diff --git a/Core/Code/DataManagement/mitkBaseGeometry.cpp b/Core/Code/DataManagement/mitkBaseGeometry.cpp index 25657c319b..8ecbf527cd 100644 --- a/Core/Code/DataManagement/mitkBaseGeometry.cpp +++ b/Core/Code/DataManagement/mitkBaseGeometry.cpp @@ -1,1070 +1,1095 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include #include #include "mitkBaseGeometry.h" #include "mitkvector.h" #include "mitkMatrixConvert.h" #include #include #include "mitkRotationOperation.h" #include "mitkRestorePlanePositionOperation.h" #include "mitkApplyTransformMatrixOperation.h" #include "mitkPointOperation.h" #include "mitkInteractionConst.h" +#include "mitkModifiedLock.h" mitk::BaseGeometry::BaseGeometry(): Superclass(), mitk::OperationActor(), - m_FrameOfReferenceID(0), m_IndexToWorldTransformLastModified(0), m_ImageGeometry(false) + m_FrameOfReferenceID(0), m_IndexToWorldTransformLastModified(0), m_ImageGeometry(false), m_ModifiedLockFlag(false), m_ModifiedCalledFlag(false) { m_VtkMatrix = vtkMatrix4x4::New(); m_VtkIndexToWorldTransform = vtkMatrixToLinearTransform::New(); m_VtkIndexToWorldTransform->SetInput(m_VtkMatrix); Initialize(); } mitk::BaseGeometry::BaseGeometry(const BaseGeometry& other): Superclass(), m_TimeBounds(other.m_TimeBounds), m_FrameOfReferenceID(other.m_FrameOfReferenceID), m_IndexToWorldTransformLastModified(other.m_IndexToWorldTransformLastModified), m_Origin(other.m_Origin), - m_ImageGeometry(other.m_ImageGeometry) + m_ImageGeometry(other.m_ImageGeometry), m_ModifiedLockFlag(false), m_ModifiedCalledFlag(false) { // DEPRECATED(m_RotationQuaternion = other.m_RotationQuaternion); // AffineGeometryFrame SetBounds(other.GetBounds()); m_VtkMatrix = vtkMatrix4x4::New(); m_VtkMatrix->DeepCopy(other.m_VtkMatrix); m_VtkIndexToWorldTransform = vtkMatrixToLinearTransform::New(); m_VtkIndexToWorldTransform->DeepCopy(other.m_VtkIndexToWorldTransform); m_VtkIndexToWorldTransform->SetInput(m_VtkMatrix); other.InitializeGeometry(this); } mitk::BaseGeometry::~BaseGeometry() { m_VtkMatrix->Delete(); m_VtkIndexToWorldTransform->Delete(); } const mitk::Point3D& mitk::BaseGeometry::GetOrigin() const { return m_Origin; } void mitk::BaseGeometry::SetOrigin(const Point3D & origin) { + mitk::ModifiedLock lock(this); + if(origin!=GetOrigin()) { m_Origin = origin; m_IndexToWorldTransform->SetOffset(m_Origin.GetVectorFromOrigin()); Modified(); TransferItkToVtkTransform(); } } void mitk::BaseGeometry::TransferItkToVtkTransform() { + mitk::ModifiedLock lock(this); // copy m_IndexToWorldTransform into m_VtkIndexToWorldTransform TransferItkTransformToVtkMatrix(m_IndexToWorldTransform.GetPointer(), m_VtkMatrix); m_VtkIndexToWorldTransform->Modified(); } static void CopySpacingFromTransform(mitk::AffineTransform3D* transform, mitk::Vector3D& spacing) { mitk::AffineTransform3D::MatrixType::InternalMatrixType vnlmatrix; vnlmatrix = transform->GetMatrix().GetVnlMatrix(); spacing[0]=vnlmatrix.get_column(0).magnitude(); spacing[1]=vnlmatrix.get_column(1).magnitude(); spacing[2]=vnlmatrix.get_column(2).magnitude(); } void mitk::BaseGeometry::Initialize() { float b[6] = {0,1,0,1,0,1}; SetFloatBounds(b); if(m_IndexToWorldTransform.IsNull()) m_IndexToWorldTransform = TransformType::New(); else m_IndexToWorldTransform->SetIdentity(); CopySpacingFromTransform(m_IndexToWorldTransform, m_Spacing); vtk2itk(m_IndexToWorldTransform->GetOffset(), m_Origin); m_VtkMatrix->Identity(); m_TimeBounds[0]=ScalarTypeNumericTraits::NonpositiveMin(); m_TimeBounds[1]=ScalarTypeNumericTraits::max(); m_FrameOfReferenceID = 0; m_ImageGeometry = false; this->PostInitialize(); } void mitk::BaseGeometry::PostInitializeGeometry(BaseGeometry * newGeometry) const { newGeometry->m_ImageGeometry = m_ImageGeometry; } void mitk::BaseGeometry::SetFloatBounds(const float bounds[6]) { mitk::BoundingBox::BoundsArrayType b; const float *input = bounds; int i=0; for(mitk::BoundingBox::BoundsArrayType::Iterator it = b.Begin(); i < 6 ;++i) *it++ = (mitk::ScalarType)*input++; SetBounds(b); } void mitk::BaseGeometry::SetFloatBounds(const double bounds[6]) { mitk::BoundingBox::BoundsArrayType b; const double *input = bounds; int i=0; for(mitk::BoundingBox::BoundsArrayType::Iterator it = b.Begin(); i < 6 ;++i) *it++ = (mitk::ScalarType)*input++; SetBounds(b); } /** Initialize the geometry */ void mitk::BaseGeometry::InitializeGeometry(BaseGeometry* newGeometry) const { newGeometry->SetBounds(m_BoundingBox->GetBounds()); // we have to create a new transform!! newGeometry->SetTimeBounds(m_TimeBounds); newGeometry->SetFrameOfReferenceID(GetFrameOfReferenceID()); if(m_IndexToWorldTransform) { TransformType::Pointer indexToWorldTransform = TransformType::New(); indexToWorldTransform->SetCenter( m_IndexToWorldTransform->GetCenter() ); indexToWorldTransform->SetMatrix( m_IndexToWorldTransform->GetMatrix() ); indexToWorldTransform->SetOffset( m_IndexToWorldTransform->GetOffset() ); newGeometry->SetIndexToWorldTransform(indexToWorldTransform); } this->PostInitializeGeometry(newGeometry); } void mitk::BaseGeometry::PostInitialize() { } /** Set the bounds */ void mitk::BaseGeometry::SetBounds(const BoundsArrayType& bounds) { + mitk::ModifiedLock lock(this); + PreSetBounds(bounds); m_BoundingBox = BoundingBoxType::New(); BoundingBoxType::PointsContainer::Pointer pointscontainer = BoundingBoxType::PointsContainer::New(); BoundingBoxType::PointType p; BoundingBoxType::PointIdentifier pointid; for(pointid=0; pointid<2;++pointid) { unsigned int i; for(i=0; iInsertElement(pointid, p); } m_BoundingBox->SetPoints(pointscontainer); m_BoundingBox->ComputeBoundingBox(); this->Modified(); } void mitk::BaseGeometry::PreSetBounds(const BoundsArrayType& bounds){}; void mitk::BaseGeometry::SetIndexToWorldTransform(mitk::AffineTransform3D* transform) { + mitk::ModifiedLock lock(this); + PreSetIndexToWorldTransform(transform); if(m_IndexToWorldTransform.GetPointer() != transform) { m_IndexToWorldTransform = transform; CopySpacingFromTransform(m_IndexToWorldTransform, m_Spacing); vtk2itk(m_IndexToWorldTransform->GetOffset(), m_Origin); TransferItkToVtkTransform(); Modified(); } PostSetIndexToWorldTransform(transform); } void mitk::BaseGeometry::PreSetIndexToWorldTransform(mitk::AffineTransform3D* transform) {} void mitk::BaseGeometry::PostSetIndexToWorldTransform(mitk::AffineTransform3D* transform) {} const mitk::BaseGeometry::BoundsArrayType mitk::BaseGeometry::GetBounds() const { assert(m_BoundingBox.IsNotNull()); return m_BoundingBox->GetBounds(); } bool mitk::BaseGeometry::IsValid() const { return true; } void mitk::BaseGeometry::SetSpacing(const mitk::Vector3D& aSpacing, bool enforceSetSpacing ) { PreSetSpacing(aSpacing); _SetSpacing(aSpacing, enforceSetSpacing); } void mitk::BaseGeometry::PreSetSpacing(const mitk::Vector3D& aSpacing) {} void mitk::BaseGeometry::_SetSpacing(const mitk::Vector3D& aSpacing, bool enforceSetSpacing){ if(mitk::Equal(m_Spacing, aSpacing) == false || enforceSetSpacing) { assert(aSpacing[0]>0 && aSpacing[1]>0 && aSpacing[2]>0); m_Spacing = aSpacing; AffineTransform3D::MatrixType::InternalMatrixType vnlmatrix; vnlmatrix = m_IndexToWorldTransform->GetMatrix().GetVnlMatrix(); mitk::VnlVector col; col = vnlmatrix.get_column(0); col.normalize(); col*=aSpacing[0]; vnlmatrix.set_column(0, col); col = vnlmatrix.get_column(1); col.normalize(); col*=aSpacing[1]; vnlmatrix.set_column(1, col); col = vnlmatrix.get_column(2); col.normalize(); col*=aSpacing[2]; vnlmatrix.set_column(2, col); Matrix3D matrix; matrix = vnlmatrix; AffineTransform3D::Pointer transform = AffineTransform3D::New(); transform->SetMatrix(matrix); transform->SetOffset(m_IndexToWorldTransform->GetOffset()); SetIndexToWorldTransform(transform.GetPointer()); } } mitk::Vector3D mitk::BaseGeometry::GetAxisVector(unsigned int direction) const { Vector3D frontToBack; frontToBack.SetVnlVector(m_IndexToWorldTransform->GetMatrix().GetVnlMatrix().get_column(direction)); frontToBack *= GetExtent(direction); return frontToBack; } mitk::ScalarType mitk::BaseGeometry::GetExtent(unsigned int direction) const { assert(m_BoundingBox.IsNotNull()); if (direction>=m_NDimensions) mitkThrow() << "Direction is too big. This geometry is for 3D Data"; BoundsArrayType bounds = m_BoundingBox->GetBounds(); return bounds[direction*2+1]-bounds[direction*2]; } bool mitk::BaseGeometry::Is2DConvertable() { bool isConvertableWithoutLoss = true; do { if (this->GetSpacing()[2] != 1) { isConvertableWithoutLoss = false; break; } if (this->GetOrigin()[2] != 0) { isConvertableWithoutLoss = false; break; } mitk::Vector3D col0, col1, col2; col0.SetVnlVector(this->GetIndexToWorldTransform()->GetMatrix().GetVnlMatrix().get_column(0)); col1.SetVnlVector(this->GetIndexToWorldTransform()->GetMatrix().GetVnlMatrix().get_column(1)); col2.SetVnlVector(this->GetIndexToWorldTransform()->GetMatrix().GetVnlMatrix().get_column(2)); if ((col0[2] != 0) || (col1[2] != 0) || (col2[0] != 0) || (col2[1] != 0) || (col2[2] != 1)) { isConvertableWithoutLoss = false; break; } } while (0); return isConvertableWithoutLoss; } mitk::Point3D mitk::BaseGeometry::GetCenter() const { assert(m_BoundingBox.IsNotNull()); return m_IndexToWorldTransform->TransformPoint(m_BoundingBox->GetCenter()); } double mitk::BaseGeometry::GetDiagonalLength2() const { Vector3D diagonalvector = GetCornerPoint()-GetCornerPoint(false, false, false); return diagonalvector.GetSquaredNorm(); } //##Documentation //## @brief Get the length of the diagonal of the bounding-box in mm //## double mitk::BaseGeometry::GetDiagonalLength() const { return sqrt(GetDiagonalLength2()); } mitk::Point3D mitk::BaseGeometry::GetCornerPoint(int id) const { assert(id >= 0); assert(this->IsBoundingBoxNull()==false); BoundingBox::BoundsArrayType bounds = this->GetBoundingBox()->GetBounds(); Point3D cornerpoint; switch(id) { case 0: FillVector3D(cornerpoint, bounds[0],bounds[2],bounds[4]); break; case 1: FillVector3D(cornerpoint, bounds[0],bounds[2],bounds[5]); break; case 2: FillVector3D(cornerpoint, bounds[0],bounds[3],bounds[4]); break; case 3: FillVector3D(cornerpoint, bounds[0],bounds[3],bounds[5]); break; case 4: FillVector3D(cornerpoint, bounds[1],bounds[2],bounds[4]); break; case 5: FillVector3D(cornerpoint, bounds[1],bounds[2],bounds[5]); break; case 6: FillVector3D(cornerpoint, bounds[1],bounds[3],bounds[4]); break; case 7: FillVector3D(cornerpoint, bounds[1],bounds[3],bounds[5]); break; default: { itkExceptionMacro(<<"A cube only has 8 corners. These are labeled 0-7."); } } if(m_ImageGeometry) { // Here i have to adjust the 0.5 offset manually, because the cornerpoint is the corner of the // bounding box. The bounding box itself is no image, so it is corner-based FillVector3D(cornerpoint, cornerpoint[0]-0.5, cornerpoint[1]-0.5, cornerpoint[2]-0.5); } return this->GetIndexToWorldTransform()->TransformPoint(cornerpoint); } mitk::Point3D mitk::BaseGeometry::GetCornerPoint(bool xFront, bool yFront, bool zFront) const { assert(this->IsBoundingBoxNull()==false); BoundingBox::BoundsArrayType bounds = this->GetBoundingBox()->GetBounds(); Point3D cornerpoint; cornerpoint[0] = (xFront ? bounds[0] : bounds[1]); cornerpoint[1] = (yFront ? bounds[2] : bounds[3]); cornerpoint[2] = (zFront ? bounds[4] : bounds[5]); if(m_ImageGeometry) { // Here i have to adjust the 0.5 offset manually, because the cornerpoint is the corner of the // bounding box. The bounding box itself is no image, so it is corner-based FillVector3D(cornerpoint, cornerpoint[0]-0.5, cornerpoint[1]-0.5, cornerpoint[2]-0.5); } return this->GetIndexToWorldTransform()->TransformPoint(cornerpoint); } mitk::ScalarType mitk::BaseGeometry::GetExtentInMM(int direction) const { return m_IndexToWorldTransform->GetMatrix().GetVnlMatrix().get_column(direction).magnitude()*GetExtent(direction); } void mitk::BaseGeometry::SetExtentInMM(int direction, ScalarType extentInMM) { + mitk::ModifiedLock lock(this); + ScalarType len = GetExtentInMM(direction); if(fabs(len - extentInMM)>=mitk::eps) { AffineTransform3D::MatrixType::InternalMatrixType vnlmatrix; vnlmatrix = m_IndexToWorldTransform->GetMatrix().GetVnlMatrix(); if(len>extentInMM) vnlmatrix.set_column(direction, vnlmatrix.get_column(direction)/len*extentInMM); else vnlmatrix.set_column(direction, vnlmatrix.get_column(direction)*extentInMM/len); Matrix3D matrix; matrix = vnlmatrix; m_IndexToWorldTransform->SetMatrix(matrix); Modified(); } PostSetExtentInMM(direction,extentInMM); } void mitk::BaseGeometry::PostSetExtentInMM(int direction, ScalarType extentInMM){}; bool mitk::BaseGeometry::IsInside(const mitk::Point3D& p) const { mitk::Point3D index; WorldToIndex(p, index); return IsIndexInside(index); } bool mitk::BaseGeometry::IsIndexInside(const mitk::Point3D& index) const { bool inside = false; //if it is an image geometry, we need to convert the index to discrete values //this is done by applying the rounding function also used in WorldToIndex (see line 323) if (m_ImageGeometry) { mitk::Point3D discretIndex; discretIndex[0]=itk::Math::RoundHalfIntegerUp( index[0] ); discretIndex[1]=itk::Math::RoundHalfIntegerUp( index[1] ); discretIndex[2]=itk::Math::RoundHalfIntegerUp( index[2] ); inside = this->GetBoundingBox()->IsInside(discretIndex); //we have to check if the index is at the upper border of each dimension, // because the boundingbox is not centerbased if (inside) { const BoundingBox::BoundsArrayType& bounds = this->GetBoundingBox()->GetBounds(); if((discretIndex[0] == bounds[1]) || (discretIndex[1] == bounds[3]) || (discretIndex[2] == bounds[5])) inside = false; } } else inside = this->GetBoundingBox()->IsInside(index); return inside; } void mitk::BaseGeometry::WorldToIndex(const mitk::Point3D &pt_mm, mitk::Point3D &pt_units) const { BackTransform(pt_mm, pt_units); } void mitk::BaseGeometry::WorldToIndex( const mitk::Vector3D &vec_mm, mitk::Vector3D &vec_units) const { BackTransform( vec_mm, vec_units); } void mitk::BaseGeometry::BackTransform(const mitk::Vector3D& in, mitk::Vector3D& out) const { // Get WorldToIndex transform if (m_IndexToWorldTransformLastModified != m_IndexToWorldTransform->GetMTime()) { m_InvertedTransform = TransformType::New(); if (!m_IndexToWorldTransform->GetInverse( m_InvertedTransform.GetPointer() )) { itkExceptionMacro( "Internal ITK matrix inversion error, cannot proceed." ); } m_IndexToWorldTransformLastModified = m_IndexToWorldTransform->GetMTime(); } // Check for valid matrix inversion const TransformType::MatrixType& inverse = m_InvertedTransform->GetMatrix(); if(inverse.GetVnlMatrix().has_nans()) { itkExceptionMacro( "Internal ITK matrix inversion error, cannot proceed. Matrix was: " << std::endl << m_IndexToWorldTransform->GetMatrix() << "Suggested inverted matrix is:" << std::endl << inverse ); } // Transform vector for (unsigned int i = 0; i < 3; i++) { out[i] = 0.0; for (unsigned int j = 0; j < 3; j++) { out[i] += inverse[i][j]*in[j]; } } } void mitk::BaseGeometry::BackTransform(const mitk::Point3D &in, mitk::Point3D& out) const { ScalarType temp[3]; unsigned int i, j; const TransformType::OffsetType& offset = m_IndexToWorldTransform->GetOffset(); // Remove offset for (j = 0; j < 3; j++) { temp[j] = in[j] - offset[j]; } // Get WorldToIndex transform if (m_IndexToWorldTransformLastModified != m_IndexToWorldTransform->GetMTime()) { m_InvertedTransform = TransformType::New(); if (!m_IndexToWorldTransform->GetInverse( m_InvertedTransform.GetPointer() )) { itkExceptionMacro( "Internal ITK matrix inversion error, cannot proceed." ); } m_IndexToWorldTransformLastModified = m_IndexToWorldTransform->GetMTime(); } // Check for valid matrix inversion const TransformType::MatrixType& inverse = m_InvertedTransform->GetMatrix(); if(inverse.GetVnlMatrix().has_nans()) { itkExceptionMacro( "Internal ITK matrix inversion error, cannot proceed. Matrix was: " << std::endl << m_IndexToWorldTransform->GetMatrix() << "Suggested inverted matrix is:" << std::endl << inverse ); } // Transform point for (i = 0; i < 3; i++) { out[i] = 0.0; for (j = 0; j < 3; j++) { out[i] += inverse[i][j]*temp[j]; } } } mitk::VnlVector mitk::BaseGeometry::GetOriginVnl() const { return const_cast(this)->m_Origin.GetVnlVector(); } vtkLinearTransform* mitk::BaseGeometry::GetVtkTransform() const { return (vtkLinearTransform*)m_VtkIndexToWorldTransform; } void mitk::BaseGeometry::SetIdentity() { + mitk::ModifiedLock lock(this); + m_IndexToWorldTransform->SetIdentity(); m_Origin.Fill(0); CopySpacingFromTransform(m_IndexToWorldTransform, m_Spacing); Modified(); TransferItkToVtkTransform(); } void mitk::BaseGeometry::TransferVtkToItkTransform() { TransferVtkMatrixToItkTransform(m_VtkMatrix, m_IndexToWorldTransform.GetPointer()); CopySpacingFromTransform(m_IndexToWorldTransform, m_Spacing); vtk2itk(m_IndexToWorldTransform->GetOffset(), m_Origin); } void mitk::BaseGeometry::Compose( const mitk::BaseGeometry::TransformType * other, bool pre ) { + mitk::ModifiedLock lock(this); + m_IndexToWorldTransform->Compose(other, pre); CopySpacingFromTransform(m_IndexToWorldTransform, m_Spacing); vtk2itk(m_IndexToWorldTransform->GetOffset(), m_Origin); Modified(); TransferItkToVtkTransform(); } void mitk::BaseGeometry::Compose( const vtkMatrix4x4 * vtkmatrix, bool pre ) { mitk::BaseGeometry::TransformType::Pointer itkTransform = mitk::BaseGeometry::TransformType::New(); TransferVtkMatrixToItkTransform(vtkmatrix, itkTransform.GetPointer()); Compose(itkTransform, pre); } void mitk::BaseGeometry::Translate(const Vector3D & vector) { if((vector[0] != 0) || (vector[1] != 0) || (vector[2] != 0)) { this->SetOrigin(m_Origin + vector); } } void mitk::BaseGeometry::IndexToWorld(const mitk::Point3D &pt_units, mitk::Point3D &pt_mm) const { pt_mm = m_IndexToWorldTransform->TransformPoint(pt_units); } void mitk::BaseGeometry::IndexToWorld(const mitk::Vector3D &vec_units, mitk::Vector3D &vec_mm) const { vec_mm = m_IndexToWorldTransform->TransformVector(vec_units); } #include void mitk::BaseGeometry::ExecuteOperation(Operation* operation) { + mitk::ModifiedLock lock(this); + vtkTransform *vtktransform = vtkTransform::New(); vtktransform->SetMatrix(m_VtkMatrix); switch (operation->GetOperationType()) { case OpNOTHING: break; case OpMOVE: { mitk::PointOperation *pointOp = dynamic_cast(operation); if (pointOp == NULL) { //mitk::StatusBar::GetInstance()->DisplayText("received wrong type of operation!See mitkAffineInteractor.cpp", 10000); return; } mitk::Point3D newPos = pointOp->GetPoint(); ScalarType data[3]; vtktransform->GetPosition(data); vtktransform->PostMultiply(); vtktransform->Translate(newPos[0], newPos[1], newPos[2]); vtktransform->PreMultiply(); break; } case OpSCALE: { mitk::PointOperation *pointOp = dynamic_cast(operation); if (pointOp == NULL) { //mitk::StatusBar::GetInstance()->DisplayText("received wrong type of operation!See mitkAffineInteractor.cpp", 10000); return; } mitk::Point3D newScale = pointOp->GetPoint(); ScalarType data[3]; /* calculate new scale: newscale = oldscale * (oldscale + scaletoadd)/oldscale */ data[0] = 1 + (newScale[0] / GetMatrixColumn(0).magnitude()); data[1] = 1 + (newScale[1] / GetMatrixColumn(1).magnitude()); data[2] = 1 + (newScale[2] / GetMatrixColumn(2).magnitude()); mitk::Point3D center = const_cast(m_BoundingBox.GetPointer())->GetCenter(); ScalarType pos[3]; vtktransform->GetPosition(pos); vtktransform->PostMultiply(); vtktransform->Translate(-pos[0], -pos[1], -pos[2]); vtktransform->Translate(-center[0], -center[1], -center[2]); vtktransform->PreMultiply(); vtktransform->Scale(data[0], data[1], data[2]); vtktransform->PostMultiply(); vtktransform->Translate(+center[0], +center[1], +center[2]); vtktransform->Translate(pos[0], pos[1], pos[2]); vtktransform->PreMultiply(); break; } case OpROTATE: { mitk::RotationOperation *rotateOp = dynamic_cast(operation); if (rotateOp == NULL) { //mitk::StatusBar::GetInstance()->DisplayText("received wrong type of operation!See mitkAffineInteractor.cpp", 10000); return; } Vector3D rotationVector = rotateOp->GetVectorOfRotation(); Point3D center = rotateOp->GetCenterOfRotation(); ScalarType angle = rotateOp->GetAngleOfRotation(); vtktransform->PostMultiply(); vtktransform->Translate(-center[0], -center[1], -center[2]); vtktransform->RotateWXYZ(angle, rotationVector[0], rotationVector[1], rotationVector[2]); vtktransform->Translate(center[0], center[1], center[2]); vtktransform->PreMultiply(); break; } case OpRESTOREPLANEPOSITION: { //Copy necessary to avoid vtk warning vtkMatrix4x4* matrix = vtkMatrix4x4::New(); TransferItkTransformToVtkMatrix(dynamic_cast(operation)->GetTransform().GetPointer(), matrix); vtktransform->SetMatrix(matrix); break; } case OpAPPLYTRANSFORMMATRIX: { ApplyTransformMatrixOperation *applyMatrixOp = dynamic_cast< ApplyTransformMatrixOperation* >( operation ); vtktransform->SetMatrix(applyMatrixOp->GetMatrix()); break; } default: vtktransform->Delete(); return; } m_VtkMatrix->DeepCopy(vtktransform->GetMatrix()); TransferVtkToItkTransform(); Modified(); vtktransform->Delete(); } mitk::VnlVector mitk::BaseGeometry::GetMatrixColumn(unsigned int direction) const { return m_IndexToWorldTransform->GetMatrix().GetVnlMatrix().get_column(direction); } mitk::BoundingBox::Pointer mitk::BaseGeometry::CalculateBoundingBoxRelativeToTransform(const mitk::AffineTransform3D* transform) const { mitk::BoundingBox::PointsContainer::Pointer pointscontainer=mitk::BoundingBox::PointsContainer::New(); mitk::BoundingBox::PointIdentifier pointid=0; unsigned char i; if(transform!=NULL) { mitk::AffineTransform3D::Pointer inverse = mitk::AffineTransform3D::New(); transform->GetInverse(inverse); for(i=0; i<8; ++i) pointscontainer->InsertElement( pointid++, inverse->TransformPoint( GetCornerPoint(i) )); } else { for(i=0; i<8; ++i) pointscontainer->InsertElement( pointid++, GetCornerPoint(i) ); } mitk::BoundingBox::Pointer result = mitk::BoundingBox::New(); result->SetPoints(pointscontainer); result->ComputeBoundingBox(); return result; } void mitk::BaseGeometry::SetTimeBounds(const TimeBounds& timebounds) { + mitk::ModifiedLock lock(this); + if(m_TimeBounds != timebounds) { m_TimeBounds = timebounds; Modified(); } PostSetTimeBounds(timebounds); } void mitk::BaseGeometry::PostSetTimeBounds(const TimeBounds& timebounds) {} const std::string mitk::BaseGeometry::GetTransformAsString( TransformType* transformType ) { std::ostringstream out; out << '['; for( int i=0; i<3; ++i ) { out << '['; for( int j=0; j<3; ++j ) out << transformType->GetMatrix().GetVnlMatrix().get(i, j) << ' '; out << ']'; } out << "]["; for( int i=0; i<3; ++i ) out << transformType->GetOffset()[i] << ' '; out << "]\0"; return out.str(); } void mitk::BaseGeometry::SetIndexToWorldTransformByVtkMatrix(vtkMatrix4x4* vtkmatrix) { m_VtkMatrix->DeepCopy(vtkmatrix); TransferVtkToItkTransform(); } void mitk::BaseGeometry::WorldToIndex(const mitk::Point3D & /*atPt3d_mm*/, const mitk::Vector3D &vec_mm, mitk::Vector3D &vec_units) const { MITK_WARN<<"Warning! Call of the deprecated function BaseGeometry::WorldToIndex(point, vec, vec). Use BaseGeometry::WorldToIndex(vec, vec) instead!"; //BackTransform(atPt3d_mm, vec_mm, vec_units); this->WorldToIndex(vec_mm, vec_units); } void mitk::BaseGeometry::IndexToWorld(const mitk::Point3D &/*atPt3d_units*/, const mitk::Vector3D &vec_units, mitk::Vector3D &vec_mm) const { MITK_WARN<<"Warning! Call of the deprecated function BaseGeometry::IndexToWorld(point, vec, vec). Use BaseGeometry::IndexToWorld(vec, vec) instead!"; //vec_mm = m_IndexToWorldTransform->TransformVector(vec_units); this->IndexToWorld(vec_units, vec_mm); } void mitk::BaseGeometry::BackTransform(const mitk::Point3D &/*at*/, const mitk::Vector3D &in, mitk::Vector3D& out) const { MITK_INFO<<"Warning! Call of the deprecated function BaseGeometry::BackTransform(point, vec, vec). Use BaseGeometry::BackTransform(vec, vec) instead!"; //// Get WorldToIndex transform //if (m_IndexToWorldTransformLastModified != m_IndexToWorldTransform->GetMTime()) //{ // m_InvertedTransform = TransformType::New(); // if (!m_IndexToWorldTransform->GetInverse( m_InvertedTransform.GetPointer() )) // { // itkExceptionMacro( "Internal ITK matrix inversion error, cannot proceed." ); // } // m_IndexToWorldTransformLastModified = m_IndexToWorldTransform->GetMTime(); //} //// Check for valid matrix inversion //const TransformType::MatrixType& inverse = m_InvertedTransform->GetMatrix(); //if(inverse.GetVnlMatrix().has_nans()) //{ // itkExceptionMacro( "Internal ITK matrix inversion error, cannot proceed. Matrix was: " << std::endl // << m_IndexToWorldTransform->GetMatrix() << "Suggested inverted matrix is:" << std::endl // << inverse ); //} //// Transform vector //for (unsigned int i = 0; i < 3; i++) //{ // out[i] = 0.0; // for (unsigned int j = 0; j < 3; j++) // { // out[i] += inverse[i][j]*in[j]; // } //} this->BackTransform(in, out); } vtkMatrix4x4* mitk::BaseGeometry::GetVtkMatrix(){ return m_VtkMatrix; } bool mitk::BaseGeometry::IsBoundingBoxNull() const{ return m_BoundingBox.IsNull(); } bool mitk::BaseGeometry::IsIndexToWorldTransformNull() const{ return m_IndexToWorldTransform.IsNull(); } void mitk::BaseGeometry::ChangeImageGeometryConsideringOriginOffset( const bool isAnImageGeometry ) { // If Geometry is switched to ImageGeometry, you have to put an offset to the origin, because // imageGeometries origins are pixel-center-based // ... and remove the offset, if you switch an imageGeometry back to a normal geometry // For more information please see the Geometry documentation page if(m_ImageGeometry == isAnImageGeometry) return; const BoundingBox::BoundsArrayType& boundsarray = this->GetBoundingBox()->GetBounds(); Point3D originIndex; FillVector3D(originIndex, boundsarray[0], boundsarray[2], boundsarray[4]); if(isAnImageGeometry == true) FillVector3D( originIndex, originIndex[0] + 0.5, originIndex[1] + 0.5, originIndex[2] + 0.5 ); else FillVector3D( originIndex, originIndex[0] - 0.5, originIndex[1] - 0.5, originIndex[2] - 0.5 ); Point3D originWorld; originWorld = GetIndexToWorldTransform() ->TransformPoint( originIndex ); // instead could as well call IndexToWorld(originIndex,originWorld); SetOrigin(originWorld); this->SetImageGeometry(isAnImageGeometry); } //itk::LightObject::Pointer mitk::BaseGeometry::InternalClone() const //{ // Self::Pointer newGeometry = new Self(*this); // newGeometry->UnRegister(); // return newGeometry.GetPointer(); //} void mitk::BaseGeometry::PrintSelf(std::ostream& os, itk::Indent indent) const { os << indent << " IndexToWorldTransform: "; if(this->IsIndexToWorldTransformNull()) os << "NULL" << std::endl; else { // from itk::MatrixOffsetTransformBase unsigned int i, j; os << std::endl; os << indent << "Matrix: " << std::endl; for (i = 0; i < 3; i++) { os << indent.GetNextIndent(); for (j = 0; j < 3; j++) { os << this->GetIndexToWorldTransform()->GetMatrix()[i][j] << " "; } os << std::endl; } os << indent << "Offset: " << this->GetIndexToWorldTransform()->GetOffset() << std::endl; os << indent << "Center: " << this->GetIndexToWorldTransform()->GetCenter() << std::endl; os << indent << "Translation: " << this->GetIndexToWorldTransform()->GetTranslation() << std::endl; os << indent << "Inverse: " << std::endl; for (i = 0; i < 3; i++) { os << indent.GetNextIndent(); for (j = 0; j < 3; j++) { os << this->GetIndexToWorldTransform()->GetInverseMatrix()[i][j] << " "; } os << std::endl; } // from itk::ScalableAffineTransform os << indent << "Scale : "; for (i = 0; i < 3; i++) { os << this->GetIndexToWorldTransform()->GetScale()[i] << " "; } os << std::endl; } os << indent << " BoundingBox: "; if(this->IsBoundingBoxNull()) os << "NULL" << std::endl; else { os << indent << "( "; for (unsigned int i=0; i<3; i++) { os << this->GetBoundingBox()->GetBounds()[2*i] << "," << this->GetBoundingBox()->GetBounds()[2*i+1] << " "; } os << " )" << std::endl; } os << indent << " Origin: " << this->GetOrigin() << std::endl; os << indent << " ImageGeometry: " << this->GetImageGeometry() << std::endl; os << indent << " Spacing: " << this->GetSpacing() << std::endl; os << indent << " TimeBounds: " << this->GetTimeBounds() << std::endl; } +void mitk::BaseGeometry::Modified() const{ + if(!m_ModifiedLockFlag) + Superclass::Modified(); + else + m_ModifiedCalledFlag = true; +} + bool mitk::Equal( const mitk::BaseGeometry::BoundingBoxType *leftHandSide, const mitk::BaseGeometry::BoundingBoxType *rightHandSide, ScalarType eps, bool verbose ) { if(( leftHandSide == NULL) || ( rightHandSide == NULL )) { MITK_ERROR << "mitk::Equal( const mitk::Geometry3D::BoundingBoxType *leftHandSide, const mitk::Geometry3D::BoundingBoxType *rightHandSide, ScalarType eps, bool verbose ) does not with NULL pointer input."; return false; } return Equal( *leftHandSide, *rightHandSide, eps, verbose); } bool mitk::Equal( const mitk::BaseGeometry::BoundingBoxType& leftHandSide, const mitk::BaseGeometry::BoundingBoxType& rightHandSide, ScalarType eps, bool verbose ) { bool result = true; BaseGeometry::BoundsArrayType rightBounds = rightHandSide.GetBounds(); BaseGeometry::BoundsArrayType leftBounds = leftHandSide.GetBounds(); BaseGeometry::BoundsArrayType::Iterator itLeft = leftBounds.Begin(); for( BaseGeometry::BoundsArrayType::Iterator itRight = rightBounds.Begin(); itRight != rightBounds.End(); ++itRight) { if(( !mitk::Equal( *itLeft, *itRight, eps )) ) { if(verbose) { MITK_INFO << "[( Geometry3D::BoundingBoxType )] bounds are not equal."; MITK_INFO << "rightHandSide is " << setprecision(12) << *itRight << " : leftHandSide is " << *itLeft << " and tolerance is " << eps; } result = false; } itLeft++; } return result; } bool mitk::Equal(const mitk::BaseGeometry *leftHandSide, const mitk::BaseGeometry *rightHandSide, ScalarType eps, bool verbose) { if(( leftHandSide == NULL) || ( rightHandSide == NULL )) { MITK_ERROR << "mitk::Equal(const mitk::Geometry3D *leftHandSide, const mitk::Geometry3D *rightHandSide, ScalarType eps, bool verbose) does not with NULL pointer input."; return false; } return Equal( *leftHandSide, *rightHandSide, eps, verbose); } bool mitk::Equal(const mitk::BaseGeometry& leftHandSide, const mitk::BaseGeometry& rightHandSide, ScalarType eps, bool verbose) { bool result = true; //Compare spacings if( !mitk::Equal( leftHandSide.GetSpacing(), rightHandSide.GetSpacing(), eps ) ) { if(verbose) { MITK_INFO << "[( Geometry3D )] Spacing differs."; MITK_INFO << "rightHandSide is " << setprecision(12) << rightHandSide.GetSpacing() << " : leftHandSide is " << leftHandSide.GetSpacing() << " and tolerance is " << eps; } result = false; } //Compare Origins if( !mitk::Equal( leftHandSide.GetOrigin(), rightHandSide.GetOrigin(), eps ) ) { if(verbose) { MITK_INFO << "[( Geometry3D )] Origin differs."; MITK_INFO << "rightHandSide is " << setprecision(12) << rightHandSide.GetOrigin() << " : leftHandSide is " << leftHandSide.GetOrigin() << " and tolerance is " << eps; } result = false; } //Compare Axis and Extents for( unsigned int i=0; i<3; ++i) { if( !mitk::Equal( leftHandSide.GetAxisVector(i), rightHandSide.GetAxisVector(i), eps)) { if(verbose) { MITK_INFO << "[( Geometry3D )] AxisVector #" << i << " differ"; MITK_INFO << "rightHandSide is " << setprecision(12) << rightHandSide.GetAxisVector(i) << " : leftHandSide is " << leftHandSide.GetAxisVector(i) << " and tolerance is " << eps; } result = false; } if( !mitk::Equal( leftHandSide.GetExtent(i), rightHandSide.GetExtent(i), eps) ) { if(verbose) { MITK_INFO << "[( Geometry3D )] Extent #" << i << " differ"; MITK_INFO << "rightHandSide is " << setprecision(12) << rightHandSide.GetExtent(i) << " : leftHandSide is " << leftHandSide.GetExtent(i) << " and tolerance is " << eps; } result = false; } } //Compare ImageGeometry Flag if( rightHandSide.GetImageGeometry() != leftHandSide.GetImageGeometry() ) { if(verbose) { MITK_INFO << "[( Geometry3D )] GetImageGeometry is different."; MITK_INFO << "rightHandSide is " << rightHandSide.GetImageGeometry() << " : leftHandSide is " << leftHandSide.GetImageGeometry(); } result = false; } //Compare BoundingBoxes if( !mitk::Equal( *leftHandSide.GetBoundingBox(), *rightHandSide.GetBoundingBox(), eps, verbose) ) { result = false; } //Compare IndexToWorldTransform Matrix if( !mitk::Equal( *leftHandSide.GetIndexToWorldTransform(), *rightHandSide.GetIndexToWorldTransform(), eps, verbose) ) { result = false; } return result; } bool mitk::Equal(const BaseGeometry::TransformType *leftHandSide, const BaseGeometry::TransformType *rightHandSide, ScalarType eps, bool verbose ) { if(( leftHandSide == NULL) || ( rightHandSide == NULL )) { MITK_ERROR << "mitk::Equal(const Geometry3D::TransformType *leftHandSide, const Geometry3D::TransformType *rightHandSide, ScalarType eps, bool verbose ) does not with NULL pointer input."; return false; } return Equal( *leftHandSide, *rightHandSide, eps, verbose); } bool mitk::Equal(const BaseGeometry::TransformType& leftHandSide, const BaseGeometry::TransformType& rightHandSide, ScalarType eps, bool verbose ) { //Compare IndexToWorldTransform Matrix if( !mitk::MatrixEqualElementWise( leftHandSide.GetMatrix(), rightHandSide.GetMatrix() ) ) { if(verbose) { MITK_INFO << "[( Geometry3D::TransformType )] Index to World Transformation matrix differs."; MITK_INFO << "rightHandSide is " << setprecision(12) << rightHandSide.GetMatrix() << " : leftHandSide is " << leftHandSide.GetMatrix() << " and tolerance is " << eps; } return false; } return true; } diff --git a/Core/Code/DataManagement/mitkBaseGeometry.h b/Core/Code/DataManagement/mitkBaseGeometry.h index 5598636f70..2e37f58712 100644 --- a/Core/Code/DataManagement/mitkBaseGeometry.h +++ b/Core/Code/DataManagement/mitkBaseGeometry.h @@ -1,738 +1,757 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #ifndef BaseGeometry_H_HEADER_INCLUDED #define BaseGeometry_H_HEADER_INCLUDED #include #include #include "mitkoperationactor.h" #include #include "mitkvector.h" #include #include #include "itkScalableAffineTransform.h" #include class vtkMatrix4x4; class vtkMatrixToLinearTransform; class vtkLinearTransform; namespace mitk { //##Documentation //## @brief Standard 3D-BoundingBox typedef //## //## Standard 3D-BoundingBox typedef to get rid of template arguments (3D, type). typedef itk::BoundingBox BoundingBox; //##Documentation //## @brief Standard typedef for time-bounds typedef itk::FixedArray TimeBounds; typedef itk::FixedArray FixedArrayType; //##Documentation //## @brief BaseGeometry Describes the geometry of a data object //## //## The class holds //## \li a bounding box which is axes-parallel in intrinsic coordinates //## (often integer indices of pixels), to be accessed by //## GetBoundingBox() //## \li a transform to convert intrinsic coordinates into a //## world-coordinate system with coordinates in millimeters //## and milliseconds (all are floating point values), to //## be accessed by GetIndexToWorldTransform() //## \li a life span, i.e. a bounding box in time in ms (with //## start and end time), to be accessed by GetTimeBounds(). //## The default is minus infinity to plus infinity. //## \li an origin and spacing to define the geometry //## //## BaseGeometry and its sub-classes allow converting between //## intrinsic coordinates (called index or unit coordinates) //## and world-coordinates (called world or mm coordinates), //## e.g. WorldToIndex. //## In case you need integer index coordinates, provide an //## mitk::Index3D (or itk::Index) as target variable to //## WorldToIndex, otherwise you will get a continuous index //## (floating point values). //## //## An important sub-class is SlicedGeometry3D, which descibes //## data objects consisting of slices, e.g., objects of type Image. //## Conversions between world coordinates (in mm) and unit coordinates //## (e.g., pixels in the case of an Image) can be performed. //## //## For more information on related classes, see \ref