounds //## of m_Plane will not influence the parametric bounds. (Consequently, //## there is no method to get the oversampling.) virtual void SetOversampling(float oversampling); virtual void Initialize(); //##Documentation //## @brief Calculates the standard part of a Geometry3D //## (IndexToWorldTransform and bounding box) around the //## curved geometry. Has to be implemented in subclasses. //## //## \sa SetFrameGeometry virtual void CalculateFrameGeometry(); //##Documentation //## @brief Set the frame geometry which is used as the standard //## part of an Geometry3D (IndexToWorldTransform and bounding box) //## //## Maybe used as a hint within which the interpolation shall occur //## by concrete sub-classes. //## \sa CalculateFrameGeometry virtual void SetFrameGeometry(const mitk::Geometry3D* frameGeometry); virtual AffineGeometryFrame3D::Pointer Clone() const; protected: AbstractTransformGeometry(); AbstractTransformGeometry(const AbstractTransformGeometry& other); virtual ~AbstractTransformGeometry(); //##Documentation //## @brief Set the vtkAbstractTransform (stored in m_VtkAbstractTransform) //## //## Protected in this class, made public in ExternAbstractTransformGeometry. virtual void SetVtkAbstractTransform(vtkAbstractTransform* aVtkAbstractTransform); //##Documentation //## @brief Set the rectangular area that is used for transformation by //## m_VtkAbstractTransform and therewith defines the 2D manifold described by //## ExternAbstractTransformGeometry //## //## Protected in this class, made public in ExternAbstractTransformGeometry. //## @note The bounds of the PlaneGeometry are used as the parametric bounds. //## @note The PlaneGeometry is cloned, @em not linked/referenced. virtual void SetPlane(const mitk::PlaneGeometry* aPlane); //##Documentation //## @brief The rectangular area that is used for transformation by //## m_VtkAbstractTransform and therewith defines the 2D manifold described by //## AbstractTransformGeometry. mitk::PlaneGeometry::Pointer m_Plane; itk::VtkAbstractTransform::Pointer m_ItkVtkAbstractTransform; mitk::Geometry3D::Pointer m_FrameGeometry; }; } // namespace mitk #endif /* MITKVTKABSTRACTTRANSFORMPLANEGEOMETRY_H_HEADER_INCLUDED_C1C68A2C */ diff --git a/Core/Code/DataManagement/mitkDisplayGeometry.cpp b/Core/Code/DataManagement/mitkDisplayGeometry.cpp index bea72026e2..518a99ca0a 100644 --- a/Core/Code/DataManagement/mitkDisplayGeometry.cpp +++ b/Core/Code/DataManagement/mitkDisplayGeometry.cpp @@ -1,623 +1,635 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include "mitkDisplayGeometry.h" mitk::AffineGeometryFrame3D::Pointer mitk::DisplayGeometry::Clone() const { itkExceptionMacro(<<"calling mitk::DisplayGeometry::Clone does not make much sense."); } bool mitk::DisplayGeometry::IsValid() const { return m_Valid && m_WorldGeometry.IsNotNull() && m_WorldGeometry->IsValid(); } unsigned long mitk::DisplayGeometry::GetMTime() const { if((m_WorldGeometry.IsNotNull()) && (Geometry2D::GetMTime() < m_WorldGeometry->GetMTime())) { Modified(); } return Geometry2D::GetMTime(); } const mitk::TimeBounds& mitk::DisplayGeometry::GetTimeBounds() const { if(m_WorldGeometry.IsNull()) { return m_TimeBounds; } return m_WorldGeometry->GetTimeBounds(); } // size definition methods void mitk::DisplayGeometry::SetWorldGeometry(const Geometry2D* aWorldGeometry) { m_WorldGeometry = aWorldGeometry; Modified(); } bool mitk::DisplayGeometry::SetOriginInMM(const Vector2D& origin_mm) { m_OriginInMM = origin_mm; WorldToDisplay(m_OriginInMM, m_OriginInDisplayUnits); Modified(); return !this->RefitVisibleRect(); } mitk::Vector2D mitk::DisplayGeometry::GetOriginInMM() const { return m_OriginInMM; } mitk::Vector2D mitk::DisplayGeometry::GetOriginInDisplayUnits() const { return m_OriginInDisplayUnits; } void mitk::DisplayGeometry::SetSizeInDisplayUnits(unsigned int width, unsigned int height, bool keepDisplayedRegion) { Vector2D oldSizeInMM( m_SizeInMM ); Point2D oldCenterInMM; if(keepDisplayedRegion) { Point2D