diff --git a/BlueBerry/Bundles/org.blueberry.ui/src/berryIWorkbenchPage.h b/BlueBerry/Bundles/org.blueberry.ui/src/berryIWorkbenchPage.h index f8f2a4d879..1b685bc8af 100644 --- a/BlueBerry/Bundles/org.blueberry.ui/src/berryIWorkbenchPage.h +++ b/BlueBerry/Bundles/org.blueberry.ui/src/berryIWorkbenchPage.h @@ -1,876 +1,880 @@ /*=================================================================== BlueBerry Platform Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #ifndef BERRYIWORKBENCHPAGE_H_ #define BERRYIWORKBENCHPAGE_H_ #include #include "berryIEditorReference.h" #include "berryIViewReference.h" #include "berryIPerspectiveDescriptor.h" #include "berryIEditorPart.h" #include "berryIViewPart.h" #include "berryIEditorInput.h" #include "berryIPartService.h" #include "berryISelectionService.h" #include "berryIReusableEditor.h" #include "berryIWorkbenchWindow.h" #include #include /** * \ingroup org_blueberry_ui * */ namespace berry { /** * A workbench page consists of an arrangement of views and editors intended to * be presented together to the user in a single workbench window. *

* A page can contain 0 or more views and 0 or more editors. These views and * editors are contained wholly within the page and are not shared with other * pages. The layout and visible action set for the page is defined by a * perspective. *

* The number of views and editors within a page is restricted to simplify part * management for the user. In particular: *

    *
  • Unless a view explicitly allows for multiple instances in its plugin * declaration there will be only one instance in a given workbench page.
  • *
  • Only one editor can exist for each editor input within a page. *
  • *
*

*

* This interface is not intended to be implemented by clients. *

* * @see IPerspectiveDescriptor * @see IEditorPart * @see IViewPart */ struct BERRY_UI IWorkbenchPage : public IPartService, public ISelectionService, public Object { berryInterfaceMacro(IWorkbenchPage, berry); /** * An optional attribute within a workspace marker (IMarker) * which identifies the preferred editor type to be opened when * openEditor is called. * * @see #openEditor(IEditorInput, String) * @see #openEditor(IEditorInput, String, boolean) * @deprecated in 3.0 since the notion of markers this is not generally * applicable. Use the IDE-specific constant * IDE.EDITOR_ID_ATTR. */ static const std::string EDITOR_ID_ATTR; // = "org.blueberry.ui.editorID"; //$NON-NLS-1$ /** * Change event id when the perspective is reset to its original state. * * @see IPerspectiveListener */ static const std::string CHANGE_RESET; // = "reset"; //$NON-NLS-1$ /** * Change event id when the perspective has completed a reset to its * original state. * * @since 3.0 * @see IPerspectiveListener */ static const std::string CHANGE_RESET_COMPLETE; // = "resetComplete"; //$NON-NLS-1$ /** * Change event id when one or more views are shown in a perspective. * * @see IPerspectiveListener */ static const std::string CHANGE_VIEW_SHOW; // = "viewShow"; //$NON-NLS-1$ /** * Change event id when one or more views are hidden in a perspective. * * @see IPerspectiveListener */ static const std::string CHANGE_VIEW_HIDE; // = "viewHide"; //$NON-NLS-1$ /** * Change event id when one or more editors are opened in a perspective. * * @see IPerspectiveListener */ static const std::string CHANGE_EDITOR_OPEN; // = "editorOpen"; //$NON-NLS-1$ /** * Change event id when one or more editors are closed in a perspective. * * @see IPerspectiveListener */ static const std::string CHANGE_EDITOR_CLOSE; // = "editorClose"; //$NON-NLS-1$ /** * Change event id when the editor area is shown in a perspective. * * @see IPerspectiveListener */ static const std::string CHANGE_EDITOR_AREA_SHOW; // = "editorAreaShow"; //$NON-NLS-1$ /** * Change event id when the editor area is hidden in a perspective. * * @see IPerspectiveListener */ static const std::string CHANGE_EDITOR_AREA_HIDE; // = "editorAreaHide"; //$NON-NLS-1$ /** * Change event id when an action set is shown in a perspective. * * @see IPerspectiveListener */ static const std::string CHANGE_ACTION_SET_SHOW; // = "actionSetShow"; //$NON-NLS-1$ /** * Change event id when an action set is hidden in a perspective. * * @see IPerspectiveListener */ static const std::string CHANGE_ACTION_SET_HIDE; // = "actionSetHide"; //$NON-NLS-1$ /** * Show view mode that indicates the view should be made visible and * activated. Use of this mode has the same effect as calling * {@link #showView(String)}. * * @since 3.0 */ static const int VIEW_ACTIVATE; // = 1; /** * Show view mode that indicates the view should be made visible. If the * view is opened in the container that contains the active view then this * has the same effect as VIEW_CREATE. * * @since 3.0 */ static const int VIEW_VISIBLE; // = 2; /** * Show view mode that indicates the view should be made created but not * necessarily be made visible. It will only be made visible in the event * that it is opened in its own container. In other words, only if it is not * stacked with another view. * * @since 3.0 */ static const int VIEW_CREATE; // = 3; /** * Editor opening match mode specifying that no matching against existing * editors should be done. * * @since 3.2 */ static const int MATCH_NONE; // = 0; /** * Editor opening match mode specifying that the editor input should be * considered when matching against existing editors. * * @since 3.2 */ static const int MATCH_INPUT; // = 1; /** * Editor opening match mode specifying that the editor id should be * considered when matching against existing editors. * * @since 3.2 */ static const int MATCH_ID; // = 2; ~IWorkbenchPage(); - - public: - virtual void RemovePerspective(IPerspectiveDescriptor::Pointer desc) = 0; /** * Activates the given part. The part will be brought to the front and given * focus. The part must belong to this page. * * @param part * the part to activate */ virtual void Activate(IWorkbenchPart::Pointer part) = 0; /** * Adds a property change listener. * * @param listener * the property change listener to add * @since 2.0 */ //virtual void addPropertyChangeListener(IPropertyChangeListener listener); /** * Moves the given part forward in the Z order of this page so as to make it * visible, without changing which part has focus. The part must belong to * this page. * * @param part * the part to bring forward */ virtual void BringToTop(IWorkbenchPart::Pointer part) = 0; /** * Closes this workbench page. If this page is the active one, this honor is * passed along to one of the window's other pages if possible. *

* If the page has an open editor with unsaved content, the user will be * given the opportunity to save it. *

* * @return true if the page was successfully closed, and * false if it is still open */ virtual bool Close() = 0; /** * Closes all of the editors belonging to this workbench page. *

* If the page has open editors with unsaved content and save * is true, the user will be given the opportunity to save * them. *

* * @param save * * @return true if all editors were successfully closed, and * false if at least one is still open */ virtual bool CloseAllEditors(bool save) = 0; /** * Closes the given Array of editor references. The editors * must belong to this workbench page. *

* If any of the editors have unsaved content and save is * true, the user will be given the opportunity to save * them. *

* * @param editorRefs * the editors to close * @param save * true to save the editor contents if required * (recommended), and false to discard any unsaved * changes * @return true if the editors were successfully closed, and * false if the editors are still open * @since 3.0 */ virtual bool CloseEditors(const std::list& editorRefs, bool save) = 0; /** * Closes the given editor. The editor must belong to this workbench page. *

* If the editor has unsaved content and save is * true, the user will be given the opportunity to save it. *

* * @param editor * the editor to close * @param save * true to save the editor contents if required * (recommended), and false to discard any unsaved * changes * @return true if the editor was successfully closed, and * false if the editor is still open */ virtual bool CloseEditor(IEditorPart::Pointer editor, bool save) = 0; /** * Returns the view in this page with the specified id. There is at most one * view in the page with the specified id. * * @param viewId * the id of the view extension to use * @return the view, or null if none is found */ virtual IViewPart::Pointer FindView(const std::string& viewId) = 0; /** * Returns the view reference with the specified id. * * @param viewId * the id of the view extension to use * @return the view reference, or null if none is found * @since 3.0 */ virtual IViewReference::Pointer FindViewReference(const std::string& viewId) = 0; /** * Returns the view reference with the specified id and secondary id. * * @param viewId * the id of the view extension to use * @param secondaryId * the secondary id to use, or null for no * secondary id * @return the view reference, or null if none is found * @since 3.0 */ virtual IViewReference::Pointer FindViewReference(const std::string& viewId, const std::string& secondaryId) = 0; /** * Returns the active editor open in this page. *

* This is the visible editor on the page, or, if there is more than one * visible editor, this is the one most recently brought to top. *

* * @return the active editor, or null if no editor is active */ virtual IEditorPart::Pointer GetActiveEditor() = 0; /** * Returns the editor with the specified input. Returns null if there is no * opened editor with that input. * * @param input * the editor input * @return an editor with input equals to input */ virtual IEditorPart::Pointer FindEditor(IEditorInput::Pointer input) = 0; /** * Returns an array of editor references that match the given input and/or * editor id, as specified by the given match flags. Returns an empty array * if there are no matching editors, or if matchFlags is MATCH_NONE. * * @param input * the editor input, or null if MATCH_INPUT is not * specified in matchFlags * @param editorId * the editor id, or null if MATCH_ID is not * specified in matchFlags * @param matchFlags * a bit mask consisting of zero or more of the MATCH_* constants * OR-ed together * @return the references for the matching editors * * @see #MATCH_NONE * @see #MATCH_INPUT * @see #MATCH_ID * @since 3.2 */ virtual std::vector FindEditors(IEditorInput::Pointer input, const std::string& editorId, int matchFlags) = 0; /** * Returns a list of the editors open in this page. *

* Note that each page has its own editors; editors are never shared between * pages. *

* * @return a list of open editors * * @deprecated use #getEditorReferences() instead */ virtual std::vector GetEditors() = 0; /** * Returns an array of references to open editors in this page. *

* Note that each page has its own editors; editors are never shared between * pages. *

* * @return a list of open editors */ virtual std::list GetEditorReferences() = 0; /** * Returns a list of dirty editors in this page. * * @return a list of dirty editors */ virtual std::vector GetDirtyEditors() = 0; /** * Returns the input for this page. * * @return the input for this page, or null if none */ virtual IAdaptable* GetInput() = 0; /** * Returns the page label. This will be a unique identifier within the * containing workbench window. * * @return the page label */ virtual std::string GetLabel() = 0; /** * Returns the current perspective descriptor for this page, or * null if there is no current perspective. * * @return the current perspective descriptor or null * @see #setPerspective * @see #savePerspective */ virtual IPerspectiveDescriptor::Pointer GetPerspective() = 0; /** * Returns a list of the reference to views visible on this page. *

* Note that each page has its own views; views are never shared between * pages. *

* * @return a list of references to visible views */ virtual std::vector GetViewReferences() = 0; /** * Returns a list of the views visible on this page. *

* Note that each page has its own views; views are never shared between * pages. *

* * @return a list of visible views * * @deprecated use #getViewReferences() instead. */ virtual std::vector GetViews() = 0; /** * Returns the workbench window of this page. * * @return the workbench window */ virtual IWorkbenchWindow::Pointer GetWorkbenchWindow() = 0; /** * Hides the given view. The view must belong to this page. * * @param view * the view to hide */ virtual void HideView(IViewPart::Pointer view) = 0; /** * Hides the given view that belongs to the reference, if any. * * @param view * the references whos view is to be hidden * @since 3.0 */ virtual void HideView(IViewReference::Pointer view) = 0; /** * Returns true if perspective with given id contains view with given id */ virtual bool HasView(const std::string& perspectiveId, const std::string& viewId) = 0; /** * Returns whether the specified part is visible. * * @param part * the part to test * @return boolean true if part is visible */ virtual bool IsPartVisible(IWorkbenchPart::Pointer part) = 0; + /** + * Removes the perspective specified by desc. + * + * @param desc + * the perspective that will be removed + */ + virtual void RemovePerspective(IPerspectiveDescriptor::Pointer desc) = 0; + /** * Reuses the specified editor by setting its new input. * * @param editor * the editor to be reused * @param input * the new input for the reusable editor */ virtual void ReuseEditor(IReusableEditor::Pointer editor, IEditorInput::Pointer input) = 0; /** * Opens an editor on the given input. *

* If this page already has an editor open on the target input that editor * is activated; otherwise, a new editor is opened. Two editor inputs, * input1 and input2, are considered the same if * *

    * input1.equals(input2) == true
    * 
. *

*

* The editor type is determined by mapping editorId to an * editor extension registered with the workbench. An editor id is passed * rather than an editor object to prevent the accidental creation of more * than one editor for the same input. It also guarantees a consistent * lifecycle for editors, regardless of whether they are created by the user * or restored from saved data. *

* * @param input * the editor input * @param editorId * the id of the editor extension to use * @return an open and active editor, or null if an external * editor was opened * @exception PartInitException * if the editor could not be created or initialized */ virtual IEditorPart::Pointer OpenEditor(IEditorInput::Pointer input, const std::string& editorId) = 0; /** * Opens an editor on the given input. *

* If this page already has an editor open on the target input that editor * is brought to the front; otherwise, a new editor is opened. Two editor * inputs are considered the same if they equal. See * Object.equals(Object) * and IEditorInput. If activate == true the editor * will be activated. *

* The editor type is determined by mapping editorId to an editor * extension registered with the workbench. An editor id is passed rather than * an editor object to prevent the accidental creation of more than one editor * for the same input. It also guarantees a consistent lifecycle for editors, * regardless of whether they are created by the user or restored from saved * data. *

* * @param input the editor input * @param editorId the id of the editor extension to use * @param activate if true the editor will be activated * @return an open editor, or null if an external editor was opened * @exception PartInitException if the editor could not be created or initialized */ virtual IEditorPart::Pointer OpenEditor(IEditorInput::Pointer input, const std::string& editorId, bool activate) = 0; /** * Opens an editor on the given input. *

* If this page already has an editor open that matches the given input * and/or editor id (as specified by the matchFlags argument), that editor * is brought to the front; otherwise, a new editor is opened. Two editor * inputs are considered the same if they equal. See * Object.equals(Object) * and IEditorInput. If activate == true the editor * will be activated. *

* The editor type is determined by mapping editorId to an editor * extension registered with the workbench. An editor id is passed rather than * an editor object to prevent the accidental creation of more than one editor * for the same input. It also guarantees a consistent lifecycle for editors, * regardless of whether they are created by the user or restored from saved * data. *

* * @param input the editor input * @param editorId the id of the editor extension to use * @param activate if true the editor will be activated * @param matchFlags a bit mask consisting of zero or more of the MATCH_* constants OR-ed together * @return an open editor, or null if an external editor was opened * @exception PartInitException if the editor could not be created or initialized * * @see #MATCH_NONE * @see #MATCH_INPUT * @see #MATCH_ID * @since 3.2 */ virtual IEditorPart::Pointer OpenEditor(IEditorInput::Pointer input, const std::string& editorId, bool activate, int matchFlags) = 0; - public: - virtual void CreatePerspective(SmartPointer desc) = 0; + /** * Removes the property change listener. * * @param listener * the property change listener to remove * @since 2.0 */ //virtual void removePropertyChangeListener(IPropertyChangeListener listener); /** * Changes the visible views, their layout, and the visible action sets * within the page to match the current perspective descriptor. This is a * rearrangement of components and not a replacement. The contents of the * current perspective descriptor are unaffected. *

* For more information on perspective change see * setPerspective(). *

*/ virtual void ResetPerspective() = 0; /** * Saves the contents of all dirty editors belonging to this workbench page. * If there are no dirty editors this method returns without effect. *

* If confirm is true the user is prompted to * confirm the command. *

*

* Note that as of 3.2, this method also saves views that implement * ISaveablePart and are dirty. *

* * @param confirm true to ask the user before saving unsaved * changes (recommended), and false to save * unsaved changes without asking * @return true if the command succeeded, and * false if the operation was canceled by the user or * an error occurred while saving */ virtual bool SaveAllEditors(bool confirm) = 0; /** * Saves the contents of the given editor if dirty. If not, this method * returns without effect. *

* If confirm is true the user is prompted to * confirm the command. Otherwise, the save happens without prompt. *

*

* The editor must belong to this workbench page. *

* * @param editor * the editor to close * @param confirm * true to ask the user before saving unsaved * changes (recommended), and false to save * unsaved changes without asking * @return true if the command succeeded, and * false if the editor was not saved */ virtual bool SaveEditor(IEditorPart::Pointer editor, bool confirm) = 0; /** * Saves the visible views, their layout, and the visible action sets for * this page to the current perspective descriptor. The contents of the * current perspective descriptor are overwritten. */ virtual void SavePerspective() = 0; /** * Saves the visible views, their layout, and the visible action sets for * this page to the given perspective descriptor. The contents of the given * perspective descriptor are overwritten and it is made the current one for * this page. * * @param perspective * the perspective descriptor to save to */ virtual void SavePerspectiveAs(IPerspectiveDescriptor::Pointer perspective) = 0; /** * Changes the visible views, their layout, and the visible action sets * within the page to match the given perspective descriptor. This is a * rearrangement of components and not a replacement. The contents of the * old perspective descriptor are unaffected. *

* When a perspective change occurs the old perspective is deactivated * (hidden) and cached for future reference. Then the new perspective is * activated (shown). The views within the page are shared by all existing * perspectives to make it easy for the user to switch between one * perspective and another quickly without loss of context. *

*

* During activation the action sets are modified. If an action set is * specified in the new perspective which is not visible in the old one it * will be created. If an old action set is not specified in the new * perspective it will be disposed. *

*

* The visible views and their layout within the page also change. If a view * is specified in the new perspective which is not visible in the old one a * new instance of the view will be created. If an old view is not specified * in the new perspective it will be hidden. This view may reappear if the * user selects it from the View menu or if they switch to a perspective * (which may be the old one) where the view is visible. *

*

* The open editors are not modified by this method. *

* * @param perspective * the perspective descriptor */ virtual void SetPerspective(IPerspectiveDescriptor::Pointer perspective) = 0; /** * Shows the view identified by the given view id in this page and gives it * focus. If there is a view identified by the given view id (and with no * secondary id) already open in this page, it is given focus. * * @param viewId * the id of the view extension to use * @return the shown view * @exception PartInitException * if the view could not be initialized */ virtual IViewPart::Pointer ShowView(const std::string& viewId) = 0; /** * Shows a view in this page with the given id and secondary id. The * behaviour of this method varies based on the supplied mode. If * VIEW_ACTIVATE is supplied, the view is focus. If * VIEW_VISIBLE is supplied, then it is made visible but not * given focus. Finally, if VIEW_CREATE is supplied the view * is created and will only be made visible if it is not created in a folder * that already contains visible views. *

* This allows multiple instances of a particular view to be created. They * are disambiguated using the secondary id. If a secondary id is given, the * view must allow multiple instances by having specified * allowMultiple="true" in its extension. *