Geometry. //## //## BaseGeometry instances referring to an Image need a slightly //## different definition of corners, see SetImageGeometry. This //## is usualy automatically called by Image. //## //## BaseGeometry have to be initialized in the method GenerateOutputInformation() //## of BaseProcess (or CopyInformation/ UpdateOutputInformation of BaseData, //## if possible, e.g., by analyzing pic tags in Image) subclasses. See also //## itk::ProcessObject::GenerateOutputInformation(), //## itk::DataObject::CopyInformation() and //## itk::DataObject::UpdateOutputInformation(). //## //## At least, it can return the bounding box of the data object. //## //## The BaseGeometry class is an abstract class. The most simple implementation //## is the sublass Geometry3D. //## //## Rule: everything is in mm (ms) if not stated otherwise. //## @ingroup Geometry class MITK_CORE_EXPORT BaseGeometry : public itk::Object, public OperationActor { public: mitkClassMacro(BaseGeometry, itk::Object); // ********************************** TypeDef ********************************** typedef itk::ScalableAffineTransform TransformType; typedef itk::BoundingBox BoundingBoxType; typedef BoundingBoxType::BoundsArrayType BoundsArrayType; typedef BoundingBoxType::Pointer BoundingBoxPointer; // ********************************** Origin, Spacing ********************************** //##Documentation //## @brief Get the origin, e.g. the upper-left corner of the plane const Point3D& GetOrigin() const; //##Documentation //## @brief Set the origin, i.e. the upper-left corner of the plane //## void SetOrigin(const Point3D& origin); //##Documentation //## @brief Get the spacing (size of a pixel). //## itkGetConstReferenceMacro(Spacing, mitk::Vector3D); //##Documentation //## @brief Set the spacing (m_Spacing). //## //##The spacing is also changed in the IndexToWorldTransform. void SetSpacing(const mitk::Vector3D& aSpacing, bool enforceSetSpacing = false); //##Documentation //## @brief Get the origin as VnlVector //## //## \sa GetOrigin VnlVector GetOriginVnl() const; // ********************************** other functions ********************************** //##Documentation //## @brief Get the DICOM FrameOfReferenceID referring to the //## used world coordinate system itkGetConstMacro(FrameOfReferenceID, unsigned int); //##Documentation //## @brief Set the DICOM FrameOfReferenceID referring to the //## used world coordinate system itkSetMacro(FrameOfReferenceID, unsigned int); itkGetConstMacro(IndexToWorldTransformLastModified, unsigned long); + //##Documentation + //## @brief ModifiedLockFlag is used to prohibit the call of Modified() + //## + //## For the use of this Flag, see class ModifiedLock. This flag should only be set + //## by the ModifiedLock class! + bool m_ModifiedLockFlag; + + //##Documentation + //## @brief ModifiedcalledFlag is used to collect calls of Modified(). + //## + //## For the use of this Flag, see class ModifiedLock. This flag should only be set + //## by the Modified() function! + mutable bool m_ModifiedCalledFlag; + + //##Documentation + //## @brief Overload of function Modified() to prohibit several calls of Modified() using the ModifiedLock class. + //## + //## For the use of Modified(), see class ModifiedLock. + void Modified() const; //##Documentation //## @brief Is this BaseGeometry in a state that is valid? //## //## This function returns always true in the BaseGeometry class. Other implementations are possible in subclasses. virtual bool IsValid() const; // ********************************** Initialize ********************************** //##Documentation //## @brief Initialize the BaseGeometry void Initialize(); void InitializeGeometry(Self * newGeometry) const; // ********************************** Transformations Set/Get ********************************** // a bit of a misuse, but we want only doxygen to see the following: #ifdef DOXYGEN_SKIP //##Documentation //## @brief Get the transformation used to convert from index //## to world coordinates itkGetObjectMacro(IndexToWorldTransform, AffineTransform3D); #endif //## @brief Set the transformation used to convert from index //## to world coordinates. The spacing of the new transform is //## copied to m_spacing. void SetIndexToWorldTransform(mitk::AffineTransform3D* transform); //##Documentation //## @brief Convenience method for setting the ITK transform //## (m_IndexToWorldTransform) via an vtkMatrix4x4.The spacing of //## the new transform is copied to m_spacing. //## \sa SetIndexToWorldTransform virtual void SetIndexToWorldTransformByVtkMatrix(vtkMatrix4x4* vtkmatrix); //## Get the IndexToWorldTransform itkGetConstObjectMacro(IndexToWorldTransform, AffineTransform3D); itkGetObjectMacro(IndexToWorldTransform, AffineTransform3D); //## Get the Vtk Matrix which describes the transform. vtkMatrix4x4* GetVtkMatrix(); //##Documentation //## @brief Get the m_IndexToWorldTransform as a vtkLinearTransform vtkLinearTransform* GetVtkTransform() const; //##Documentation //## @brief Set the transform to identity, the spacing to 1 and origin to 0 //## virtual void SetIdentity(); // ********************************** Transformations ********************************** //##Documentation //## @brief Compose new IndexToWorldTransform with a given transform. //## //## This method composes m_IndexToWorldTransform with another transform, //## modifying self to be the composition of self and other. //## If the argument pre is true, then other is precomposed with self; //## that is, the resulting transformation consists of first applying //## other to the source, followed by self. If pre is false or omitted, //## then other is post-composed with self; that is the resulting //## transformation consists of first applying self to the source, //## followed by other. //## This method also changes m_spacing. void Compose( const BaseGeometry::TransformType * other, bool pre = 0 ); //##Documentation //## @brief Compose new IndexToWorldTransform with a given vtkMatrix4x4. //## //## Converts the vtkMatrix4x4 into a itk-transform and calls the previous method. void Compose( const vtkMatrix4x4 * vtkmatrix, bool pre = 0 ); //##Documentation //## @brief Translate the origin by a vector //## void Translate(const Vector3D& vector); //##Documentation //##@brief executes affine operations (translate, rotate, scale) virtual void ExecuteOperation(Operation* operation); //##Documentation //## @brief Convert world coordinates (in mm) of a \em point to (continuous!) index coordinates //## \warning If you need (discrete) integer index coordinates (e.g., for iterating easily over an image), //## use WorldToIndex(const mitk::Point3D& pt_mm, itk::Index &index). //## For further information about coordinates types, please see the Geometry documentation void WorldToIndex(const mitk::Point3D& pt_mm, mitk::Point3D& pt_units) const; //##Documentation //## @brief Convert world coordinates (in mm) of a \em vector //## \a vec_mm to (continuous!) index coordinates. //## For further information about coordinates types, please see the Geometry documentation void WorldToIndex(const mitk::Vector3D& vec_mm, mitk::Vector3D& vec_units) const; //##Documentation //## @brief Convert world coordinates (in mm) of a \em point to (discrete!) index coordinates. //## This method rounds to integer indices! //## For further information about coordinates types, please see the Geometry documentation template void WorldToIndex(const mitk::Point3D& pt_mm, itk::Index &index) const { typedef itk::Index IndexType; mitk::Point3D pt_units; this->WorldToIndex(pt_mm, pt_units); int i, dim=index.GetIndexDimension(); if(dim>3) { index.Fill(0); dim=3; } for(i=0;i( pt_units[i] ); } } //##Documentation //## @brief Convert (continuous or discrete) index coordinates of a \em vector //## \a vec_units to world coordinates (in mm) //## For further information about coordinates types, please see the Geometry documentation void IndexToWorld(const mitk::Vector3D& vec_units, mitk::Vector3D& vec_mm) const; //##Documentation //## @brief Convert (continuous or discrete) index coordinates of a \em point to world coordinates (in mm) //## For further information about coordinates types, please see the Geometry documentation void IndexToWorld(const mitk::Point3D& pt_units, mitk::Point3D& pt_mm) const; //##Documentation //## @brief Convert (discrete) index coordinates of a \em point to world coordinates (in mm) //## For further information about coordinates types, please see the Geometry documentation template void IndexToWorld(const itk::Index &index, mitk::Point3D& pt_mm ) const { mitk::Point3D pt_units; pt_units.Fill(0); int i, dim=index.GetIndexDimension(); if(dim>3) { dim=3; } for(i=0;i void ItkPhysicalPointToWorld(const itk::Point& itkPhysicalPoint, mitk::Point3D& pt_mm) const { mitk::vtk2itk(itkPhysicalPoint, pt_mm); } //##Documentation //## @brief Deprecated for use with ITK version 3.10 or newer. //## Convert world coordinates (in mm) of a \em point to //## ITK physical coordinates (in mm, but without a possible rotation) //## //## This method is useful if you have want to access an mitk::Image //## via an itk::Image. ITK v3.8 and older did not support rotated (tilted) //## images, i.e., ITK images are always parallel to the coordinate axes. //## When accessing a (possibly rotated) mitk::Image via an itk::Image //## the rotational part of the transformation in the BaseGeometry is //## simply discarded; in other word: only the origin and spacing is //## used by ITK, not the complete matrix available in MITK. //## With WorldToItkPhysicalPoint you can convert an MITK world //## coordinate (including the rotation) into a coordinate that //## can be used with the ITK image as a ITK physical coordinate //## (excluding the rotation). template void WorldToItkPhysicalPoint(const mitk::Point3D& pt_mm, itk::Point& itkPhysicalPoint) const { mitk::vtk2itk(pt_mm, itkPhysicalPoint); } // ********************************** BoundingBox ********************************** /** Get the bounding box */ itkGetConstObjectMacro(BoundingBox, BoundingBoxType); //##Documentation //## @brief Get the time bounds (in ms) itkGetConstReferenceMacro(TimeBounds, TimeBounds); // a bit of a misuse, but we want only doxygen to see the following: #ifdef DOXYGEN_SKIP //##Documentation //## @brief Get bounding box (in index/unit coordinates) itkGetConstObjectMacro(BoundingBox, BoundingBoxType); //##Documentation //## @brief Get bounding box (in index/unit coordinates) as a BoundsArrayType const BoundsArrayType GetBounds() const; #endif const BoundsArrayType GetBounds() const; //##Documentation //## \brief Set the bounding box (in index/unit coordinates) //## //## Only possible via the BoundsArray to make clear that a //## copy of the bounding-box is stored, not a reference to it. void SetBounds(const BoundsArrayType& bounds); //##Documentation //## @brief Set the bounding box (in index/unit coordinates) via a float array void SetFloatBounds(const float bounds[6]); //##Documentation //## @brief Set the bounding box (in index/unit coordinates) via a double array void SetFloatBounds(const double bounds[6]); //##Documentation //## @brief Get a VnlVector along bounding-box in the specified //## @a direction, length is spacing //## //## \sa GetAxisVector VnlVector GetMatrixColumn(unsigned int direction) const; //##Documentation //## @brief Calculates a bounding-box around the geometry relative //## to a coordinate system defined by a transform //## mitk::BoundingBox::Pointer CalculateBoundingBoxRelativeToTransform(const mitk::AffineTransform3D* transform) const; //##Documentation //## @brief Set the time bounds (in ms) void SetTimeBounds(const TimeBounds& timebounds); // ********************************** Geometry ********************************** #ifdef DOXYGEN_SKIP //##Documentation //## @brief Get the extent of the bounding box (in index/unit coordinates) //## //## To access the extent in