diff --git a/Modules/MitkExt/Rendering/mitkGPUVolumeMapper3D.cpp b/Modules/MitkExt/Rendering/mitkGPUVolumeMapper3D.cpp index 9d79d2139c..8a8b215a5d 100644 --- a/Modules/MitkExt/Rendering/mitkGPUVolumeMapper3D.cpp +++ b/Modules/MitkExt/Rendering/mitkGPUVolumeMapper3D.cpp @@ -1,708 +1,710 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #define GPU_INFO MITK_INFO("mapper.vr") #define GPU_WARN MITK_WARN("mapper.vr") #define GPU_ERROR MITK_ERROR("mapper.vr") #include "mitkGPUVolumeMapper3D.h" #include "mitkDataNode.h" #include "mitkProperties.h" #include "mitkLevelWindow.h" #include "mitkColorProperty.h" #include "mitkLevelWindowProperty.h" #include "mitkLookupTableProperty.h" #include "mitkTransferFunctionProperty.h" #include "mitkTransferFunctionInitializer.h" #include "mitkColorProperty.h" #include "mitkVtkPropRenderer.h" #include "mitkRenderingManager.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // Only with VTK 5.6 or above #if ((VTK_MAJOR_VERSION > 5) || ((VTK_MAJOR_VERSION==5) && (VTK_MINOR_VERSION>=6) )) #include "vtkMitkGPUVolumeRayCastMapper.h" #endif #include "vtkOpenGLGPUVolumeRayCastMapper.h" #include "vtkMitkOpenGLVolumeTextureMapper3D.h" const mitk::Image* mitk::GPUVolumeMapper3D::GetInput() { return static_cast ( GetDataNode()->GetData() ); } void mitk::GPUVolumeMapper3D::MitkRenderVolumetricGeometry(mitk::BaseRenderer* renderer) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); VtkMapper::MitkRenderVolumetricGeometry(renderer); if(ls->m_gpuInitialized) ls->m_MapperGPU->UpdateMTime(); } bool mitk::GPUVolumeMapper3D::InitGPU(mitk::BaseRenderer* renderer) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); if(ls->m_gpuInitialized) return ls->m_gpuSupported; GPU_INFO << "initializing gpu-slicing-vr (vtkMitkOpenGLVolumeTextureMapper3D)"; ls->m_MapperGPU = vtkSmartPointer::New(); ls->m_MapperGPU->SetUseCompressedTexture(false); ls->m_MapperGPU->SetSampleDistance(1.0); ls->m_VolumePropertyGPU = vtkSmartPointer::New(); ls->m_VolumePropertyGPU->ShadeOn(); ls->m_VolumePropertyGPU->SetAmbient (0.25f); //0.05f ls->m_VolumePropertyGPU->SetDiffuse (0.50f); //0.45f ls->m_VolumePropertyGPU->SetSpecular(0.40f); //0.50f ls->m_VolumePropertyGPU->SetSpecularPower(16.0f); ls->m_VolumePropertyGPU->SetInterpolationTypeToLinear(); ls->m_VolumeGPU = vtkSmartPointer::New(); ls->m_VolumeGPU->SetMapper( ls->m_MapperGPU ); ls->m_VolumeGPU->SetProperty( ls->m_VolumePropertyGPU ); ls->m_VolumeGPU->VisibilityOn(); ls->m_MapperGPU->SetInput( this->m_UnitSpacingImageFilter->GetOutput() ); ls->m_gpuSupported = ls->m_MapperGPU->IsRenderSupported(renderer->GetVtkRenderer(),ls->m_VolumePropertyGPU); ls->m_gpuInitialized = true; return ls->m_gpuSupported; } void mitk::GPUVolumeMapper3D::InitCPU(mitk::BaseRenderer* renderer) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); if(ls->m_cpuInitialized) return; int numThreads = itk::MultiThreader::GetGlobalDefaultNumberOfThreads(); GPU_INFO << "initializing cpu-raycast-vr (vtkFixedPointVolumeRayCastMapper) (" << numThreads << " threads)"; ls->m_MapperCPU = vtkSmartPointer::New(); ls->m_MapperCPU->SetSampleDistance(1.0); // ls->m_MapperCPU->LockSampleDistanceToInputSpacingOn(); ls->m_MapperCPU->SetImageSampleDistance(1.0); ls->m_MapperCPU->IntermixIntersectingGeometryOn(); ls->m_MapperCPU->SetAutoAdjustSampleDistances(0); ls->m_MapperCPU->SetNumberOfThreads( numThreads ); ls->m_VolumePropertyCPU = vtkSmartPointer::New(); ls->m_VolumePropertyCPU->ShadeOn(); ls->m_VolumePropertyCPU->SetAmbient (0.10f); //0.05f ls->m_VolumePropertyCPU->SetDiffuse (0.50f); //0.45f ls->m_VolumePropertyCPU->SetSpecular(0.40f); //0.50f ls->m_VolumePropertyCPU->SetSpecularPower(16.0f); ls->m_VolumePropertyCPU->SetInterpolationTypeToLinear(); ls->m_VolumeCPU = vtkSmartPointer::New(); ls->m_VolumeCPU->SetMapper( ls->m_MapperCPU ); ls->m_VolumeCPU->SetProperty( ls->m_VolumePropertyCPU ); ls->m_VolumeCPU->VisibilityOn(); ls->m_MapperCPU->SetInput( m_UnitSpacingImageFilter->GetOutput() );//m_Resampler->GetOutput()); ls->m_cpuInitialized=true; } void mitk::GPUVolumeMapper3D::DeinitGPU(mitk::BaseRenderer* renderer) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); if(ls->m_gpuInitialized) { GPU_INFO << "deinitializing gpu-slicing-vr"; - + // deinit renderwindow, this is needed to release the memory allocated on the gpu + // to prevent leaking memory on the gpu + ls->m_MapperGPU->ReleaseGraphicsResources(renderer->GetVtkRenderer()->GetVTKWindow()); ls->m_VolumePropertyGPU = NULL; ls->m_MapperGPU = NULL; ls->m_VolumeGPU = NULL; ls->m_gpuInitialized=false; } } void mitk::GPUVolumeMapper3D::DeinitCPU(mitk::BaseRenderer* renderer) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); if(!ls->m_cpuInitialized) return; GPU_INFO << "deinitializing cpu-raycast-vr"; ls->m_VolumePropertyCPU = NULL; ls->m_MapperCPU = NULL; ls->m_VolumeCPU = NULL; ls->m_cpuInitialized=false; } mitk::GPUVolumeMapper3D::GPUVolumeMapper3D() { m_VolumeNULL=0; m_commonInitialized=false; } mitk::GPUVolumeMapper3D::~GPUVolumeMapper3D() { DeinitCommon(); } void mitk::GPUVolumeMapper3D::InitCommon() { if(m_commonInitialized) return; m_UnitSpacingImageFilter = vtkSmartPointer::New(); m_UnitSpacingImageFilter->SetOutputSpacing( 1.0, 1.0, 1.0 ); CreateDefaultTransferFunctions(); m_commonInitialized=true; } void mitk::GPUVolumeMapper3D::DeinitCommon() { if(!m_commonInitialized) return; m_commonInitialized=false; } bool mitk::GPUVolumeMapper3D::IsRenderable(mitk::BaseRenderer* renderer) { if(!GetDataNode()) return false; DataNode* node = GetDataNode(); bool visible = true; node->GetVisibility(visible, renderer, "visible"); if(!visible) return false; bool value = false; if(!node->GetBoolProperty("volumerendering",value,renderer)) return false; if(!value) return false; mitk::Image *input = const_cast< mitk::Image * >( this->GetInput() ); if ( !input || !input->IsInitialized() ) return false; vtkImageData *inputData = input->GetVtkImageData( this->GetTimestep() ); if(inputData==NULL) return false; return true; } void mitk::GPUVolumeMapper3D::InitVtkMapper(mitk::BaseRenderer* renderer) { // Only with VTK 5.6 or above #if ((VTK_MAJOR_VERSION > 5) || ((VTK_MAJOR_VERSION==5) && (VTK_MINOR_VERSION>=6) )) if(IsRAYEnabled(renderer)) { DeinitCPU(renderer); DeinitGPU(renderer); if(!InitRAY(renderer)) { GPU_WARN << "hardware renderer can't initialize ... falling back to software renderer"; goto fallback; } } else #endif if(IsGPUEnabled(renderer)) { DeinitCPU(renderer); // Only with VTK 5.6 or above #if ((VTK_MAJOR_VERSION > 5) || ((VTK_MAJOR_VERSION==5) && (VTK_MINOR_VERSION>=6) )) DeinitRAY(renderer); #endif if(!InitGPU(renderer)) { GPU_WARN << "hardware renderer can't initialize ... falling back to software renderer"; goto fallback; } } else { fallback: DeinitGPU(renderer); // Only with VTK 5.6 or above #if ((VTK_MAJOR_VERSION > 5) || ((VTK_MAJOR_VERSION==5) && (VTK_MINOR_VERSION>=6) )) DeinitRAY(renderer); #endif InitCPU(renderer); } } vtkProp *mitk::GPUVolumeMapper3D::GetVtkProp(mitk::BaseRenderer *renderer) { if(!IsRenderable(renderer)) { if(!m_VolumeNULL) { m_VolumeNULL = vtkSmartPointer::New(); m_VolumeNULL->VisibilityOff(); } return m_VolumeNULL; } InitCommon(); InitVtkMapper( renderer ); LocalStorage *ls = m_LSH.GetLocalStorage(renderer); // Only with VTK 5.6 or above #if ((VTK_MAJOR_VERSION > 5) || ((VTK_MAJOR_VERSION==5) && (VTK_MINOR_VERSION>=6) )) if(ls->m_rayInitialized) return ls->m_VolumeRAY; #endif if(ls->m_gpuInitialized) return ls->m_VolumeGPU; return ls->m_VolumeCPU; } void mitk::GPUVolumeMapper3D::GenerateDataForRenderer( mitk::BaseRenderer *renderer ) { if(!IsRenderable(renderer)) return; InitCommon(); InitVtkMapper( renderer ); mitk::Image *input = const_cast< mitk::Image * >( this->GetInput() ); vtkImageData *inputData = input->GetVtkImageData( this->GetTimestep() ); m_UnitSpacingImageFilter->SetInput( inputData ); LocalStorage *ls = m_LSH.GetLocalStorage(renderer); // Only with VTK 5.6 or above #if ((VTK_MAJOR_VERSION > 5) || ((VTK_MAJOR_VERSION==5) && (VTK_MINOR_VERSION>=6) )) if(ls->m_rayInitialized) { GenerateDataRAY(renderer); } else #endif if(ls->m_gpuInitialized) { GenerateDataGPU(renderer); } else { GenerateDataCPU(renderer); } // UpdateTransferFunctions UpdateTransferFunctions( renderer ); } void mitk::GPUVolumeMapper3D::GenerateDataGPU( mitk::BaseRenderer *renderer ) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); bool useCompression = false; GetDataNode()->GetBoolProperty("volumerendering.gpu.usetexturecompression",useCompression,renderer); ls->m_MapperGPU->SetUseCompressedTexture(useCompression); if( IsLODEnabled(renderer) && mitk::RenderingManager::GetInstance()->GetNextLOD( renderer ) == 0 ) ls->m_MapperGPU->SetSampleDistance(2.0); else ls->m_MapperGPU->SetSampleDistance(1.0); // Updating shadings { float value=0; if(GetDataNode()->GetFloatProperty("volumerendering.gpu.ambient",value,renderer)) ls->m_VolumePropertyGPU->SetAmbient(value); if(GetDataNode()->GetFloatProperty("volumerendering.gpu.diffuse",value,renderer)) ls->m_VolumePropertyGPU->SetDiffuse(value); if(GetDataNode()->GetFloatProperty("volumerendering.gpu.specular",value,renderer)) ls->m_VolumePropertyGPU->SetSpecular(value); if(GetDataNode()->GetFloatProperty("volumerendering.gpu.specular.power",value,renderer)) ls->m_VolumePropertyGPU->SetSpecularPower(value); } } void