* * @param viewId * the id of the view extension to use * @param secondaryId * the secondary id to use, or null for no * secondary id * @param mode * the activation mode. Must be {@link #VIEW_ACTIVATE}, * {@link #VIEW_VISIBLE} or {@link #VIEW_CREATE} * @return a view * @exception PartInitException * if the view could not be initialized * @exception IllegalArgumentException * if the supplied mode is not valid * @since 3.0 */ virtual IViewPart::Pointer ShowView(const std::string& viewId, const std::string& secondaryId, int mode) = 0; /** * Returns true if the editor is pinned and should not be * reused. * * @param editor * the editor to test * @return boolean whether the editor is pinned */ virtual bool IsEditorPinned(IEditorPart::Pointer editor) = 0; /** * Returns the perspective shortcuts associated with the current * perspective. Returns an empty array if there is no current perspective. * * @see IPageLayout#addPerspectiveShortcut(String) * @return an array of perspective identifiers * @since 3.1 */ virtual std::vector GetPerspectiveShortcuts() = 0; /** * Returns the show view shortcuts associated with the current perspective. * Returns an empty array if there is no current perspective. * * @see IPageLayout#addShowViewShortcut(String) * @return an array of view identifiers * @since 3.1 */ virtual std::vector GetShowViewShortcuts() = 0; /** * Returns the descriptors for the perspectives that are open in this page, * in the order in which they were opened. * * @return the open perspective descriptors, in order of opening * @since 3.1 */ virtual std::vector GetOpenPerspectives() = 0; /** * Returns the descriptors for the perspectives that are open in this page, * in the order in which they were activated (oldest first). * * @return the open perspective descriptors, in order of activation * @since 3.1 */ virtual std::vector GetSortedPerspectives() = 0; /** * Closes current perspective. If last perspective, then entire page * is closed. * * @param saveParts * whether the page's parts should be saved if closed * @param closePage * whether the page itself should be closed if last perspective */ virtual void CloseCurrentPerspective(bool saveParts, bool closePage) = 0; /** * Closes the specified perspective in this page. If the last perspective in * this page is closed, then all editors are closed. Views that are not * shown in other perspectives are closed as well. If saveParts * is true, the user will be prompted to save any unsaved * changes for parts that are being closed. The page itself is closed if * closePage is true. * * @param desc * the descriptor of the perspective to be closed * @param saveParts * whether the page's parts should be saved if closed * @param closePage * whether the page itself should be closed if last perspective * @since 3.1 */ virtual void ClosePerspective(IPerspectiveDescriptor::Pointer desc, bool saveParts, bool closePage) = 0; /** * Closes all perspectives in this page. All editors are closed, prompting * to save any unsaved changes if saveEditors is * true. The page itself is closed if closePage * is true. * * @param saveEditors * whether the page's editors should be saved * @param closePage * whether the page itself should be closed * @since 3.1 */ virtual void CloseAllPerspectives(bool saveEditors, bool closePage) = 0; /** * Find the part reference for the given part. A convenience method to * quickly go from part to part reference. * * @param part * The part to search for. It can be null. * @return The reference for the given part, or null if no * reference can be found. * @since 3.2 */ virtual IWorkbenchPartReference::Pointer GetReference(IWorkbenchPart::Pointer part) = 0; }; } // namespace berry #endif /*BERRYIWORKBENCHPAGE_H_*/ diff --git a/BlueBerry/Bundles/org.blueberry.ui/src/internal/berryWorkbenchPage.cpp b/BlueBerry/Bundles/org.blueberry.ui/src/internal/berryWorkbenchPage.cpp index 524a38aec7..dc7655fe53 100644 --- a/BlueBerry/Bundles/org.blueberry.ui/src/internal/berryWorkbenchPage.cpp +++ b/BlueBerry/Bundles/org.blueberry.ui/src/internal/berryWorkbenchPage.cpp @@ -1,4119 +1,4113 @@ /*=================================================================== BlueBerry Platform Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include "berryLog.h" #include "tweaklets/berryGuiWidgetsTweaklet.h" #include "tweaklets/berryWorkbenchPageTweaklet.h" #include "berryWorkbenchPage.h" #include "berryPartSite.h" #include "berryWorkbenchRegistryConstants.h" #include "berryPerspective.h" #include "berryLayoutPartSash.h" #include "berryWorkbenchPlugin.h" #include "berryEditorAreaHelper.h" #include "berrySaveablesList.h" #include "berryPerspectiveHelper.h" #include "berryLayoutTreeNode.h" #include "berryWorkbench.h" #include "berryWorkbenchConstants.h" #include "berryPartService.h" #include "berryStickyViewManager.h" #include "intro/berryIntroConstants.h" #include "intro/berryViewIntroAdapterPart.h" #include "dialogs/berryMessageDialog.h" #include "berryWorkbenchWindow.h" #include "berryUIException.h" #include "berryPlatformUI.h" #include "berryPartPane.h" #include "berryImageDescriptor.h" #include #include namespace berry { WorkbenchPage::ActivationOrderPred::ActivationOrderPred( WorkbenchPage::ActivationList* al) : activationList(al) { } bool WorkbenchPage::ActivationOrderPred::operator()( const IViewReference::Pointer o1, const IViewReference::Pointer o2) const { WorkbenchPage::ActivationList::PartListIter pos1 = activationList->IndexOf( o1.Cast ()); WorkbenchPage::ActivationList::PartListIter pos2 = activationList->IndexOf( o2.Cast ()); return pos1 < pos2; } void WorkbenchPage::PerspectiveList::UpdateActionSets( Perspective::Pointer /*oldPersp*/, Perspective::Pointer /*newPersp*/) { //TODO WorkbenchPage action sets // // Update action sets // // IContextService service = (IContextService) window // .getService(IContextService.class); // try { // service.activateContext(ContextAuthority.DEFER_EVENTS); // if (newPersp != 0) { // IActionSetDescriptor[] newAlwaysOn = newPersp // .getAlwaysOnActionSets(); // for (int i = 0; i < newAlwaysOn.length; i++) { // IActionSetDescriptor descriptor = newAlwaysOn[i]; // // actionSets.showAction(descriptor); // } // // IActionSetDescriptor[] newAlwaysOff = newPersp // .getAlwaysOffActionSets(); // for (int i = 0; i < newAlwaysOff.length; i++) { // IActionSetDescriptor descriptor = newAlwaysOff[i]; // // actionSets.maskAction(descriptor); // } // } // // if (oldPersp != 0) { // IActionSetDescriptor[] newAlwaysOn = oldPersp // .getAlwaysOnActionSets(); // for (int i = 0; i < newAlwaysOn.length; i++) { // IActionSetDescriptor descriptor = newAlwaysOn[i]; // // actionSets.hideAction(descriptor); // } // // IActionSetDescriptor[] newAlwaysOff = oldPersp // .getAlwaysOffActionSets(); // for (int i = 0; i < newAlwaysOff.length; i++) { // IActionSetDescriptor descriptor = newAlwaysOff[i]; // // actionSets.unmaskAction(descriptor); // } // } // } finally { // service.activateContext(ContextAuthority.SEND_EVENTS); // } } WorkbenchPage::PerspectiveList::PerspectiveList() { } void WorkbenchPage::PerspectiveList::Reorder( IPerspectiveDescriptor::Pointer perspective, int newLoc) { PerspectiveListType::iterator oldLocation = openedList.end(); Perspective::Pointer movedPerspective; for (PerspectiveListType::iterator iterator = openedList.begin(); iterator != openedList.end(); ++iterator) { Perspective::Pointer openPerspective = *iterator; if (openPerspective->GetDesc() == perspective) { oldLocation = std::find(openedList.begin(), openedList.end(), openPerspective); movedPerspective = openPerspective; } } PerspectiveListType::iterator newLocation = openedList.begin(); for (int i = 0; i < newLoc; ++i, ++newLocation) ; if (oldLocation == newLocation) { return; } openedList.erase(oldLocation); openedList.insert(newLocation, movedPerspective); } WorkbenchPage::PerspectiveList::PerspectiveListType WorkbenchPage::PerspectiveList::GetSortedPerspectives() { return usedList; } bool WorkbenchPage::PerspectiveList::Add(Perspective::Pointer perspective) { openedList.push_back(perspective); usedList.push_front(perspective); //It will be moved to top only when activated. return true; } WorkbenchPage::PerspectiveList::PerspectiveListType::iterator WorkbenchPage::PerspectiveList::Begin() { return openedList.begin(); } WorkbenchPage::PerspectiveList::PerspectiveListType::iterator WorkbenchPage::PerspectiveList::End() { return openedList.end(); } WorkbenchPage::PerspectiveList::PerspectiveListType WorkbenchPage::PerspectiveList::GetOpenedPerspectives() { return openedList; } bool WorkbenchPage::PerspectiveList::Remove(Perspective::Pointer perspective) { if (active == perspective) { this->UpdateActionSets(active, Perspective::Pointer(0)); active = 0; } usedList.remove(perspective); PerspectiveListType::size_type origSize = openedList.size(); openedList.remove(perspective); return openedList.size() != origSize; } void WorkbenchPage::PerspectiveList::Swap(Perspective::Pointer oldPerspective, Perspective::Pointer newPerspective) { PerspectiveListType::iterator oldIter = std::find(openedList.begin(), openedList.end(), oldPerspective); PerspectiveListType::iterator newIter = std::find(openedList.begin(), openedList.end(), newPerspective); if (oldIter == openedList.end() || newIter == openedList.end()) { return; } std::iter_swap(oldIter, newIter); } bool WorkbenchPage::PerspectiveList::IsEmpty() { return openedList.empty(); } Perspective::Pointer WorkbenchPage::PerspectiveList::GetActive() { return active; } Perspective::Pointer WorkbenchPage::PerspectiveList::GetNextActive() { if (active == 0) { if (usedList.empty()) { return Perspective::Pointer(0); } else { return usedList.back(); } } else { if (usedList.size() < 2) { return Perspective::Pointer(0); } else { return *(++usedList.rbegin()); } } } WorkbenchPage::PerspectiveList::PerspectiveListType::size_type WorkbenchPage::PerspectiveList::Size() { return openedList.size(); } void WorkbenchPage::PerspectiveList::SetActive(Perspective::Pointer perspective) { if (perspective == active) { return; } this->UpdateActionSets(active, perspective); active = perspective; if (perspective != 0) { usedList.remove(perspective); usedList.push_back(perspective); } } WorkbenchPage::ActivationList::ActivationList(WorkbenchPage* page) : page(page) { } void WorkbenchPage::ActivationList::SetActive(SmartPointer part) { if (parts.empty()) { return; } IWorkbenchPartReference::Pointer ref(page->GetReference(part)); if (ref) { if (ref == parts.back()) { return; } parts.erase(std::find(parts.begin(), parts.end(), ref)); parts.push_back(ref); } } void WorkbenchPage::ActivationList::BringToTop(SmartPointer< IWorkbenchPartReference> ref) { ILayoutContainer::Pointer targetContainer(page->GetContainer(ref)); PartListIter newIndex = this->LastIndexOfContainer(targetContainer); if (newIndex != parts.end() && ref == *newIndex) { return; } if (newIndex == parts.end()) { parts.push_back(ref); } else { PartListType::size_type index = newIndex - parts.begin(); parts.erase(std::find(parts.begin(), parts.end(), ref)); PartListIter insertIndex = parts.begin() + index; parts.insert(insertIndex, ref); } } WorkbenchPage::ActivationList::PartListIter WorkbenchPage::ActivationList::LastIndexOfContainer( SmartPointer container) { PartListReverseIter i = parts.rbegin(); while (i != parts.rend()) { IWorkbenchPartReference::Pointer ref(*i); ILayoutContainer::Pointer cnt(page->GetContainer(ref)); if (cnt == container) { return --i.base(); } ++i; } return parts.end(); } void WorkbenchPage::ActivationList::SetActive(SmartPointer< IWorkbenchPartReference> ref) { this->SetActive(ref->GetPart(true)); } void WorkbenchPage::ActivationList::Add( SmartPointer ref) { if (std::find(parts.begin(), parts.end(), ref) != parts.end()) { return; } ref->GetPart(false); parts.push_front(ref); } SmartPointer WorkbenchPage::ActivationList::GetActive() { if (parts.empty()) { return IWorkbenchPart::Pointer(0); } return this->GetActive(parts.end()); } SmartPointer WorkbenchPage::ActivationList::GetPreviouslyActive() { if (parts.size() < 2) { return IWorkbenchPart::Pointer(0); } return this->GetActive(--parts.end()); } SmartPointer WorkbenchPage::ActivationList::GetActiveReference( bool editorsOnly) { return this->GetActiveReference(parts.end(), editorsOnly); } WorkbenchPage::ActivationList::PartListIter WorkbenchPage::ActivationList::IndexOf( SmartPointer part) { IWorkbenchPartReference::Pointer ref(page->GetReference(part)); if (ref == 0) { return parts.end(); } return std::find(parts.begin(), parts.end(), ref); } WorkbenchPage::ActivationList::PartListIter WorkbenchPage::ActivationList::IndexOf( SmartPointer ref) { return std::find(parts.begin(), parts.end(), ref); } bool WorkbenchPage::ActivationList::Remove( SmartPointer ref) { bool contains = std::find(parts.begin(), parts.end(), ref) != parts.end(); parts.erase(std::find(parts.begin(), parts.end(), ref)); return contains; } SmartPointer WorkbenchPage::ActivationList::GetTopEditor() { IEditorReference::Pointer editor = this->GetActiveReference(parts.end(), true).Cast (); if (editor == 0) { return IEditorPart::Pointer(0); } return editor->GetEditor(true); } SmartPointer WorkbenchPage::ActivationList::GetActive( PartListIter start) { IWorkbenchPartReference::Pointer ref(this->GetActiveReference(start, false)); if (!ref) { return IWorkbenchPart::Pointer(0); } return ref->GetPart(true); } SmartPointer WorkbenchPage::ActivationList::GetActiveReference( PartListIter start, bool editorsOnly) { // First look for parts that aren't obscured by the current zoom state IWorkbenchPartReference::Pointer nonObscured = this->GetActiveReference( start, editorsOnly, true); if (nonObscured) { return nonObscured; } // Now try all the rest of the parts return this->GetActiveReference(start, editorsOnly, false); } SmartPointer WorkbenchPage::ActivationList::GetActiveReference( PartListIter start, bool editorsOnly, bool /*skipPartsObscuredByZoom*/) { std::vector views = page->GetViewReferences(); PartListReverseIter i(start); while (i != parts.rend()) { WorkbenchPartReference::Pointer ref(i->Cast ()); if (editorsOnly && (ref.Cast () == 0)) { ++i; continue; } // Skip parts whose containers have disabled auto-focus PartPane::Pointer pane(ref->GetPane()); if (pane) { if (!pane->AllowsAutoFocus()) { ++i; continue; } // if (skipPartsObscuredByZoom) { // if (pane.isObscuredByZoom()) { // continue; // } // } } // Skip fastviews (unless overridden) if (IViewReference::Pointer viewRef = ref.Cast()) { //if (ref == getActiveFastView() || !((IViewReference) ref).isFastView()) { for (unsigned int j = 0; j < views.size(); j++) { if (views[j] == viewRef) { return viewRef.Cast (); } } //} } else { return ref.Cast (); } ++i; } return IWorkbenchPartReference::Pointer(0); } std::vector > WorkbenchPage::ActivationList::GetEditors() { std::vector editors; for (PartListIter i = parts.begin(); i != parts.end(); ++i) { if (IEditorReference::Pointer part = i->Cast()) { editors.push_back(part); } } return editors; } std::vector > WorkbenchPage::ActivationList::GetParts() { std::vector views(page->GetViewReferences()); std::vector resultList; for (PartListIter iterator = parts.begin(); iterator != parts.end(); ++iterator) { if (IViewReference::Pointer ref = iterator->Cast()) { //Filter views from other perspectives for (unsigned int i = 0; i < views.size(); i++) { if (ref == views[i]) { resultList.push_back(ref); break; } } } else { resultList.push_back(*iterator); } } return resultList; } void WorkbenchPage::ActionSwitcher::UpdateActivePart( IWorkbenchPart::Pointer newPart) { IWorkbenchPart::Pointer _activePart = this->activePart.Lock(); IEditorPart::Pointer _topEditor = this->topEditor.Lock(); if (_activePart == newPart) { return; } bool isNewPartAnEditor = newPart.Cast ().IsNotNull(); if (isNewPartAnEditor) { std::string oldId; if (_topEditor) { oldId = _topEditor->GetSite()->GetId(); } std::string newId = newPart->GetSite()->GetId(); // if the active part is an editor and the new editor // is the same kind of editor, then we don't have to do // anything if (activePart == topEditor && newId == oldId) { activePart = newPart; topEditor = newPart.Cast (); return; } // remove the contributions of the old editor // if it is a different kind of editor if (oldId != newId) { this->DeactivateContributions(_topEditor, true); } // if a view was the active part, disable its contributions if (_activePart && _activePart != _topEditor) { this->DeactivateContributions(_activePart, true); } // show (and enable) the contributions of the new editor // if it is a different kind of editor or if the // old active part was a view if (newId != oldId || _activePart != _topEditor) { this->ActivateContributions(newPart, true); } } else if (newPart.IsNull()) { if (_activePart) { // remove all contributions this->DeactivateContributions(_activePart, true); } } else { // new part is a view // if old active part is a view, remove all contributions, // but if old part is an editor only disable if (_activePart) { this->DeactivateContributions(_activePart, _activePart.Cast ().IsNotNull()); } this->ActivateContributions(newPart, true); } //TODO WorkbenchPage action sets // ArrayList newActionSets = 0; // if (isNewPartAnEditor || (activePart == topEditor && newPart == 0)) // { // newActionSets = calculateActionSets(newPart, 0); // } // else // { // newActionSets = calculateActionSets(newPart, topEditor); // } // // if (!updateActionSets(newActionSets)) // { // updateActionBars(); // } if (isNewPartAnEditor) { topEditor = newPart.Cast (); } else if (activePart == topEditor && newPart.IsNull()) { // since we removed all the contributions, we clear the top // editor topEditor.Reset(); } activePart = newPart; } void WorkbenchPage::ActionSwitcher::UpdateTopEditor( IEditorPart::Pointer newEditor) { if (topEditor.Lock() == newEditor) { return; } if (activePart == topEditor) { this->UpdateActivePart(newEditor); return; } std::string oldId; if (!topEditor.Expired()) { oldId = topEditor.Lock()->GetSite()->GetId(); } std::string newId; if (newEditor.IsNotNull()) { newId = newEditor->GetSite()->GetId(); } if (oldId == newId) { // we don't have to change anything topEditor = newEditor; return; } // Remove the contributions of the old editor if (!topEditor.Expired()) { this->DeactivateContributions(topEditor.Lock(), true); } // Show (disabled) the contributions of the new editor if (newEditor.IsNotNull()) { this->ActivateContributions(newEditor, false); } // ArrayList newActionSets = calculateActionSets(activePart, newEditor); // if (!updateActionSets(newActionSets)) // { // updateActionBars(); // } topEditor = newEditor; } void WorkbenchPage::ActionSwitcher::ActivateContributions( IWorkbenchPart::Pointer /*part*/, bool /*enable*/) { //PartSite::Pointer site = part->GetSite().Cast (); //site->ActivateActionBars(enable); } void WorkbenchPage::ActionSwitcher::DeactivateContributions( IWorkbenchPart::Pointer /*part*/, bool /*remove*/) { //PartSite::Pointer site = part->GetSite().Cast (); //site->DeactivateActionBars(remove); } const IExtensionPoint* WorkbenchPage::GetPerspectiveExtensionPoint() { return Platform::GetExtensionPointService()->GetExtensionPoint( PlatformUI::PLUGIN_ID + "." + WorkbenchRegistryConstants::PL_PERSPECTIVE_EXTENSIONS); } WorkbenchPage::WorkbenchPage(WorkbenchWindow* w, const std::string& layoutID, IAdaptable* input) { if (layoutID == "") { throw WorkbenchException("Perspective ID is undefined"); } this->Register(); this->Init(w, layoutID, input, true); this->UnRegister(false); } WorkbenchPage::WorkbenchPage(WorkbenchWindow* w, IAdaptable* input) { this->Register(); this->Init(w, "", input, false); this->UnRegister(false); } void WorkbenchPage::Activate(IWorkbenchPart::Pointer part) { // Sanity check. if (!this->CertifyPart(part)) { return; } if (window->IsClosing()) { return; } // if (composite!=0 && composite.isVisible() && !((GrabFocus)Tweaklets.get(GrabFocus.KEY)).grabFocusAllowed(part)) // { // return; // } // Activate part. //if (window.getActivePage() == this) { IWorkbenchPartReference::Pointer ref = this->GetReference(part); this->InternalBringToTop(ref); this->SetActivePart(part); } void WorkbenchPage::ActivatePart(const IWorkbenchPart::Pointer part) { // Platform.run(new SafeRunnable(WorkbenchMessages.WorkbenchPage_ErrorActivatingView) // { // public void WorkbenchPage::run() // { if (part.IsNotNull()) { //part.setFocus(); PartPane::Pointer pane = this->GetPane(part); pane->SetFocus(); PartSite::Pointer site = part->GetSite().Cast (); pane->ShowFocus(true); //this->UpdateTabList(part); //SubActionBars bars = (SubActionBars) site.getActionBars(); //bars.partChanged(part); } // } // } // ); } void WorkbenchPage::AddPartListener(IPartListener::Pointer l) { partList->GetPartService()->AddPartListener(l); } void WorkbenchPage::AddSelectionListener(ISelectionListener::Pointer listener) { selectionService->AddSelectionListener(listener); } void WorkbenchPage::AddSelectionListener(const std::string& partId, ISelectionListener::Pointer listener) { selectionService->AddSelectionListener(partId, listener); } void WorkbenchPage::AddPostSelectionListener( ISelectionListener::Pointer listener) { selectionService->AddPostSelectionListener(listener); } void WorkbenchPage::AddPostSelectionListener(const std::string& partId, ISelectionListener::Pointer listener) { selectionService->AddPostSelectionListener(partId, listener); } ILayoutContainer::Pointer WorkbenchPage::GetContainer( IWorkbenchPart::Pointer part) { PartPane::Pointer pane = this->GetPane(part); if (pane == 0) { return ILayoutContainer::Pointer(0); } return pane->GetContainer(); } ILayoutContainer::Pointer WorkbenchPage::GetContainer( IWorkbenchPartReference::Pointer part) { PartPane::Pointer pane = this->GetPane(part); if (pane == 0) { return ILayoutContainer::Pointer(0); } return pane->GetContainer(); } PartPane::Pointer WorkbenchPage::GetPane(IWorkbenchPart::Pointer part) { if (part.IsNull()) { return PartPane::Pointer(0); } return this->GetPane(this->GetReference(part)); } PartPane::Pointer WorkbenchPage::GetPane(IWorkbenchPartReference::Pointer part) { if (part.IsNull()) { return PartPane::Pointer(0); } return part.Cast ()->GetPane(); } bool WorkbenchPage::InternalBringToTop(IWorkbenchPartReference::Pointer part) { bool broughtToTop = false; // Move part. if (part.Cast ().IsNotNull()) { ILayoutContainer::Pointer container = this->GetContainer(part); if (container.Cast () != 0) { PartStack::Pointer stack = container.Cast (); PartPane::Pointer newPart = this->GetPane(part); if (stack->GetSelection() != newPart) { stack->SetSelection(newPart); } broughtToTop = true; } } else if (part.Cast ().IsNotNull()) { Perspective::Pointer persp = this->GetActivePerspective(); if (persp != 0) { broughtToTop = persp->BringToTop(part.Cast ()); } } // Ensure that this part is considered the most recently activated part // in this stack activationList->BringToTop(part); return broughtToTop; } void WorkbenchPage::BringToTop(IWorkbenchPart::Pointer part) { // Sanity check. Perspective::Pointer persp = this->GetActivePerspective(); if (persp == 0 || !this->CertifyPart(part)) { return; } // if (!