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Fix crosshair rotation cursor

Description

Fix crosshair rotation cursor

This commit fixes 2 bugs:

  • Stuck in crosshair rotation, as explained in T22464.
  • Stuck with the wrong cursor, if you move your cursor following an

axis out of the render window, the cursor doesn't revert to the
standard cursor, so you can have a rotation cursor in the 3D view,
in the datamanager, etc.

Signed-off-by: Nil Goyette <nil.goyette@imeka.ca>

Details

Provenance
goyetteAuthored on Feb 26 2017, 3:57 AM
kislinskPushed on Feb 27 2017, 9:48 AM
Parents
rMITK474abf398fb2: Merge branch 'T22556-adapt-build-configurations'
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