centerInDisplayUnits; centerInDisplayUnits[0] = m_SizeInDisplayUnits[0]*0.5; centerInDisplayUnits[1] = m_SizeInDisplayUnits[1]*0.5; DisplayToWorld(centerInDisplayUnits, oldCenterInMM); } m_SizeInDisplayUnits[0]=width; m_SizeInDisplayUnits[1]=height; if(m_SizeInDisplayUnits[0] <= 0) m_SizeInDisplayUnits[0] = 1; if(m_SizeInDisplayUnits[1] <= 0) m_SizeInDisplayUnits[1] = 1; DisplayToWorld(m_SizeInDisplayUnits, m_SizeInMM); if(keepDisplayedRegion) { Point2D positionOfOldCenterInCurrentDisplayUnits; WorldToDisplay(oldCenterInMM, positionOfOldCenterInCurrentDisplayUnits); Point2D currentNewCenterInDisplayUnits; currentNewCenterInDisplayUnits[0] = m_SizeInDisplayUnits[0]*0.5; currentNewCenterInDisplayUnits[1] = m_SizeInDisplayUnits[1]*0.5; Vector2D shift; shift=positionOfOldCenterInCurrentDisplayUnits.GetVectorFromOrigin()-currentNewCenterInDisplayUnits; MoveBy(shift); Zoom(m_SizeInMM.GetNorm()/oldSizeInMM.GetNorm(), currentNewCenterInDisplayUnits); } Modified(); } mitk::Vector2D mitk::DisplayGeometry::GetSizeInDisplayUnits() const { return m_SizeInDisplayUnits; } mitk::Vector2D mitk::DisplayGeometry::GetSizeInMM() const { return m_SizeInMM; } unsigned int mitk::DisplayGeometry::GetDisplayWidth() const { assert(m_SizeInDisplayUnits[0] >= 0); return (unsigned int)m_SizeInDisplayUnits[0]; } unsigned int mitk::DisplayGeometry::GetDisplayHeight() const { assert(m_SizeInDisplayUnits[1] >= 0); return (unsigned int)m_SizeInDisplayUnits[1]; } // zooming, panning, restriction of both void mitk::DisplayGeometry::SetConstrainZoomingAndPanning(bool constrain) { m_ConstrainZoomingAndPanning = constrain; if (m_ConstrainZoomingAndPanning) { this->RefitVisibleRect(); } } bool mitk::DisplayGeometry::GetConstrainZommingAndPanning() const { return m_ConstrainZoomingAndPanning; } bool mitk::DisplayGeometry::SetScaleFactor(ScalarType mmPerDisplayUnit) { if(mmPerDisplayUnit<0.0001) { mmPerDisplayUnit=0.0001; } m_ScaleFactorMMPerDisplayUnit = mmPerDisplayUnit; assert(m_ScaleFactorMMPerDisplayUnit < ScalarTypeNumericTraits::infinity()); DisplayToWorld(m_SizeInDisplayUnits, m_SizeInMM); return !this->RefitVisibleRect(); } mitk::ScalarType mitk::DisplayGeometry::GetScaleFactorMMPerDisplayUnit() const { return m_ScaleFactorMMPerDisplayUnit; } // Zooms with a factor (1.0=identity) around the specified center in display units bool mitk::DisplayGeometry::Zoom(ScalarType factor, const Point2D& centerInDisplayUnits) { assert(factor > 0); if ( SetScaleFactor(m_ScaleFactorMMPerDisplayUnit/factor) ) { return SetOriginInMM(m_OriginInMM-centerInDisplayUnits.GetVectorFromOrigin()*(1-factor)*m_ScaleFactorMMPerDisplayUnit); } else { return false; } } // Zooms with a factor (1.0=identity) around the specified center, but tries (if its within view contraints) to match the center in display units with the center in world coordinates. bool mitk::DisplayGeometry::ZoomWithFixedWorldCoordinates(ScalarType factor, const Point2D& focusDisplayUnits, const Point2D& focusUnitsInMM ) { assert(factor > 0); SetScaleFactor(m_ScaleFactorMMPerDisplayUnit/factor); SetOriginInMM(focusUnitsInMM.GetVectorFromOrigin()-focusDisplayUnits.GetVectorFromOrigin()*m_ScaleFactorMMPerDisplayUnit); return true; } bool mitk::DisplayGeometry::MoveBy(const Vector2D& shiftInDisplayUnits) { SetOriginInMM(m_OriginInMM+shiftInDisplayUnits*m_ScaleFactorMMPerDisplayUnit); Modified(); return !this->RefitVisibleRect(); } void mitk::DisplayGeometry::Fit() { if((m_WorldGeometry.IsNull()) || (m_WorldGeometry->IsValid() == false)) return; /// \FIXME: try to remove all the casts int width=(int)m_SizeInDisplayUnits[0]; int height=(int)m_SizeInDisplayUnits[1]; ScalarType w = width; ScalarType h = height; const ScalarType& widthInMM = m_WorldGeometry->GetParametricExtentInMM(0); const ScalarType& heightInMM = m_WorldGeometry->GetParametricExtentInMM(1); ScalarType aspRatio=((ScalarType)widthInMM)/heightInMM; ScalarType x = (ScalarType)w/widthInMM; ScalarType y = (ScalarType)h/heightInMM; if (x > y) { w = (int) (aspRatio*h); } else { h = (int) (w/aspRatio); } if(w>0) { SetScaleFactor(widthInMM/w); } Vector2D