((GrabFocus)Tweaklets.get(GrabFocus.KEY)).grabFocusAllowed(part)) // { // return; // } // std::string label; // debugging only // if (UIStats.isDebugging(UIStats.BRING_PART_TO_TOP)) // { // label = part != 0 ? part.getTitle() : "none"; //$NON-NLS-1$ // } IWorkbenchPartReference::Pointer ref = this->GetReference(part); ILayoutContainer::Pointer activeEditorContainer = this->GetContainer( this->GetActiveEditor().Cast ()); ILayoutContainer::Pointer activePartContainer = this->GetContainer( this->GetActivePart()); ILayoutContainer::Pointer newPartContainer = this->GetContainer(part); if (newPartContainer == activePartContainer) { this->MakeActive(ref); } else if (newPartContainer == activeEditorContainer) { if (ref.Cast () != 0) { if (part != 0) { IWorkbenchPartSite::Pointer site = part->GetSite(); if (site.Cast () != 0) { ref = site.Cast ()->GetPane()->GetPartReference(); } } this->MakeActiveEditor(ref.Cast ()); } else { this->MakeActiveEditor(IEditorReference::Pointer(0)); } } else { this->InternalBringToTop(ref); if (ref != 0) { partList->FirePartBroughtToTop(ref); } } } void WorkbenchPage::BusyResetPerspective() { ViewIntroAdapterPart::Pointer introViewAdapter = dynamic_cast (GetWorkbenchWindow() ->GetWorkbench()->GetIntroManager())->GetIntroAdapterPart().Cast< ViewIntroAdapterPart> (); // PartPane introPane = 0; // boolean introFullScreen = false; // if (introViewAdapter != 0) // { // introPane = ((PartSite) introViewAdapter.getSite()).getPane(); // introViewAdapter.setHandleZoomEvents(false); // introFullScreen = introPane.isZoomed(); // } // //try to prevent intro flicker. // if (introFullScreen) // { // window.getShell().setRedraw(false); // } // try // { // // Always unzoom // if (isZoomed()) // { // zoomOut(); // } // Get the current perspective. // This describes the working layout of the page and differs from // the original template. Perspective::Pointer oldPersp = this->GetActivePerspective(); // Map the current perspective to the original template. // If the original template cannot be found then it has been deleted. // In that case just return. (PR#1GDSABU). IPerspectiveRegistry* reg = WorkbenchPlugin::GetDefault() ->GetPerspectiveRegistry(); PerspectiveDescriptor::Pointer desc = reg->FindPerspectiveWithId( oldPersp->GetDesc()->GetId()).Cast (); if (desc == 0) { desc = reg->FindPerspectiveWithId(oldPersp ->GetDesc().Cast< PerspectiveDescriptor> ()->GetOriginalId()).Cast< PerspectiveDescriptor> (); } if (desc == 0) { return; } // Notify listeners that we are doing a reset. window->FirePerspectiveChanged(IWorkbenchPage::Pointer(this), desc, CHANGE_RESET); // Create new persp from original template. // Suppress the perspectiveOpened and perspectiveClosed events otherwise it looks like two // instances of the same perspective are open temporarily (see bug 127470). Perspective::Pointer newPersp = this->CreatePerspective(desc, false); if (newPersp == 0) { // We're not going through with the reset, so it is complete. window->FirePerspectiveChanged(IWorkbenchPage::Pointer(this), desc, CHANGE_RESET_COMPLETE); return; } // Update the perspective list and shortcut perspList.Swap(oldPersp, newPersp); // Install new persp. this->SetPerspective(newPersp); // Destroy old persp. this->DisposePerspective(oldPersp, false); // Update the Coolbar layout. this->ResetToolBarLayout(); // restore the maximized intro if (introViewAdapter) { try { // ensure that the intro is visible in the new perspective ShowView(IntroConstants::INTRO_VIEW_ID); // if (introFullScreen) // { // toggleZoom(introPane.getPartReference()); // } } catch (PartInitException& e) { //TODO IStatus WorkbenchPlugin::Log("Could not restore intro", e); // WorkbenchPlugin.getStatus(e)); } // finally // { // // we want the intro back to a normal state before we fire the event // introViewAdapter.setHandleZoomEvents(true); // } } // Notify listeners that we have completed our reset. window->FirePerspectiveChanged(IWorkbenchPage::Pointer(this), desc, CHANGE_RESET_COMPLETE); // } // finally // { // // reset the handling of zoom events (possibly for the second time) in case there was // // an exception thrown // if (introViewAdapter != 0) // { // introViewAdapter.setHandleZoomEvents(true); // } // // if (introFullScreen) // { // window.getShell().setRedraw(true); // } // } } void WorkbenchPage::RemovePerspective(IPerspectiveDescriptor::Pointer desc) { Perspective::Pointer newPersp; PerspectiveDescriptor::Pointer realDesc = desc.Cast (); newPersp = this->FindPerspective(desc); perspList.Remove(newPersp); } void WorkbenchPage::BusySetPerspective(IPerspectiveDescriptor::Pointer desc) { // Create new layout. std::string label = desc->GetId(); // debugging only Perspective::Pointer newPersp; //try //{ //UIStats.start(UIStats.SWITCH_PERSPECTIVE, label); PerspectiveDescriptor::Pointer realDesc = desc.Cast (); newPersp = this->FindPerspective(realDesc); if (newPersp == 0) { newPersp = this->CreatePerspective(realDesc, true); if (newPersp == 0) { return; } } // Change layout. this->SetPerspective(newPersp); // } // catch (std::exception& e) // { // UIStats.end(UIStats.SWITCH_PERSPECTIVE, desc.getId(), label); // throw e; // } } IViewPart::Pointer WorkbenchPage::BusyShowView(const std::string& viewID, const std::string& secondaryID, int mode) { Perspective::Pointer persp = this->GetActivePerspective(); if (persp == 0) { return IViewPart::Pointer(0); } // If this view is already visible just return. IViewReference::Pointer ref = persp->FindView(viewID, secondaryID); IViewPart::Pointer view; if (ref != 0) { view = ref->GetView(true); } if (view != 0) { this->BusyShowView(view, mode); return view; } // Show the view. view = persp->ShowView(viewID, secondaryID); if (view != 0) { this->BusyShowView(view, mode); IWorkbenchPartReference::Pointer partReference = this->GetReference(view); PartPane::Pointer partPane = this->GetPane(partReference); partPane->SetInLayout(true); IWorkbenchPage::Pointer thisPage(this); window->FirePerspectiveChanged(thisPage, GetPerspective(), partReference, CHANGE_VIEW_SHOW); window->FirePerspectiveChanged(thisPage, GetPerspective(), CHANGE_VIEW_SHOW); } return view; } void WorkbenchPage::BusyShowView(IViewPart::Pointer part, int mode) { // if (!((GrabFocus) Tweaklets.get(GrabFocus.KEY)).grabFocusAllowed(part)) // { // return; // } if (mode == VIEW_ACTIVATE) { this->Activate(part); } else if (mode == VIEW_VISIBLE) { IWorkbenchPartReference::Pointer ref = this->GetActivePartReference(); // if there is no active part or it's not a view, bring to top if (ref == 0 || ref.Cast () == 0) { this->BringToTop(part); } else { // otherwise check to see if the we're in the same stack as the active view IViewReference::Pointer activeView = ref.Cast (); std::vector viewStack = this->GetViewReferenceStack(part); for (unsigned int i = 0; i < viewStack.size(); i++) { if (viewStack[i] == activeView) { return; } } this->BringToTop(part); } } } bool WorkbenchPage::CertifyPart(IWorkbenchPart::Pointer part) { //Workaround for bug 22325 if (part != 0 && part->GetSite().Cast () == 0) { return false; } if (part.Cast () != 0) { IEditorReference::Pointer ref = this->GetReference(part).Cast< IEditorReference> (); return ref != 0 && this->GetEditorManager()->ContainsEditor(ref); } if (part.Cast () != 0) { Perspective::Pointer persp = this->GetActivePerspective(); return persp != 0 && persp->ContainsView(part.Cast ()); } return false; } bool WorkbenchPage::Close() { bool ret; //BusyIndicator.showWhile(0, new Runnable() // { // public void WorkbenchPage::run() // { ret = window->ClosePage(IWorkbenchPage::Pointer(this), true); // } // }); return ret; } bool WorkbenchPage::CloseAllSavedEditors() { // get the Saved editors std::list editors = this->GetEditorReferences(); std::list savedEditors; for (std::list::iterator iter = editors.begin(); iter != editors.end(); ++iter) { IEditorReference::Pointer editor = *iter; if (!editor->IsDirty()) { savedEditors.push_back(editor); } } //there are no unsaved editors if (savedEditors.empty()) { return true; } return this->CloseEditors(savedEditors, false); } bool WorkbenchPage::CloseAllEditors(bool save) { return this->CloseEditors(this->GetEditorReferences(), save); } void WorkbenchPage::UpdateActivePart() { if (this->IsDeferred()) { return; } IWorkbenchPartReference::Pointer oldActivePart = partList->GetActivePartReference(); IWorkbenchPartReference::Pointer oldActiveEditor = partList->GetActiveEditorReference(); IWorkbenchPartReference::Pointer newActivePart; IEditorReference::Pointer newActiveEditor; if (!window->IsClosing()) { // If an editor is active, try to keep an editor active if (oldActiveEditor && oldActivePart == oldActiveEditor) { newActiveEditor = activationList->GetActiveReference(true).Cast< IEditorReference> (); newActivePart = newActiveEditor; if (newActivePart == 0) { // Only activate a non-editor if there's no editors left newActivePart = activationList->GetActiveReference(false); } } else { // If a non-editor is active, activate whatever was activated most recently newActivePart = activationList->GetActiveReference(false); if (newActivePart.Cast () != 0) { // If that happens to be an editor, make it the active editor as well newActiveEditor = newActivePart.Cast (); } else { // Otherwise, select whatever editor was most recently active newActiveEditor = activationList->GetActiveReference(true).Cast< IEditorReference> (); } } } if (oldActiveEditor != newActiveEditor) { this->MakeActiveEditor(newActiveEditor); } if (newActivePart != oldActivePart) { this->MakeActive(newActivePart); } } void WorkbenchPage::MakeActive(IWorkbenchPartReference::Pointer ref) { if (ref == 0) { this->SetActivePart(IWorkbenchPart::Pointer(0)); } else { IWorkbenchPart::Pointer newActive = ref->GetPart(true); if (newActive == 0) { this->SetActivePart(IWorkbenchPart::Pointer(0)); } else { this->Activate(newActive); } } } void WorkbenchPage::MakeActiveEditor(IEditorReference::Pointer ref) { if (ref == this->GetActiveEditorReference()) { return; } IEditorPart::Pointer part = (ref == 0) ? IEditorPart::Pointer(0) : ref->GetEditor(true); if (part) { editorMgr->SetVisibleEditor(ref, false); //navigationHistory.MarkEditor(part); } actionSwitcher.UpdateTopEditor(part); if (ref) { activationList->BringToTop(this->GetReference(part)); } partList->SetActiveEditor(ref); } bool WorkbenchPage::CloseEditors( const std::list& refArray, bool save) { if (refArray.empty()) { return true; } IWorkbenchPage::Pointer thisPage(this); // Check if we're being asked to close any parts that are already closed or cannot // be closed at this time std::vector editorRefs; for (std::list::const_iterator iter = refArray.begin(); iter != refArray.end(); ++iter) { IEditorReference::Pointer reference = *iter; // If we're in the middle of creating this part, this is a programming error. Abort the entire // close operation. This usually occurs if someone tries to open a dialog in a method that // isn't allowed to do so, and a *syncExec tries to close the part. If this shows up in a log // file with a dialog's event loop on the stack, then the code that opened the dialog is usually // at fault. if (partBeingActivated == reference) { Poco::RuntimeException re( "WARNING: Blocked recursive attempt to close part " //$NON-NLS-1$ + partBeingActivated->GetId() + " while still in the middle of activating it"); WorkbenchPlugin::Log(re); return false; } // if (reference.Cast () != 0) // { // WorkbenchPartReference::Pointer ref = reference.Cast(); // // // If we're being asked to close a part that is disposed (ie: already closed), // // skip it and proceed with closing the remaining parts. // if (ref.isDisposed()) // { // continue; // } // } editorRefs.push_back(reference); } // notify the model manager before the close std::list partsToClose; for (unsigned int i = 0; i < editorRefs.size(); i++) { IWorkbenchPart::Pointer refPart = editorRefs[i]->GetPart(false); if (refPart != 0) { partsToClose.push_back(refPart); } } SaveablesList::Pointer modelManager; SaveablesList::PostCloseInfo::Pointer postCloseInfo; if (partsToClose.size() > 0) { modelManager = this->GetWorkbenchWindow()->GetService( ISaveablesLifecycleListener::GetManifestName()).Cast (); // this may prompt for saving and return 0 if the user canceled: postCloseInfo = modelManager->PreCloseParts(partsToClose, save, this->GetWorkbenchWindow()); if (postCloseInfo == 0) { return false; } } // Fire pre-removal changes for (unsigned int i = 0; i < editorRefs.size(); i++) { IEditorReference::Pointer ref = editorRefs[i]; // Notify interested listeners before the close window->FirePerspectiveChanged(thisPage, this->GetPerspective(), ref, CHANGE_EDITOR_CLOSE); } this->DeferUpdates(true); try { if (modelManager != 0) { modelManager->PostClose(postCloseInfo); } // Close all editors. for (unsigned int i = 0; i < editorRefs.size(); i++) { IEditorReference::Pointer ref = editorRefs[i]; // Remove editor from the presentation editorPresentation->CloseEditor(ref); this->PartRemoved(ref.Cast ()); } } catch (...) { } this->DeferUpdates(false); // Notify interested listeners after the close window->FirePerspectiveChanged(thisPage, this->GetPerspective(), CHANGE_EDITOR_CLOSE); // Return true on success. return true; } void WorkbenchPage::DeferUpdates(bool shouldDefer) { if (shouldDefer) { if (deferCount == 0) { this->StartDeferring(); } deferCount++; } else { deferCount--; if (deferCount == 0) { this->HandleDeferredEvents(); } } } void WorkbenchPage::StartDeferring() { //editorPresentation.getLayoutPart().deferUpdates(true); } void WorkbenchPage::HandleDeferredEvents() { editorPresentation->GetLayoutPart()->DeferUpdates(false); this->UpdateActivePart(); std::vector disposals = pendingDisposals; pendingDisposals.clear(); for (unsigned int i = 0; i < disposals.size(); i++) { this->DisposePart(disposals[i]); } } bool WorkbenchPage::IsDeferred() { return deferCount > 0; } bool WorkbenchPage::CloseEditor(IEditorReference::Pointer editorRef, bool save) { std::list list; list.push_back(editorRef); return this->CloseEditors(list, save); } bool WorkbenchPage::CloseEditor(IEditorPart::Pointer editor, bool save) { IWorkbenchPartReference::Pointer ref = this->GetReference(editor); if (ref.Cast ().IsNotNull()) { std::list list; list.push_back(ref.Cast ()); return this->CloseEditors(list, save); } return false; } void WorkbenchPage::CloseCurrentPerspective(bool saveParts, bool closePage) { Perspective::Pointer persp = this->GetActivePerspective(); if (persp != 0) { this->ClosePerspective(persp, saveParts, closePage); } } void WorkbenchPage::ClosePerspective(IPerspectiveDescriptor::Pointer desc, bool saveParts, bool closePage) { Perspective::Pointer persp = this->FindPerspective(desc); if (persp != 0) { this->ClosePerspective(persp, saveParts, closePage); } } void WorkbenchPage::ClosePerspective(Perspective::Pointer persp, bool saveParts, bool closePage) { // // Always unzoom // if (isZoomed()) // { // zoomOut(); // } std::vector partsToSave; std::list viewsToClose; // collect views that will go away and views that are dirty std::vector viewReferences = persp->GetViewReferences(); for (unsigned int i = 0; i < viewReferences.size(); i++) { IViewReference::Pointer reference = viewReferences[i]; if (this->GetViewFactory()->GetReferenceCount(reference) == 1) { IViewPart::Pointer viewPart = reference->GetView(false); if (viewPart != 0) { viewsToClose.push_back(viewPart); if (saveParts && reference->IsDirty()) { partsToSave.push_back(viewPart); } } } } if (saveParts && perspList.Size() == 1) { // collect editors that are dirty std::list editorReferences = this->GetEditorReferences(); for (std::list::iterator refIter = editorReferences.begin(); refIter != editorReferences.end(); ++refIter) { IEditorReference::Pointer reference = *refIter; if (reference->IsDirty()) { IEditorPart::Pointer editorPart = reference->GetEditor(false); if (editorPart != 0) { partsToSave.push_back(editorPart); } } } } if (saveParts && !partsToSave.empty()) { if (!EditorManager::SaveAll(partsToSave, true, true, false, IWorkbenchWindow::Pointer(window))) { // user canceled return; } } // Close all editors on last perspective close if (perspList.Size() == 1 && this->GetEditorManager()->GetEditorCount() > 0) { // Close all editors if (!this->CloseAllEditors(false)) { return; } } // closeAllEditors already notified the saveables list about the editors. SaveablesList::Pointer saveablesList = this->GetWorkbenchWindow()->GetWorkbench()->GetService( ISaveablesLifecycleListener::GetManifestName()).Cast< SaveablesList> (); // we took care of the saving already, so pass in false (postCloseInfo will be non-0) SaveablesList::PostCloseInfo::Pointer postCloseInfo = saveablesList->PreCloseParts(viewsToClose, false, this->GetWorkbenchWindow()); saveablesList->PostClose(postCloseInfo); // Dispose of the perspective bool isActive = (perspList.GetActive() == persp); if (isActive) { this->SetPerspective(perspList.GetNextActive()); } this->DisposePerspective(persp, true); if (closePage && perspList.Size() == 0) { this->Close(); } } void WorkbenchPage::CloseAllPerspectives(bool saveEditors, bool closePage) { if (perspList.IsEmpty()) { return; } // // Always unzoom // if (isZoomed()) // { // zoomOut(); // } if (saveEditors) { if (!this->SaveAllEditors(true)) { return; } } // Close all editors if (!this->CloseAllEditors(false)) { return; } // Deactivate the active perspective and part this->SetPerspective(Perspective::Pointer(0)); // Close each perspective in turn PerspectiveList oldList = perspList; perspList = PerspectiveList(); for (PerspectiveList::iterator itr = oldList.Begin(); itr != oldList.End(); ++itr) { this->ClosePerspective(*itr, false, false); } if (closePage) { this->Close(); } } void WorkbenchPage::CreateClientComposite() { void* parent = window->GetPageComposite(); // StartupThreading.runWithoutExceptions(new StartupRunnable() // { // // public void WorkbenchPage::runWithException() // { composite = Tweaklets::Get(WorkbenchPageTweaklet::KEY)->CreateClientComposite( parent); Tweaklets::Get(GuiWidgetsTweaklet::KEY)->SetVisible(composite, false); // Make visible on activate. // force the client composite to be layed out // parent.layout(); // } // }); } -void WorkbenchPage::CreatePerspective(SmartPointer desc) -{ - this->CreatePerspective(desc.Cast(), false); -} - - Perspective::Pointer WorkbenchPage::CreatePerspective( PerspectiveDescriptor::Pointer desc, bool notify) { std::string label = desc->GetId(); // debugging only try { //UIStats.start(UIStats.CREATE_PERSPECTIVE, label); WorkbenchPage::Pointer thisPage(this); Perspective::Pointer persp(new Perspective(desc, thisPage)); perspList.Add(persp); if (notify) { window->FirePerspectiveOpened(thisPage, desc); } //if the perspective is fresh and uncustomzied then it is not dirty //no reset will be prompted for if (!desc->HasCustomDefinition()) { dirtyPerspectives.erase(desc->GetId()); } return persp; } catch (WorkbenchException& /*e*/) { if (!window->GetWorkbenchImpl()->IsStarting()) { MessageDialog::OpenError(window->GetShell(), "Error", "Problems opening perspective \"" + desc->GetId() + "\""); } return Perspective::Pointer(0); } // finally // { // UIStats.end(UIStats.CREATE_PERSPECTIVE, desc.getId(), label); // } } void WorkbenchPage::PartAdded(WorkbenchPartReference::Pointer ref) { activationList->Add(ref); partList->AddPart(ref); this->UpdateActivePart(); } void WorkbenchPage::PartRemoved(WorkbenchPartReference::Pointer ref) { activationList->Remove(ref); this->DisposePart(ref); } void WorkbenchPage::DisposePart(WorkbenchPartReference::Pointer ref) { if (this->IsDeferred()) { pendingDisposals.push_back(ref); } else { partList->RemovePart(ref); ref->Dispose(); } } void WorkbenchPage::DeactivatePart(IWorkbenchPart::Pointer part) { if (part.IsNotNull()) { PartSite::Pointer site = part->GetSite().Cast (); site->GetPane()->ShowFocus(false); } } void WorkbenchPage::DetachView(IViewReference::Pointer ref) { Perspective::Pointer persp = this->GetActivePerspective(); if (persp == 0) { return; } PerspectiveHelper* presentation = persp->GetPresentation(); presentation->DetachPart(ref); } void WorkbenchPage::AttachView(IViewReference::Pointer ref) { PerspectiveHelper* presentation = this->GetPerspectivePresentation(); presentation->AttachPart(ref); } WorkbenchPage::~WorkbenchPage() { // increment reference count to prevent recursive deletes this->Register(); { { this->MakeActiveEditor(IEditorReference::Pointer(0)); this->MakeActive(IWorkbenchPartReference::Pointer(0)); // Close and dispose the editors. this->CloseAllEditors(false); // Need to make sure model data is cleaned up when the page is // disposed. Collect all the views on the page and notify the // saveable list of a pre/post close. This will free model data. std::vector partsToClose = this->GetOpenParts(); std::list dirtyParts; for (unsigned int i = 0; i < partsToClose.size(); i++) { IWorkbenchPart::Pointer part = partsToClose[i]->GetPart(false); if (part != 0 && part.Cast () != 0) { dirtyParts.push_back(part); } } SaveablesList::Pointer saveablesList = this->GetWorkbenchWindow()->GetWorkbench()->GetService( ISaveablesLifecycleListener::GetManifestName()).Cast< SaveablesList> (); SaveablesList::PostCloseInfo::Pointer postCloseInfo = saveablesList->PreCloseParts(dirtyParts, false, this->GetWorkbenchWindow()); saveablesList->PostClose(postCloseInfo); IWorkbenchPage::Pointer thisPage(this); // Get rid of perspectives. This will close the views for (PerspectiveList::iterator itr = perspList.Begin(); itr != perspList.End(); ++itr) { Perspective::Pointer