diff --git a/Modules/Qmitk/QmitkRenderWindow.h b/Modules/Qmitk/QmitkRenderWindow.h index fd6b3d0383..515b3292dc 100644 --- a/Modules/Qmitk/QmitkRenderWindow.h +++ b/Modules/Qmitk/QmitkRenderWindow.h @@ -1,162 +1,161 @@ /*========================================================================= Program: Medical Imaging & Interaction Toolkit Language: C++ Date: $Date$ Version: $Revision$ Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. See MITKCopyright.txt or http://www.mitk.org/copyright.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. =========================================================================*/ #ifndef QMITKRENDERWINDOW_H_HEADER_INCLUDED_C1C40D66 #define QMITKRENDERWINDOW_H_HEADER_INCLUDED_C1C40D66 #include #include "mitkRenderWindowBase.h" #include "QVTKWidget.h" #include "QmitkRenderWindowMenu.h" -#include "QmitkStdMultiWidget.h" - +class QmitkStdMultiWidget; class QDragEnterEvent; class QDropEvent; /** * \brief MITK implementation of the QVTKWidget * \ingroup Renderer */ class QMITK_EXPORT QmitkRenderWindow : public QVTKWidget , public mitk::RenderWindowBase { Q_OBJECT public: QmitkRenderWindow(QWidget *parent = 0, QString name = "unnamed renderwindow", mitk::VtkPropRenderer* renderer = NULL, mitk::RenderingManager* renderingManager = NULL); virtual ~QmitkRenderWindow(); /** * \brief Whether Qt events should be passed to parent (default: true) * * With introduction of the QVTKWidget the behaviour regarding Qt events changed. * QVTKWidget "accepts" Qt events like mouse clicks (i.e. set an "accepted" flag). * When this flag is set, Qt fininshed handling of this event -- otherwise it is * reached through to the widget's parent. * * This reaching through to the parent was implicitly required by QmitkMaterialWidget / QmitkMaterialShowCase. *QmitkStdMultiWidget * The default behaviour of QmitkRenderWindow is now to clear the "accepted" flag * of Qt events after they were handled by QVTKWidget. This way parents can also * handle events. * * If you don't want this behaviour, call SetResendQtEvents(true) on your render window. */ virtual void SetResendQtEvents(bool resend); // Set Layout Index to define the Layout Type void SetLayoutIndex( unsigned int layoutIndex ); // Get Layout Index to define the Layout Type unsigned int GetLayoutIndex(); //MenuWidget need to update the Layout Design List when Layout had changed void LayoutDesignListChanged( int layoutDesignIndex ); void HideRenderWindowMenu( ); - //Activate or Deactivate MenuWidget. - void ActivateMenuWidget( bool state, QmitkStdMultiWidget* stdMultiWidget = NULL); + //Activate or Deactivate MenuWidget. + void ActivateMenuWidget( bool state, QmitkStdMultiWidget* stdMultiWidget = 0); bool GetActivateMenuWidgetFlag() { return m_MenuWidgetActivated; } // Get it from the QVTKWidget parent virtual vtkRenderWindow* GetVtkRenderWindow() { return GetRenderWindow();} virtual vtkRenderWindowInteractor* GetVtkRenderWindowInteractor() { return NULL;} void FullScreenMode( bool state ); protected: // overloaded move handler virtual void moveEvent( QMoveEvent* event ); // overloaded show handler void showEvent( QShowEvent* event ); // overloaded resize handler virtual void resizeEvent(QResizeEvent* event); // overloaded paint handler virtual void paintEvent(QPaintEvent* event); // overloaded mouse press handler virtual void mousePressEvent(QMouseEvent* event); // overloaded mouse move handler virtual void mouseMoveEvent(QMouseEvent* event); // overloaded mouse release handler virtual void mouseReleaseEvent(QMouseEvent* event); // overloaded key press handler virtual void keyPressEvent(QKeyEvent* event); // overloaded enter handler virtual void enterEvent(QEvent*); // overloaded leave handler virtual void leaveEvent(QEvent*); /// \brief Simply says we accept the event type. virtual void dragEnterEvent( QDragEnterEvent *event ); /// \brief If the dropped type is application/x-mitk-datanodes