mm use GetExtentInMM ScalarType GetExtent(unsigned int direction) const; #endif /** Get the extent of the bounding box */ ScalarType GetExtent(unsigned int direction) const; //##Documentation //## @brief Get the extent of the bounding-box in the specified @a direction in mm //## //## Equals length of GetAxisVector(direction). ScalarType GetExtentInMM(int direction) const; //##Documentation //## @brief Get vector along bounding-box in the specified @a direction in mm //## //## The length of the vector is the size of the bounding-box in the //## specified @a direction in mm //## \sa GetMatrixColumn Vector3D GetAxisVector(unsigned int direction) const; //##Documentation //## @brief Checks, if the given geometry can be converted to 2D without information loss //## e.g. when a 2D image is saved, the matrix is usually cropped to 2x2, and when you load it back to MITK //## it will be filled with standard values. This function checks, if information would be lost during this //## procedure virtual bool Is2DConvertable(); //##Documentation //## @brief Get the center of the bounding-box in mm //## Point3D GetCenter() const; //##Documentation //## @brief Get the squared length of the diagonal of the bounding-box in mm //## double GetDiagonalLength2() const; //##Documentation //## @brief Get the length of the diagonal of the bounding-box in mm //## double GetDiagonalLength() const; //##Documentation //## @brief Get the position of the corner number \a id (in world coordinates) //## //## See SetImageGeometry for how a corner is defined on images. Point3D GetCornerPoint(int id) const; //##Documentation //## @brief Get the position of a corner (in world coordinates) //## //## See SetImageGeometry for how a corner is defined on images. Point3D GetCornerPoint(bool xFront=true, bool yFront=true, bool zFront=true) const; //##Documentation //## @brief Set the extent of the bounding-box in the specified @a direction in mm //## //## @note This changes the matrix in the transform, @a not the bounds, which are given in units! void SetExtentInMM(int direction, ScalarType extentInMM); //##Documentation //## @brief Test whether the point \a p (world coordinates in mm) is //## inside the bounding box bool IsInside(const mitk::Point3D& p) const; //##Documentation //## @brief Test whether the point \a p ((continous!)index coordinates in units) is //## inside the bounding box bool IsIndexInside(const mitk::Point3D& index) const; //##Documentation //## @brief Convenience method for working with ITK indices template bool IsIndexInside(const itk::Index &index) const { int i, dim=index.GetIndexDimension(); Point3D pt_index; pt_index.Fill(0); for ( i = 0; i < dim; ++i ) { pt_index[i] = index[i]; } return IsIndexInside(pt_index); } // ********************************* Image Geometry ******************************** //##Documentation //## @brief When switching from an Image Geometry to a normal Geometry (and the other way around), you have to change the origin as well (See Geometry Documentation)! This function will change the "isImageGeometry" bool flag and changes the origin respectively. virtual void ChangeImageGeometryConsideringOriginOffset( const bool isAnImageGeometry ); //##Documentation //## @brief Is this an ImageGeometry? //## //## For more information, see SetImageGeometry itkGetConstMacro(ImageGeometry, bool); //##Documentation //## @brief Define that this BaseGeometry is refering to an Image //## //## A geometry referring to an Image needs a slightly different //## definition of the position of the corners (see GetCornerPoint). //## The position of a voxel is defined by the position of its center. //## If we would use the origin (position of the (center of) the first //## voxel) as a corner and display this point, it would seem to be //## \em not at the corner but a bit within the image. Even worse for //## the opposite corner of the image: here the corner would appear //## outside the image (by half of the voxel diameter). Thus, we have //## to correct for this and to be able to do that, we need to know //## that the BaseGeometry is referring to an Image. itkSetMacro(ImageGeometry, bool); itkBooleanMacro(ImageGeometry); protected: // ********************************** Constructor ********************************** BaseGeometry(); BaseGeometry(const BaseGeometry& other); virtual ~BaseGeometry(); //##Documentation //## @brief clones the geometry //## //## Overwrite in all sub-classes. //## Normally looks like: //## \code //## Self::Pointer newGeometry = new Self(*this); //## newGeometry->UnRegister(); //## return newGeometry.GetPointer(); //## \endcode virtual itk::LightObject::Pointer InternalClone() const =0; virtual void PrintSelf(std::ostream& os, itk::Indent indent) const; void BackTransform(const mitk::Point3D& in, mitk::Point3D& out) const; //Without redundant parameter Point3D void BackTransform(const mitk::Vector3D& in, mitk::Vector3D& out) const; //##Documentation //## @brief Deprecated void BackTransform(const mitk::Point3D& at, const mitk::Vector3D& in, mitk::Vector3D& out) const; //##Documentation //## @brief Copy the ITK transform //## (m_IndexToWorldTransform) to the VTK transform //## \sa SetIndexToWorldTransform void TransferItkToVtkTransform(); //##Documentation //## @brief Copy the VTK transform //## to the ITK transform (m_IndexToWorldTransform) //## \sa SetIndexToWorldTransform void TransferVtkToItkTransform(); static const std::string GetTransformAsString( TransformType* transformType ); itkGetConstMacro(NDimensions, unsigned int); bool IsBoundingBoxNull() const; bool IsIndexToWorldTransformNull() const; //##Documentation //## @brief Intern functions to assure a consistent behaviour of SetSpacing. void _SetSpacing(const mitk::Vector3D& aSpacing, bool enforceSetSpacing = false); private: //##Documentation //## @brief Pre- and Post-functions are empty in BaseGeometry //## //## These virtual functions allow for a different beahiour in subclasses. virtual void PreSetBounds(const BoundsArrayType& bounds); virtual void PostInitialize(); virtual void PostInitializeGeometry(Self * newGeometry) const; virtual void PostSetExtentInMM(int direction, ScalarType extentInMM); virtual void PostSetTimeBounds(const TimeBounds& timebounds); virtual void PreSetIndexToWorldTransform(mitk::AffineTransform3D* transform); virtual void PostSetIndexToWorldTransform(mitk::AffineTransform3D* transform); virtual void PreSetSpacing(const mitk::Vector3D& aSpacing); // ********************************** Variables ********************************** //##Documentation //## @brief Spacing, measurement of the resolution //## mitk::Vector3D m_Spacing; //##Documentation //## @brief Index to World Transform, contains a transformation matrix to convert //## points from indes coordinates to world coordinates (mm). The Spacing is included in this variable. AffineTransform3D::Pointer m_IndexToWorldTransform; //##Documentation //## @brief Bounding Box, which is axes-parallel in intrinsic coordinates //## (often integer indices of pixels) BoundingBoxPointer m_BoundingBox; vtkMatrixToLinearTransform* m_VtkIndexToWorldTransform; vtkMatrix4x4* m_VtkMatrix; unsigned int m_FrameOfReferenceID; mitk::TimeBounds m_TimeBounds; //##Documentation //## @brief Origin, i.e. upper-left corner of the plane //## Point3D m_Origin; static const unsigned int m_NDimensions = 3; mutable TransformType::Pointer m_InvertedTransform; mutable unsigned long m_IndexToWorldTransformLastModified; bool m_ImageGeometry; }; // ********************************** Equal Functions ********************************** // // Static compare functions mainly for testing // /** * @brief Equal A function comparing two geometries for beeing identical. * @warning This method is deprecated and will not be available in the future. Use the \a bool mitk::Equal(const mitk::mitk::BaseGeometry& g1, const mitk::BaseGeometry& g2) instead. * * @ingroup MITKTestingAPI * * The function compares the spacing, origin, axisvectors, extents, the matrix of the * IndexToWorldTransform (elementwise), the bounding (elementwise) and the ImageGeometry flag. * * The parameter eps is a tolarence value for all methods which are internally used for comparion. * If you want to use different tolarance values for different parts of the geometry, feel free to use * the other comparison methods and write your own implementation of Equal. * @param rightHandSide Compare this against leftHandSide. * @param leftHandSide Compare this against rightHandSide. * @param eps Tolarence for comparison. You can use mitk::eps in most cases. * @param verbose Flag indicating if the user wants detailed console output or not. * @return True, if all comparison are true. False in any other case. */ DEPRECATED( MITK_CORE_EXPORT bool Equal(const mitk::BaseGeometry* leftHandSide, const mitk::BaseGeometry* rightHandSide, ScalarType eps, bool verbose)); /** * @brief Equal A function comparing two geometries for beeing identical. * * @ingroup MITKTestingAPI * * The function compares the spacing, origin, axisvectors, extents, the matrix of the * IndexToWorldTransform (elementwise), the bounding (elementwise) and the ImageGeometry flag. * * The parameter eps is a tolarence value for all methods which are internally used for comparion. * If you want to use different tolarance values for different parts of the geometry, feel free to use * the other comparison methods and write your own implementation of Equal. * @param rightHandSide Compare this against leftHandSide. * @param leftHandSide Compare this against rightHandSide. * @param eps Tolarence for comparison. You can use mitk::eps in most cases. * @param verbose Flag indicating if the user wants detailed console output or not. * @return True, if all comparison are true. False in any other case. */ MITK_CORE_EXPORT bool Equal(const mitk::BaseGeometry& leftHandSide, const mitk::BaseGeometry& rightHandSide, ScalarType eps, bool verbose); /** * @brief Equal A function comparing two transforms (TransformType) for beeing identical. * @warning This method is deprecated and will not be available in the future. Use the \a bool mitk::Equal(const mitk::mitk::BaseGeometry::TransformType& t1, const mitk::BaseGeometry::TransformType& t2) instead. * * @ingroup MITKTestingAPI * * The function compares the IndexToWorldTransform (elementwise). * * The parameter eps is a tolarence value for all methods which are internally used for comparion. * @param rightHandSide Compare this against leftHandSide. * @param leftHandSide Compare this against rightHandSide. * @param eps Tolarence for comparison. You can use mitk::eps in most cases. * @param verbose Flag indicating if the user wants detailed console output or not. * @return True, if all comparison are true. False in any other case. */ DEPRECATED( MITK_CORE_EXPORT bool Equal(const mitk::BaseGeometry::TransformType *leftHandSide, const mitk::BaseGeometry::TransformType *rightHandSide, ScalarType eps, bool verbose)); /** * @brief Equal A function comparing two transforms (TransformType) for beeing identical. * * @ingroup MITKTestingAPI * * The function compares the IndexToWorldTransform (elementwise). * * The parameter eps is a tolarence value for all methods which are internally used for comparion. * @param rightHandSide Compare this against leftHandSide. * @param leftHandSide Compare this against rightHandSide. * @param eps Tolarence for comparison. You can use mitk::eps in most cases. * @param verbose Flag indicating if the user wants detailed console output or not. * @return True, if all comparison are true. False in any other case. */ MITK_CORE_EXPORT bool Equal(const mitk::BaseGeometry::TransformType& leftHandSide, const mitk::BaseGeometry::TransformType& rightHandSide, ScalarType eps, bool verbose); /** * @brief Equal A function comparing two bounding boxes (BoundingBoxType) for beeing identical. * @warning This method is deprecated and will not be