diff --git a/Core/Code/Testing/mitkSliceNavigationControllerTest.cpp b/Core/Code/Testing/mitkSliceNavigationControllerTest.cpp index 6b3e6e25dc..cda5f45f9b 100644 --- a/Core/Code/Testing/mitkSliceNavigationControllerTest.cpp +++ b/Core/Code/Testing/mitkSliceNavigationControllerTest.cpp @@ -1,578 +1,577 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include "mitkSliceNavigationController.h" #include "mitkPlaneGeometry.h" #include "mitkSlicedGeometry3D.h" #include "mitkTimeSlicedGeometry.h" #include "mitkRotationOperation.h" #include "mitkInteractionConst.h" #include "mitkPlanePositionManager.h" #include "mitkTestingMacros.h" #include "mitkGetModuleContext.h" #include #include #include bool operator==(const mitk::Geometry3D & left, const mitk::Geometry3D & right) { mitk::BoundingBox::BoundsArrayType leftbounds, rightbounds; leftbounds =left.GetBounds(); rightbounds=right.GetBounds(); unsigned int i; for(i=0;i<6;++i) if(mitk::Equal(leftbounds[i],rightbounds[i])==false) return false; const mitk::Geometry3D::TransformType::MatrixType & leftmatrix = left.GetIndexToWorldTransform()->GetMatrix(); const mitk::Geometry3D::TransformType::MatrixType & rightmatrix = right.GetIndexToWorldTransform()->GetMatrix(); unsigned int j; for(i=0;i<3;++i) { const mitk::Geometry3D::TransformType::MatrixType::ValueType* leftvector = leftmatrix[i]; const mitk::Geometry3D::TransformType::MatrixType::ValueType* rightvector = rightmatrix[i]; for(j=0;j<3;++j) if(mitk::Equal(leftvector[i],rightvector[i])==false) return false; } const mitk::Geometry3D::TransformType::OffsetType & leftoffset = left.GetIndexToWorldTransform()->GetOffset(); const mitk::Geometry3D::TransformType::OffsetType & rightoffset = right.GetIndexToWorldTransform()->GetOffset(); for(i=0;i<3;++i) if(mitk::Equal(leftoffset[i],rightoffset[i])==false) return false; return true; } int compareGeometry(const mitk::Geometry3D & geometry, const mitk::ScalarType& width, const mitk::ScalarType& height, const mitk::ScalarType& numSlices, const mitk::ScalarType& widthInMM, const mitk::ScalarType& heightInMM, const mitk::ScalarType& thicknessInMM, const mitk::Point3D& cornerpoint0, const mitk::Vector3D& right, const mitk::Vector3D& bottom, const mitk::Vector3D& normal) { std::cout << "Testing width, height and thickness (in units): "; if((mitk::Equal(geometry.GetExtent(0),width)==false) || (mitk::Equal(geometry.GetExtent(1),height)==false) || (mitk::Equal(geometry.GetExtent(2),numSlices)==false) ) { std::cout<<"[FAILED]"<GetCornerPoint(0), cornerpoint0)==false) { std::cout<<"[FAILED]"<SetInputWorldGeometry(geometry); std::cout<<"[PASSED]"<SetViewDirection(mitk::SliceNavigationController::Axial); std::cout<<"[PASSED]"<Update(); std::cout<<"[PASSED]"<GetCreatedWorldGeometry(), width, height, numSlices, widthInMM, heightInMM, thicknessInMM*numSlices, axialcornerpoint0, right, bottom*(-1.0), normal*(-1.0)); if(result!=EXIT_SUCCESS) { std::cout<<"[FAILED]"<SetViewDirection(mitk::SliceNavigationController::Frontal); std::cout<<"[PASSED]"<Update(); std::cout<<"[PASSED]"<GetAxisVector(1)*(+0.5/geometry->GetExtent(1)); result = compareGeometry(*sliceCtrl->GetCreatedWorldGeometry(), width, numSlices, height, widthInMM, thicknessInMM*numSlices, heightInMM, frontalcornerpoint0, right, normal, bottom); if(result!