we process the request by converting to mitk::DataNode pointers and emitting the NodesDropped signal. virtual void dropEvent( QDropEvent * event ); #ifndef QT_NO_WHEELEVENT // overload wheel mouse event virtual void wheelEvent(QWheelEvent*); #endif void AdjustRenderWindowMenuVisibility( const QPoint& pos ); signals: void ResetView(); // \brief int parameters are enum from QmitkStdMultiWidget void ChangeCrosshairRotationMode(int); void SignalLayoutDesignChanged( int layoutDesignIndex ); void moved(); void resized(); /// \brief Emits a signal to say that this window has had the following nodes dropped on it. void NodesDropped(QmitkRenderWindow *thisWindow, std::vector nodes); protected slots: void OnChangeLayoutDesign(int layoutDesignIndex); void OnWidgetPlaneModeChanged( int ); void DeferredHideMenu(); private: bool m_ResendQtEvents; QmitkRenderWindowMenu* m_MenuWidget; bool m_MenuWidgetActivated; unsigned int m_LayoutIndex; }; #endif diff --git a/Modules/Qmitk/QmitkRenderWindowMenu.h b/Modules/Qmitk/QmitkRenderWindowMenu.h index ee1b226cfe..2109b3753f 100644 --- a/Modules/Qmitk/QmitkRenderWindowMenu.h +++ b/Modules/Qmitk/QmitkRenderWindowMenu.h @@ -1,326 +1,325 @@ /*========================================================================= Program: Medical Imaging & Interaction Toolkit Language: C++ Date: $Date: 2009-05-12 20:04:59 +0200 (Di, 12 Mai 2009) $ Version: $Revision: 17180 $ Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. See MITKCopyright.txt or http://www.mitk.org/copyright.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. =========================================================================*/ #ifndef QmitkRenderWindowMenu_h #define QmitkRenderWindowMenu_h #if defined(_WIN32) || defined(__APPLE__) #define QMITK_USE_EXTERNAL_RENDERWINDOW_MENU #endif #include -#include "QmitkStdMultiWidget.h" #include "mitkBaseRenderer.h" #include #include #include #include #include #include #include - +class QmitkStdMultiWidget; /** * \brief The QmitkRenderWindowMenu is a popup Widget which shows up when the mouse curser enter a QmitkRenderWindow. * The Menu Widget is located in the right top corner of each RenderWindow. It includes different settings. For example * the layout design can be changed with the setting button. Switching between full-screen mode and layout design can be done * with the full-screen button. Splitting the Widget horizontal or vertical as well closing the Widget is not implemented yet. * The popup Widget can be deactivated with ActivateMenuWidget(false) in QmitkRenderWindow. * * \ingroup Renderer * * \sa QmitkRenderWindow * \sa QmitkStdMultiWidget * */ class QMITK_EXPORT QmitkRenderWindowMenu : public QWidget { Q_OBJECT public: QmitkRenderWindowMenu( QWidget* parent = 0, Qt::WFlags f = 0, mitk::BaseRenderer * b = 0, QmitkStdMultiWidget* mw = 0 ); virtual ~QmitkRenderWindowMenu(); /*! Return visibility of settings menu. The menu is connected with m_SettingsButton and includes layout direction (transversal, coronal .. ) and layout design (standard layout, 2D images top, 3D bottom ... ). */ bool GetSettingsMenuVisibilty() { if( m_Settings == NULL) return false; else return m_Settings->isVisible(); } /*! Set layout index. Defines layout direction (transversal, coronal, sagital or threeD) of the parent. */ void SetLayoutIndex( unsigned int layoutIndex ); /*! Return layout direction of parent (transversal, coronal, sagital or threeD) */ unsigned int GetLayoutIndex() { return m_Layout; } /*! Update list of layout design (standard layout, 2D images top, 3D bottom ..). Set action of current layout design to disable and all other to enable. */ void UpdateLayoutDesignList( int layoutDesignIndex ); /*! Move menu widget to correct position (right upper corner). E.g. it is necessary when the full-screen mode is activated.