available in the future. Use the \a bool mitk::Equal(const mitk::mitk::BaseGeometry::BoundingBoxType& b1, const mitk::BaseGeometry::BoundingBoxType& b2) instead. * * @ingroup MITKTestingAPI * * The function compares the bounds (elementwise). * * The parameter eps is a tolarence value for all methods which are internally used for comparion. * @param rightHandSide Compare this against leftHandSide. * @param leftHandSide Compare this against rightHandSide. * @param eps Tolarence for comparison. You can use mitk::eps in most cases. * @param verbose Flag indicating if the user wants detailed console output or not. * @return True, if all comparison are true. False in any other case. */ DEPRECATED( MITK_CORE_EXPORT bool Equal( const mitk::BaseGeometry::BoundingBoxType *leftHandSide, const mitk::BaseGeometry::BoundingBoxType *rightHandSide, ScalarType eps, bool verbose)); /** * @brief Equal A function comparing two bounding boxes (BoundingBoxType) for beeing identical. * * @ingroup MITKTestingAPI * * The function compares the bounds (elementwise). * * The parameter eps is a tolarence value for all methods which are internally used for comparion. * @param rightHandSide Compare this against leftHandSide. * @param leftHandSide Compare this against rightHandSide. * @param eps Tolarence for comparison. You can use mitk::eps in most cases. * @param verbose Flag indicating if the user wants detailed console output or not. * @return True, if all comparison are true. False in any other case. */ MITK_CORE_EXPORT bool Equal( const mitk::BaseGeometry::BoundingBoxType& leftHandSide, const mitk::BaseGeometry::BoundingBoxType& rightHandSide, ScalarType eps, bool verbose); } // namespace mitk #endif /* BaseGeometry_H_HEADER_INCLUDED */ diff --git a/Core/Code/DataManagement/mitkGeometry2D.cpp b/Core/Code/DataManagement/mitkGeometry2D.cpp new file mode 100644 index 0000000000..ecddbb1763 --- /dev/null +++ b/Core/Code/DataManagement/mitkGeometry2D.cpp @@ -0,0 +1,284 @@ +/*=================================================================== + +The Medical Imaging Interaction Toolkit (MITK) + +Copyright (c) German Cancer Research Center, +Division of Medical and Biological Informatics. +All rights reserved. + +This software is distributed WITHOUT ANY WARRANTY; without +even the implied warranty of MERCHANTABILITY or FITNESS FOR +A PARTICULAR PURPOSE. + +See LICENSE.txt or http://www.mitk.org for details. + +===================================================================*/ + + +#include "mitkGeometry2D.h" +#include + + +mitk::Geometry2D::Geometry2D() + : m_ScaleFactorMMPerUnitX( 1.0 ), + m_ScaleFactorMMPerUnitY( 1.0 ), + m_ReferenceGeometry( NULL ) +{ +} + +mitk::Geometry2D::Geometry2D(const Geometry2D& other) + : Geometry3D(other), m_ScaleFactorMMPerUnitX( other.m_ScaleFactorMMPerUnitX), + m_ScaleFactorMMPerUnitY( other.m_ScaleFactorMMPerUnitY), + m_ReferenceGeometry( other.m_ReferenceGeometry ) +{ +} + + + +mitk::Geometry2D::~Geometry2D() +{ +} + + +void +mitk::Geometry2D::SetIndexToWorldTransform( + mitk::AffineTransform3D* transform) +{ + Superclass::SetIndexToWorldTransform(transform); + + m_ScaleFactorMMPerUnitX=GetExtentInMM(0)/GetExtent(0); + m_ScaleFactorMMPerUnitY=GetExtentInMM(1)/GetExtent(1); + + assert(m_ScaleFactorMMPerUnitXIsBoundingBoxNull()==false); + + Point3D pt3d_units; + BackTransform(pt3d_mm, pt3d_units); + pt2d_mm[0]=pt3d_units[0]*m_ScaleFactorMMPerUnitX; + pt2d_mm[1]=pt3d_units[1]*m_ScaleFactorMMPerUnitY; + pt3d_units[2]=0; + return const_cast(this->GetBoundingBox())->IsInside(pt3d_units); +} + + +void +mitk::Geometry2D::Map(const mitk::Point2D &pt2d_mm, mitk::Point3D &pt3d_mm) const +{ + Point3D pt3d_units; + pt3d_units[0]=pt2d_mm[0]/m_ScaleFactorMMPerUnitX; + pt3d_units[1]=pt2d_mm[1]/m_ScaleFactorMMPerUnitY; + pt3d_units[2]=0; + pt3d_mm = GetIndexToWorldTransform()->TransformPoint(pt3d_units); +} + + +void +mitk::Geometry2D::IndexToWorld( + const mitk::Point2D &/*pt_units*/, mitk::Point2D &/*pt_mm*/) const +{ + itkExceptionMacro(<< "No general transform possible (only affine) ==> no general" \ + " IndexToWorld(const mitk::Point2D &pt_mm, mitk::Point2D &pt_units)" \ + " possible. Has to be implemented in sub-class."); +} + + +void +mitk::Geometry2D::WorldToIndex( + const mitk::Point2D &/*pt_mm*/, mitk::Point2D &/*pt_units*/) const +{ + itkExceptionMacro(<< "No general back transform possible (only affine) ==> no general" \ + " WorldToIndex(const mitk::Point2D &pt_mm, mitk::Point2D &pt_units)" \ + " possible. Has to be implemented in sub-class."); +} + + +void +mitk::Geometry2D::IndexToWorld(const mitk::Point2D &/*atPt2d_units*/, + const mitk::Vector2D &/*vec_units*/, mitk::Vector2D &/*vec_mm*/) const +{ + itkExceptionMacro(<< "No general transform possible (only affine) ==> no general" \ + " IndexToWorld(const mitk::Vector2D &vec_mm, mitk::Vector2D &vec_units)" \ + " possible. Has to be implemented in sub-class."); +} + + +void +mitk::Geometry2D::WorldToIndex(const mitk::Point2D &/*atPt2d_mm*/, + const mitk::Vector2D &/*vec_mm*/, mitk::Vector2D &/*vec_units*/) const +{ + itkExceptionMacro(<< "No general back transform possible (only affine) ==> no general" \ + " WorldToIndex(const mitk::Vector2D &vec_mm, mitk::Vector2D &vec_units)" \ + " possible. Has to be implemented in sub-class."); +} + +void +mitk::Geometry2D::SetSizeInUnits(mitk::ScalarType width, mitk::ScalarType height) +{ + ScalarType bounds[6]={0, width, 0, height, 0, 1}; + ScalarType extent, newextentInMM; + if(GetExtent(0)>0) + { + extent = GetExtent(0); + if(width>extent) + newextentInMM = GetExtentInMM(0)/width*extent; + else + newextentInMM = GetExtentInMM(0)*extent/width; + SetExtentInMM(0, newextentInMM); + } + if(GetExtent(1)>0) + { + extent = GetExtent(1); + if(width>extent) + newextentInMM = GetExtentInMM(1)/height*extent; + else + newextentInMM = GetExtentInMM(1)*extent/height; + SetExtentInMM(1, newextentInMM); + } + SetBounds(bounds); +} + + +bool +mitk::Geometry2D::Project( + const mitk::Point3D &pt3d_mm, mitk::Point3D &projectedPt3d_mm) const +{ + assert(this->IsBoundingBoxNull()==false); + + Point3D pt3d_units; + BackTransform(pt3d_mm, pt3d_units); + pt3d_units[2] = 0; + projectedPt3d_mm = GetIndexToWorldTransform()->TransformPoint(pt3d_units); + return const_cast(this->GetBoundingBox())->IsInside(pt3d_units); +} + +bool +mitk::Geometry2D::Project(const mitk::Vector3D &vec3d_mm, mitk::Vector3D &projectedVec3d_mm) const +{ + assert(this->IsBoundingBoxNull()==false); + + Vector3D vec3d_units; + BackTransform(vec3d_mm, vec3d_units); + vec3d_units[2] = 0; + projectedVec3d_mm = GetIndexToWorldTransform()->TransformVector(vec3d_units); + return true; +} + +bool +mitk::Geometry2D::Project(const mitk::Point3D & atPt3d_mm, + const mitk::Vector3D &vec3d_mm, mitk::Vector3D &projectedVec3d_mm) const +{ + MITK_WARN << "Deprecated function! Call Project(vec3D,vec3D) instead."; + assert(this->IsBoundingBoxNull()==false); + + Vector3D vec3d_units; + BackTransform(atPt3d_mm, vec3d_mm, vec3d_units); + vec3d_units[2] = 0; + projectedVec3d_mm = GetIndexToWorldTransform()->TransformVector(vec3d_units); + + Point3D pt3d_units; + BackTransform(atPt3d_mm, pt3d_units); + return const_cast(this->GetBoundingBox())->IsInside(pt3d_units); +} + + +bool +mitk::Geometry2D::Map(const mitk::Point3D & atPt3d_mm, + const mitk::Vector3D &vec3d_mm, mitk::Vector2D &vec2d_mm) const +{ + Point2D pt2d_mm_start, pt2d_mm_end; + Point3D pt3d_mm_end; + bool inside=Map(atPt3d_mm, pt2d_mm_start); + pt3d_mm_end = atPt3d_mm+vec3d_mm; + inside&=Map(pt3d_mm_end, pt2d_mm_end); + vec2d_mm=pt2d_mm_end-pt2d_mm_start; + return inside; +} + + +void +mitk::Geometry2D::Map(const mitk::Point2D &/*atPt2d_mm*/, + const mitk::Vector2D &/*vec2d_mm*/, mitk::Vector3D &/*vec3d_mm*/) const +{ + //@todo implement parallel to the other Map method! + assert(false); +} + + +mitk::ScalarType +mitk::Geometry2D::SignedDistance(const mitk::Point3D& pt3d_mm) const +{ + Point3D projectedPoint; + Project(pt3d_mm, projectedPoint); + Vector3D direction = pt3d_mm-projectedPoint; + ScalarType distance = direction.GetNorm(); + + if(IsAbove(pt3d_mm) == false) + distance*=-1.0; + + return distance; +} + +bool +mitk::Geometry2D::IsAbove(const mitk::Point3D& pt3d_mm) const +{ + Point3D pt3d_units; + BaseGeometry::WorldToIndex(pt3d_mm, pt3d_units); + return (pt3d_units[2] > this->GetBoundingBox()->GetBounds()[4]); +} + +itk::LightObject::Pointer +mitk::Geometry2D::InternalClone() const +{ + Self::Pointer newGeometry = new Geometry2D(*this); + newGeometry->UnRegister(); + return newGeometry.GetPointer(); +} + +void +mitk::Geometry2D::PrintSelf(std::ostream& os, itk::Indent indent) const +{ + Superclass::PrintSelf(os,indent); + os << indent << " ScaleFactorMMPerUnitX: " + << m_ScaleFactorMMPerUnitX << std::endl; + os << indent << " ScaleFactorMMPerUnitY: " + << m_ScaleFactorMMPerUnitY << std::endl; +} + +void +mitk::Geometry2D::SetReferenceGeometry( mitk::Geometry3D *geometry ) +{ + m_ReferenceGeometry = geometry; +} + +mitk::Geometry3D * +mitk::Geometry2D::GetReferenceGeometry() const +{ + return m_ReferenceGeometry; +} + +bool +mitk::Geometry2D::HasReferenceGeometry() const +{ + return ( m_ReferenceGeometry != NULL ); +} diff --git a/Core/Code/DataManagement/mitkGeometry2D.h b/Core/Code/DataManagement/mitkGeometry2D.h new file mode 100644 index 0000000000..f39bb6f0c0 --- /dev/null +++ b/Core/Code/DataManagement/mitkGeometry2D.h @@ -0,0 +1,276 @@ +/*=================================================================== + +The Medical Imaging Interaction Toolkit (MITK) + +Copyright (c) German Cancer Research Center, +Division of Medical and Biological Informatics. +All rights reserved. + +This software is distributed WITHOUT ANY WARRANTY; without +even the implied warranty of MERCHANTABILITY or FITNESS FOR +A PARTICULAR PURPOSE. + +See LICENSE.txt or http://www.mitk.org for details. + +===================================================================*/ + + +#ifndef GEOMETRY2D_H_HEADER_INCLUDED_C1F4D8E0 +#define GEOMETRY2D_H_HEADER_INCLUDED_C1F4D8E0 + +#include +#include "mitkGeometry3D.h" + +namespace mitk { + +/** + * \deprecated This class is deprecated. Please use PlaneGeometry instead. + * \brief Describes the geometry of a two-dimensional object + * + * Describes a two-dimensional manifold, i.e., to put it simply, + * an object that can be described using a 2D coordinate-system. + * + * Geometry2D can map points between 3D world coordinates + * (in mm) and the described 2D coordinate-system (in mm) by first projecting + * the 3D point onto the 2D manifold and then calculating the 2D-coordinates + * (in mm). These 2D-mm-coordinates can be further converted into + * 2D-unit-coordinates (e.g., pixels), giving a parameter representation of + * the object with parameter values inside a rectangle + * (e.g., [0,0]..[width, height]), which is the bounding box (bounding range + * in z-direction always [0]..