perspective = *itr; window->FirePerspectiveClosed(thisPage, perspective->GetDesc()); //perspective->Dispose(); } perspList = PerspectiveList(); // Capture views. std::vector refs = viewFactory->GetViews(); // if (refs.size() > 0) // { // // Dispose views. // for (unsigned int i = 0; i < refs.size(); i++) // { // WorkbenchPartReference::Pointer ref = refs[i].Cast(); // //partList.RemovePart(ref); // //this->FirePartClosed(refs[i]); // // Platform.run(new SafeRunnable() { // // public void run() { // // // WorkbenchPlugin.log(new Status(IStatus.WARNING, WorkbenchPlugin.PI_WORKBENCH, // // // Status.OK, "WorkbenchPage leaked a refcount for view " + ref.getId(), 0)); //$NON-NLS-1$//$NON-NLS-2$ // // ref.dispose(); // // } // // // public void handleException(Throwable e) { // // } // // }); // } // } // Get rid of editor presentation. //editorPresentation->Dispose(); // Get rid of composite. //composite.dispose(); //navigationHistory.dispose(); //stickyViewMan.clear(); // if (tracker != 0) // { // tracker.close(); // } // // if we're destroying a window in a non-shutdown situation then we should // // clean up the working set we made. // if (!window->GetWorkbench()->IsClosing()) // { // if (aggregateWorkingSet != 0) // { // PlatformUI.getWorkbench().getWorkingSetManager().removeWorkingSet( // aggregateWorkingSet); // } // } } partBeingActivated = 0; pendingDisposals.clear(); stickyViewMan = 0; delete viewFactory; delete editorPresentation; delete editorMgr; delete activationList; deferredActivePersp = 0; dirtyPerspectives.clear(); delete selectionService; partList = 0; } // decrement reference count again, without explicit deletion this->UnRegister(false); } void WorkbenchPage::DisposePerspective(Perspective::Pointer persp, bool notify) { // Get rid of perspective. perspList.Remove(persp); if (notify) { IWorkbenchPage::Pointer thisPage(this); window->FirePerspectiveClosed(thisPage, persp->GetDesc()); } //persp->Dispose(); stickyViewMan->Remove(persp->GetDesc()->GetId()); } Perspective::Pointer WorkbenchPage::FindPerspective( IPerspectiveDescriptor::Pointer desc) { for (PerspectiveList::iterator itr = perspList.Begin(); itr != perspList.End(); ++itr) { Perspective::Pointer mgr = *itr; if (desc->GetId() == mgr->GetDesc()->GetId()) { return mgr; } } return Perspective::Pointer(0); } IViewPart::Pointer WorkbenchPage::FindView(const std::string& id) { IViewReference::Pointer ref = this->FindViewReference(id); if (ref == 0) { return IViewPart::Pointer(0); } return ref->GetView(true); } IViewReference::Pointer WorkbenchPage::FindViewReference( const std::string& viewId) { return this->FindViewReference(viewId, ""); } IViewReference::Pointer WorkbenchPage::FindViewReference( const std::string& viewId, const std::string& secondaryId) { Perspective::Pointer persp = this->GetActivePerspective(); if (persp == 0) { return IViewReference::Pointer(0); } return persp->FindView(viewId, secondaryId); } IEditorPart::Pointer WorkbenchPage::GetActiveEditor() { return partList->GetActiveEditor(); } IEditorReference::Pointer WorkbenchPage::GetActiveEditorReference() { return partList->GetActiveEditorReference(); } IWorkbenchPart::Pointer WorkbenchPage::GetActivePart() { return partList->GetActivePart(); } IWorkbenchPartReference::Pointer WorkbenchPage::GetActivePartReference() { return partList->GetActivePartReference(); } Perspective::Pointer WorkbenchPage::GetActivePerspective() { return perspList.GetActive(); } void* WorkbenchPage::GetClientComposite() { return composite; } EditorManager* WorkbenchPage::GetEditorManager() { return editorMgr; } PerspectiveHelper* WorkbenchPage::GetPerspectivePresentation() { if (this->GetActivePerspective() != 0) { return this->GetActivePerspective()->GetPresentation(); } return 0; } bool WorkbenchPage::HasView(const std::string& perspectiveId, const std::string& viewId) { PerspectiveList::PerspectiveListType list = perspList.GetSortedPerspectives(); for ( PerspectiveList::PerspectiveListType::iterator it = list.begin(); it!=list.end(); it++) { SmartPointer p = *it; if ( p->GetDesc()->GetId()==perspectiveId) { if (p->ContainsView(viewId) ) { return true; } } } return false; } /** * Answer the editor presentation. */ EditorAreaHelper* WorkbenchPage::GetEditorPresentation() { return editorPresentation; } std::vector WorkbenchPage::GetEditors() { std::list refs = this->GetEditorReferences(); std::vector result; //Display d = getWorkbenchWindow().getShell().getDisplay(); //Must be backward compatible. // d.syncExec(new Runnable() // { // public void WorkbenchPage::run() // { for (std::list::iterator iter = refs.begin(); iter != refs.end(); ++iter) { IEditorPart::Pointer part = (*iter)->GetEditor(true); if (part != 0) { result.push_back(part); } } // } // }); return result; } std::vector WorkbenchPage::GetDirtyEditors() { return this->GetEditorManager()->GetDirtyEditors(); } std::vector WorkbenchPage::GetDirtyParts() { std::vector result; std::vector allParts = this->GetAllParts(); for (unsigned int i = 0; i < allParts.size(); i++) { IWorkbenchPartReference::Pointer reference = allParts[i]; IWorkbenchPart::Pointer part = reference->GetPart(false); if (part != 0 && part.Cast () != 0) { ISaveablePart::Pointer saveable = part.Cast (); if (saveable->IsDirty()) { result.push_back(saveable); } } } return result; } IEditorPart::Pointer WorkbenchPage::FindEditor(IEditorInput::Pointer input) { return this->GetEditorManager()->FindEditor(input); } std::vector WorkbenchPage::FindEditors( IEditorInput::Pointer input, const std::string& editorId, int matchFlags) { return this->GetEditorManager()->FindEditors(input, editorId, matchFlags); } std::list WorkbenchPage::GetEditorReferences() { return editorPresentation->GetEditors(); } IAdaptable* WorkbenchPage::GetInput() { return input; } std::string WorkbenchPage::GetLabel() { std::string label = ""; // IWorkbenchAdapter adapter = (IWorkbenchAdapter) Util.getAdapter(input, // IWorkbenchAdapter.class); // if (adapter != 0) // { // label = adapter.getLabel(input); // } Perspective::Pointer persp = this->GetActivePerspective(); if (persp != 0) { label = label + " - " + persp->GetDesc()->GetLabel(); } else if (deferredActivePersp != 0) { label = label + " - " + deferredActivePersp->GetLabel(); } return label; } IPerspectiveDescriptor::Pointer WorkbenchPage::GetPerspective() { if (deferredActivePersp != 0) { return deferredActivePersp; } Perspective::Pointer persp = this->GetActivePerspective(); if (persp != 0) { return persp->GetDesc(); } else { return IPerspectiveDescriptor::Pointer(0); } } ISelection::ConstPointer WorkbenchPage::GetSelection() const { return selectionService->GetSelection(); } ISelection::ConstPointer WorkbenchPage::GetSelection(const std::string& partId) { return selectionService->GetSelection(partId); } //ISelectionService::SelectionEvents& WorkbenchPage::GetSelectionEvents(const std::string& partId) //{ // return selectionService->GetSelectionEvents(partId); //} ViewFactory* WorkbenchPage::GetViewFactory() { if (viewFactory == 0) { viewFactory = new ViewFactory(this, WorkbenchPlugin::GetDefault()->GetViewRegistry()); } return viewFactory; } std::vector WorkbenchPage::GetViewReferences() { Perspective::Pointer persp = this->GetActivePerspective(); if (persp != 0) { return persp->GetViewReferences(); } else { return std::vector(); } } std::vector WorkbenchPage::GetViews() { return this->GetViews(Perspective::Pointer(0), true); } std::vector WorkbenchPage::GetViews( Perspective::Pointer persp, bool restore) { if (persp == 0) { persp = this->GetActivePerspective(); } std::vector parts; if (persp != 0) { std::vector refs = persp->GetViewReferences(); for (unsigned int i = 0; i < refs.size(); i++) { IViewPart::Pointer part = refs[i]->GetPart(restore).Cast (); if (part != 0) { parts.push_back(part); } } } return parts; } IWorkbenchWindow::Pointer WorkbenchPage::GetWorkbenchWindow() { return IWorkbenchWindow::Pointer(window); } void WorkbenchPage::HideView(IViewReference::Pointer ref) { // Sanity check. if (ref == 0) { return; } Perspective::Pointer persp = this->GetActivePerspective(); if (persp == 0) { return; } bool promptedForSave = false; IViewPart::Pointer view = ref->GetView(false); if (view != 0) { if (!this->CertifyPart(view)) { return; } // Confirm. if (view.Cast () != 0) { ISaveablePart::Pointer saveable = view.Cast (); if (saveable->IsSaveOnCloseNeeded()) { IWorkbenchWindow::Pointer window = view->GetSite()->GetWorkbenchWindow(); std::vector partsToSave; partsToSave.push_back(view); bool success = EditorManager::SaveAll(partsToSave, true, true, false, window); if (!success) { // the user cancelled. return; } promptedForSave = true; } } } int refCount = this->GetViewFactory()->GetReferenceCount(ref); SaveablesList::Pointer saveablesList; SaveablesList::PostCloseInfo::Pointer postCloseInfo; if (refCount == 1) { IWorkbenchPart::Pointer actualPart = ref->GetPart(false); if (actualPart != 0) { saveablesList = actualPart->GetSite()->GetService( ISaveablesLifecycleListener::GetManifestName()).Cast< SaveablesList> (); std::list partsToClose; partsToClose.push_back(actualPart); postCloseInfo = saveablesList->PreCloseParts(partsToClose, !promptedForSave, this->GetWorkbenchWindow()); if (postCloseInfo == 0) { // cancel return; } } } IWorkbenchPage::Pointer thisPage(this); // Notify interested listeners before the hide window->FirePerspectiveChanged(thisPage, persp->GetDesc(), ref, CHANGE_VIEW_HIDE); PartPane::Pointer pane = this->GetPane(ref.Cast ()); pane->SetInLayout(false); this->UpdateActivePart(); if (saveablesList != 0) { saveablesList->PostClose(postCloseInfo); } // Hide the part. persp->HideView(ref); // Notify interested listeners after the hide window->FirePerspectiveChanged(thisPage, this->GetPerspective(), CHANGE_VIEW_HIDE); } void WorkbenchPage::RefreshActiveView() { this->UpdateActivePart(); } void WorkbenchPage::HideView(IViewPart::Pointer view) { this->HideView(this->GetReference(view).Cast ()); } void WorkbenchPage::Init(WorkbenchWindow* w, const std::string& layoutID, IAdaptable* input, bool openExtras) { // Save args. this->window = w; this->input = input; this->composite = 0; this->viewFactory = 0; this->activationList = new ActivationList(this); this->selectionService = new PageSelectionService(this); this->partList = new WorkbenchPagePartList(this->selectionService); this->stickyViewMan = new StickyViewManager(this); //actionSets = new ActionSetManager(w); deferCount = 0; // Create presentation. this->CreateClientComposite(); editorPresentation = new EditorAreaHelper(this); editorMgr = new EditorManager(WorkbenchWindow::Pointer(window), WorkbenchPage::Pointer(this), editorPresentation); //TODO WorkbenchPage perspective reorder listener? // // add this page as a client to be notified when the UI has re-ordered perspectives // // so that the order can be properly maintained in the receiver. // // E.g. a UI might support drag-and-drop and will need to make this known to ensure // // #saveState and #restoreState do not lose this re-ordering // w.addPerspectiveReorderListener(new IReorderListener() // { // public void WorkbenchPage::reorder(Object perspective, int newLoc) // { // perspList.reorder((IPerspectiveDescriptor)perspective, newLoc); // } // }); if (openExtras) { this->OpenPerspectiveExtras(); } // Get perspective descriptor. if (layoutID != "") { PerspectiveDescriptor::Pointer desc = WorkbenchPlugin::GetDefault()->GetPerspectiveRegistry()->FindPerspectiveWithId( layoutID).Cast (); if (desc == 0) { throw WorkbenchException("Unable to create Perspective " + layoutID + ". There is no corresponding perspective extension."); } Perspective::Pointer persp = this->FindPerspective(desc); if (persp == 0) { persp = this->CreatePerspective(desc, true); } perspList.SetActive(persp); window->FirePerspectiveActivated(IWorkbenchPage::Pointer(this), desc); } // getExtensionTracker() .registerHandler(perspectiveChangeHandler, // ExtensionTracker .createExtensionPointFilter( // getPerspectiveExtensionPoint())); } void WorkbenchPage::OpenPerspectiveExtras() { //TODO WorkbenchPage perspectice extras std::string extras = ""; //PrefUtil.getAPIPreferenceStore().getString( // IWorkbenchPreferenceConstants.PERSPECTIVE_BAR_EXTRAS); Poco::StringTokenizer tok(extras, ", ", Poco::StringTokenizer::TOK_TRIM | Poco::StringTokenizer::TOK_IGNORE_EMPTY); //$NON-NLS-1$ std::vector descs; for (Poco::StringTokenizer::Iterator itr = tok.begin(); itr != tok.end(); ++itr) { std::string id = *itr; IPerspectiveDescriptor::Pointer desc = WorkbenchPlugin::GetDefault()->GetPerspectiveRegistry()->FindPerspectiveWithId( id); if (desc != 0) { descs.push_back(desc); } } // HACK: The perspective switcher currently adds the button for a new perspective to the beginning of the list. // So, we process the extra perspectives in reverse order here to have their buttons appear in the order declared. for (int i = (int) descs.size(); --i >= 0;) { PerspectiveDescriptor::Pointer desc = descs[i].Cast (); if (this->FindPerspective(desc) == 0) { this->CreatePerspective(desc, true); } } } bool WorkbenchPage::IsPartVisible(IWorkbenchPart::Pointer part) { PartPane::Pointer pane = this->GetPane(part); return pane != 0 && pane->GetVisible(); } bool WorkbenchPage::IsEditorAreaVisible() { Perspective::Pointer persp = this->GetActivePerspective(); if (persp == 0) { return false; } return persp->IsEditorAreaVisible(); } bool WorkbenchPage::IsFastView(IViewReference::Pointer /*ref*/) { Perspective::Pointer persp = this->GetActivePerspective(); if (persp != 0) { //return persp->IsFastView(ref); return false; } else { return false; } } bool WorkbenchPage::IsCloseable(IViewReference::Pointer ref) { Perspective::Pointer persp = this->GetActivePerspective(); if (persp != 0) { return persp->IsCloseable(ref); } return false; } bool WorkbenchPage::IsMoveable(IViewReference::Pointer ref) { Perspective::Pointer persp = this->GetActivePerspective(); if (persp != 0) { return persp->IsMoveable(ref); } return false; } bool WorkbenchPage::IsFixedLayout() { Perspective::Pointer persp = this->GetActivePerspective(); if (persp != 0) { return persp->IsFixedLayout(); } else { return false; } } bool WorkbenchPage::IsSaveNeeded() { return this->GetEditorManager()->IsSaveAllNeeded(); } void WorkbenchPage::OnActivate() { Tweaklets::Get(GuiWidgetsTweaklet::KEY)->SetVisible(composite, true); Perspective::Pointer persp = this->GetActivePerspective(); if (persp != 0) { persp->OnActivate(); this->UpdateVisibility(Perspective::Pointer(0), persp); } } void WorkbenchPage::OnDeactivate() { this->MakeActiveEditor(IEditorReference::Pointer(0)); this->MakeActive(IWorkbenchPartReference::Pointer(0)); if (this->GetActivePerspective() != 0) { this->GetActivePerspective()->OnDeactivate(); } Tweaklets::Get(GuiWidgetsTweaklet::KEY)->SetVisible(composite, false); } void WorkbenchPage::ReuseEditor(IReusableEditor::Pointer editor, IEditorInput::Pointer input) { // Rather than calling editor.setInput on the editor directly, we do it through the part reference. // This case lets us detect badly behaved editors that are not firing a PROP_INPUT event in response // to the input change... but if all editors obeyed their API contract, the "else" branch would be // sufficient. IWorkbenchPartReference::Pointer ref = this->GetReference(editor); if (ref.Cast () != 0) { EditorReference::Pointer editorRef = ref.Cast (); editorRef->SetInput(input); } else { editor->SetInput(input); } //navigationHistory.markEditor(editor); } IEditorPart::Pointer WorkbenchPage::OpenEditor(IEditorInput::Pointer input, const std::string& editorID) { return this->OpenEditor(input, editorID, true, MATCH_INPUT); } IEditorPart::Pointer WorkbenchPage::OpenEditor(IEditorInput::Pointer input, const std::string& editorID, bool activate) { return this->OpenEditor(input, editorID, activate, MATCH_INPUT); } IEditorPart::Pointer WorkbenchPage::OpenEditor( const IEditorInput::Pointer input, const std::string& editorID, bool activate, int matchFlags) { return this->OpenEditor(input, editorID, activate, matchFlags, IMemento::Pointer(0)); } IEditorPart::Pointer WorkbenchPage::OpenEditor( const IEditorInput::Pointer input, const std::string& editorID, bool activate, int matchFlags, IMemento::Pointer editorState) { if (input == 0 || editorID == "") { throw Poco::InvalidArgumentException(); } // BusyIndicator.showWhile(window.getWorkbench().getDisplay(), // new Runnable() // { // public void WorkbenchPage::run() // { return this->BusyOpenEditor(input, editorID, activate, matchFlags, editorState); } IEditorPart::Pointer WorkbenchPage::OpenEditorFromDescriptor( IEditorInput::Pointer input, IEditorDescriptor::Pointer editorDescriptor, bool activate, IMemento::Pointer editorState) { if (input == 0 || !(editorDescriptor.Cast () != 0)) { throw Poco::InvalidArgumentException(); } // BusyIndicator.showWhile(window.getWorkbench().getDisplay(), // new Runnable() // { // public void WorkbenchPage::run() // { return this->BusyOpenEditorFromDescriptor(input, editorDescriptor.Cast< EditorDescriptor> (), activate, editorState); // } // }); } IEditorPart::Pointer WorkbenchPage::BusyOpenEditor(IEditorInput::Pointer input, const std::string& editorID, bool activate, int matchFlags, IMemento::Pointer editorState) { Workbench* workbench = this->GetWorkbenchWindow().Cast ()->GetWorkbenchImpl(); workbench->LargeUpdateStart(); IEditorPart::Pointer result; try { result = this->BusyOpenEditorBatched(input, editorID, activate, matchFlags, editorState); } catch (std::exception& e) { workbench->LargeUpdateEnd(); throw e; } workbench->LargeUpdateEnd(); return result; } IEditorPart::Pointer WorkbenchPage::BusyOpenEditorFromDescriptor( IEditorInput::Pointer input, EditorDescriptor::Pointer editorDescriptor, bool activate, IMemento::Pointer editorState) { Workbench* workbench = this->GetWorkbenchWindow().Cast ()->GetWorkbenchImpl(); workbench->LargeUpdateStart(); IEditorPart::Pointer result; try { result = this->BusyOpenEditorFromDescriptorBatched(input, editorDescriptor, activate, editorState); } catch (std::exception& e) { workbench->LargeUpdateEnd(); throw e; } workbench->LargeUpdateEnd(); return result; } IEditorPart::Pointer WorkbenchPage::BusyOpenEditorBatched( IEditorInput::Pointer input, const std::string& editorID, bool activate, int matchFlags, IMemento::Pointer editorState) { // If an editor already exists for the input, use it. IEditorPart::Pointer editor; // Reuse an existing open editor, unless we are in "new editor tab management" mode editor = this->GetEditorManager()->FindEditor(editorID, input, matchFlags); if (editor != 0) { if (IEditorRegistry::SYSTEM_EXTERNAL_EDITOR_ID == editorID) { if (editor->IsDirty()) { std::vector dlgLabels; dlgLabels.push_back("Yes"); dlgLabels.push_back("No"); dlgLabels.push_back("Cancel"); IDialog::Pointer dialog = MessageDialog::CreateMessageDialog( this->GetWorkbenchWindow()->GetShell(), "Save", (void*) 0, // accept the default window icon "\"" + input->GetName() + "\" is opened and has unsaved changes. Do you want to save it?", IDialog::QUESTION, dlgLabels, 0); int saveFile = dialog->Open(); if (saveFile == 0) { // try // { IEditorPart::Pointer editorToSave = editor; // getWorkbenchWindow().run(false, false, // new IRunnableWithProgress() // { // public void WorkbenchPage::run(IProgressMonitor monitor) // throws InvocationTargetException, // InterruptedException // { //TODO progress monitor editorToSave->DoSave();//monitor); // } // }); // } // catch (InvocationTargetException& e) // { // throw(RuntimeException) e->GetTargetException(); // } // catch (InterruptedException& e) // { // return 0; // } } else if (saveFile == 2) { return IEditorPart::Pointer(0); } } } else { // // do the IShowEditorInput notification before showing the editor // // to reduce flicker // if (editor.Cast () != 0) // { // ((IShowEditorInput) editor).showEditorInput(input); // } this->ShowEditor(activate, editor); return editor; } } // Otherwise, create a new one. This may cause the new editor to // become the visible (i.e top) editor. IEditorReference::Pointer ref = this->GetEditorManager()->OpenEditor( editorID, input, true, editorState); if (ref != 0) { editor = ref->GetEditor(true); } if (editor != 0) { this->SetEditorAreaVisible(true); if (activate) { this->Activate(editor); } else { this->BringToTop(editor); } IWorkbenchPage::Pointer thisPage(this); window->FirePerspectiveChanged(thisPage, this->GetPerspective(), ref, CHANGE_EDITOR_OPEN); window->FirePerspectiveChanged(thisPage, this->GetPerspective(), CHANGE_EDITOR_OPEN); } return editor; } /* * Added to fix Bug 178235 [EditorMgmt] DBCS 3.3 - Cannot open file with external program. * See openEditorFromDescriptor(). */ IEditorPart::Pointer WorkbenchPage::BusyOpenEditorFromDescriptorBatched( IEditorInput::Pointer input, EditorDescriptor::Pointer editorDescriptor, bool activate, IMemento::Pointer editorState) { IEditorPart::Pointer editor; // Create a new one. This may cause the new editor to // become the visible (i.e top) editor. IEditorReference::Pointer ref; ref = this->GetEditorManager()->OpenEditorFromDescriptor(editorDescriptor, input, editorState); if (ref != 0) { editor = ref->GetEditor(true); } if (editor != 0) { this->SetEditorAreaVisible(true); if (activate) { this->Activate(editor); } else { this->BringToTop(editor); } IWorkbenchPage::Pointer thisPage(this); window->FirePerspectiveChanged(thisPage, this->GetPerspective(), ref, CHANGE_EDITOR_OPEN); window->FirePerspectiveChanged(thisPage, this->GetPerspective(), CHANGE_EDITOR_OPEN); } return editor; } void WorkbenchPage::OpenEmptyTab() { IEditorPart::Pointer editor; EditorReference::Pointer ref; ref = this->GetEditorManager()->OpenEmptyTab().Cast (); if (ref != 0) { editor = ref->GetEmptyEditor( dynamic_cast (WorkbenchPlugin::GetDefault()->GetEditorRegistry())->FindEditor( EditorRegistry::EMPTY_EDITOR_ID).Cast ()); } if (editor != 0) { this->SetEditorAreaVisible(true); this->Activate(editor); IWorkbenchPage::Pointer thisPage(this); window->FirePerspectiveChanged(thisPage, this->GetPerspective(), ref, CHANGE_EDITOR_OPEN); window->FirePerspectiveChanged(thisPage, this->GetPerspective(), CHANGE_EDITOR_OPEN); } } void WorkbenchPage::ShowEditor(bool activate, IEditorPart::Pointer editor) { this->SetEditorAreaVisible(true); if (activate) { //zoomOutIfNecessary(editor); this->Activate(editor); } else { this->BringToTop(editor); } } bool WorkbenchPage::IsEditorPinned(IEditorPart::Pointer editor) { WorkbenchPartReference::Pointer ref = this->GetReference(editor).Cast< WorkbenchPartReference> (); return ref != 0 && ref->IsPinned(); } /** * Removes an IPartListener from the part service. */ void WorkbenchPage::RemovePartListener(IPartListener::Pointer l) { partList->GetPartService()->RemovePartListener(l); } /** * Implements IWorkbenchPage * * @see org.blueberry.ui.IWorkbenchPage#removePropertyChangeListener(IPropertyChangeListener) * @since 2.0 * @deprecated individual views should store a working set if needed and * register a property change listener directly with the * working set manager to receive notification when the view * working set is removed. */ // void WorkbenchPage::RemovePropertyChangeListener(IPropertyChangeListener listener) { // propertyChangeListeners.remove(listener); // } void WorkbenchPage::RemoveSelectionListener( ISelectionListener::Pointer listener) { selectionService->RemoveSelectionListener(listener); } void WorkbenchPage::RemoveSelectionListener(const std::string& partId, ISelectionListener::Pointer listener) { selectionService->RemoveSelectionListener(partId, listener); } void WorkbenchPage::RemovePostSelectionListener( ISelectionListener::Pointer listener) { selectionService->RemovePostSelectionListener(listener); } void WorkbenchPage::RemovePostSelectionListener(const std::string& partId, ISelectionListener::Pointer listener) { selectionService->RemovePostSelectionListener(partId, listener); } void WorkbenchPage::RequestActivation(IWorkbenchPart::Pointer part) { // Sanity check. if (!this->CertifyPart(part)) { return; } // Real work. this->SetActivePart(part); } /** * Resets the layout for the perspective. The active part in the old layout * is activated in the new layout for consistent user context. */ void WorkbenchPage::ResetPerspective() { // Run op in busy cursor. // Use set redraw to eliminate the "flash" that can occur in the // coolbar as the perspective is reset. // ICoolBarManager2 mgr = (ICoolBarManager2) window.getCoolBarManager2(); // try // { // mgr.getControl2().setRedraw(false); // BusyIndicator.showWhile(0, new Runnable() // { // public void WorkbenchPage::run() // { this->BusyResetPerspective(); // } // }); // }finally // { // mgr.getControl2().setRedraw(true); // } } bool WorkbenchPage::RestoreState(IMemento::Pointer memento, const IPerspectiveDescriptor::Pointer activeDescriptor) { // StartupThreading.runWithoutExceptions(new StartupRunnable() // { // // public void WorkbenchPage::runWithException() throws Throwable // { this->DeferUpdates(true); // }}); try { // Restore working set std::string pageName; memento->GetString(WorkbenchConstants::TAG_LABEL, pageName); // String label = 0; // debugging only // if (UIStats.isDebugging(UIStats.RESTORE_WORKBENCH)) // { // label = pageName == 0 ? "" : "::" + pageName; //$NON-NLS-1$ //$NON-NLS-2$ // } try { //UIStats.start(UIStats.RESTORE_WORKBENCH, "WorkbenchPage" + label); //$NON-NLS-1$ // MultiStatus result = // new MultiStatus(PlatformUI.PLUGIN_ID, IStatus.OK, NLS.bind( // WorkbenchMessages.WorkbenchPage_unableToRestorePerspective, // pageName), 0); bool result = true; // String workingSetName = memento .getString( // IWorkbenchConstants.TAG_WORKING_SET); // if (workingSetName != 0) // { // AbstractWorkingSetManager // workingSetManager = // (AbstractWorkingSetManager) getWorkbenchWindow() .getWorkbench().getWorkingSetManager(); // setWorkingSet(workingSetManager.getWorkingSet(workingSetName)); // } // // IMemento workingSetMem = memento .getChild( // IWorkbenchConstants.TAG_WORKING_SETS); // if (workingSetMem != 0) // { // std::vector workingSetChildren = // workingSetMem .getChildren(IWorkbenchConstants.TAG_WORKING_SET); // List workingSetList = new ArrayList(workingSetChildren.length); // for (int i = 0; i < workingSetChildren.length; i++) // { // IWorkingSet // set = // getWorkbenchWindow().getWorkbench() .getWorkingSetManager().getWorkingSet( // workingSetChildren[i].getID()); // if (set != 0) // { // workingSetList.add(set); // } // } // // workingSets = (IWorkingSet[]) workingSetList .toArray( // new IWorkingSet[workingSetList.size()]); // } // // aggregateWorkingSetId = memento.getString(ATT_AGGREGATE_WORKING_SET_ID); // // IWorkingSet setWithId = // window.getWorkbench().getWorkingSetManager().getWorkingSet( // aggregateWorkingSetId); // // // check to see if the set has already been made and assign it if it has // if (setWithId.Cast () != 0) // { // aggregateWorkingSet = (AggregateWorkingSet) setWithId; // } // Restore editor manager. IMemento::Pointer childMem = memento->GetChild( WorkbenchConstants::TAG_EDITORS); //result.merge(getEditorManager().restoreState(childMem)); result &= this->GetEditorManager()->RestoreState(childMem); childMem = memento->GetChild(WorkbenchConstants::TAG_VIEWS); if (childMem) { //result.merge(getViewFactory().restoreState(childMem)); result &= this->GetViewFactory()->RestoreState(childMem); } // Get persp block. childMem = memento->GetChild(WorkbenchConstants::TAG_PERSPECTIVES); std::string activePartID; childMem->GetString(WorkbenchConstants::TAG_ACTIVE_PART, activePartID); std::string activePartSecondaryID; if (!activePartID.empty()) { activePartSecondaryID = ViewFactory::ExtractSecondaryId(activePartID); if (!activePartSecondaryID.empty()) { activePartID = ViewFactory::ExtractPrimaryId(activePartID); } } std::string activePerspectiveID; childMem->GetString(WorkbenchConstants::TAG_ACTIVE_PERSPECTIVE, activePerspectiveID); // Restore perspectives. std::vector perspMems(childMem->GetChildren( WorkbenchConstants::TAG_PERSPECTIVE)); Perspective::Pointer activePerspective; IPerspectiveDescriptor::Pointer validPersp; for (std::size_t i = 0; i < perspMems.size(); i++) { IMemento::Pointer current = perspMems[i]; // StartupThreading // .runWithoutExceptions(new StartupRunnable() // { // // public void WorkbenchPage::runWithException() throws Throwable // { Perspective::Pointer persp(new Perspective( PerspectiveDescriptor::Pointer(0), WorkbenchPage::Pointer(this))); //result.merge(persp.restoreState(current)); result &= persp->RestoreState(current); IPerspectiveDescriptor::Pointer desc = persp->GetDesc(); if (desc.IsNotNull()) { validPersp=desc; } else { IPerspectiveDescriptor::Pointer desc = WorkbenchPlugin::GetDefault()-> GetPerspectiveRegistry()->CreatePerspective("Hallo",validPersp); } if (desc == activeDescriptor) { activePerspective = persp; } else if ((activePerspective == 0) && desc->GetId() == activePerspectiveID) { activePerspective = persp; } perspList.Add(persp); //berry::PlatformUI::GetWorkbench()->GetPerspectiveRegistry()->Add window->FirePerspectiveOpened(WorkbenchPage::Pointer(this), desc); // } // }); } bool restoreActivePerspective = false; if (!activeDescriptor) { restoreActivePerspective = true; } else if (activePerspective && activePerspective->GetDesc() == activeDescriptor) { restoreActivePerspective = true; } else { restoreActivePerspective = false; activePerspective = this->CreatePerspective(activeDescriptor.Cast< PerspectiveDescriptor> (), true); if (activePerspective == 0) { // result .merge( // new Status(IStatus.ERR, PlatformUI.PLUGIN_ID, 0, NLS.bind( // WorkbenchMessages.Workbench_showPerspectiveError, // activeDescriptor.getId()), 0)); result &= false; } } perspList.SetActive(activePerspective); // Make sure we have a valid perspective to work with, // otherwise return. activePerspective = perspList.GetActive(); if (activePerspective == 0) { activePerspective = perspList.GetNextActive(); perspList.SetActive(activePerspective); } if (activePerspective && restoreActivePerspective) { //result.merge(activePerspective.restoreState()); result &= activePerspective->RestoreState(); } if (activePerspective) { Perspective::Pointer myPerspective = activePerspective; std::string myActivePartId = activePartID; std::string mySecondaryId = activePartSecondaryID; // StartupThreading.runWithoutExceptions(new StartupRunnable() // { // // public void WorkbenchPage::runWithException() throws Throwable // { window->FirePerspectiveActivated(WorkbenchPage::Pointer(this), myPerspective->GetDesc()); // Restore active part. if (!myActivePartId.empty()) { IWorkbenchPartReference::Pointer ref = myPerspective->FindView( myActivePartId, mySecondaryId); if (ref) { activationList->SetActive(ref); } } // }}); } // childMem = memento->GetChild(WorkbenchConstants::TAG_NAVIGATION_HISTORY); // if (childMem) // { // navigationHistory.restoreState(childMem); // } // else if (GetActiveEditor()) // { // navigationHistory.markEditor(getActiveEditor()); // } // // restore sticky view state stickyViewMan->Restore(memento); // std::string blame = activeDescriptor == 0 ? pageName // : activeDescriptor.getId(); // UIStats.end(UIStats.RESTORE_WORKBENCH, blame, "WorkbenchPage" + label); //$NON-NLS-1$ // StartupThreading.runWithoutExceptions(new StartupRunnable() // { // public void WorkbenchPage::runWithException() throws Throwable // { DeferUpdates(false); // } // }); return result; } catch (...) { // std::string blame = activeDescriptor == 0 ? pageName // : activeDescriptor.getId(); // UIStats.end(UIStats.RESTORE_WORKBENCH, blame, "WorkbenchPage" + label); //$NON-NLS-1$ throw ; } } catch (...) { // StartupThreading.runWithoutExceptions(new StartupRunnable() // { // public void WorkbenchPage::runWithException() throws Throwable // { DeferUpdates(false); // } // }); throw; } } bool WorkbenchPage::SaveAllEditors(bool confirm) { return this->SaveAllEditors(confirm, false); } bool WorkbenchPage::SaveAllEditors(bool confirm, bool addNonPartSources) { return this->GetEditorManager()->SaveAll(confirm, false, addNonPartSources); } bool WorkbenchPage::SavePart(ISaveablePart::Pointer saveable, IWorkbenchPart::Pointer part, bool confirm) { // Do not certify part do allow editors inside a multipageeditor to // call this. return this->GetEditorManager()->SavePart(saveable, part, confirm); } bool WorkbenchPage::SaveEditor(IEditorPart::Pointer editor, bool confirm) { return this->SavePart(editor, editor, confirm); } /** * Saves the current perspective. */ void WorkbenchPage::SavePerspective() { Perspective::Pointer persp = this->GetActivePerspective(); if (persp == 0) { return; } // // Always unzoom. // if (isZoomed()) // { // zoomOut(); // } persp->SaveDesc(); } /** * Saves the perspective. */ void WorkbenchPage::SavePerspectiveAs(IPerspectiveDescriptor::Pointer newDesc) { Perspective::Pointer persp = this->GetActivePerspective(); if (persp == 0) { return; } IPerspectiveDescriptor::Pointer oldDesc = persp->GetDesc(); // // Always unzoom. // if (isZoomed()) // { // zoomOut(); // } persp->SaveDescAs(newDesc); window->FirePerspectiveSavedAs(IWorkbenchPage::Pointer(this), oldDesc, newDesc); } /** * Save the state of the page. */ bool WorkbenchPage::SaveState(IMemento::Pointer memento) { // // We must unzoom to get correct layout. // if (isZoomed()) // { // zoomOut(); // } // MultiStatus // result = // new MultiStatus(PlatformUI.PLUGIN_ID, IStatus.OK, NLS.bind( // WorkbenchMessages.WorkbenchPage_unableToSavePerspective, // getLabel()), 0); bool result = true; // Save editor manager. IMemento::Pointer childMem = memento->CreateChild(WorkbenchConstants::TAG_EDITORS); //result.merge(editorMgr.saveState(childMem)); result &= editorMgr->SaveState(childMem); childMem = memento->CreateChild(WorkbenchConstants::TAG_VIEWS); //result.merge(getViewFactory().saveState(childMem)); result &= this->GetViewFactory()->SaveState(childMem); // Create persp block. childMem = memento->CreateChild(WorkbenchConstants::TAG_PERSPECTIVES); if (this->GetPerspective()) { childMem->PutString(WorkbenchConstants::TAG_ACTIVE_PERSPECTIVE, this->GetPerspective()->GetId()); } if (this->GetActivePart() != 0) { if (this->GetActivePart().Cast ()) { IViewReference::Pointer ref = this->GetReference(this->GetActivePart()).Cast(); if (ref) { childMem->PutString(WorkbenchConstants::TAG_ACTIVE_PART, ViewFactory::GetKey(ref)); } } else { childMem->PutString(WorkbenchConstants::TAG_ACTIVE_PART, this->GetActivePart()->GetSite()->GetId()); } } // Save each perspective in opened order for (PerspectiveList::PerspectiveListType::iterator itr = perspList.Begin(); itr != perspList.End(); ++itr) { IMemento::Pointer gChildMem = childMem->CreateChild( WorkbenchConstants::TAG_PERSPECTIVE); //result.merge(persp.saveState(gChildMem)); result &= (*itr)->SaveState(gChildMem); } // // Save working set if set // if (workingSet != 0) // { // memento.putString(IWorkbenchConstants.TAG_WORKING_SET, // workingSet .getName()); // } // // IMemento workingSetMem = memento .createChild( // IWorkbenchConstants.TAG_WORKING_SETS); // for (int i = 0; i < workingSets.length; i++) // { // workingSetMem.createChild(IWorkbenchConstants.TAG_WORKING_SET, // workingSets[i].getName()); // } // // if (aggregateWorkingSetId != 0) // { // memento.putString(ATT_AGGREGATE_WORKING_SET_ID, aggregateWorkingSetId); // } // // navigationHistory.saveState(memento .createChild( // IWorkbenchConstants.TAG_NAVIGATION_HISTORY)); // // save the sticky activation state stickyViewMan->Save(memento); return result; } std::string WorkbenchPage::GetId(IWorkbenchPart::Pointer part) { return this->GetId(this->GetReference(part)); } std::string WorkbenchPage::GetId(IWorkbenchPartReference::Pointer ref) { if (ref == 0) { return "0"; //$NON-NLS-1$ } return ref->GetId(); } void WorkbenchPage::SetActivePart(IWorkbenchPart::Pointer newPart) { // Optimize it. if (this->GetActivePart() == newPart) { return; } if (partBeingActivated != 0) { if (partBeingActivated->GetPart(false) != newPart) { WorkbenchPlugin::Log(Poco::RuntimeException( "WARNING: Prevented recursive attempt to activate part " + this->GetId(newPart) + " while still in the middle of activating part " + this->GetId( partBeingActivated))); } return; } //No need to change the history if the active editor is becoming the // active part // String label = 0; // debugging only // if (UIStats.isDebugging(UIStats.ACTIVATE_PART)) // { // label = newPart != 0 ? newPart.getTitle() : "none"; //$NON-NLS-1$ // } try { IWorkbenchPartReference::Pointer partref = this->GetReference(newPart); IWorkbenchPartReference::Pointer realPartRef; if (newPart != 0) { IWorkbenchPartSite::Pointer site = newPart->GetSite(); if (site.Cast () != 0) { realPartRef = site.Cast ()->GetPane()->GetPartReference(); } } partBeingActivated = realPartRef; //UIStats.start(UIStats.ACTIVATE_PART, label); // Notify perspective. It may deactivate fast view. Perspective::Pointer persp = this->GetActivePerspective(); if (persp != 0) { persp->PartActivated(newPart); } // Deactivate old part IWorkbenchPart::Pointer oldPart = this->GetActivePart(); if (oldPart != 0) { this->DeactivatePart(oldPart); } // Set active part. if (newPart != 0) { activationList->SetActive(newPart); if (newPart.Cast () != 0) { this->MakeActiveEditor(realPartRef.Cast ()); } } this->ActivatePart(newPart); actionSwitcher.UpdateActivePart(newPart); partList->SetActivePart(partref); } catch (std::exception& e) { partBeingActivated = 0; // Object blame = newPart == 0 ? (Object) this : newPart; // UIStats.end(UIStats.ACTIVATE_PART, blame, label); throw e; } partBeingActivated = 0; } void WorkbenchPage::SetEditorAreaVisible(bool showEditorArea) { Perspective::Pointer persp = this->GetActivePerspective(); if (persp == 0) { return; } if (showEditorArea == persp->IsEditorAreaVisible()) { return; } // // If parts change always update zoom. // if (isZoomed()) // { // zoomOut(); // } // Update editor area visibility. IWorkbenchPage::Pointer thisPage(this); if (showEditorArea) { persp->ShowEditorArea(); window->FirePerspectiveChanged(thisPage, this->GetPerspective(), CHANGE_EDITOR_AREA_SHOW); } else { persp->HideEditorArea(); this->UpdateActivePart(); window->FirePerspectiveChanged(thisPage, this->GetPerspective(), CHANGE_EDITOR_AREA_HIDE); } } /** * Sets the layout of the page. Assumes the new perspective is not 0. * Keeps the active part if possible. Updates the window menubar and * toolbar if necessary. */ void WorkbenchPage::SetPerspective(Perspective::Pointer newPersp) { // Don't do anything if already active layout Perspective::Pointer oldPersp = this->GetActivePerspective(); if (oldPersp == newPersp) { return; } window->LargeUpdateStart(); std::exception exc; bool exceptionOccured = false; try { IWorkbenchPage::Pointer thisPage(this); if (oldPersp != 0) { // fire the pre-deactivate window->FirePerspectivePreDeactivate(thisPage, oldPersp->GetDesc()); } if (newPersp != 0) { bool status = newPersp->RestoreState(); if (!status) { std::string title = "Restoring problems"; std::string msg = "Unable to read workbench state."; MessageDialog::OpenError(this->GetWorkbenchWindow()->GetShell(), title, msg); } } // Deactivate the old layout if (oldPersp != 0) { oldPersp->OnDeactivate(); // Notify listeners of deactivation window->FirePerspectiveDeactivated(thisPage, oldPersp->GetDesc()); } // Activate the new layout perspList.SetActive(newPersp); if (newPersp != 0) { newPersp->OnActivate(); // Notify listeners of activation window->FirePerspectiveActivated(thisPage, newPersp->GetDesc()); } this->UpdateVisibility(oldPersp, newPersp); // Update the window //TODO action sets //window->UpdateActionSets(); // Update sticky views stickyViewMan->Update(oldPersp, newPersp); } catch (std::exception& e) { exc = e; exceptionOccured = true; } window->LargeUpdateEnd(); if (newPersp == 0) { return; } IPerspectiveDescriptor::Pointer desc = newPersp->GetDesc(); if (desc == 0) { return; } if (dirtyPerspectives.erase(desc->GetId())) { this->SuggestReset(); } if (exceptionOccured) throw exc; } void WorkbenchPage::UpdateVisibility(Perspective::Pointer oldPersp, Perspective::Pointer newPersp) { // Flag all parts in the old perspective std::vector oldRefs; if (oldPersp != 0) { oldRefs = oldPersp->GetViewReferences(); for (unsigned int i = 0; i < oldRefs.size(); i++) { PartPane::Pointer pane = oldRefs[i].Cast ()->GetPane(); pane->SetInLayout(false); } } PerspectiveHelper* pres = 0; // Make parts in the new perspective visible if (newPersp != 0) { pres = newPersp->GetPresentation(); std::vector newRefs = newPersp->GetViewReferences(); for (unsigned int i = 0; i < newRefs.size(); i++) { WorkbenchPartReference::Pointer ref = newRefs[i].Cast< WorkbenchPartReference> (); PartPane::Pointer pane = ref->GetPane(); if (pres->IsPartVisible(ref)) { activationList->BringToTop(ref); } pane->SetInLayout(true); } } this->UpdateActivePart(); // Hide any parts in the old perspective that are no longer visible for (unsigned int i = 0; i < oldRefs.size(); i++) { WorkbenchPartReference::Pointer ref = oldRefs[i].Cast< WorkbenchPartReference> (); PartPane::Pointer pane = ref->GetPane(); if (pres == 0 || !pres->IsPartVisible(ref)) { pane->SetVisible(false); } } } /** * Sets the perspective. * * @param desc * identifies the new perspective. */ void WorkbenchPage::SetPerspective(IPerspectiveDescriptor::Pointer desc) { if (this->GetPerspective() == desc) { return; } // // Going from multiple to single rows can make the coolbar // // and its adjacent views appear jumpy as perspectives are // // switched. Turn off redraw to help with this. // ICoolBarManager2 mgr = (ICoolBarManager2) window.getCoolBarManager2(); std::exception exc; bool exceptionOccured = false; try { //mgr.getControl2().setRedraw(false); //getClientComposite().setRedraw(false); // Run op in busy cursor. // BusyIndicator.showWhile(0, new Runnable() // { // public void WorkbenchPage::run() // { this->BusySetPerspective(desc); // } // }); } catch (std::exception& e) { exc = e; exceptionOccured = true; } // getClientComposite().setRedraw(true); // mgr.getControl2().setRedraw(true); IWorkbenchPart::Pointer part = this->GetActivePart(); if (part != 0) { part->SetFocus(); } if (exceptionOccured) throw exc; } PartService* WorkbenchPage::GetPartService() { return dynamic_cast (partList->GetPartService()); } void WorkbenchPage::ResetToolBarLayout() { // ICoolBarManager2 mgr = (ICoolBarManager2) window.getCoolBarManager2(); // mgr.resetItemOrder(); } IViewPart::Pointer WorkbenchPage::ShowView(const std::string& viewID) { return this->ShowView(viewID, "", VIEW_ACTIVATE); } IViewPart::Pointer WorkbenchPage::ShowView(const std::string& viewID, const std::string& secondaryID, int mode) { if (secondaryID != "") { if (secondaryID.size() == 0 || secondaryID.find_first_of( ViewFactory::ID_SEP) != std::string::npos) { throw Poco::InvalidArgumentException( "Illegal secondary id (cannot be empty or contain a colon)"); } } if (!this->CertifyMode(mode)) { throw Poco::InvalidArgumentException("Illegal view mode"); } // Run op in busy cursor. // BusyIndicator.showWhile(0, new Runnable() // { // public void WorkbenchPage::run() // { // try // { return this->BusyShowView(viewID, secondaryID, mode); // } catch (PartInitException& e) // { // result = e; // } // } // }); } bool WorkbenchPage::CertifyMode(int mode) { if (mode == VIEW_ACTIVATE || mode == VIEW_VISIBLE || mode == VIEW_CREATE) return true; return false; } std::vector WorkbenchPage::GetSortedEditors() { return activationList->GetEditors(); } std::vector WorkbenchPage::GetOpenPerspectives() { std::list opened = perspList.GetOpenedPerspectives(); std::vector result; for (std::list::iterator iter = opened.begin(); iter != opened.end(); ++iter) { result.push_back((*iter)->GetDesc()); } return result; } std::list WorkbenchPage::GetOpenInternalPerspectives() { return perspList.GetOpenedPerspectives(); } Perspective::Pointer WorkbenchPage::GetFirstPerspectiveWithView( IViewPart::Pointer part) { std::list perspectives = perspList.GetSortedPerspectives(); for (std::list::reverse_iterator iter = perspectives.rbegin(); iter != perspectives.rend(); ++iter) { if ((*iter)->ContainsView(part)) { return *iter; } } // we should never get here return Perspective::Pointer(0); } std::vector WorkbenchPage::GetSortedPerspectives() { std::list sortedArray = perspList.GetSortedPerspectives(); std::vector result; for (std::list::iterator iter = sortedArray.begin(); iter != sortedArray.end(); ++iter) { result.push_back((*iter)->GetDesc()); } return result; } std::vector WorkbenchPage::GetSortedParts() { //return partList->GetParts(this->GetViewReferences()); return activationList->GetParts(); } IWorkbenchPartReference::Pointer WorkbenchPage::GetReference( IWorkbenchPart::Pointer