origin_display; origin_display[0]=-(width-w)/2.0; origin_display[1]=-(height-h)/2.0; SetOriginInMM(origin_display*m_ScaleFactorMMPerDisplayUnit); this->RefitVisibleRect(); Modified(); } // conversion methods void mitk::DisplayGeometry::DisplayToWorld(const Point2D &pt_display, Point2D &pt_mm) const { pt_mm[0]=m_ScaleFactorMMPerDisplayUnit*pt_display[0]+m_OriginInMM[0]; pt_mm[1]=m_ScaleFactorMMPerDisplayUnit*pt_display[1]+m_OriginInMM[1]; } void mitk::DisplayGeometry::WorldToDisplay(const Point2D &pt_mm, Point2D &pt_display) const { pt_display[0]=(pt_mm[0]-m_OriginInMM[0])*(1.0/m_ScaleFactorMMPerDisplayUnit); pt_display[1]=(pt_mm[1]-m_OriginInMM[1])*(1.0/m_ScaleFactorMMPerDisplayUnit); } void mitk::DisplayGeometry::DisplayToWorld(const Vector2D &vec_display, Vector2D &vec_mm) const { vec_mm=vec_display*m_ScaleFactorMMPerDisplayUnit; } void mitk::DisplayGeometry::WorldToDisplay(const Vector2D &vec_mm, Vector2D &vec_display) const { vec_display=vec_mm*(1.0/m_ScaleFactorMMPerDisplayUnit); } void mitk::DisplayGeometry::ULDisplayToMM(const Point2D &pt_ULdisplay, Point2D &pt_mm) const { ULDisplayToDisplay(pt_ULdisplay, pt_mm); DisplayToWorld(pt_mm, pt_mm); } void mitk::DisplayGeometry::MMToULDisplay(const Point2D &pt_mm, Point2D &pt_ULdisplay) const { WorldToDisplay(pt_mm, pt_ULdisplay); DisplayToULDisplay(pt_ULdisplay, pt_ULdisplay); } void mitk::DisplayGeometry::ULDisplayToMM(const Vector2D &vec_ULdisplay, Vector2D &vec_mm) const { ULDisplayToDisplay(vec_ULdisplay, vec_mm); DisplayToWorld(vec_mm, vec_mm); } void mitk::DisplayGeometry::MMToULDisplay(const Vector2D &vec_mm, Vector2D &vec_ULdisplay) const { WorldToDisplay(vec_mm, vec_ULdisplay); DisplayToULDisplay(vec_ULdisplay, vec_ULdisplay); } void mitk::DisplayGeometry::ULDisplayToDisplay(const Point2D &pt_ULdisplay, Point2D &pt_display) const { pt_display[0]=pt_ULdisplay[0]; pt_display[1]=GetDisplayHeight()-pt_ULdisplay[1]; } void mitk::DisplayGeometry::DisplayToULDisplay(const Point2D &pt_display, Point2D &pt_ULdisplay) const { ULDisplayToDisplay(pt_display, pt_ULdisplay); } void mitk::DisplayGeometry::ULDisplayToDisplay(const Vector2D &vec_ULdisplay, Vector2D &vec_display) const { vec_display[0]= vec_ULdisplay[0]; vec_display[1]=-vec_ULdisplay[1]; } void mitk::DisplayGeometry::DisplayToULDisplay(const Vector2D &vec_display, Vector2D &vec_ULdisplay) const { ULDisplayToDisplay(vec_display, vec_ULdisplay); } bool mitk::DisplayGeometry::Project(const Point3D &pt3d_mm, Point3D &projectedPt3d_mm) const { if(m_WorldGeometry.IsNotNull()) { return m_WorldGeometry->Project(pt3d_mm, projectedPt3d_mm); } else { return false; } } bool mitk::DisplayGeometry::Project(const Point3D & atPt3d_mm, const Vector3D &vec3d_mm, Vector3D &projectedVec3d_mm) const { if(m_WorldGeometry.IsNotNull()) { return m_WorldGeometry->Project(atPt3d_mm, vec3d_mm, projectedVec3d_mm); } else { return false; } } +bool mitk::DisplayGeometry::Project(const Vector3D &vec3d_mm, Vector3D &projectedVec3d_mm) const +{ + if(m_WorldGeometry.IsNotNull()) + { + return m_WorldGeometry->Project(vec3d_mm, projectedVec3d_mm); + } + else + { + return false; + } +} + bool mitk::DisplayGeometry::Map(const Point3D &pt3d_mm, Point2D &pt2d_mm) const { if(m_WorldGeometry.IsNotNull()) { return m_WorldGeometry->Map(pt3d_mm, pt2d_mm); } else { return false; } } void mitk::DisplayGeometry::Map(const Point2D &pt2d_mm, Point3D &pt3d_mm) const { if(m_WorldGeometry.IsNull()) return; m_WorldGeometry->Map(pt2d_mm, pt3d_mm); } bool mitk::DisplayGeometry::Map(const Point3D & atPt3d_mm, const Vector3D &vec3d_mm, Vector2D &vec2d_mm) const { if(m_WorldGeometry.IsNotNull()) { return m_WorldGeometry->Map(atPt3d_mm, vec3d_mm, vec2d_mm); } else { return false; } } void mitk::DisplayGeometry::Map(const Point2D & atPt2d_mm, const Vector2D &vec2d_mm, Vector3D &vec3d_mm) const { if(m_WorldGeometry.IsNull()) return; m_WorldGeometry->Map(atPt2d_mm, vec2d_mm, vec3d_mm); } // protected methods