[1]). + * + * A Geometry2D describes the 2D representation within a 3D object and is + * therefore itself a Geometry3D (derived from Geometry3D). For example, + * a single CT-image (slice) is 2D in the sense that you can access the + * pixels using 2D-coordinates, but is also 3D, as the pixels are really + * voxels, thus have an extension (thickness) in the 3rd dimension. + * + * Most often, instances of Geometry2D will be used to descibe a plane, + * which is represented by the sub-class PlaneGeometry, but curved + * surfaces are also possible. + * + * Optionally, a reference Geometry3D can be specified, which usually would + * be the geometry associated with the underlying dataset. This is currently + * used for calculating the intersection of inclined / rotated planes + * (represented as Geometry2D) with the bounding box of the associated + * Geometry3D. + * + * \warning The Geometry2Ds are not necessarily up-to-date and not even + * initialized. As described in the previous paragraph, one of the + * Generate-/Copy-/UpdateOutputInformation methods have to initialize it. + * mitk::BaseData::GetGeometry2D() makes sure, that the Geometry2D is + * up-to-date before returning it (by setting the update extent appropriately + * and calling UpdateOutputInformation). + * + * Rule: everything is in mm (or ms for temporal information) if not + * stated otherwise. + * \ingroup Geometry + */ + + class MITK_CORE_EXPORT Geometry2D : public mitk::Geometry3D +{ +public: + mitkClassMacro(Geometry2D, mitk::Geometry3D); + itkFactorylessNewMacro(Self) + itkCloneMacro(Self) + + /** + * \brief Project a 3D point given in mm (\a pt3d_mm) onto the 2D + * geometry. The result is a 2D point in mm (\a pt2d_mm). + * + * The result is a 2D point in mm (\a pt2d_mm) relative to the upper-left + * corner of the geometry. To convert this point into units (e.g., pixels + * in case of an image), use WorldToIndex. + * \return true projection was possible + * \sa Project(const mitk::Point3D &pt3d_mm, mitk::Point3D + * &projectedPt3d_mm) + */ + virtual bool Map(const mitk::Point3D &pt3d_mm, mitk::Point2D &pt2d_mm) const; + + /** + * \brief Converts a 2D point given in mm (\a pt2d_mm) relative to the + * upper-left corner of the geometry into the corresponding + * world-coordinate (a 3D point in mm, \a pt3d_mm). + * + * To convert a 2D point given in units (e.g., pixels in case of an + * image) into a 2D point given in mm (as required by this method), use + * IndexToWorld. + */ + virtual void Map(const mitk::Point2D &pt2d_mm, mitk::Point3D &pt3d_mm) const; + + /** + * \brief Convert a 2D point given in units (e.g., pixels in case of an + * image) into a 2D point given in mm + */ + virtual void IndexToWorld( + const mitk::Point2D &pt_units, mitk::Point2D &pt_mm) const; + + /** + * \brief Convert a 2D point given in mm into a 2D point given in mm + * (e.g., pixels in case of an image) + */ + virtual void WorldToIndex( + const mitk::Point2D &pt_mm, mitk::Point2D &pt_units) const; + + /** + * \brief Convert a 2D vector given in units (e.g., pixels in case of an + * image) into a 2D vector given in mm + * \warning strange: in contrast to vtkTransform the class itk::Transform + * does not have the parameter, \em where the vector that is to be + * transformed is located. This method here should also need this + * information for general transforms. + */ + virtual void IndexToWorld( + const mitk::Point2D &atPt2d_units, const mitk::Vector2D &vec_units, + mitk::Vector2D &vec_mm) const; + + /** + * \brief Convert a 2D vector given in mm into a 2D point vector in mm + * (e.g., pixels in case of an image) + * \warning strange: in contrast to vtkTransform the class itk::Transform + * does not have the parameter, \em where the vector that is to be + * transformed is located. This method here should also need this + * information for general transforms. + */ + virtual void WorldToIndex( + const mitk::Point2D &atPt2d_mm, const mitk::Vector2D &vec_mm, + mitk::Vector2D &vec_units) const; + + /** + * \brief Set the width and height of this 2D-geometry in units by calling + * SetBounds. This does \a not change the extent in mm! + * + * For an image, this is the number of pixels in x-/y-direction. + * \note In contrast to calling SetBounds directly, this does \a not change + * the extent in mm! + */ + virtual void SetSizeInUnits(mitk::ScalarType width, mitk::ScalarType height); + + /** + * \brief Project a 3D point given in mm (\a pt3d_mm) onto the 2D + * geometry. The result is a 3D point in mm (\a projectedPt3d_mm). + * + * \return true projection was possible + */ + virtual bool Project(const mitk::Point3D &pt3d_mm, + mitk::Point3D &projectedPt3d_mm) const; + + /** + * \brief Project a 3D vector given in mm (\a vec3d_mm) onto the 2D + * geometry. The result is a 2D vector in mm (\a vec2d_mm). + * + * The result is a 2D vector in mm (\a vec2d_mm) relative to the + * upper-left + * corner of the geometry. To convert this point into units (e.g., pixels + * in case of an image), use WorldToIndex. + * \return true projection was possible + * \sa Project(const mitk::Vector3D &vec3d_mm, mitk::Vector3D + * &projectedVec3d_mm) + */ + virtual bool Map(const mitk::Point3D & atPt3d_mm, + const mitk::Vector3D &vec3d_mm, mitk::Vector2D &vec2d_mm) const; + + /** + * \brief Converts a 2D vector given in mm (\a vec2d_mm) relative to the + * upper-left corner of the geometry into the corresponding + * world-coordinate (a 3D vector in mm, \a vec3d_mm). + * + * To convert a 2D vector given in units (e.g., pixels in case of an + * image) into a 2D vector given in mm (as required by this method), use + * IndexToWorld. + */ + virtual void Map(const mitk::Point2D & atPt2d_mm, + const mitk::Vector2D &vec2d_mm, mitk::Vector3D &vec3d_mm) const; + + /** + * \brief Project a 3D vector given in mm (\a vec3d_mm) onto the 2D + * geometry. The result is a 3D vector in mm (\a projectedVec3d_mm). + * + * DEPRECATED. Use Project(vector,vector) instead + * + * \return true projection was possible + */ + virtual bool Project(const mitk::Point3D & atPt3d_mm, + const mitk::Vector3D &vec3d_mm, mitk::Vector3D &projectedVec3d_mm) const; + + /** + * \brief Project a 3D vector given in mm (\a vec3d_mm) onto the 2D + * geometry. The result is a 3D vector in mm (\a projectedVec3d_mm). + * + * \return true projection was possible + */ + virtual bool Project( const mitk::Vector3D &vec3d_mm, mitk::Vector3D &projectedVec3d_mm) const; + + /** + * \brief Distance of the point from the geometry + * (bounding-box \em not considered) + * + */ + inline ScalarType Distance(const Point3D& pt3d_mm) const + { + return fabs(SignedDistance(pt3d_mm)); + } + + /** + * \brief Signed distance of the point from the geometry + * (bounding-box \em not considered) + * + */ + virtual ScalarType SignedDistance(const Point3D& pt3d_mm) const; + + /** + * \brief Test if the point is above the geometry + * (bounding-box \em not considered) + * + */ + virtual bool IsAbove(const Point3D& pt3d_mm) const; + + virtual void SetIndexToWorldTransform(mitk::AffineTransform3D* transform); + + virtual void SetExtentInMM(int direction, ScalarType extentInMM); + + virtual itk::LightObject::Pointer InternalClone() const; + + /** + * \brief Set the geometrical frame of reference in which this Geometry2D + * is placed. + * + * This would usually be the Geometry3D of the underlying dataset, but + * setting it is optional. + */ + void SetReferenceGeometry( mitk::Geometry3D *geometry ); + + /** + * \brief Get the geometrical frame of reference for this Geometry2D. + */ + Geometry3D *GetReferenceGeometry() const; + bool HasReferenceGeometry() const; + + +protected: + Geometry2D(); + + Geometry2D(const Geometry2D& other); + + virtual ~Geometry2D(); + + virtual void PrintSelf(std::ostream& os, itk::Indent indent) const; + + /** + * \brief factor to convert x-coordinates from mm to units and vice versa + * + */ + mutable mitk::ScalarType m_ScaleFactorMMPerUnitX; + + /** + * \brief factor to convert y-coordinates from mm to units and vice versa + * + */ + mutable mitk::ScalarType m_ScaleFactorMMPerUnitY; + + mitk::Geometry3D *m_ReferenceGeometry; +}; + +} // namespace mitk + +#endif /* GEOMETRY2D_H_HEADER_INCLUDED_C1F4D8E0 */ diff --git a/Core/Code/DataManagement/mitkModifiedLock.cpp b/Core/Code/DataManagement/mitkModifiedLock.cpp new file mode 100644 index 0000000000..fab1fb4122 --- /dev/null +++ b/Core/Code/DataManagement/mitkModifiedLock.cpp @@ -0,0 +1,31 @@ +/*=================================================================== + +The Medical Imaging Interaction Toolkit (MITK) + +Copyright (c) German Cancer Research Center, +Division of Medical and Biological Informatics. +All rights reserved. + +This software is distributed WITHOUT ANY WARRANTY; without +even the implied warranty of MERCHANTABILITY or FITNESS FOR +A PARTICULAR PURPOSE. + +See LICENSE.txt or http://www.mitk.org for details. + +===================================================================*/ + +#include + +mitk::ModifiedLock::ModifiedLock(BaseGeometry* baseGeo){ + m_baseGeometry = baseGeo; + m_baseGeometry->m_ModifiedLockFlag = true; +} + +mitk::ModifiedLock::~ModifiedLock(){ + m_baseGeometry->m_ModifiedLockFlag = false; + + if(m_baseGeometry->m_ModifiedCalledFlag) + m_baseGeometry->Modified(); + + m_baseGeometry->m_ModifiedCalledFlag = false; +} diff --git a/Core/Code/DataManagement/mitkModifiedLock.h b/Core/Code/DataManagement/mitkModifiedLock.h new file mode 100644 index 0000000000..6f1d649a44 --- /dev/null +++ b/Core/Code/DataManagement/mitkModifiedLock.h @@ -0,0 +1,37 @@ +/*=================================================================== + +The Medical Imaging Interaction Toolkit (MITK) + +Copyright (c) German Cancer Research Center, +Division of Medical and Biological Informatics. +All rights reserved. + +This software is distributed WITHOUT ANY WARRANTY; without +even the implied warranty of MERCHANTABILITY or FITNESS FOR +A PARTICULAR PURPOSE. + +See LICENSE.txt or http://www.mitk.org for details. + +===================================================================*/ +#ifndef ModifiedLock_H_HEADER_INCLUDED +#define ModifiedLock_H_HEADER_INCLUDED + +#include +#include +namespace mitk { + //##Documentation + //## @brief ModifiedLock manages the calls of Modified() functions + //## + //## + class MITK_CORE_EXPORT ModifiedLock + { + public: + ModifiedLock(); + ModifiedLock(BaseGeometry* baseGeo); + ~ModifiedLock(); + private: + BaseGeometry* m_baseGeometry; + }; +} + +#endif //Header diff --git a/Core/Code/files.cmake b/Core/Code/files.cmake index dcae46c7cb..b43249410e 100644 --- a/Core/Code/files.cmake +++ b/Core/Code/files.cmake @@ -1,405 +1,407 @@ set(H_FILES Algorithms/itkImportMitkImageContainer.h Algorithms/itkImportMitkImageContainer.txx Algorithms/itkMITKScalarImageToHistogramGenerator.h Algorithms/itkMITKScalarImageToHistogramGenerator.txx Algorithms/mitkInstantiateAccessFunctions.h Algorithms/mitkPixelTypeList.h Algorithms/mitkPPArithmeticDec.h Algorithms/mitkPPArgCount.h Algorithms/mitkPPCat.h Algorithms/mitkPPConfig.h Algorithms/mitkPPControlExprIIf.h Algorithms/mitkPPControlIf.h Algorithms/mitkPPControlIIf.h Algorithms/mitkPPDebugError.h Algorithms/mitkPPDetailAutoRec.h Algorithms/mitkPPDetailDMCAutoRec.h Algorithms/mitkPPExpand.h Algorithms/mitkPPFacilitiesEmpty.h Algorithms/mitkPPFacilitiesExpand.h Algorithms/mitkPPLogicalBool.h Algorithms/mitkPPRepetitionDetailDMCFor.h Algorithms/mitkPPRepetitionDetailEDGFor.h Algorithms/mitkPPRepetitionDetailFor.h Algorithms/mitkPPRepetitionDetailMSVCFor.h Algorithms/mitkPPRepetitionFor.h Algorithms/mitkPPSeqElem.h Algorithms/mitkPPSeqForEach.h Algorithms/mitkPPSeqForEachProduct.h Algorithms/mitkPPSeq.h Algorithms/mitkPPSeqEnum.h Algorithms/mitkPPSeqSize.h Algorithms/mitkPPSeqToTuple.h Algorithms/mitkPPStringize.h Algorithms/mitkPPTupleEat.h Algorithms/mitkPPTupleElem.h Algorithms/mitkPPTupleRem.h Algorithms/mitkClippedSurfaceBoundsCalculator.h Algorithms/mitkExtractSliceFilter.h Algorithms/mitkConvert2Dto3DImageFilter.h Algorithms/mitkPlaneClipping.h Common/mitkCommon.h Common/mitkExceptionMacro.h DataManagement/mitkProportionalTimeGeometry.h DataManagement/mitkTimeGeometry.h DataManagement/mitkImageAccessByItk.h DataManagement/mitkImageCast.h DataManagement/mitkImagePixelAccessor.h DataManagement/mitkImagePixelReadAccessor.h DataManagement/mitkImagePixelWriteAccessor.h DataManagement/mitkImageReadAccessor.h DataManagement/mitkImageWriteAccessor.h DataManagement/mitkITKImageImport.h DataManagement/mitkITKImageImport.txx DataManagement/mitkImageToItk.h DataManagement/mitkShaderProperty.h DataManagement/mitkImageToItk.txx DataManagement/mitkTimeSlicedGeometry.h # Deprecated, empty for compatibility reasons. DataManagement/mitkPropertyListReplacedObserver.cpp Interactions/mitkEventMapperAddOn.h Interfaces/mitkIDataNodeReader.h Rendering/mitkLocalStorageHandler.h Rendering/Colortables/HotIron.h