part) { if (part == 0) { return IWorkbenchPartReference::Pointer(0); } IWorkbenchPartSite::Pointer site = part->GetSite(); if (site.Cast () == 0) { return IWorkbenchPartReference::Pointer(0); } PartSite::Pointer partSite = site.Cast (); PartPane::Pointer pane = partSite->GetPane(); return partSite->GetPartReference(); } // for dynamic UI void WorkbenchPage::AddPerspective(Perspective::Pointer persp) { perspList.Add(persp); IWorkbenchPage::Pointer thisPage(this); window->FirePerspectiveOpened(thisPage, persp->GetDesc()); } std::vector WorkbenchPage::GetViewReferenceStack( IViewPart::Pointer part) { // Sanity check. Perspective::Pointer persp = this->GetActivePerspective(); if (persp == 0 || !this->CertifyPart(part)) { return std::vector(); } ILayoutContainer::Pointer container = part->GetSite().Cast ()->GetPane()->GetContainer(); if (container.Cast () != 0) { PartStack::Pointer folder = container.Cast (); std::vector list; ILayoutContainer::ChildrenType children = folder->GetChildren(); for (ILayoutContainer::ChildrenType::iterator childIter = children.begin(); childIter != children.end(); ++childIter) { LayoutPart::Pointer stackablePart = *childIter; if (stackablePart.Cast () != 0) { IViewReference::Pointer view = stackablePart.Cast ()->GetPartReference().Cast< IViewReference> (); if (view != 0) { list.push_back(view); } } } // sort the list by activation order (most recently activated first) std::sort(list.begin(), list.end(), ActivationOrderPred(activationList)); return list; } std::vector result; result.push_back(this->GetReference(part).Cast ()); return result; } std::vector WorkbenchPage::GetViewStack( IViewPart::Pointer part) { std::vector refStack = this->GetViewReferenceStack( part); std::vector result; for (unsigned int i = 0; i < refStack.size(); i++) { IViewPart::Pointer next = refStack[i]->GetView(false); if (next != 0) { result.push_back(next); } } return result; } void WorkbenchPage::ResizeView(IViewPart::Pointer part, int width, int height) { SashInfo sashInfo; PartPane::Pointer pane = part->GetSite().Cast ()->GetPane(); ILayoutContainer::Pointer container = pane->GetContainer(); LayoutTree::Pointer tree = this->GetPerspectivePresentation()->GetLayout()->GetLayoutTree()->Find( container.Cast ()); // retrieve our layout sashes from the layout tree this->FindSashParts(tree, pane->FindSashes(), sashInfo); // first set the width int deltaWidth = width - pane->GetBounds().width; if (sashInfo.right != 0) { Rectangle rightBounds = sashInfo.rightNode->GetBounds(); // set the new ratio sashInfo.right->SetRatio(static_cast((deltaWidth + sashInfo.right->GetBounds().x) - rightBounds.x) / rightBounds.width); // complete the resize sashInfo.rightNode->SetBounds(rightBounds); } else if (sashInfo.left != 0) { Rectangle leftBounds = sashInfo.leftNode->GetBounds(); // set the ratio sashInfo.left->SetRatio(static_cast((sashInfo.left->GetBounds().x - deltaWidth) - leftBounds.x) / leftBounds.width); // complete the resize sashInfo.leftNode->SetBounds(sashInfo.leftNode->GetBounds()); } // next set the height int deltaHeight = height - pane->GetBounds().height; if (sashInfo.bottom != 0) { Rectangle bottomBounds = sashInfo.bottomNode->GetBounds(); // set the new ratio sashInfo.bottom->SetRatio(static_cast((deltaHeight + sashInfo.bottom->GetBounds().y) - bottomBounds.y) / bottomBounds.height); // complete the resize sashInfo.bottomNode->SetBounds(bottomBounds); } else if (sashInfo.top != 0) { Rectangle topBounds = sashInfo.topNode->GetBounds(); // set the ratio sashInfo.top->SetRatio(static_cast((sashInfo.top->GetBounds().y - deltaHeight) - topBounds.y) / topBounds.height); // complete the resize sashInfo.topNode->SetBounds(topBounds); } } void WorkbenchPage::FindSashParts(LayoutTree::Pointer tree, const PartPane::Sashes& sashes, SashInfo& info) { LayoutTree::Pointer parent(tree->GetParent()); if (parent == 0) { return; } if (parent->part.Cast () != 0) { // get the layout part sash from this tree node LayoutPartSash::Pointer sash = parent->part.Cast (); // make sure it has a sash control void* control = sash->GetControl(); if (control != 0) { // check for a vertical sash if (sash->IsVertical()) { if (sashes.left == control) { info.left = sash; info.leftNode = parent->FindSash(sash); } else if (sashes.right == control) { info.right = sash; info.rightNode = parent->FindSash(sash); } } // check for a horizontal sash else { if (sashes.top == control) { info.top = sash; info.topNode = parent->FindSash(sash); } else if (sashes.bottom == control) { info.bottom = sash; info.bottomNode = parent->FindSash(sash); } } } } // recursive call to continue up the tree this->FindSashParts(parent, sashes, info); } std::vector WorkbenchPage::GetAllParts() { std::vector views = viewFactory->GetViews(); std::list editors = this->GetEditorReferences(); std::vector result; for (unsigned int i = 0; i < views.size(); i++) { result.push_back(views[i]); } for (std::list::iterator iter = editors.begin(); iter != editors.end(); ++iter) { result.push_back(*iter); } return result; } std::vector WorkbenchPage::GetOpenParts() { std::vector refs = this->GetAllParts(); std::vector result; for (unsigned int i = 0; i < refs.size(); i++) { IWorkbenchPartReference::Pointer reference = refs[i]; IWorkbenchPart::Pointer part = reference->GetPart(false); if (part != 0) { result.push_back(reference); } } return result; } void WorkbenchPage::TestInvariants() { Perspective::Pointer persp = this->GetActivePerspective(); if (persp != 0) { persp->TestInvariants(); // When we have widgets, ensure that there is no situation where the editor area is visible // and the perspective doesn't want an editor area. if (this->GetClientComposite() && editorPresentation->GetLayoutPart()->IsVisible()) { poco_assert(persp->IsEditorAreaVisible()); } } } /* (non-Javadoc) * @see org.blueberry.ui.IWorkbenchPage#getExtensionTracker() */ // IExtensionTracker WorkbenchPage::GetExtensionTracker() // { // if (tracker == 0) // { // tracker = new UIExtensionTracker(getWorkbenchWindow().getWorkbench().getDisplay()); // } // return tracker; // } /* * (non-Javadoc) * * @see org.blueberry.ui.IWorkbenchPage#getPerspectiveShortcuts() */ std::vector WorkbenchPage::GetPerspectiveShortcuts() { Perspective::Pointer persp = this->GetActivePerspective(); if (persp == 0) { return std::vector(); } return persp->GetPerspectiveShortcuts(); } std::vector WorkbenchPage::GetShowViewShortcuts() { Perspective::Pointer persp = this->GetActivePerspective(); if (persp == 0) { return std::vector(); } return persp->GetShowViewShortcuts(); } void WorkbenchPage::SuggestReset() { IWorkbench* workbench = this->GetWorkbenchWindow()->GetWorkbench(); // workbench.getDisplay().asyncExec(new Runnable() // { // public void WorkbenchPage::run() // { Shell::Pointer parentShell; IWorkbenchWindow::Pointer window = workbench->GetActiveWorkbenchWindow(); if (window == 0) { if (workbench->GetWorkbenchWindowCount() == 0) { return; } window = workbench->GetWorkbenchWindows()[0]; } parentShell = window->GetShell(); if (MessageDialog::OpenQuestion(parentShell, "Reset Perspective?", "Changes to installed plug-ins have affected this perspective. Would you like to reset this perspective to accept these changes?")) { IWorkbenchPage::Pointer page = window->GetActivePage(); if (page == 0) { return; } page->ResetPerspective(); } // } // }); } bool WorkbenchPage::IsPartVisible( IWorkbenchPartReference::Pointer reference) { IWorkbenchPart::Pointer part = reference->GetPart(false); // Can't be visible if it isn't created yet if (part == 0) { return false; } return this->IsPartVisible(part); } } \ No newline at end of file diff --git a/BlueBerry/Bundles/org.blueberry.ui/src/internal/berryWorkbenchPage.h b/BlueBerry/Bundles/org.blueberry.ui/src/internal/berryWorkbenchPage.h index 14e39294fe..2995dcc713 100644 --- a/BlueBerry/Bundles/org.blueberry.ui/src/internal/berryWorkbenchPage.h +++ b/BlueBerry/Bundles/org.blueberry.ui/src/internal/berryWorkbenchPage.h @@ -1,1797 +1,1801 @@ /*=================================================================== BlueBerry Platform Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #ifndef BERRYWORKBENCHPAGE_H_ #define BERRYWORKBENCHPAGE_H_ #include #include #include "berryIWorkbenchPage.h" #include "berryIWorkbenchPartReference.h" #include "berryIReusableEditor.h" #include "berryILayoutContainer.h" #include "berryIStickyViewManager.h" #include "berryWorkbenchPagePartList.h" #include "berryWorkbenchPartReference.h" #include "berryPageSelectionService.h" #include "berryEditorManager.h" #include "berryViewFactory.h" #include "berryPartPane.h" #include namespace berry { //class PartPane; //class PartPane::Sashes; class EditorAreaHelper; class WorkbenchWindow; class Perspective; class PerspectiveHelper; class PerspectiveDescriptor; class LayoutPartSash; class LayoutTree; class LayoutTreeNode; class PartService; /** * \ingroup org_blueberry_ui_internal * * A collection of views and editors in a workbench. */ class BERRY_UI WorkbenchPage: public IWorkbenchPage { public: berryObjectMacro(WorkbenchPage); protected: //TODO Weakpointer WorkbenchWindow* window; friend class ViewFactory; friend class WorkbenchWindow; friend class EditorAreaHelper; friend class WWinPartService; private: /** * Manages editor contributions and action set part associations. */ class ActionSwitcher { private: IWorkbenchPart::WeakPtr activePart; IEditorPart::WeakPtr topEditor; /** * Updates the contributions given the new part as the active part. * * @param newPart * the new active part, may be null */ public: void UpdateActivePart(IWorkbenchPart::Pointer newPart); /** * Updates the contributions given the new part as the topEditor. * * @param newEditor * the new top editor, may be null */ public: void UpdateTopEditor(IEditorPart::Pointer newEditor); /** * Activates the contributions of the given part. If enable * is true the contributions are visible and enabled, * otherwise they are disabled. * * @param part * the part whose contributions are to be activated * @param enable * true the contributions are to be enabled, * not just visible. */ private: void ActivateContributions(IWorkbenchPart::Pointer part, bool enable); /** * Deactivates the contributions of the given part. If remove * is true the contributions are removed, otherwise they * are disabled. * * @param part * the part whose contributions are to be deactivated * @param remove * true the contributions are to be removed, * not just disabled. */ private: void DeactivateContributions(IWorkbenchPart::Pointer part, bool remove); }; class ActivationList { public: //List of parts in the activation order (oldest first) typedef std::deque PartListType; typedef std::deque::iterator PartListIter; typedef std::deque::reverse_iterator PartListReverseIter; private: PartListType parts; WorkbenchPage* page; public: ActivationList(WorkbenchPage* page); /* * Add/Move the active part to end of the list; */ void SetActive(SmartPointer part); /* * Ensures that the given part appears AFTER any other part in the same * container. */ void BringToTop(SmartPointer ref); /* * Returns the last (most recent) iterator (index) of the given container in the activation list, or returns * end() if the given container does not appear in the activation list. */ PartListIter LastIndexOfContainer(SmartPointer container); /* * Add/Move the active part to end of the list; */ void SetActive(SmartPointer ref); /* * Add the active part to the beginning of the list. */ void Add(SmartPointer ref); /* * Return the active part. Filter fast views. */ SmartPointer GetActive(); /* * Return the previously active part. Filter fast views. */ SmartPointer GetPreviouslyActive(); SmartPointer GetActiveReference(bool editorsOnly); /* * Retuns the index of the part within the activation list. The higher * the index, the more recently it was used. */ PartListIter IndexOf(SmartPointer part); /* * Returns the index of the part reference within the activation list. * The higher the index, the more recent it was used. */ PartListIter IndexOf(SmartPointer ref); /* * Remove a part from the list */ bool Remove(SmartPointer ref); /* * Returns the topmost editor on the stack, or null if none. */ SmartPointer GetTopEditor(); /* * Returns the editors in activation order (oldest first). */ std::vector > GetEditors(); /* * Return a list with all parts (editors and views). */ std::vector > GetParts(); private: SmartPointer GetActive(PartListIter start); SmartPointer GetActiveReference(PartListIter start, bool editorsOnly); /* * Find a part in the list starting from the end and filter * and views from other perspectives. Will filter fast views * unless 'includeActiveFastViews' is true; */ SmartPointer GetActiveReference(PartListIter start, bool editorsOnly, bool skipPartsObscuredByZoom); }; /** * Helper class to keep track of all opened perspective. Both the opened * and used order is kept. */ struct PerspectiveList { public: typedef std::list > PerspectiveListType; typedef PerspectiveListType::iterator iterator; private: /** * List of perspectives in the order they were opened; */ PerspectiveListType openedList; /** * List of perspectives in the order they were used. Last element is * the most recently used, and first element is the least recently * used. */ PerspectiveListType usedList; /** * The perspective explicitly set as being the active one */ SmartPointer active; void UpdateActionSets(SmartPointer oldPersp, SmartPointer newPersp); public: /** * Creates an empty instance of the perspective list */ PerspectiveList(); /** * Update the order of the perspectives in the opened list * * @param perspective * @param newLoc */ void Reorder(IPerspectiveDescriptor::Pointer perspective, int newLoc); /** * Return all perspectives in the order they were activated. * * @return an array of perspectives sorted by activation order, least * recently activated perspective last. */ PerspectiveListType GetSortedPerspectives(); /** * Adds a perspective to the list. No check is done for a duplicate when * adding. * @param perspective the perspective to add * @return boolean true if the perspective was added */ bool Add(SmartPointer perspective); /** * Returns an iterator on the perspective list in the order they were * opened. */ PerspectiveListType::iterator Begin(); PerspectiveListType::iterator End(); /** * Returns an array with all opened perspectives */ PerspectiveListType GetOpenedPerspectives(); /** * Removes a perspective from the list. */ bool Remove(SmartPointer perspective); /** * Swap the opened order of old perspective with the new perspective. */ void Swap(SmartPointer oldPerspective, SmartPointer newPerspective); /** * Returns whether the list contains any perspectives */ bool IsEmpty(); /** * Returns the most recently used perspective in the list. */ SmartPointer GetActive(); /** * Returns the next most recently used perspective in the list. */ SmartPointer GetNextActive(); /** * Returns the number of perspectives opened */ PerspectiveListType::size_type Size(); /** * Marks the specified perspective as the most recently used one in the * list. */ void SetActive(SmartPointer perspective); }; IAdaptable* input; void* composite; //Could be delete. This information is in the active part list; ActivationList* activationList; EditorManager* editorMgr; EditorAreaHelper* editorPresentation; //ListenerList propertyChangeListeners = new ListenerList(); PageSelectionService* selectionService; WorkbenchPagePartList::Pointer partList; // = new WorkbenchPagePartList(selectionService); //IActionBars actionBars; ViewFactory* viewFactory; PerspectiveList perspList; SmartPointer deferredActivePersp; //NavigationHistory navigationHistory = new NavigationHistory(this); IStickyViewManager::Pointer stickyViewMan; /** * Returns true if perspective with given id contains view with given id */ bool HasView(const std::string& perspectiveId, const std::string& viewId); /** * If we're in the process of activating a part, this points to the new part. * Otherwise, this is null. */ IWorkbenchPartReference::Pointer partBeingActivated; /** * Contains a list of perspectives that may be dirty due to plugin * installation and removal. */ std::set dirtyPerspectives; ActionSwitcher actionSwitcher; //IExtensionTracker tracker; // Deferral count... delays disposing parts and sending certain events if nonzero int deferCount; // Parts waiting to be disposed std::vector pendingDisposals; const IExtensionPoint* GetPerspectiveExtensionPoint(); public: /** * Constructs a new page with a given perspective and input. * * @param w * the parent window * @param layoutID * must not be null * @param input * the page input * @throws WorkbenchException * on null layout id */ WorkbenchPage(WorkbenchWindow* w, const std::string& layoutID, IAdaptable* input); /** * Constructs a page. restoreState(IMemento) should be * called to restore this page from data stored in a persistance file. * * @param w * the parent window * @param input * the page input * @throws WorkbenchException */ WorkbenchPage(WorkbenchWindow* w, IAdaptable* input); ~WorkbenchPage(); /** * Activates a part. The part will be brought to the front and given focus. * * @param part * the part to activate */ void Activate(IWorkbenchPart::Pointer part); /** * Activates a part. The part is given focus, the pane is hilighted. */ private: void ActivatePart(const IWorkbenchPart::Pointer part); /** * Adds an IPartListener to the part service. */ public: void AddPartListener(IPartListener::Pointer l); /* * (non-Javadoc) Method declared on ISelectionListener. */ public: void AddSelectionListener(ISelectionListener::Pointer listener); /* * (non-Javadoc) Method declared on ISelectionListener. */ public: void AddSelectionListener(const std::string& partId, ISelectionListener::Pointer listener); /* * (non-Javadoc) Method declared on ISelectionListener. */ public: void AddPostSelectionListener(ISelectionListener::Pointer listener); /* * (non-Javadoc) Method declared on ISelectionListener. */ public: void AddPostSelectionListener(const std::string& partId, ISelectionListener::Pointer listener); private: ILayoutContainer::Pointer GetContainer(IWorkbenchPart::Pointer part); private: ILayoutContainer::Pointer GetContainer(IWorkbenchPartReference::Pointer part); private: SmartPointer GetPane(IWorkbenchPart::Pointer part); private: SmartPointer GetPane(IWorkbenchPartReference::Pointer part); /** * Brings a part to the front of its stack. Does not update the active part or * active editor. This should only be called if the caller knows that the part * is not in the same stack as the active part or active editor, or if the caller * is prepared to update activation after the call. * * @param part */ private: bool InternalBringToTop(IWorkbenchPartReference::Pointer part); /** * Moves a part forward in the Z order of a perspective so it is visible. * If the part is in the same stack as the active part, the new part is * activated. * * @param part * the part to bring to move forward */ public: void BringToTop(IWorkbenchPart::Pointer part); /** * Resets the layout for the perspective. The active part in the old layout * is activated in the new layout for consistent user context. * * Assumes the busy cursor is active. */ private: void BusyResetPerspective(); /** * Implements setPerspective. * * Assumes that busy cursor is active. * * @param desc * identifies the new perspective. */ private: void BusySetPerspective(IPerspectiveDescriptor::Pointer desc); + /** + * Removes the perspective which match the given description. + * + * @param desc + * identifies the perspective to be removed. + */ public: void RemovePerspective(IPerspectiveDescriptor::Pointer desc); /** * Shows a view. * * Assumes that a busy cursor is active. */ protected: IViewPart::Pointer BusyShowView(const std::string& viewID, const std::string& secondaryID, int mode); /* * Performs showing of the view in the given mode. */ private: void BusyShowView(IViewPart::Pointer part, int mode); /** * Returns whether a part exists in the current page. */ private: bool CertifyPart(IWorkbenchPart::Pointer part); /** * Closes the perspective. */ public: bool Close(); /** * See IWorkbenchPage */ public: bool CloseAllSavedEditors(); /** * See IWorkbenchPage */ public: bool CloseAllEditors(bool save); private: void UpdateActivePart(); /** * Makes the given part active. Brings it in front if necessary. Permits null * (indicating that no part should be active). * * @since 3.1 * * @param ref new active part (or null) */ private: void MakeActive(IWorkbenchPartReference::Pointer ref); /** * Makes the given editor active. Brings it to front if necessary. Permits null * (indicating that no editor is active). * * @since 3.1 * * @param ref the editor to make active, or null for no active editor */ private: void MakeActiveEditor(IEditorReference::Pointer ref); /** * See IWorkbenchPage */ public: bool CloseEditors(const std::list& refArray, bool save); /** * Enables or disables listener notifications. This is used to delay listener notifications until the * end of a public method. * * @param shouldDefer */ private: void DeferUpdates(bool shouldDefer); private: void StartDeferring(); private: void HandleDeferredEvents(); private: bool IsDeferred(); /** * See IWorkbenchPage#closeEditor */ public: bool CloseEditor(IEditorReference::Pointer editorRef, bool save); /** * See IWorkbenchPage#closeEditor */ public: bool CloseEditor(IEditorPart::Pointer editor, bool save); /** * @see IWorkbenchPage#closePerspective(IPerspectiveDescriptor, boolean, boolean) */ public: void CloseCurrentPerspective(bool saveParts, bool closePage); /** * Closes current perspective. If last perspective, then entire page * is closed. * * @param saveParts * whether the page's parts should be saved if closed * @param closePage * whether the page itself should be closed if last perspective */ void ClosePerspective(IPerspectiveDescriptor::Pointer desc, bool saveParts, bool closePage); /** * Closes the specified perspective. If last perspective, then entire page * is closed. * * @param persp * the perspective to be closed * @param saveParts * whether the parts that are being closed should be saved * (editors if last perspective, views if not shown in other * parspectives) */ /* package */ protected: void ClosePerspective(SmartPointer persp, bool saveParts, bool closePage); /** * @see