mitk::GPUVolumeMapper3D::GenerateDataCPU( mitk::BaseRenderer *renderer ) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); int nextLod = mitk::RenderingManager::GetInstance()->GetNextLOD( renderer ); if( IsLODEnabled(renderer) && nextLod == 0 ) { ls->m_MapperCPU->SetImageSampleDistance(3.5); ls->m_MapperCPU->SetSampleDistance(1.25); ls->m_VolumePropertyCPU->SetInterpolationTypeToNearest(); } else { ls->m_MapperCPU->SetImageSampleDistance(1.0); ls->m_MapperCPU->SetSampleDistance(1.0); ls->m_VolumePropertyCPU->SetInterpolationTypeToLinear(); } // Check raycasting mode if(IsMIPEnabled(renderer)) ls->m_MapperCPU->SetBlendModeToMaximumIntensity(); else ls->m_MapperCPU->SetBlendModeToComposite(); // Updating shadings { float value=0; if(GetDataNode()->GetFloatProperty("volumerendering.cpu.ambient",value,renderer)) ls->m_VolumePropertyCPU->SetAmbient(value); if(GetDataNode()->GetFloatProperty("volumerendering.cpu.diffuse",value,renderer)) ls->m_VolumePropertyCPU->SetDiffuse(value); if(GetDataNode()->GetFloatProperty("volumerendering.cpu.specular",value,renderer)) ls->m_VolumePropertyCPU->SetSpecular(value); if(GetDataNode()->GetFloatProperty("volumerendering.cpu.specular.power",value,renderer)) ls->m_VolumePropertyCPU->SetSpecularPower(value); } } void mitk::GPUVolumeMapper3D::CreateDefaultTransferFunctions() { m_DefaultOpacityTransferFunction = vtkSmartPointer::New(); m_DefaultOpacityTransferFunction->AddPoint( 0.0, 0.0 ); m_DefaultOpacityTransferFunction->AddPoint( 255.0, 0.8 ); m_DefaultOpacityTransferFunction->ClampingOn(); m_DefaultGradientTransferFunction = vtkSmartPointer::New(); m_DefaultGradientTransferFunction->AddPoint( 0.0, 0.0 ); m_DefaultGradientTransferFunction->AddPoint( 255.0, 0.8 ); m_DefaultGradientTransferFunction->ClampingOn(); m_DefaultColorTransferFunction = vtkSmartPointer::New(); m_DefaultColorTransferFunction->AddRGBPoint( 0.0, 0.0, 0.0, 0.0 ); m_DefaultColorTransferFunction->AddRGBPoint( 127.5, 1, 1, 0.0 ); m_DefaultColorTransferFunction->AddRGBPoint( 255.0, 0.8, 0.2, 0 ); m_DefaultColorTransferFunction->ClampingOn(); m_BinaryOpacityTransferFunction = vtkSmartPointer::New(); m_BinaryOpacityTransferFunction->AddPoint( 0, 0.0 ); m_BinaryOpacityTransferFunction->AddPoint( 1, 1.0 ); m_BinaryGradientTransferFunction = vtkSmartPointer::New(); m_BinaryGradientTransferFunction->AddPoint( 0.0, 1.0 ); m_BinaryColorTransferFunction = vtkSmartPointer::New(); } void mitk::GPUVolumeMapper3D::UpdateTransferFunctions( mitk::BaseRenderer * renderer ) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); vtkPiecewiseFunction *opacityTransferFunction = m_DefaultOpacityTransferFunction; vtkPiecewiseFunction *gradientTransferFunction = m_DefaultGradientTransferFunction; vtkColorTransferFunction *colorTransferFunction = m_DefaultColorTransferFunction; bool isBinary = false; GetDataNode()->GetBoolProperty("binary", isBinary, renderer); if(isBinary) { opacityTransferFunction = m_BinaryOpacityTransferFunction; gradientTransferFunction = m_BinaryGradientTransferFunction; colorTransferFunction = m_BinaryColorTransferFunction; colorTransferFunction->RemoveAllPoints(); float rgb[3]; if( !GetDataNode()->GetColor( rgb,renderer ) ) rgb[0]=rgb[1]=rgb[2]=1; colorTransferFunction->AddRGBPoint( 0,rgb[0],rgb[1],rgb[2] ); colorTransferFunction->Modified(); } else { mitk::TransferFunctionProperty *transferFunctionProp = dynamic_cast(this->GetDataNode()->GetProperty("TransferFunction",renderer)); if( transferFunctionProp ) { opacityTransferFunction = transferFunctionProp->GetValue()->GetScalarOpacityFunction(); gradientTransferFunction = transferFunctionProp->GetValue()->GetGradientOpacityFunction(); colorTransferFunction = transferFunctionProp->GetValue()->GetColorTransferFunction(); } } if(ls->m_gpuInitialized) { ls->m_VolumePropertyGPU->SetColor( colorTransferFunction ); ls->m_VolumePropertyGPU->SetScalarOpacity( opacityTransferFunction ); ls->m_VolumePropertyGPU->SetGradientOpacity( gradientTransferFunction ); } // Only with VTK 5.6 or above #if ((VTK_MAJOR_VERSION > 5) || ((VTK_MAJOR_VERSION==5) && (VTK_MINOR_VERSION>=6) )) if(ls->m_rayInitialized) { ls->m_VolumePropertyRAY->SetColor( colorTransferFunction ); ls->m_VolumePropertyRAY->SetScalarOpacity( opacityTransferFunction ); ls->m_VolumePropertyRAY->SetGradientOpacity( gradientTransferFunction ); } #endif if(ls->m_cpuInitialized) { ls->m_VolumePropertyCPU->SetColor( colorTransferFunction ); ls->m_VolumePropertyCPU->SetScalarOpacity( opacityTransferFunction ); ls->m_VolumePropertyCPU->SetGradientOpacity( gradientTransferFunction ); } } void mitk::GPUVolumeMapper3D::ApplyProperties(vtkActor* /*actor*/, mitk::BaseRenderer* /*renderer*/) { //GPU_INFO << "ApplyProperties"; } void mitk::GPUVolumeMapper3D::SetDefaultProperties(mitk::DataNode* node, mitk::BaseRenderer* renderer, bool overwrite) { //GPU_INFO << "SetDefaultProperties"; node->AddProperty( "volumerendering", mitk::BoolProperty::New( false ), renderer, overwrite ); node->AddProperty( "volumerendering.usemip", mitk::BoolProperty::New( false ), renderer, overwrite ); node->AddProperty( "volumerendering.uselod", mitk::BoolProperty::New( false ), renderer, overwrite ); node->AddProperty( "volumerendering.cpu.ambient", mitk::FloatProperty::New( 0.10f ), renderer, overwrite ); node->AddProperty( "volumerendering.cpu.diffuse", mitk::FloatProperty::New( 0.50f ), renderer, overwrite ); node->AddProperty( "volumerendering.cpu.specular", mitk::FloatProperty::New( 0.40f ), renderer, overwrite ); node->AddProperty( "volumerendering.cpu.specular.power", mitk::FloatProperty::New( 16.0f ), renderer, overwrite ); bool usegpu = true; #ifdef __APPLE__ usegpu = false; node->AddProperty( "volumerendering.uselod", mitk::BoolProperty::New( true ), renderer, overwrite ); #endif node->AddProperty( "volumerendering.usegpu", mitk::BoolProperty::New( usegpu ), renderer, overwrite ); // Only with VTK 5.6 or above #if ((VTK_MAJOR_VERSION > 