Rendering/Colortables/Jet.h Rendering/Colortables/PET20.h Rendering/Colortables/PETColor.h IO/mitkPixelTypeTraits.h ) set(CPP_FILES Algorithms/mitkBaseDataSource.cpp Algorithms/mitkCompareImageDataFilter.cpp Algorithms/mitkMultiComponentImageDataComparisonFilter.cpp Algorithms/mitkDataNodeSource.cpp Algorithms/mitkPlaneGeometryDataToSurfaceFilter.cpp Algorithms/mitkHistogramGenerator.cpp Algorithms/mitkImageChannelSelector.cpp Algorithms/mitkImageSliceSelector.cpp Algorithms/mitkImageSource.cpp Algorithms/mitkImageTimeSelector.cpp Algorithms/mitkImageToImageFilter.cpp Algorithms/mitkImageToSurfaceFilter.cpp Algorithms/mitkPointSetSource.cpp Algorithms/mitkPointSetToPointSetFilter.cpp Algorithms/mitkRGBToRGBACastImageFilter.cpp Algorithms/mitkSubImageSelector.cpp Algorithms/mitkSurfaceSource.cpp Algorithms/mitkSurfaceToImageFilter.cpp Algorithms/mitkSurfaceToSurfaceFilter.cpp Algorithms/mitkUIDGenerator.cpp Algorithms/mitkVolumeCalculator.cpp Algorithms/mitkClippedSurfaceBoundsCalculator.cpp Algorithms/mitkExtractSliceFilter.cpp Algorithms/mitkConvert2Dto3DImageFilter.cpp Controllers/mitkBaseController.cpp Controllers/mitkCallbackFromGUIThread.cpp Controllers/mitkCameraController.cpp Controllers/mitkCameraRotationController.cpp Controllers/mitkCoreActivator.cpp Controllers/mitkFocusManager.cpp Controllers/mitkLimitedLinearUndo.cpp Controllers/mitkOperationEvent.cpp Controllers/mitkPlanePositionManager.cpp Controllers/mitkProgressBar.cpp Controllers/mitkRenderingManager.cpp Controllers/mitkSliceNavigationController.cpp Controllers/mitkSlicesCoordinator.cpp Controllers/mitkSlicesRotator.cpp Controllers/mitkSlicesSwiveller.cpp Controllers/mitkStatusBar.cpp Controllers/mitkStepper.cpp Controllers/mitkTestManager.cpp Controllers/mitkUndoController.cpp Controllers/mitkVerboseLimitedLinearUndo.cpp Controllers/mitkVtkInteractorCameraController.cpp Controllers/mitkVtkLayerController.cpp DataManagement/mitkProportionalTimeGeometry.cpp DataManagement/mitkTimeGeometry.cpp DataManagement/mitkAbstractTransformGeometry.cpp DataManagement/mitkAnnotationProperty.cpp DataManagement/mitkApplicationCursor.cpp DataManagement/mitkBaseData.cpp DataManagement/mitkBaseGeometry.cpp DataManagement/mitkBaseProperty.cpp DataManagement/mitkClippingProperty.cpp DataManagement/mitkChannelDescriptor.cpp DataManagement/mitkColorProperty.cpp DataManagement/mitkDataStorage.cpp # DataManagement/mitkDataTree.cpp DataManagement/mitkDataNode.cpp DataManagement/mitkDataNodeFactory.cpp # DataManagement/mitkDataTreeStorage.cpp DataManagement/mitkDisplayGeometry.cpp DataManagement/mitkEnumerationProperty.cpp DataManagement/mitkPlaneGeometryData.cpp DataManagement/mitkGeometry3D.cpp + DataManagement/mitkGeometry2D.cpp # Deprecated DataManagement/mitkGeometryData.cpp DataManagement/mitkGroupTagProperty.cpp DataManagement/mitkImage.cpp DataManagement/mitkImageAccessorBase.cpp DataManagement/mitkImageCaster.cpp DataManagement/mitkImageCastPart1.cpp DataManagement/mitkImageCastPart2.cpp DataManagement/mitkImageCastPart3.cpp DataManagement/mitkImageCastPart4.cpp DataManagement/mitkImageDataItem.cpp DataManagement/mitkImageDescriptor.cpp DataManagement/mitkImageVtkAccessor.cpp DataManagement/mitkImageStatisticsHolder.cpp DataManagement/mitkLandmarkProjectorBasedCurvedGeometry.cpp DataManagement/mitkLandmarkProjector.cpp DataManagement/mitkLevelWindow.cpp DataManagement/mitkLevelWindowManager.cpp DataManagement/mitkLevelWindowPreset.cpp DataManagement/mitkLevelWindowProperty.cpp DataManagement/mitkLookupTable.cpp DataManagement/mitkLookupTables.cpp # specializations of GenericLookupTable DataManagement/mitkMemoryUtilities.cpp DataManagement/mitkModalityProperty.cpp DataManagement/mitkModeOperation.cpp + DataManagement/mitkModifiedLock.cpp DataManagement/mitkNodePredicateAnd.cpp DataManagement/mitkNodePredicateBase.cpp DataManagement/mitkNodePredicateCompositeBase.cpp DataManagement/mitkNodePredicateData.cpp DataManagement/mitkNodePredicateDataType.cpp DataManagement/mitkNodePredicateDimension.cpp DataManagement/mitkNodePredicateFirstLevel.cpp DataManagement/mitkNodePredicateNot.cpp DataManagement/mitkNodePredicateOr.cpp DataManagement/mitkNodePredicateProperty.cpp DataManagement/mitkNodePredicateSource.cpp DataManagement/mitkPlaneOrientationProperty.cpp DataManagement/mitkPlaneGeometry.cpp DataManagement/mitkPlaneOperation.cpp DataManagement/mitkPointOperation.cpp DataManagement/mitkPointSet.cpp DataManagement/mitkProperties.cpp DataManagement/mitkPropertyList.cpp DataManagement/mitkPropertyObserver.cpp DataManagement/mitkRestorePlanePositionOperation.cpp DataManagement/mitkApplyTransformMatrixOperation.cpp DataManagement/mitkRotationOperation.cpp DataManagement/mitkSlicedData.cpp DataManagement/mitkSlicedGeometry3D.cpp DataManagement/mitkSmartPointerProperty.cpp DataManagement/mitkStandaloneDataStorage.cpp DataManagement/mitkStateTransitionOperation.cpp DataManagement/mitkStringProperty.cpp DataManagement/mitkSurface.cpp DataManagement/mitkSurfaceOperation.cpp DataManagement/mitkThinPlateSplineCurvedGeometry.cpp DataManagement/mitkTransferFunction.cpp DataManagement/mitkTransferFunctionProperty.cpp DataManagement/mitkTransferFunctionInitializer.cpp DataManagement/mitkVector.cpp DataManagement/mitkVtkInterpolationProperty.cpp DataManagement/mitkVtkRepresentationProperty.cpp DataManagement/mitkVtkResliceInterpolationProperty.cpp DataManagement/mitkVtkScalarModeProperty.cpp DataManagement/mitkVtkVolumeRenderingProperty.cpp DataManagement/mitkWeakPointerProperty.cpp DataManagement/mitkRenderingModeProperty.cpp DataManagement/mitkResliceMethodProperty.cpp DataManagement/mitkMaterial.cpp DataManagement/mitkPointSetShapeProperty.cpp DataManagement/mitkFloatPropertyExtension.cpp DataManagement/mitkIntPropertyExtension.cpp DataManagement/mitkPropertyExtension.cpp DataManagement/mitkPropertyFilter.cpp DataManagement/mitkPropertyAliases.cpp DataManagement/mitkPropertyDescriptions.cpp DataManagement/mitkPropertyExtensions.cpp DataManagement/mitkPropertyFilters.cpp DataManagement/mitkShaderProperty.cpp Interactions/mitkAction.cpp Interactions/mitkAffineInteractor.cpp Interactions/mitkBindDispatcherInteractor.cpp Interactions/mitkCoordinateSupplier.cpp Interactions/mitkDataInteractor.cpp Interactions/mitkDispatcher.cpp Interactions/mitkDisplayCoordinateOperation.cpp Interactions/mitkDisplayInteractor.cpp Interactions/mitkDisplayPositionEvent.cpp # Interactions/mitkDisplayVectorInteractorLevelWindow.cpp # legacy, prob even now unneeded # Interactions/mitkDisplayVectorInteractorScroll.cpp Interactions/mitkEvent.cpp Interactions/mitkEventConfig.cpp Interactions/mitkEventDescription.cpp Interactions/mitkEventFactory.cpp Interactions/mitkInteractionEventHandler.cpp Interactions/mitkEventMapper.cpp Interactions/mitkEventRecorder.cpp Interactions/mitkEventStateMachine.cpp Interactions/mitkGlobalInteraction.cpp Interactions/mitkInteractor.cpp Interactions/mitkInternalEvent.cpp Interactions/mitkInteractionEvent.cpp Interactions/mitkInteractionEventConst.cpp Interactions/mitkInteractionPositionEvent.cpp Interactions/mitkInteractionKeyEvent.cpp Interactions/mitkMousePressEvent.cpp Interactions/mitkMouseMoveEvent.cpp Interactions/mitkMouseReleaseEvent.cpp Interactions/mitkMouseWheelEvent.cpp Interactions/mitkMouseDoubleClickEvent.cpp Interactions/mitkMouseModeSwitcher.cpp Interactions/mitkMouseMovePointSetInteractor.cpp Interactions/mitkMoveBaseDataInteractor.cpp Interactions/mitkNodeDepententPointSetInteractor.cpp Interactions/mitkPointSetDataInteractor.cpp Interactions/mitkPointSetInteractor.cpp Interactions/mitkPositionEvent.cpp Interactions/mitkPositionTracker.cpp Interactions/mitkStateMachineAction.cpp Interactions/mitkStateMachineCondition.cpp Interactions/mitkStateMachineState.cpp Interactions/mitkStateMachineTransition.cpp Interactions/mitkState.cpp Interactions/mitkStateMachineContainer.cpp Interactions/mitkStateEvent.cpp Interactions/mitkStateMachine.cpp Interactions/mitkStateMachineFactory.cpp Interactions/mitkTransition.cpp Interactions/mitkWheelEvent.cpp Interactions/mitkKeyEvent.cpp Interactions/mitkVtkEventAdapter.cpp Interactions/mitkVtkInteractorStyle.cxx Interactions/mitkCrosshairPositionEvent.cpp Interactions/mitkXML2EventParser.cpp Interfaces/mitkInteractionEventObserver.cpp Interfaces/mitkIShaderRepository.cpp Interfaces/mitkIPropertyAliases.cpp Interfaces/mitkIPropertyDescriptions.cpp Interfaces/mitkIPropertyExtensions.cpp Interfaces/mitkIPropertyFilters.cpp Interfaces/mitkIPersistenceService.cpp IO/mitkBaseDataIOFactory.cpp IO/mitkCoreDataNodeReader.cpp IO/mitkDicomSeriesReader.cpp IO/mitkDicomSR_LoadDICOMScalar.cpp IO/mitkDicomSR_LoadDICOMScalar4D.cpp IO/mitkDicomSR_LoadDICOMRGBPixel.cpp IO/mitkDicomSR_LoadDICOMRGBPixel4D.cpp IO/mitkDicomSR_ImageBlockDescriptor.cpp IO/mitkDicomSR_GantryTiltInformation.cpp IO/mitkDicomSR_SliceGroupingResult.cpp IO/mitkFileReader.cpp IO/mitkFileSeriesReader.cpp IO/mitkFileWriter.cpp # IO/mitkIpPicGet.c IO/mitkImageGenerator.cpp IO/mitkImageWriter.cpp IO/mitkImageWriterFactory.cpp IO/mitkItkImageFileIOFactory.cpp IO/mitkItkImageFileReader.cpp IO/mitkItkLoggingAdapter.cpp IO/mitkItkPictureWrite.cpp IO/mitkIOUtil.cpp IO/mitkLookupTableProperty.cpp IO/mitkOperation.cpp # IO/mitkPicFileIOFactory.cpp # IO/mitkPicFileReader.cpp # IO/mitkPicFileWriter.cpp # IO/mitkPicHelper.cpp # IO/mitkPicVolumeTimeSeriesIOFactory.cpp # IO/mitkPicVolumeTimeSeriesReader.cpp IO/mitkPixelType.cpp IO/mitkPointSetIOFactory.cpp IO/mitkPointSetReader.cpp IO/mitkPointSetWriter.cpp IO/mitkPointSetWriterFactory.cpp IO/mitkRawImageFileReader.cpp IO/mitkStandardFileLocations.cpp IO/mitkSTLFileIOFactory.cpp IO/mitkSTLFileReader.cpp IO/mitkSurfaceVtkWriter.cpp IO/mitkSurfaceVtkWriterFactory.cpp IO/mitkVtkLoggingAdapter.cpp IO/mitkVtiFileIOFactory.cpp IO/mitkVtiFileReader.cpp IO/mitkVtkImageIOFactory.cpp IO/mitkVtkImageReader.cpp IO/mitkVtkSurfaceIOFactory.cpp IO/mitkVtkSurfaceReader.cpp IO/vtkPointSetXMLParser.cpp IO/mitkLog.cpp Rendering/mitkBaseRenderer.cpp Rendering/mitkVtkMapper.cpp Rendering/mitkRenderWindowFrame.cpp Rendering/mitkPlaneGeometryDataMapper2D.cpp Rendering/mitkPlaneGeometryDataVtkMapper3D.cpp Rendering/mitkGLMapper.cpp Rendering/mitkGradientBackground.cpp Rendering/mitkManufacturerLogo.cpp Rendering/mitkMapper.cpp Rendering/mitkPointSetGLMapper2D.cpp Rendering/mitkPointSetVtkMapper2D.cpp Rendering/mitkPointSetVtkMapper3D.cpp Rendering/mitkSurfaceGLMapper2D.cpp Rendering/mitkSurfaceVtkMapper3D.cpp Rendering/mitkVolumeDataVtkMapper3D.cpp Rendering/mitkVtkPropRenderer.cpp Rendering/mitkVtkWidgetRendering.cpp Rendering/vtkMitkRectangleProp.cpp Rendering/vtkMitkRenderProp.cpp Rendering/mitkVtkEventProvider.cpp Rendering/mitkRenderWindow.cpp Rendering/mitkRenderWindowBase.cpp Rendering/mitkImageVtkMapper2D.cpp Rendering/vtkMitkThickSlicesFilter.cpp Rendering/vtkMitkLevelWindowFilter.cpp Rendering/vtkNeverTranslucentTexture.cpp Rendering/mitkOverlay.cpp Rendering/mitkVtkOverlay.cpp Rendering/mitkVtkOverlay2D.cpp Rendering/mitkVtkOverlay3D.cpp Rendering/mitkOverlayManager.cpp Rendering/mitkAbstractOverlayLayouter.cpp Rendering/mitkTextOverlay2D.cpp Rendering/mitkTextOverlay3D.cpp Rendering/mitkLabelOverlay3D.cpp Rendering/mitkOverlay2DLayouter.cpp Rendering/mitkScaleLegendOverlay Common/mitkException.cpp Common/mitkCommon.h Common/mitkCoreObjectFactoryBase.cpp Common/mitkCoreObjectFactory.cpp Common/mitkCoreServices.cpp ) set(RESOURCE_FILES Interactions/globalConfig.xml Interactions/DisplayInteraction.xml Interactions/DisplayConfig.xml Interactions/DisplayConfigPACS.xml Interactions/DisplayConfigPACSPan.xml Interactions/DisplayConfigPACSScroll.xml Interactions/DisplayConfigPACSZoom.xml Interactions/DisplayConfigPACSLevelWindow.xml Interactions/DisplayConfigMITK.xml Interactions/PointSet.xml Interactions/Legacy/StateMachine.xml Interactions/Legacy/DisplayConfigMITKTools.xml Interactions/PointSetConfig.xml mitkLevelWindowPresets.xml )