IWorkbenchPage#closeAllPerspectives(boolean, boolean) */ public: void CloseAllPerspectives(bool saveEditors, bool closePage); /** * Creates the client composite. */ private: void CreateClientComposite(); /** * Creates a new view set. Return null on failure. * * @param desc the perspective descriptor * @param notify whether to fire a perspective opened event */ private: SmartPointer CreatePerspective(SmartPointer desc, bool notify); - public: - virtual void CreatePerspective(SmartPointer desc); /** * This is called by child objects after a part has been added to the page. * The page will in turn notify its listeners. */ /* package */ protected: void PartAdded(WorkbenchPartReference::Pointer ref); /** * This is called by child objects after a part has been added to the page. * The part will be queued for disposal after all listeners have been notified */ /* package */ protected: void PartRemoved(WorkbenchPartReference::Pointer ref); private: void DisposePart(WorkbenchPartReference::Pointer ref); /** * Deactivates a part. The pane is unhilighted. */ private: void DeactivatePart(IWorkbenchPart::Pointer part); /** * Detaches a view from the WorkbenchWindow. */ public: void DetachView(IViewReference::Pointer ref); /** * Removes a detachedwindow. */ public: void AttachView(IViewReference::Pointer ref); /** * Dispose a perspective. * * @param persp the perspective descriptor * @param notify whether to fire a perspective closed event */ private: void DisposePerspective(SmartPointer persp, bool notify); /** * Returns the first view manager with given ID. */ public: SmartPointer FindPerspective(IPerspectiveDescriptor::Pointer desc); /** * See IWorkbenchPage@findView. */ public: IViewPart::Pointer FindView(const std::string& id); /* * (non-Javadoc) * * @see org.blueberry.ui.IWorkbenchPage */ public: IViewReference::Pointer FindViewReference(const std::string& viewId); /* * (non-Javadoc) * * @see org.blueberry.ui.IWorkbenchPage */ public: IViewReference::Pointer FindViewReference(const std::string& viewId, const std::string& secondaryId); /** * Notify property change listeners about a property change. * * @param changeId * the change id * @param oldValue * old property value * @param newValue * new property value */ //private: void FirePropertyChange(String changeId, Object oldValue, // Object newValue) { // // UIListenerLogging.logPagePropertyChanged(this, changeId, oldValue, newValue); // // Object[] listeners = propertyChangeListeners.getListeners(); // PropertyChangeEvent event = new PropertyChangeEvent(this, changeId, // oldValue, newValue); // // for (int i = 0; i < listeners.length; i++) { // ((IPropertyChangeListener) listeners[i]).propertyChange(event); // } // } /** * @see IWorkbenchPage */ public: IEditorPart::Pointer GetActiveEditor(); /** * Returns the reference for the active editor, or null * if there is no active editor. * * @return the active editor reference or null */ public: IEditorReference::Pointer GetActiveEditorReference(); /* * (non-Javadoc) Method declared on IPartService */ public: IWorkbenchPart::Pointer GetActivePart(); /* * (non-Javadoc) Method declared on IPartService */ public: IWorkbenchPartReference::Pointer GetActivePartReference(); /** * Returns the active perspective for the page, null if * none. */ public: SmartPointer GetActivePerspective(); /** * Returns the client composite. */ public: void* GetClientComposite(); // for dynamic UI - change access from private to protected // for testing purposes only, changed from protected to public /** * Answer the editor manager for this window. */ public: EditorManager* GetEditorManager(); /** * Answer the perspective presentation. */ public: PerspectiveHelper* GetPerspectivePresentation(); /** * Answer the editor presentation. */ public: EditorAreaHelper* GetEditorPresentation(); /** * Allow access to the part service for this page ... used internally to * propogate certain types of events to the page part listeners. * @return the part service for this page. */ public: PartService* GetPartService(); /** * See IWorkbenchPage. */ public: std::vector GetEditors(); public: std::vector GetDirtyEditors(); public: std::vector GetDirtyParts(); /** * See IWorkbenchPage. */ public: IEditorPart::Pointer FindEditor(IEditorInput::Pointer input); /** * See IWorkbenchPage. */ public: std::vector FindEditors( IEditorInput::Pointer input, const std::string& editorId, int matchFlags); /** * See IWorkbenchPage. */ public: std::list GetEditorReferences(); /** * @see IWorkbenchPage */ public: IAdaptable* GetInput(); /** * Returns the page label. This is a combination of the page input and * active perspective. */ public: std::string GetLabel(); /** * Returns the perspective. */ public: IPerspectiveDescriptor::Pointer GetPerspective(); /* * (non-Javadoc) Method declared on ISelectionService */ public: ISelection::ConstPointer GetSelection() const; /* * (non-Javadoc) Method declared on ISelectionService */ public: ISelection::ConstPointer GetSelection(const std::string& partId); //public: // SelectionEvents& GetSelectionEvents(const std::string& partId = ""); /* * Returns the view factory. */ public: ViewFactory* GetViewFactory(); /** * See IWorkbenchPage. */ public: std::vector GetViewReferences(); /** * See IWorkbenchPage. */ public: std::vector GetViews(); /** * Returns all view parts in the specified perspective * * @param persp the perspective * @return an array of view parts * @since 3.1 */ /*package*/ protected: std::vector GetViews(SmartPointer persp, bool restore); /** * See IWorkbenchPage. */ public: IWorkbenchWindow::Pointer GetWorkbenchWindow(); /* * (non-Javadoc) * * @see org.blueberry.ui.IWorkbenchPage#hideView(org.blueberry.ui.IViewReference) */ public: void HideView(IViewReference::Pointer ref); /* package */ protected: void RefreshActiveView(); /** * See IPerspective */ public: void HideView(IViewPart::Pointer view); /** * Initialize the page. * * @param w * the parent window * @param layoutID * may be null if restoring from file * @param input * the page input * @param openExtras * whether to process the perspective extras preference */ private: void Init(WorkbenchWindow* w, const std::string& layoutID, IAdaptable* input, bool openExtras); /** * Opens the perspectives specified in the PERSPECTIVE_BAR_EXTRAS preference (see bug 84226). */ public: void OpenPerspectiveExtras(); /** * See IWorkbenchPage. */ public: bool IsPartVisible(IWorkbenchPart::Pointer part); /** * See IWorkbenchPage. */ public: bool IsEditorAreaVisible(); /** * Returns whether the view is fast. */ public: bool IsFastView(IViewReference::Pointer ref); /** * Return whether the view is closeable or not. * * @param ref the view reference to check. Must not be null. * @return true if the part is closeable. * @since 3.1.1 */ public: bool IsCloseable(IViewReference::Pointer ref); /** * Return whether the view is moveable or not. * * @param ref the view reference to check. Must not be null. * @return true if the part is moveable. * @since 3.1.1 */ public: bool IsMoveable(IViewReference::Pointer ref); /** * Returns whether the layout of the active * perspective is fixed. */ public: bool IsFixedLayout(); /** * Return true if the perspective has a dirty editor. */ protected: bool IsSaveNeeded(); /** * This method is called when the page is activated. */ protected: void OnActivate(); /** * This method is called when the page is deactivated. */ protected: void OnDeactivate(); /** * See IWorkbenchPage. */ public: void ReuseEditor(IReusableEditor::Pointer editor, IEditorInput::Pointer input); /** * See IWorkbenchPage. */ public: IEditorPart::Pointer OpenEditor(IEditorInput::Pointer input, const std::string& editorID); /** * See IWorkbenchPage. */ public: IEditorPart::Pointer OpenEditor(IEditorInput::Pointer input, const std::string& editorID, bool activate); /** * See IWorkbenchPage. */ public: IEditorPart::Pointer OpenEditor(IEditorInput::Pointer input, const std::string& editorID, bool activate, int matchFlags); /** * This is not public API but for use internally. editorState can be null. */ public: IEditorPart::Pointer OpenEditor(IEditorInput::Pointer input, const std::string& editorID, bool activate, int matchFlags, IMemento::Pointer editorState); /* * Added to fix Bug 178235 [EditorMgmt] DBCS 3.3 - Cannot open file with external program. * Opens a new editor using the given input and descriptor. (Normally, editors are opened using * an editor ID and an input.) */ public: IEditorPart::Pointer OpenEditorFromDescriptor(IEditorInput::Pointer input, IEditorDescriptor::Pointer editorDescriptor, bool activate, IMemento::Pointer editorState); /** * @see #openEditor(IEditorInput, String, boolean, int) */ private: IEditorPart::Pointer BusyOpenEditor(IEditorInput::Pointer input, const std::string& editorID, bool activate, int matchFlags, IMemento::Pointer editorState); /* * Added to fix Bug 178235 [EditorMgmt] DBCS 3.3 - Cannot open file with external program. * See openEditorFromDescriptor(). */ private: IEditorPart::Pointer BusyOpenEditorFromDescriptor( IEditorInput::Pointer input, EditorDescriptor::Pointer editorDescriptor, bool activate, IMemento::Pointer editorState); /** * Do not call this method. Use busyOpenEditor. * * @see IWorkbenchPage#openEditor(IEditorInput, String, boolean) */ protected: IEditorPart::Pointer BusyOpenEditorBatched(IEditorInput::Pointer input, const std::string& editorID, bool activate, int matchFlags, IMemento::Pointer editorState); /* * Added to fix Bug 178235 [EditorMgmt] DBCS 3.3 - Cannot open file with external program. * See openEditorFromDescriptor(). */ private: IEditorPart::Pointer BusyOpenEditorFromDescriptorBatched( IEditorInput::Pointer input, EditorDescriptor::Pointer editorDescriptor, bool activate, IMemento::Pointer editorState); public: void OpenEmptyTab(); protected: void ShowEditor(bool activate, IEditorPart::Pointer editor); /** * See IWorkbenchPage. */ public: bool IsEditorPinned(IEditorPart::Pointer editor); /** * Removes an IPartListener from the part service. */ public: void RemovePartListener(IPartListener::Pointer l); /* * (non-Javadoc) Method declared on ISelectionListener. */ public: void RemoveSelectionListener(ISelectionListener::Pointer listener); /* * (non-Javadoc) Method declared on ISelectionListener. */ public: void RemoveSelectionListener(const std::string& partId, ISelectionListener::Pointer listener); /* * (non-Javadoc) Method declared on ISelectionListener. */ public: void RemovePostSelectionListener(ISelectionListener::Pointer listener); /* * (non-Javadoc) Method declared on ISelectionListener. */ public: void RemovePostSelectionListener(const std::string& partId, ISelectionListener::Pointer listener); /** * This method is called when a part is activated by clicking within it. In * response, the part, the pane, and all of its actions will be activated. * * In the current design this method is invoked by the part pane when the * pane, the part, or any children gain focus. */ public: void RequestActivation(IWorkbenchPart::Pointer part); /** * Resets the layout for the perspective. The active part in the old layout * is activated in the new layout for consistent user context. */ public: void ResetPerspective(); /** * Restore this page from the memento and ensure that the active * perspective is equals the active descriptor otherwise create a new * perspective for that descriptor. If activeDescriptor is null active the * old perspective. */ public: /*IStatus*/bool RestoreState(IMemento::Pointer memento, IPerspectiveDescriptor::Pointer activeDescriptor); /** * See IWorkbenchPage */ public: bool SaveAllEditors(bool confirm); /** * @param confirm * @param addNonPartSources true if saveables from non-part sources should be saved too * @return false if the user cancelled * */ public: bool SaveAllEditors(bool confirm, bool addNonPartSources); /* * Saves the workbench part. */ protected: bool SavePart(ISaveablePart::Pointer saveable, IWorkbenchPart::Pointer part, bool confirm); /** * Saves an editors in the workbench. If confirm is true * the user is prompted to confirm the command. * * @param confirm * if user confirmation should be sought * @return true if the command succeeded, or false * if the user cancels the command */ public: bool SaveEditor(IEditorPart::Pointer editor, bool confirm); /** * Saves the current perspective. */ public: void SavePerspective(); /** * Saves the perspective. */ public: void SavePerspectiveAs(IPerspectiveDescriptor::Pointer newDesc); /** * Save the state of the page. */ public: /*IStatus*/bool SaveState(IMemento::Pointer memento); private: std::string GetId(IWorkbenchPart::Pointer part); private: std::string GetId(IWorkbenchPartReference::Pointer ref); /** * Sets the active part. */ private: void SetActivePart(IWorkbenchPart::Pointer newPart); /** * See IWorkbenchPage. */ public: void SetEditorAreaVisible(bool showEditorArea); /** * Sets the layout of the page. Assumes the new perspective is not null. * Keeps the active part if possible. Updates the window menubar and * toolbar if necessary. */ private: void SetPerspective(SmartPointer newPersp); /* * Update visibility state of all views. */ private: void UpdateVisibility(SmartPointer oldPersp, SmartPointer newPersp); /** * Sets the perspective. * * @param desc * identifies the new perspective. */ public: void SetPerspective(IPerspectiveDescriptor::Pointer desc); /** * Restore the toolbar layout for the active perspective. */ protected: void ResetToolBarLayout(); /** * See IWorkbenchPage. */ public: IViewPart::Pointer ShowView(const std::string& viewID); /* * (non-Javadoc) * * @see org.blueberry.ui.IWorkbenchPage#showView(java.lang.String, * java.lang.String, int) */ public: IViewPart::Pointer ShowView(const std::string& viewID, const std::string& secondaryID, int mode); /** * @param mode the mode to test * @return whether the mode is recognized * @since 3.0 */ private: bool CertifyMode(int mode); /* * Returns the editors in activation order (oldest first). */ public: std::vector GetSortedEditors(); /** * @see IWorkbenchPage#getOpenPerspectives() */ public: std::vector GetOpenPerspectives(); /** * Return all open Perspective objects. * * @return all open Perspective objects * @since 3.1 */ /*package*/ protected: std::list > GetOpenInternalPerspectives(); /** * Checks perspectives in the order they were activiated * for the specfied part. The first sorted perspective * that contains the specified part is returned. * * @param part specified part to search for * @return the first sorted perspespective containing the part * @since 3.1 */ /*package*/ protected: SmartPointer GetFirstPerspectiveWithView(IViewPart::Pointer part); /** * Returns the perspectives in activation order (oldest first). */ public: std::vector GetSortedPerspectives(); /* * Returns the parts in activation order (oldest first). */ public: std::vector GetSortedParts(); /** * Returns the reference to the given part, or null if it has no reference * (i.e. it is not a top-level part in this workbench page). * * @param part the part * @return the part's reference or null if the given part does not belong * to this workbench page */ public: IWorkbenchPartReference::Pointer GetReference(IWorkbenchPart::Pointer part); // private: class ActivationList { // //List of parts in the activation order (oldest first) // List parts = new ArrayList(); // // /* // * Add/Move the active part to end of the list; // */ // void setActive(IWorkbenchPart part) { // if (parts.size() <= 0) { // return; // } // IWorkbenchPartReference ref = getReference(part); // if (ref != null) { // if (ref == parts.get(parts.size() - 1)) { // return; // } // parts.remove(ref); // parts.add(ref); // } // } // // /* // * Ensures that the given part appears AFTER any other part in the same // * container. // */ // void bringToTop(IWorkbenchPartReference ref) { // ILayoutContainer targetContainer = getContainer(ref); // // int newIndex = lastIndexOfContainer(targetContainer); // // //New index can be -1 if there is no last index // if (newIndex >= 0 && ref == parts.get(newIndex)) // return; // // parts.remove(ref); // if(newIndex >= 0) // parts.add(newIndex, ref); // else // parts.add(ref); // } // // /* // * Returns the last (most recent) index of the given container in the activation list, or returns // * -1 if the given container does not appear in the activation list. // */ // int lastIndexOfContainer(ILayoutContainer container) { // for (int i = parts.size() - 1; i >= 0; i--) { // IWorkbenchPartReference ref = (IWorkbenchPartReference)parts.get(i); // // ILayoutContainer cnt = getContainer(ref); // if (cnt == container) { // return i; // } // } // // return -1; // } // // /* // * Add/Move the active part to end of the list; // */ // void setActive(IWorkbenchPartReference ref) { // setActive(ref.getPart(true)); // } // // /* // * Add the active part to the beginning of the list. // */ // void add(IWorkbenchPartReference ref) { // if (parts.indexOf(ref) >= 0) { // return; // } // // IWorkbenchPart part = ref.getPart(false); // if (part != null) { // PartPane pane = ((PartSite) part.getSite()).getPane(); // if (pane instanceof MultiEditorInnerPane) { // MultiEditorInnerPane innerPane = (MultiEditorInnerPane) pane; // add(innerPane.getParentPane().getPartReference()); // return; // } // } // parts.add(0, ref); // } // // /* // * Return the active part. Filter fast views. // */ // IWorkbenchPart getActive() { // if (parts.isEmpty()) { // return null; // } // return getActive(parts.size() - 1); // } // // /* // * Return the previously active part. Filter fast views. // */ // IWorkbenchPart getPreviouslyActive() { // if (parts.size() < 2) { // return null; // } // return getActive(parts.size() - 2); // } // // private: IWorkbenchPart getActive(int start) { // IWorkbenchPartReference ref = getActiveReference(start, false); // // if (ref == null) { // return null; // } // // return ref.getPart(true); // } // // public: IWorkbenchPartReference getActiveReference(boolean editorsOnly) { // return getActiveReference(parts.size() - 1, editorsOnly); // } // // private: IWorkbenchPartReference getActiveReference(int start, boolean editorsOnly) { // // First look for parts that aren't obscured by the current zoom state // IWorkbenchPartReference nonObscured = getActiveReference(start, editorsOnly, true); // // if (nonObscured != null) { // return nonObscured; // } // // // Now try all the rest of the parts // return getActiveReference(start, editorsOnly, false); // } // // /* // * Find a part in the list starting from the end and filter // * and views from other perspectives. Will filter fast views // * unless 'includeActiveFastViews' is true; // */ // private: IWorkbenchPartReference getActiveReference(int start, boolean editorsOnly, boolean skipPartsObscuredByZoom) { // IWorkbenchPartReference[] views = getViewReferences(); // for (int i = start; i >= 0; i--) { // WorkbenchPartReference ref = (WorkbenchPartReference) parts // .get(i); // // if (editorsOnly && !(ref instanceof IEditorReference)) { // continue; // } // // // Skip parts whose containers have disabled auto-focus // PartPane pane = ref.getPane(); // // if (pane != null) { // if (!pane.allowsAutoFocus()) { // continue; // } // // if (skipPartsObscuredByZoom) { // if (pane.isObscuredByZoom()) { // continue; // } // } // } // // // Skip fastviews (unless overridden) // if (ref instanceof IViewReference) { // if (ref == getActiveFastView() || !((IViewReference) ref).isFastView()) { // for (int j = 0; j < views.length; j++) { // if (views[j] == ref) { // return ref; // } // } // } // } else { // return ref; // } // } // return null; // } // // /* // * Retuns the index of the part within the activation list. The higher // * the index, the more recently it was used. // */ // int indexOf(IWorkbenchPart part) { // IWorkbenchPartReference ref = getReference(part); // if (ref == null) { // return -1; // } // return parts.indexOf(ref); // } // // /* // * Returns the index of the part reference within the activation list. // * The higher the index, the more recent it was used. // */ // int indexOf(IWorkbenchPartReference ref) { // return parts.indexOf(ref); // } // // /* // * Remove a part from the list // */ // boolean remove(IWorkbenchPartReference ref) { // return parts.remove(ref); // } // // /* // * Returns the editors in activation order (oldest first). // */ // private: IEditorReference[] getEditors() { // ArrayList editors = new ArrayList(parts.size()); // for (Iterator i = parts.iterator(); i.hasNext();) { // IWorkbenchPartReference part = (IWorkbenchPartReference) i // .next(); // if (part instanceof IEditorReference) { // editors.add(part); // } // } // return (IEditorReference[]) editors // .toArray(new IEditorReference[editors.size()]); // } // // /* // * Return a list with all parts (editors and views). // */ // private: IWorkbenchPartReference[] getParts() { // IWorkbenchPartReference[] views = getViewReferences(); // ArrayList resultList = new ArrayList(parts.size()); // for (Iterator iterator = parts.iterator(); iterator.hasNext();) { // IWorkbenchPartReference ref = (IWorkbenchPartReference) iterator // .next(); // if (ref instanceof IViewReference) { // //Filter views from other perspectives // for (int i = 0; i < views.length; i++) { // if (views[i] == ref) { // resultList.add(ref); // break; // } // } // } else { // resultList.add(ref); // } // } // IWorkbenchPartReference[] result = new IWorkbenchPartReference[resultList // .size()]; // return (IWorkbenchPartReference[]) resultList.toArray(result); // } // // /* // * Returns the topmost editor on the stack, or null if none. // */ // IEditorPart getTopEditor() { // IEditorReference editor = (IEditorReference)getActiveReference(parts.size() - 1, true); // // if (editor == null) { // return null; // } // // return editor.getEditor(true); // } // }; // for dynamic UI protected: void AddPerspective(SmartPointer persp); /** * Find the stack of view references stacked with this view part. * * @param part * the part * @return the stack of references * @since 3.0 */ private: std::vector GetViewReferenceStack( IViewPart::Pointer part); /* * (non-Javadoc) * * @see org.blueberry.ui.IWorkbenchPage#getViewStack(org.blueberry.ui.IViewPart) */ public: std::vector GetViewStack(IViewPart::Pointer part); /** * Allow for programmatically resizing a part. *