=EXIT_SUCCESS) { std::cout<<"[FAILED]"<SetViewDirection(mitk::SliceNavigationController::Sagittal); std::cout<<"[PASSED]"<Update(); std::cout<<"[PASSED]"<GetAxisVector(0)*(+0.5/geometry->GetExtent(0)); result = compareGeometry(*sliceCtrl->GetCreatedWorldGeometry(), height, numSlices, width, heightInMM, thicknessInMM*numSlices, widthInMM, sagittalcornerpoint0, bottom, normal, right); if(result!=EXIT_SUCCESS) { std::cout<<"[FAILED]"<InitializeStandardPlane(right.Get_vnl_vector(), bottom.Get_vnl_vector(), &spacing); planegeometry->SetOrigin(origin); //Create SlicedGeometry3D out of planeGeometry mitk::SlicedGeometry3D::Pointer slicedgeometry1 = mitk::SlicedGeometry3D::New(); unsigned int numSlices = 20; slicedgeometry1->InitializeEvenlySpaced(planegeometry, thicknessInMM, numSlices, false); //Create another slicedgeo which will be rotated mitk::SlicedGeometry3D::Pointer slicedgeometry2 = mitk::SlicedGeometry3D::New(); slicedgeometry2->InitializeEvenlySpaced(planegeometry, thicknessInMM, numSlices, false); //Create geo3D as reference mitk::Geometry3D::Pointer geometry = mitk::Geometry3D::New(); geometry->SetBounds(slicedgeometry1->GetBounds()); geometry->SetIndexToWorldTransform(slicedgeometry1->GetIndexToWorldTransform()); //Initialize planes for (int i=0; i < (int)numSlices; i++) { mitk::PlaneGeometry::Pointer geo2d = mitk::PlaneGeometry::New(); geo2d->Initialize(); geo2d->SetReferenceGeometry(geometry); slicedgeometry1->SetGeometry2D(geo2d,i); } for (int i=0; i < (int)numSlices; i++) { mitk::PlaneGeometry::Pointer geo2d = mitk::PlaneGeometry::New(); geo2d->Initialize(); geo2d->SetReferenceGeometry(geometry); slicedgeometry2->SetGeometry2D(geo2d,i); } slicedgeometry1->SetReferenceGeometry(geometry); slicedgeometry2->SetReferenceGeometry(geometry); //Create SNC mitk::SliceNavigationController::Pointer sliceCtrl1 = mitk::SliceNavigationController::New(); sliceCtrl1->SetInputWorldGeometry(slicedgeometry1); sliceCtrl1->Update(); mitk::SliceNavigationController::Pointer sliceCtrl2 = mitk::SliceNavigationController::New(); sliceCtrl2->SetInputWorldGeometry(slicedgeometry2); sliceCtrl2->Update(); slicedgeometry1->SetSliceNavigationController(sliceCtrl1); slicedgeometry2->SetSliceNavigationController(sliceCtrl2); // Whats current geometry? MITK_INFO << "center: " << sliceCtrl1->GetCurrentPlaneGeometry()->GetCenter(); MITK_INFO << "normal: " << sliceCtrl1->GetCurrentPlaneGeometry()->GetNormal(); MITK_INFO << "origin: " << sliceCtrl1->GetCurrentPlaneGeometry()->GetOrigin(); MITK_INFO << "axis0 : " << sliceCtrl1->GetCurrentPlaneGeometry()->GetAxisVector(0); MITK_INFO << "aixs1 : " << sliceCtrl1->GetCurrentPlaneGeometry()->GetAxisVector(1); // // Now reorient slices (ONE POINT, ONE NORMAL) mitk::Point3D oldCenter, oldOrigin; mitk::Vector3D oldAxis0, oldAxis1; oldCenter = sliceCtrl1->GetCurrentPlaneGeometry()->GetCenter(); oldOrigin = sliceCtrl1->GetCurrentPlaneGeometry()->GetOrigin(); oldAxis0 = sliceCtrl1->GetCurrentPlaneGeometry()->GetAxisVector(0); oldAxis1 = sliceCtrl1->GetCurrentPlaneGeometry()->GetAxisVector(1); mitk::Point3D orientCenter; mitk::Vector3D orientNormal; orientCenter = oldCenter; mitk::FillVector3D(orientNormal, 0.3, 0.1, 0.8); orientNormal.Normalize(); sliceCtrl1->ReorientSlices(orientCenter,orientNormal); mitk::Point3D