5) || ((VTK_MAJOR_VERSION==5) && (VTK_MINOR_VERSION>=6) )) node->AddProperty( "volumerendering.useray", mitk::BoolProperty::New( false ), renderer, overwrite ); node->AddProperty( "volumerendering.ray.ambient", mitk::FloatProperty::New( 0.25f ), renderer, overwrite ); node->AddProperty( "volumerendering.ray.diffuse", mitk::FloatProperty::New( 0.50f ), renderer, overwrite ); node->AddProperty( "volumerendering.ray.specular", mitk::FloatProperty::New( 0.40f ), renderer, overwrite ); node->AddProperty( "volumerendering.ray.specular.power", mitk::FloatProperty::New( 16.0f ), renderer, overwrite ); #endif node->AddProperty( "volumerendering.gpu.ambient", mitk::FloatProperty::New( 0.25f ), renderer, overwrite ); node->AddProperty( "volumerendering.gpu.diffuse", mitk::FloatProperty::New( 0.50f ), renderer, overwrite ); node->AddProperty( "volumerendering.gpu.specular", mitk::FloatProperty::New( 0.40f ), renderer, overwrite ); node->AddProperty( "volumerendering.gpu.specular.power", mitk::FloatProperty::New( 16.0f ), renderer, overwrite ); node->AddProperty( "volumerendering.gpu.usetexturecompression", mitk::BoolProperty ::New( false ), renderer, overwrite ); node->AddProperty( "volumerendering.gpu.reducesliceartifacts" , mitk::BoolProperty ::New( false ), renderer, overwrite ); node->AddProperty( "binary", mitk::BoolProperty::New( false ), renderer, overwrite ); mitk::Image::Pointer image = dynamic_cast(node->GetData()); if(image.IsNotNull() && image->IsInitialized()) { if((overwrite) || (node->GetProperty("levelwindow", renderer)==NULL)) { mitk::LevelWindowProperty::Pointer levWinProp = mitk::LevelWindowProperty::New(); mitk::LevelWindow levelwindow; levelwindow.SetAuto( image ); levWinProp->SetLevelWindow( levelwindow ); node->SetProperty( "levelwindow", levWinProp, renderer ); } if((overwrite) || (node->GetProperty("TransferFunction", renderer)==NULL)) { // add a default transfer function mitk::TransferFunction::Pointer tf = mitk::TransferFunction::New(); mitk::TransferFunctionInitializer::Pointer tfInit = mitk::TransferFunctionInitializer::New(tf); tfInit->SetTransferFunctionMode(0); node->SetProperty ( "TransferFunction", mitk::TransferFunctionProperty::New ( tf.GetPointer() ) ); } } Superclass::SetDefaultProperties(node, renderer, overwrite); } bool mitk::GPUVolumeMapper3D::IsLODEnabled( mitk::BaseRenderer * renderer ) const { bool value = false; return GetDataNode()->GetBoolProperty("volumerendering.uselod",value,renderer) && value; } bool mitk::GPUVolumeMapper3D::IsMIPEnabled( mitk::BaseRenderer * renderer ) { bool value = false; return GetDataNode()->GetBoolProperty("volumerendering.usemip",value,renderer) && value; } bool mitk::GPUVolumeMapper3D::IsGPUEnabled( mitk::BaseRenderer * renderer ) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); bool value = false; return ls->m_gpuSupported && GetDataNode()->GetBoolProperty("volumerendering.usegpu",value,renderer) && value; } // Only with VTK 5.6 or above #if ((VTK_MAJOR_VERSION > 5) || ((VTK_MAJOR_VERSION==5) && (VTK_MINOR_VERSION>=6) )) bool