* EXPERIMENTAL *

*

* Known limitations: *

    *
  • currently applies only to views
  • *
  • has no effect when view is zoomed
  • *
*/ public: void ResizeView(IViewPart::Pointer part, int width, int height); private: struct ActivationOrderPred : std::binary_function { ActivationOrderPred(ActivationList* partList); ActivationList* activationList; bool operator()(const IViewReference::Pointer o1, const IViewReference::Pointer o2) const; }; // provides sash information for the given pane struct SashInfo { SmartPointer right; SmartPointer left; SmartPointer top; SmartPointer bottom; SmartPointer rightNode; SmartPointer leftNode; SmartPointer topNode; SmartPointer bottomNode; }; void FindSashParts(SmartPointer tree, const PartPane::Sashes& sashes, SashInfo& info); /** * Returns all parts that are owned by this page * * @return */ protected: std::vector GetAllParts(); /** * Returns all open parts that are owned by this page (that is, all parts * for which a part opened event would have been sent -- these would be * activated parts whose controls have already been created. */ protected: std::vector GetOpenParts(); /** * Sanity-checks the objects in this page. Throws an Assertation exception * if an object's internal state is invalid. ONLY INTENDED FOR USE IN THE * UI TEST SUITES. */ public: void TestInvariants(); /* (non-Javadoc) * @see org.blueberry.ui.IWorkbenchPage#getExtensionTracker() */ //public: IExtensionTracker GetExtensionTracker(); /* * (non-Javadoc) * * @see org.blueberry.ui.IWorkbenchPage#getPerspectiveShortcuts() */ public: std::vector GetPerspectiveShortcuts(); /* * (non-Javadoc) * * @see org.blueberry.ui.IWorkbenchPage#getShowViewShortcuts() */ public: std::vector GetShowViewShortcuts(); /** * @since 3.1 */ private: void SuggestReset(); public: bool IsPartVisible(IWorkbenchPartReference::Pointer reference); }; } #endif /*BERRYWORKBENCHPAGE_H_*/