diff --git a/Modules/Core/include/mitkVtkMapper.h b/Modules/Core/include/mitkVtkMapper.h index 82544243ab..cac4835be9 100644 --- a/Modules/Core/include/mitkVtkMapper.h +++ b/Modules/Core/include/mitkVtkMapper.h @@ -1,155 +1,155 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ // change number #ifndef VTKMAPPER_H_HEADER_INCLUDED_C1C5453B #define VTKMAPPER_H_HEADER_INCLUDED_C1C5453B #include "mitkBaseRenderer.h" #include "mitkDataNode.h" #include "mitkLocalStorageHandler.h" #include "mitkMapper.h" #include "mitkVtkPropRenderer.h" #include #include #include #include #include #include #include #include #include #include class vtkProp; class vtkProp3D; class vtkActor; namespace mitk { /** \brief Base class of all Vtk Mappers in order to display primitives * by exploiting Vtk functionality. * * Rendering of opaque, translucent or volumetric geometry and overlays * is done in consecutive render passes. * * \ingroup Mapper */ class MITKCORE_EXPORT VtkMapper : public Mapper { public: mitkClassMacro(VtkMapper, Mapper); virtual vtkProp *GetVtkProp(mitk::BaseRenderer *renderer) = 0; /** * \brief Returns whether this is an vtk-based mapper * \deprecatedSince{2013_03} All mappers of superclass VTKMapper are vtk based, use a dynamic_cast instead */ DEPRECATED(virtual bool IsVtkBased() const override); /** \brief Determines which geometry should be rendered * (opaque, translucent, volumetric, overlay) * and calls the appropriate function. * * Called by mitk::VtkPropRenderer::Render */ void MitkRender(mitk::BaseRenderer *renderer, mitk::VtkPropRenderer::RenderType type) override; /** \brief Checks visibility and renders the overlay */ virtual void MitkRenderOverlay(BaseRenderer *renderer); /** \brief Checks visibility and renders untransparent geometry */ virtual void MitkRenderOpaqueGeometry(BaseRenderer *renderer); /** \brief Checks visiblity and renders transparent geometry */ virtual void MitkRenderTranslucentGeometry(BaseRenderer *renderer); /** \brief Checks visibility and renders volumes */ virtual void MitkRenderVolumetricGeometry(BaseRenderer *renderer); /** \brief Returns true if this mapper owns the specified vtkProp for * the given BaseRenderer. * * Note: returns false by default; should be implemented for VTK-based * Mapper subclasses. */ virtual bool HasVtkProp(const vtkProp *prop, BaseRenderer *renderer); /** \brief Set the vtkTransform of the m_Prop3D for * the current time step of \a renderer * * Called by mitk::VtkPropRenderer::Update before rendering. This * method will transform all actors (e.g. of an vtkAssembly) according * the geometry. * * \warning This method transforms only props which derive * from vtkProp3D. Make sure to use vtkAssembly, if you have * multiple props. vtkPropAssembly does not work, since it derives * from vtkProp. */ virtual void UpdateVtkTransform(mitk::BaseRenderer *renderer); /** * \brief Apply color and opacity properties read from the PropertyList * \deprecatedSince{2013_03} Use ApplyColorAndOpacityProperties(mitk::BaseRenderer* renderer, vtkActor * actor) * instead */ DEPRECATED(inline virtual void ApplyProperties(vtkActor *actor, mitk::BaseRenderer *renderer)) { ApplyColorAndOpacityProperties(renderer, actor); } /** - * \deprecatedSince{2017_08} + * \deprecatedSince{2018_04} */ DEPRECATED(void ApplyShaderProperties(mitk::BaseRenderer *)){} /** * \brief Apply color and opacity properties read from the PropertyList. * Called by mapper subclasses. */ void ApplyColorAndOpacityProperties(mitk::BaseRenderer *renderer, vtkActor *actor) override; /** * \brief Release vtk-based graphics resources that are being consumed by this mapper. * * Method called by mitk::VtkPropRenderer. The parameter renderer could be used to * determine which graphic resources to release. The local storage is accessible * by the parameter renderer. Should be overwritten in subclasses. */ virtual void ReleaseGraphicsResources(mitk::BaseRenderer * /*renderer*/) {} class LocalStorage : public mitk::Mapper::BaseLocalStorage { }; protected: /** constructor */ VtkMapper(); /** virtual destructor in order to derive from this class */ ~VtkMapper() override; private: /** copy constructor */ VtkMapper(const VtkMapper &); /** assignment operator */ VtkMapper &operator=(const VtkMapper &); }; } // namespace mitk #endif /* VTKMAPPER_H_HEADER_INCLUDED_C1C5453B */