mitk::DisplayGeometry::DisplayGeometry() :m_ScaleFactorMMPerDisplayUnit(1.0) ,m_WorldGeometry(NULL) ,m_ConstrainZoomingAndPanning(true) ,m_MaxWorldViewPercentage(1.0) ,m_MinWorldViewPercentage(0.1) { m_OriginInMM.Fill(0.0); m_OriginInDisplayUnits.Fill(0.0); m_SizeInMM.Fill(1.0); m_SizeInDisplayUnits.Fill(10.0); } mitk::DisplayGeometry::~DisplayGeometry() { } bool mitk::DisplayGeometry::RefitVisibleRect() { // do nothing if not asked to if (!m_ConstrainZoomingAndPanning) return false; // don't allow recursion (need to be fixed, singleton) static bool inRecalculate = false; if (inRecalculate) return false; inRecalculate = true; // rename some basic measures of the current viewport and world geometry (MM = milimeters Px = Pixels = display units) float displayXMM = m_OriginInMM[0]; float displayYMM = m_OriginInMM[1]; float displayWidthPx = m_SizeInDisplayUnits[0]; float displayHeightPx = m_SizeInDisplayUnits[1]; float displayWidthMM = m_SizeInDisplayUnits[0] * m_ScaleFactorMMPerDisplayUnit; float displayHeightMM = m_SizeInDisplayUnits[1] * m_ScaleFactorMMPerDisplayUnit; float worldWidthMM = m_WorldGeometry->GetParametricExtentInMM(0); float worldHeightMM = m_WorldGeometry->GetParametricExtentInMM(1); // reserve variables for the correction logic to save a corrected origin and zoom factor Vector2D newOrigin = m_OriginInMM; bool correctPanning = false; float newScaleFactor = m_ScaleFactorMMPerDisplayUnit; bool correctZooming = false; // start of the correction logic // zoom to big means: // at a given percentage of the world's width/height should be visible. Otherwise // the whole screen could show only one pixel // // zoom to small means: // zooming out should be limited at the point where the smaller of the world's sides is completely visible bool zoomXtooSmall = displayWidthPx * m_ScaleFactorMMPerDisplayUnit > m_MaxWorldViewPercentage * worldWidthMM; bool zoomXtooBig = displayWidthPx * m_ScaleFactorMMPerDisplayUnit < m_MinWorldViewPercentage * worldWidthMM; bool zoomYtooSmall = displayHeightPx * m_ScaleFactorMMPerDisplayUnit > m_MaxWorldViewPercentage * worldHeightMM; bool zoomYtooBig = displayHeightPx * m_ScaleFactorMMPerDisplayUnit < m_MinWorldViewPercentage * worldHeightMM; // constrain zooming in both direction if ( zoomXtooBig && zoomYtooBig) { double fx = worldWidthMM * m_MinWorldViewPercentage / displayWidthPx; double fy = worldHeightMM * m_MinWorldViewPercentage / displayHeightPx; newScaleFactor = fx < fy ? fx : fy; correctZooming = true; } // constrain zooming in x direction else if ( zoomXtooBig ) { newScaleFactor = worldWidthMM * m_MinWorldViewPercentage / displayWidthPx; correctZooming = true; } // constrain zooming in y direction else if ( zoomYtooBig ) { newScaleFactor = worldHeightMM * m_MinWorldViewPercentage / displayHeightPx; correctZooming = true; } // constrain zooming out // we stop zooming out at these situations: // // *** display // --- image // // ********************** // * * x side maxed out // * * // *--------------------* // *| |* // *| |* // *--------------------* // * * // * * // * * // ********************** // // ********************** // * |------| * y side maxed out // * | | * // * | | * // * | | * // * | | * // * | | * // * | | * // * | | * // * |------| * // ********************** // // In both situations we center the not-maxed out direction // if ( zoomXtooSmall && zoomYtooSmall ) { // determine and set the bigger scale factor float fx = worldWidthMM * m_MaxWorldViewPercentage / displayWidthPx; float fy = worldHeightMM * m_MaxWorldViewPercentage / displayHeightPx; newScaleFactor = fx > fy ? fx : fy; correctZooming = true; } // actually execute correction if (correctZooming) { SetScaleFactor(newScaleFactor); } displayWidthMM = m_SizeInDisplayUnits[0] * m_ScaleFactorMMPerDisplayUnit; displayHeightMM = m_SizeInDisplayUnits[1] * m_ScaleFactorMMPerDisplayUnit; // constrain panning if(worldWidthMM center x newOrigin[0] = (worldWidthMM - displayWidthMM) / 2.0; correctPanning = true; } else { // make sure left display border inside our world if (displayXMM < 0) { newOrigin[0] = 0; correctPanning = true; } // make sure right display border inside our world else