diff --git a/Plugins/org.mitk.gui.qt.photoacoustics.pausmotioncompensation/src/internal/PAUSMotionCompensation.h b/Plugins/org.mitk.gui.qt.photoacoustics.pausmotioncompensation/src/internal/PAUSMotionCompensation.h index b36cca63ce..1867e35f53 100644 --- a/Plugins/org.mitk.gui.qt.photoacoustics.pausmotioncompensation/src/internal/PAUSMotionCompensation.h +++ b/Plugins/org.mitk.gui.qt.photoacoustics.pausmotioncompensation/src/internal/PAUSMotionCompensation.h @@ -1,59 +1,58 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #ifndef PAUSMotionCompensation_h #define PAUSMotionCompensation_h #include #include #include "ui_PAUSMotionCompensationControls.h" /** \brief PAUSMotionCompensation - \warning This class is not yet documented. Use "git blame" and ask the author to provide basic documentation. - + Photoacoustic and ultrasound image motion correction can be performed with this plugin. Internally OpenCV2 calc OpticalFlowFarneback is used. \sa QmitkAbstractView \ingroup ${plugin_target}_internal */ class PAUSMotionCompensation : public QmitkAbstractView { // this is needed for all Qt objects that should have a Qt meta-object // (everything that derives from QObject and wants to have signal/slots) Q_OBJECT public: static const std::string VIEW_ID; protected: virtual void CreateQtPartControl(QWidget *parent) override; virtual void SetFocus() override; /// \brief called by QmitkFunctionality when DataManager's selection has changed virtual void OnSelectionChanged(berry::IWorkbenchPart::Pointer source, const QList &nodes) override; /// \brief Called when the user clicks the GUI button void DoImageProcessing(); Ui::PAUSMotionCompensationControls m_Controls; }; #endif // PAUSMotionCompensation_h