*/ #ifdef QMITK_USE_EXTERNAL_RENDERWINDOW_MENU void MoveWidgetToCorrectPos(float opacity); #else void MoveWidgetToCorrectPos(float /*opacity*/); #endif void ChangeFullScreenMode( bool state ); void NotifyNewWidgetPlanesMode( int mode ); protected: /*! Create menu widget. The menu contains five QPushButtons (hori-split, verti-split, full-screen, settings and close button) and their signal/slot connection for handling. */ void CreateMenuWidget(); /*! Create settings menu which contains layout direction and the different layout designs. */ void CreateSettingsWidget(); /*! Reimplemented from QWidget. The paint event is a request to repaint all or part of a widget.*/ void paintEvent(QPaintEvent *event); /*! Update list of layout direction (transversal, coronal, sagital or threeD). Set action of currect layout direction to disable and all other to enable. Normaly the user can switch here between the different layout direction, but this is not supported yet. */ void UpdateLayoutList(); /*! Change Icon of full-screen button depending on full-screen mode. */ void ChangeFullScreenIcon(); int currentCrosshairRotationMode; public slots: void SetCrossHairVisibility( bool state ) ; signals: void ResetView(); // == "global reinit" // \brief int parameters are enum from QmitkStdMultiWidget void ChangeCrosshairRotationMode(int); /*! emit signal, when layout design changed by the setting menu.*/ void SignalChangeLayoutDesign( int layoutDesign ); public slots: void DeferredHideMenu( ); void DeferredShowMenu( ); void smoothHide( ); protected slots: /// /// this function is continously called by a timer /// to do the auto rotation /// void AutoRotateNextStep(); /// /// this function is invoked when the auto-rotate action /// is clicked /// void OnAutoRotationActionTriggered(); void enterEvent( QEvent* /*e*/ ); void leaveEvent( QEvent* /*e*/ ); void OnTSNumChanged(int); void OnCrosshairRotationModeSelected(QAction*); /*! slot for activating/deactivating the full-screen mode. The slot is connected to the clicked() event of m_FullScreenButton. Activating the full-screen maximize the current widget, deactivating restore If layout design changed by the settings menu, the full-Screen mode is automatically switch to false. */ void OnFullScreenButton( bool checked ); /*! Slot for opening setting menu. The slot is connected to the clicked() event of m_SettingsButton. The settings menu includes differen layout directions (transversal, coronal, saggital and 3D) as well all layout design (standard layout, 2D images top, 3D bottom ..)*/ void OnSettingsButton( bool checked ); /*! Slot for changing layout design to standard layout. The slot is connected to the triggered() signal of m_DefaultLayoutAction. */ void OnChangeLayoutToDefault(bool); /*! Slot for changing layout design to 2D images top, 3D bottom layout. The slot is connected to the triggered() signal of m_2DImagesUpLayoutAction. */ void OnChangeLayoutTo2DImagesUp(bool); /*! Slot for changing layout design to 2D images left, 3D right layout. The slot is connected to the triggered() signal of m_2DImagesLeftLayoutAction. */ void OnChangeLayoutTo2DImagesLeft(bool); /*! Slot for changing layout to Big 3D layout. The slot is connected to the triggered() signal of m_Big3DLayoutAction. */ void OnChangeLayoutToBig3D(bool); /*! Slot for changing layout design to Transversal plane layout. The slot is connected to the triggered() signal of m_Widget1LayoutAction. */ void OnChangeLayoutToWidget1(bool); /*! Slot for changing layout design to Sagittal plane layout. The slot is connected to the triggered() signal of m_Widget2LayoutAction. */ void OnChangeLayoutToWidget2(bool); /*! Slot for changing layout design to Coronal plane layout. The slot is connected to the triggered() signal of m_Widget3LayoutAction. */ void OnChangeLayoutToWidget3(bool); /*! Slot for changing layout design to Coronal top, 3D bottom layout. The slot is connected to the triggered() signal of m_RowWidget3And4LayoutAction. */ void OnChangeLayoutToRowWidget3And4(bool); /*! Slot