if (displayXMM + displayWidthMM > worldWidthMM) { newOrigin[0] = worldWidthMM - displayWidthMM; correctPanning = true; } } if (worldHeightMM center y newOrigin[1] = (worldHeightMM - displayHeightMM) / 2.0; correctPanning = true; } else { // make sure top display border inside our world if (displayYMM + displayHeightMM > worldHeightMM) { newOrigin[1] = worldHeightMM - displayHeightMM; correctPanning = true; } // make sure bottom display border inside our world else if (displayYMM < 0) { newOrigin[1] = 0; correctPanning = true; } } if (correctPanning) { SetOriginInMM( newOrigin ); } inRecalculate = false; if ( correctPanning || correctZooming ) { Modified(); } // return true if any correction has been made return correctPanning || correctZooming; } void mitk::DisplayGeometry::PrintSelf(std::ostream& os, itk::Indent indent) const { if(m_WorldGeometry.IsNull()) { os << indent << " WorldGeometry: " << "NULL" << std::endl; } else { m_WorldGeometry->Print(os, indent); os << indent << " OriginInMM: " << m_OriginInMM << std::endl; os << indent << " OriginInDisplayUnits: " << m_OriginInDisplayUnits << std::endl; os << indent << " SizeInMM: " << m_SizeInMM << std::endl; os << indent << " SizeInDisplayUnits: " << m_SizeInDisplayUnits << std::endl; os << indent << " ScaleFactorMMPerDisplayUni: " << m_ScaleFactorMMPerDisplayUnit << std::endl; } Superclass::PrintSelf(os,indent); } diff --git a/Core/Code/DataManagement/mitkDisplayGeometry.h b/Core/Code/DataManagement/mitkDisplayGeometry.h index 7888f2add4..042e0a16a7 100644 --- a/Core/Code/DataManagement/mitkDisplayGeometry.h +++ b/Core/Code/DataManagement/mitkDisplayGeometry.h @@ -1,227 +1,240 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #ifndef mitkDisplayGeometry_h #define mitkDisplayGeometry_h #include "mitkGeometry2D.h" namespace mitk { /** \brief Describes the geometry on the display/screen for 2D display. The main purpose of this class is to convert between display coordinates (in display-units) and world coordinates (in mm). DisplayGeometry depends on the size of the display area (widget width and height, m_SizeInDisplayUnits) and on a Geometry2D (m_WoldGeometry). It represents a recangular view on this world-geometry. E.g., you can tell the DisplayGeometry to fit the world-geometry in the display area by calling Fit(). Provides methods for zooming and panning. Zooming and panning can be restricted within reasonable bounds by setting the ConstrainZoomingAndPanning flag. In these cases you can re-define what bounds you accept as "reasonable" by calling \warning \em Units refers to the units of the underlying world-geometry. Take care, whether these are really the units you want to convert to. E.g., when you want to convert a point \a pt_display (which is 2D) given in display coordinates into a point in units of a BaseData-object @a datum (the requested point is 3D!), use \code displaygeometry->DisplayToWorld(pt_display, pt2d_mm); displaygeometry->Map(pt2d_mm, pt3d_mm); datum->GetGeometry()->WorldToIndex(pt3d_mm, pt3d_datum_units); \endcode Even, if you want to convert the 2D point \a pt_display into a 2D point in units on a certain 2D geometry \a certaingeometry, it is safer to use \code displaygeometry->DisplayToWorld(pt_display, pt_mm); certaingeometry->WorldToIndex(pt_mm, pt_certain_geometry_units); \endcode unless you can be sure that the underlying geometry of \a displaygeometry is really the \a certaingeometry. \ingroup Geometry */ class MITK_CORE_EXPORT DisplayGeometry : public Geometry2D { public: mitkClassMacro(DisplayGeometry,Geometry2D); /// Method for creation through the object factory. itkNewMacro(Self); /// \brief duplicates the geometry, NOT useful for this sub-class virtual AffineGeometryFrame3D::Pointer Clone() const; virtual bool IsValid() const; /// \return this objects modified time. virtual unsigned long GetMTime() const; virtual const TimeBounds& GetTimeBounds() const; // size definition methods virtual void SetWorldGeometry(const Geometry2D* aWorldGeometry); itkGetConstObjectMacro(WorldGeometry, Geometry2D); /// \return