mitk::GPUVolumeMapper3D::InitRAY(mitk::BaseRenderer* renderer) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); if(ls->m_rayInitialized) return ls->m_raySupported; GPU_INFO << "initializing gpu-raycast-vr (vtkOpenGLGPUVolumeRayCastMapper)"; ls->m_MapperRAY = vtkSmartPointer::New(); ls->m_MapperRAY->SetAutoAdjustSampleDistances(0); ls->m_MapperRAY->SetSampleDistance(1.0); ls->m_VolumePropertyRAY = vtkSmartPointer::New(); ls->m_VolumePropertyRAY->ShadeOn(); ls->m_VolumePropertyRAY->SetAmbient (0.25f); //0.05f ls->m_VolumePropertyRAY->SetDiffuse (0.50f); //0.45f ls->m_VolumePropertyRAY->SetSpecular(0.40f); //0.50f ls->m_VolumePropertyRAY->SetSpecularPower(16.0f); ls->m_VolumePropertyRAY->SetInterpolationTypeToLinear(); ls->m_VolumeRAY = vtkSmartPointer::New(); ls->m_VolumeRAY->SetMapper( ls->m_MapperRAY ); ls->m_VolumeRAY->SetProperty( ls->m_VolumePropertyRAY ); ls->m_VolumeRAY->VisibilityOn(); ls->m_MapperRAY->SetInput( this->m_UnitSpacingImageFilter->GetOutput() ); ls->m_raySupported = ls->m_MapperRAY->IsRenderSupported(renderer->GetRenderWindow(),ls->m_VolumePropertyRAY); ls->m_rayInitialized = true; return ls->m_raySupported; } void mitk::GPUVolumeMapper3D::DeinitRAY(mitk::BaseRenderer* renderer) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); if(ls->m_rayInitialized) { GPU_INFO << "deinitializing gpu-raycast-vr"; ls->m_MapperRAY = NULL; ls->m_VolumePropertyRAY = NULL; //Here ReleaseGraphicsResources has to be called to avoid VTK error messages. //This seems like a VTK bug, because ReleaseGraphicsResources() is ment for internal use, //but you cannot just delete the object (last smartpointer reference) without getting the //VTK error. ls->m_VolumeRAY->ReleaseGraphicsResources(renderer->GetVtkRenderer()->GetRenderWindow()); ls->m_VolumeRAY = NULL; ls->m_rayInitialized=false; } } void mitk::GPUVolumeMapper3D::GenerateDataRAY( mitk::BaseRenderer *renderer ) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); if( IsLODEnabled(renderer) && mitk::RenderingManager::GetInstance()->GetNextLOD( renderer ) == 0 ) ls->m_MapperRAY->SetImageSampleDistance(4.0); else ls->m_MapperRAY->SetImageSampleDistance(1.0); // Check raycasting mode if(IsMIPEnabled(renderer)) ls->m_MapperRAY->SetBlendModeToMaximumIntensity(); else ls->m_MapperRAY->SetBlendModeToComposite(); // Updating shadings { float value=0; if(GetDataNode()->GetFloatProperty("volumerendering.ray.ambient",value,renderer)) ls->m_VolumePropertyRAY->SetAmbient(value); if(GetDataNode()->GetFloatProperty("volumerendering.ray.diffuse",value,renderer)) ls->m_VolumePropertyRAY->SetDiffuse(value); if(GetDataNode()->GetFloatProperty("volumerendering.ray.specular",value,renderer)) ls->m_VolumePropertyRAY->SetSpecular(value); if(GetDataNode()->GetFloatProperty("volumerendering.ray.specular.power",value,renderer)) ls->m_VolumePropertyRAY->SetSpecularPower(value); } } bool mitk::GPUVolumeMapper3D::IsRAYEnabled( mitk::BaseRenderer * renderer ) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); bool value = false; return ls->m_raySupported && GetDataNode()->GetBoolProperty("volumerendering.useray",value,renderer) && value; } #endif