for changing layout design to Coronal left, 3D right layout. The slot is connected to the triggered() signal of m_ColumnWidget3And4LayoutAction. */ void OnChangeLayoutToColumnWidget3And4(bool); /*! Slot for changing layout design to Sagittal top, Coronal n 3D bottom layout. The slot is connected to the triggered() signal of m_SmallUpperWidget2Big3and4LayoutAction. */ void OnChangeLayoutToSmallUpperWidget2Big3and4(bool); /*! Slot for changing layout design to Transversal n Sagittal left, 3D right layout. The slot is connected to the triggered() signal of m_2x2Dand3DWidgetLayoutAction. */ void OnChangeLayoutTo2x2Dand3DWidget(bool); /*! Slot for changing layout design to Transversal n 3D left, Sagittal right layout. The slot is connected to the triggered() signal of m_Left2Dand3DRight2DLayoutAction. */ void OnChangeLayoutToLeft2Dand3DRight2D(bool); void OnCrossHairMenuAboutToShow(); public: /*! enum for layout direction*/ enum { TRANSVERSAL, SAGITTAL, CORONAL, THREE_D }; /*! enum for layout design */ enum { LAYOUT_DEFAULT, LAYOUT_2DIMAGEUP, LAYOUT_2DIMAGELEFT, LAYOUT_BIG3D, LAYOUT_TRANSVERSAL, LAYOUT_SAGITTAL, LAYOUT_CORONAL, LAYOUT_2X2DAND3DWIDGET, LAYOUT_ROWWIDGET3AND4, LAYOUT_COLUMNWIDGET3AND4, LAYOUT_ROWWIDGETSMALL3ANDBIG4, //not in use in this class, but we need it here to synchronize with the SdtMultiWidget. LAYOUT_SMALLUPPERWIDGET2BIGAND4, LAYOUT_LEFT2DAND3DRIGHT2D }; void ShowMenu(); void HideMenu(); protected: QPushButton* m_CrosshairModeButton; //QAction* m_ShowHideCrosshairVisibilityAction; /*! QPushButton for activating/deactivating full-screen mode*/ QPushButton* m_FullScreenButton; /*! QPushButton for open the settings menu*/ QPushButton* m_SettingsButton; /*! QAction for Default layout design */ QAction* m_DefaultLayoutAction; /*! QAction for 2D images up layout design */ QAction* m_2DImagesUpLayoutAction; /*! QAction for 2D images left layout design */ QAction* m_2DImagesLeftLayoutAction; /*! QAction for big 3D layout design */ QAction* m_Big3DLayoutAction; /*! QAction for big transversal layout design */ QAction* m_Widget1LayoutAction; /*! QAction for big saggital layout design */ QAction* m_Widget2LayoutAction; /*! QAction for big coronal layout design */ QAction* m_Widget3LayoutAction; /*! QAction for coronal top, 3D bottom layout design */ QAction* m_RowWidget3And4LayoutAction; /*! QAction for coronal left, 3D right layout design */ QAction* m_ColumnWidget3And4LayoutAction; /*! QAction for sagittal top, coronal n 3D bottom layout design */ QAction* m_SmallUpperWidget2Big3and4LayoutAction; /*! QAction for transversal n sagittal left, 3D right layout design */ QAction* m_2x2Dand3DWidgetLayoutAction; /*! QAction for transversal n 3D left, sagittal right layout design*/ QAction* m_Left2Dand3DRight2DLayoutAction; QLabel *m_TSLabel; /*! QMenu containg all layout direction and layout design settings.*/ QMenu* m_Settings; QMenu* m_CrosshairMenu; /*! Index of layout direction. 0: transversal; 1: saggital; 2: coronal; 3: threeD */ unsigned int m_Layout; /*! Index of layout design. 0: LAYOUT_DEFAULT; 1: LAYOUT_2DIMAGEUP; 2: LAYOUT_2DIMAGELEFT; 3: LAYOUT_BIG3D 4: LAYOUT_TRANSVERSAL; 5: LAYOUT_SAGITTAL; 6: LAYOUT_CORONAL; 7: LAYOUT_2X2DAND3DWIDGET; 8: LAYOUT_ROWWIDGET3AND4; 9: LAYOUT_COLUMNWIDGET3AND4; 10: LAYOUT_ROWWIDGETSMALL3ANDBIG4; 11: LAYOUT_SMALLUPPERWIDGET2BIGAND4; 12: LAYOUT_LEFT2DAND3DRIGHT2D */ unsigned int m_LayoutDesign; /*! Store index of old layout design. It is used e.g. for the full-screen mode, when deactivating the mode the former layout design will restore.*/ unsigned int m_OldLayoutDesign; /*! Flag if full-screen mode is activated or deactivated. */ bool m_FullScreenMode; bool m_Entered; bool m_Hidden; private: mitk::BaseRenderer::Pointer m_Renderer; QmitkStdMultiWidget* m_MultiWidget; /// /// a timer for the auto rotate action /// QTimer m_AutoRotationTimer; }; #endif // QmitkRenderWindowMenu_H