if new origin was within accepted limits virtual bool SetOriginInMM(const Vector2D& origin_mm); virtual Vector2D GetOriginInMM() const; virtual Vector2D GetOriginInDisplayUnits() const; /** \brief Set the size of the display in display units. This method must be called every time the display is resized (normally, the GUI-toolkit informs about resizing). \param keepDisplayedRegion: if \a true (the default), the displayed contents is zoomed/shrinked so that the displayed region is (approximately) the same as before: The point at the center will be kept at the center and the length of the diagonal of the displayed region \em in \em units will also be kept. When the aspect ration changes, the displayed region includes the old displayed region, but cannot be exaclty the same. */ virtual void SetSizeInDisplayUnits(unsigned int width, unsigned int height, bool keepDisplayedRegion=true); virtual Vector2D GetSizeInDisplayUnits() const; virtual Vector2D GetSizeInMM() const; unsigned int GetDisplayWidth() const; unsigned int GetDisplayHeight() const; // zooming, panning, restriction of both virtual void SetConstrainZoomingAndPanning(bool constrain); virtual bool GetConstrainZommingAndPanning() const; /// what percentage of the world should be visible at maximum zoom out (default 1.0, i.e. 100% of width or height) itkGetMacro(MaxWorldViewPercentage, float); itkSetMacro(MaxWorldViewPercentage, float); /// what percentage of the world should be visible at maximum zoom in (default 0.1, i.e. 10% of width or height) itkGetMacro(MinWorldViewPercentage, float); itkSetMacro(MinWorldViewPercentage, float); virtual bool SetScaleFactor(ScalarType mmPerDisplayUnit); ScalarType GetScaleFactorMMPerDisplayUnit() const; /** * \brief Zooms with a factor (1.0=identity) to/from the specified center in display units * \return true if zoom request was within accepted limits */ virtual bool Zoom(ScalarType factor, const Point2D& centerInDisplayUnits); /** * \brief Zooms with a factor (1.0=identity) to/from the specified center, trying to preserve the center of zoom in world coordiantes * * Same zoom as mentioned above but tries (if it's within view contraints) to match the center in display units with the center in world coordinates. * * \return true if zoom request was within accepted limits */ virtual bool ZoomWithFixedWorldCoordinates(ScalarType factor, const Point2D& focusDisplayUnits, const Point2D& focusUnitsInMM ); // \return true if move request was within accepted limits virtual bool MoveBy(const Vector2D& shiftInDisplayUnits); // \brief align display with world, make world completely visible virtual void Fit(); // conversion methods virtual void DisplayToWorld(const Point2D &pt_display, Point2D &pt_mm) const; virtual void WorldToDisplay(const Point2D &pt_mm, Point2D &pt_display) const; virtual void DisplayToWorld(const Vector2D &vec_display, Vector2D &vec_mm) const; virtual void WorldToDisplay(const Vector2D &vec_mm, Vector2D &vec_display) const; virtual void ULDisplayToMM(const Point2D &pt_ULdisplay, Point2D &pt_mm) const; virtual void MMToULDisplay(const Point2D &pt_mm, Point2D &pt_ULdisplay) const; virtual void ULDisplayToMM(const Vector2D &vec_ULdisplay, Vector2D &vec_mm) const; virtual void MMToULDisplay(const Vector2D &vec_mm, Vector2D &vec_ULdisplay) const; virtual void ULDisplayToDisplay(const Point2D &pt_ULdisplay, Point2D &pt_display) const; virtual void DisplayToULDisplay(const Point2D &pt_display, Point2D &pt_ULdisplay) const; virtual void ULDisplayToDisplay(const Vector2D &vec_ULdisplay, Vector2D &vec_display) const; virtual void DisplayToULDisplay(const Vector2D &vec_display, Vector2D &vec_ULdisplay) const; + /** + * \brief projects the given point onto current 2D world geometry plane + */ virtual bool Project(const Point3D &pt3d_mm, Point3D &projectedPt3d_mm) const; + + /** + * \brief projects the given vector onto current 2D world geometry plane. + * \warning DEPRECATED, please use Project(const Vector3D &vec3d_mm, Vector3D &projectedVec3d_mm) instead + */ virtual bool Project(const Point3D & atPt3d_mm, const Vector3D &vec3d_mm, Vector3D &projectedVec3d_mm) const; + /** + * \brief projects the given vector onto current 2D world geometry plane + */ + virtual bool Project(const Vector3D &vec3d_mm, Vector3D &projectedVec3d_mm) const; + virtual bool Map(const Point3D &pt3d_mm, Point2D &pt2d_mm) const; virtual void Map(const Point2D &pt2d_mm, Point3D &pt3d_mm) const; virtual bool Map(const Point3D & atPt3d_mm, const Vector3D &vec3d_mm, Vector2D &vec2d_mm) const; virtual void Map(const Point2D & atPt2d_mm, const Vector2D &vec2d_mm, Vector3D &vec3d_mm) const; protected: DisplayGeometry(); virtual ~DisplayGeometry(); /** \brief Called after zooming/panning to restrict these operations to sensible measures. \return true if a correction in either zooming or panning was made Enforces a couple of constraints on the relation of the current viewport and the current world geometry. The basic logic in this lengthy method is:
  1. Make display region big enough (in case of too large zoom factors)
  2. Make display region small enough (so that the image cannot be scaled into a single screen pixel
  3. Correct panning for each border (left, right, bottom, top)
The little more complicated implementation is illustrated in the code itself. */ virtual bool RefitVisibleRect(); virtual void PrintSelf(std::ostream& os, itk::Indent indent) const; Vector2D m_OriginInMM; Vector2D m_OriginInDisplayUnits; ScalarType m_ScaleFactorMMPerDisplayUnit; Vector2D m_SizeInMM; Vector2D m_SizeInDisplayUnits; Geometry2D::ConstPointer m_WorldGeometry; bool m_ConstrainZoomingAndPanning; float m_MaxWorldViewPercentage; float m_MinWorldViewPercentage; }; } // namespace #endif // include guard diff --git a/Core/Code/DataManagement/mitkGeometry2D.cpp b/Core/Code/DataManagement/mitkGeometry2D.cpp index 16975e7609..950cbb8c05 100644 --- a/Core/Code/DataManagement/mitkGeometry2D.cpp +++ b/Core/Code/DataManagement/mitkGeometry2D.cpp @@ -1,283 +1,284 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include "mitkGeometry2D.h" #include mitk::Geometry2D::Geometry2D() : m_ScaleFactorMMPerUnitX( 1.0 ), m_ScaleFactorMMPerUnitY( 1.0 ), m_ReferenceGeometry( NULL ) { } mitk::Geometry2D::Geometry2D(const Geometry2D& other) : Geometry3D(other), m_ScaleFactorMMPerUnitX( other.m_ScaleFactorMMPerUnitX), m_ScaleFactorMMPerUnitY( other.m_ScaleFactorMMPerUnitY), m_ReferenceGeometry( other.m_ReferenceGeometry ) { } mitk::Geometry2D::~Geometry2D() { } void mitk::Geometry2D::SetIndexToWorldTransform( mitk::AffineTransform3D* transform) { Superclass::SetIndexToWorldTransform(transform); m_ScaleFactorMMPerUnitX=GetExtentInMM(0)/GetExtent(0); m_ScaleFactorMMPerUnitY=GetExtentInMM(1)/GetExtent(1); assert(m_ScaleFactorMMPerUnitX(m_BoundingBox.GetPointer())->IsInside(pt3d_units); } void mitk::Geometry2D::Map(const mitk::Point2D &pt2d_mm, mitk::Point3D &pt3d_mm) const { Point3D pt3d_units; pt3d_units[0]=pt2d_mm[0]/m_ScaleFactorMMPerUnitX; pt3d_units[1]=pt2d_mm[1]/m_ScaleFactorMMPerUnitY; pt3d_units[2]=0; pt3d_mm = GetParametricTransform()->TransformPoint(pt3d_units); } void mitk::Geometry2D::IndexToWorld( const mitk::Point2D &/*pt_units*/, mitk::Point2D &/*pt_mm*/) const { itkExceptionMacro(<< "No general transform possible (only affine) ==> no general" \ " IndexToWorld(const mitk::Point2D &pt_mm, mitk::Point2D &pt_units)" \ " possible. Has to be implemented in sub-class."); } void mitk::Geometry2D::WorldToIndex( const mitk::Point2D &/*pt_mm*/, mitk::Point2D &/*pt_units*/) const { itkExceptionMacro(<< "No general back transform possible (only affine) ==> no general" \ " WorldToIndex(const mitk::Point2D &pt_mm, mitk::Point2D &pt_units)" \ " possible. Has to be implemented in sub-class."); } void mitk::Geometry2D::IndexToWorld(const mitk::Point2D &/*atPt2d_units*/, const mitk::Vector2D &/*vec_units*/, mitk::Vector2D &/*vec_mm*/) const { itkExceptionMacro(<< "No general transform possible (only affine) ==> no general" \ " IndexToWorld(const mitk::Vector2D &vec_mm, mitk::Vector2D &vec_units)" \ " possible. Has to be implemented in sub-class."); } void mitk::Geometry2D::WorldToIndex(const mitk::Point2D &/*atPt2d_mm*/, const mitk::Vector2D &/*vec_mm*/, mitk::Vector2D &/*vec_units*/) const { itkExceptionMacro(<< "No general back transform possible (only affine) ==> no general" \ " WorldToIndex(const mitk::Vector2D &vec_mm, mitk::Vector2D &vec_units)" \ " possible. Has to be implemented in sub-class."); } void mitk::Geometry2D::SetSizeInUnits(mitk::ScalarType width, mitk::ScalarType height) { ScalarType bounds[6]={0, width, 0, height, 0, 1}; ScalarType extent, newextentInMM; if(GetExtent(0)>0) { extent = GetExtent(0); if(width>extent) newextentInMM = GetExtentInMM(0)/width*extent; else newextentInMM = GetExtentInMM(0)*extent/width; SetExtentInMM(0, newextentInMM); } if(GetExtent(1)>0) { extent = GetExtent(1); if(width>extent) newextentInMM = GetExtentInMM(1)/height*extent; else newextentInMM = GetExtentInMM(1)*extent/height; SetExtentInMM(1, newextentInMM); } SetBounds(bounds); } bool mitk::Geometry2D::Project( const mitk::Point3D &pt3d_mm, mitk::Point3D &projectedPt3d_mm) const { assert(m_BoundingBox.IsNotNull()); Point3D pt3d_units; BackTransform(pt3d_mm, pt3d_units); pt3d_units[2] = 0; projectedPt3d_mm = GetParametricTransform()->TransformPoint(pt3d_units); return const_cast(m_BoundingBox.GetPointer())->IsInside(pt3d_units); } bool mitk::Geometry2D::Project(const mitk::Vector3D &vec3d_mm, mitk::Vector3D &projectedVec3d_mm) const { assert(m_BoundingBox.IsNotNull()); Vector3D vec3d_units; BackTransform(vec3d_mm, vec3d_units); vec3d_units[2] = 0; projectedVec3d_mm = GetParametricTransform()->TransformVector(vec3d_units); return true; } bool mitk::Geometry2D::Project(const mitk::Point3D & atPt3d_mm, const mitk::Vector3D &vec3d_mm, mitk::Vector3D &projectedVec3d_mm) const { MITK_WARN << "Deprecated function! Call Project(vec3D,vec3D) instead."; assert(m_BoundingBox.IsNotNull()); Vector3D vec3d_units; BackTransform(atPt3d_mm, vec3d_mm, vec3d_units); vec3d_units[2] = 0; projectedVec3d_mm = GetParametricTransform()->TransformVector(vec3d_units); Point3D pt3d_units; BackTransform(atPt3d_mm, pt3d_units); return const_cast(m_BoundingBox.GetPointer())->IsInside(pt3d_units); } + bool mitk::Geometry2D::Map(const mitk::Point3D & atPt3d_mm, const mitk::Vector3D &vec3d_mm, mitk::Vector2D &vec2d_mm) const { Point2D pt2d_mm_start, pt2d_mm_end; Point3D pt3d_mm_end; bool inside=Map(atPt3d_mm, pt2d_mm_start); pt3d_mm_end = atPt3d_mm+vec3d_mm; inside&=Map(pt3d_mm_end, pt2d_mm_end); vec2d_mm=pt2d_mm_end-pt2d_mm_start; return inside; } void mitk::Geometry2D::Map(const mitk::Point2D &/*atPt2d_mm*/, const mitk::Vector2D &/*vec2d_mm*/, mitk::Vector3D &/*vec3d_mm*/) const { //@todo implement parallel to the other Map method! assert(false); } mitk::ScalarType mitk::Geometry2D::SignedDistance(const mitk::Point3D& pt3d_mm) const { Point3D projectedPoint; Project(pt3d_mm, projectedPoint); Vector3D direction = pt3d_mm-projectedPoint; ScalarType distance = direction.GetNorm(); if(IsAbove(pt3d_mm) == false) distance*=-1.0; return distance; } bool mitk::Geometry2D::IsAbove(const mitk::Point3D& pt3d_mm) const { Point3D pt3d_units; Geometry3D::WorldToIndex(pt3d_mm, pt3d_units); return (pt3d_units[2] > m_BoundingBox->GetBounds()[4]); } mitk::AffineGeometryFrame3D::Pointer mitk::Geometry2D::Clone() const { Self::Pointer newGeometry = new Geometry2D(*this); newGeometry->UnRegister(); return newGeometry.GetPointer(); } void mitk::Geometry2D::PrintSelf(std::ostream& os, itk::Indent indent) const { Superclass::PrintSelf(os,indent); os << indent << " ScaleFactorMMPerUnitX: " << m_ScaleFactorMMPerUnitX << std::endl; os << indent << " ScaleFactorMMPerUnitY: " << m_ScaleFactorMMPerUnitY << std::endl; } void mitk::Geometry2D::SetReferenceGeometry( mitk::Geometry3D *geometry ) { m_ReferenceGeometry = geometry; } mitk::Geometry3D * mitk::Geometry2D::GetReferenceGeometry() const { return m_ReferenceGeometry; } bool mitk::Geometry2D::HasReferenceGeometry() const { return ( m_ReferenceGeometry != NULL ); }