newCenter, newOrigin; mitk::Vector3D newNormal; newCenter = sliceCtrl1->GetCurrentPlaneGeometry()->GetCenter(); newOrigin = sliceCtrl1->GetCurrentPlaneGeometry()->GetOrigin(); newNormal = sliceCtrl1->GetCurrentPlaneGeometry()->GetNormal(); newNormal.Normalize(); itk::Index<3> orientCenterIdx; itk::Index<3> newCenterIdx; sliceCtrl1->GetCurrentGeometry3D()->WorldToIndex(orientCenter, orientCenterIdx); sliceCtrl1->GetCurrentGeometry3D()->WorldToIndex(newCenter, newCenterIdx); if ( (newCenterIdx != orientCenterIdx) || ( !mitk::Equal(orientNormal, newNormal) ) ) { MITK_INFO << "Reorient Planes (1 point, 1 vector) not working as it should"; MITK_INFO << "orientCenterIdx: " << orientCenterIdx; MITK_INFO << "newCenterIdx: " << newCenterIdx; MITK_INFO << "orientNormal: " << orientNormal; MITK_INFO << "newNormal: " << newNormal; return EXIT_FAILURE; } // // Now reorient slices (center, vec0, vec1 ) mitk::Vector3D orientAxis0, orientAxis1, newAxis0, newAxis1; mitk::FillVector3D(orientAxis0, 1.0, 0.0, 0.0); mitk::FillVector3D(orientAxis1, 0.0, 1.0, 0.0); orientAxis0.Normalize(); orientAxis1.Normalize(); sliceCtrl1->ReorientSlices(orientCenter,orientAxis0, orientAxis1); newAxis0 = sliceCtrl1->GetCurrentPlaneGeometry()->GetAxisVector(0); newAxis1 = sliceCtrl1->GetCurrentPlaneGeometry()->GetAxisVector(1); newCenter = sliceCtrl1->GetCurrentPlaneGeometry()->GetCenter(); newAxis0.Normalize(); newAxis1.Normalize(); sliceCtrl1->GetCurrentGeometry3D()->WorldToIndex(orientCenter, orientCenterIdx); sliceCtrl1->GetCurrentGeometry3D()->WorldToIndex(newCenter, newCenterIdx); if ( (newCenterIdx != orientCenterIdx) || ( !mitk::Equal(orientAxis0, newAxis0) ) || ( !mitk::Equal(orientAxis1, newAxis1) ) ) { MITK_INFO << "Reorient Planes (point, vec, vec) not working as it should"; MITK_INFO << "orientCenterIdx: " << orientCenterIdx; MITK_INFO << "newCenterIdx: " << newCenterIdx; MITK_INFO << "orientAxis0: " << orientAxis0; MITK_INFO << "newAxis0: " << newAxis0; MITK_INFO << "orientAxis1: " << orientAxis1; MITK_INFO << "newAxis1: " << newAxis1; return EXIT_FAILURE; } return EXIT_SUCCESS; } int testRestorePlanePostionOperation () { //Create PlaneGeometry mitk::PlaneGeometry::Pointer planegeometry = mitk::PlaneGeometry::New(); mitk::Point3D origin; mitk::Vector3D right, bottom, normal; mitk::ScalarType width, height; mitk::ScalarType widthInMM, heightInMM, thicknessInMM; width = 100; widthInMM = width; height = 200; heightInMM = height; thicknessInMM = 1.5; mitk::FillVector3D(origin, 4.5, 7.3, 11.2); mitk::FillVector3D(right, widthInMM, 0, 0); mitk::FillVector3D(bottom, 0, heightInMM, 0); mitk::FillVector3D(normal, 0, 0, thicknessInMM); mitk::Vector3D spacing; normal.Normalize(); normal *= thicknessInMM; mitk::FillVector3D(spacing, 1.0, 1.0, thicknessInMM); planegeometry->InitializeStandardPlane(right.Get_vnl_vector(), bottom.Get_vnl_vector(), &spacing); planegeometry->SetOrigin(origin); //Create SlicedGeometry3D out of planeGeometry mitk::SlicedGeometry3D::Pointer slicedgeometry1 = mitk::SlicedGeometry3D::New(); unsigned int numSlices = 300; slicedgeometry1->InitializeEvenlySpaced(planegeometry, thicknessInMM, numSlices, false); //Create another slicedgeo which will be rotated mitk::SlicedGeometry3D::Pointer slicedgeometry2 = mitk::SlicedGeometry3D::New(); slicedgeometry2->InitializeEvenlySpaced(planegeometry, thicknessInMM, numSlices, false); //Create geo3D as reference mitk::Geometry3D::Pointer geometry = mitk::Geometry3D::New(); geometry->SetBounds(slicedgeometry1->GetBounds()); geometry->SetIndexToWorldTransform(slicedgeometry1->GetIndexToWorldTransform()); //Initialize planes for (int i=0; i < (int)numSlices; i++) { mitk::PlaneGeometry::Pointer geo2d = mitk::PlaneGeometry::New(); geo2d->Initialize(); geo2d->SetReferenceGeometry(geometry); slicedgeometry1->SetGeometry2D(geo2d,i); } for (int i=0; i < (int)numSlices; i++) { mitk::PlaneGeometry::Pointer geo2d = mitk::PlaneGeometry::New(); geo2d->Initialize(); geo2d->SetReferenceGeometry(geometry); slicedgeometry2->SetGeometry2D(geo2d,i); } slicedgeometry1->SetReferenceGeometry(geometry); slicedgeometry2->SetReferenceGeometry(geometry); //Create SNC mitk::SliceNavigationController::Pointer sliceCtrl1 = mitk::SliceNavigationController::New(); sliceCtrl1->SetInputWorldGeometry(slicedgeometry1); sliceCtrl1->Update(); mitk::SliceNavigationController::Pointer sliceCtrl2 = mitk::SliceNavigationController::New(); sliceCtrl2->SetInputWorldGeometry(slicedgeometry2); sliceCtrl2->Update(); slicedgeometry1->SetSliceNavigationController(sliceCtrl1); slicedgeometry2->SetSliceNavigationController(sliceCtrl2); //Rotate slicedgeo2 double angle = 63.84; mitk::Vector3D rotationVector; mitk::FillVector3D( rotationVector, 0.5, 0.95, 0.23 ); mitk::Point3D center = slicedgeometry2->GetCenter(); mitk::RotationOperation* op = new mitk::RotationOperation( mitk::OpROTATE, center, rotationVector, angle ); slicedgeometry2->ExecuteOperation(op); sliceCtrl2->Update(); mitk::ServiceReference serviceRef = mitk::GetModuleContext()->GetServiceReference(); mitk::PlanePositionManagerService* service = dynamic_cast(mitk::GetModuleContext()->GetService(serviceRef)); service->AddNewPlanePosition(slicedgeometry2->GetGeometry2D(0), 178); sliceCtrl1->ExecuteOperation(service->GetPlanePosition(0)); sliceCtrl1->Update(); mitk::Geometry2D* planeRotated = slicedgeometry2->GetGeometry2D(178); mitk::Geometry2D* planeRestored = dynamic_cast< const mitk::SlicedGeometry3D*>(sliceCtrl1->GetCurrentGeometry3D())->GetGeometry2D(178); try{ MITK_TEST_CONDITION_REQUIRED(mitk::MatrixEqualElementWise(planeRotated->GetIndexToWorldTransform()->GetMatrix(), planeRestored->GetIndexToWorldTransform()->GetMatrix()),"Testing for IndexToWorld"); MITK_TEST_CONDITION_REQUIRED(mitk::Equal(planeRotated->GetOrigin(), planeRestored->GetOrigin(),2*mitk::eps),"Testing for origin"); MITK_TEST_CONDITION_REQUIRED(mitk::Equal(planeRotated->GetSpacing(), planeRestored->GetSpacing()),"Testing for spacing"); MITK_TEST_CONDITION_REQUIRED(mitk::Equal(slicedgeometry2->GetDirectionVector(), dynamic_cast< const mitk::SlicedGeometry3D*>(sliceCtrl1->GetCurrentGeometry3D())->GetDirectionVector()),"Testing for directionvector"); MITK_TEST_CONDITION_REQUIRED(mitk::Equal(slicedgeometry2->GetSlices(), dynamic_cast< const mitk::SlicedGeometry3D*>(sliceCtrl1->GetCurrentGeometry3D())->GetSlices()),"Testing for numslices"); MITK_TEST_CONDITION_REQUIRED(mitk::MatrixEqualElementWise(slicedgeometry2->GetIndexToWorldTransform()->GetMatrix(), dynamic_cast< const mitk::SlicedGeometry3D*>(sliceCtrl1->GetCurrentGeometry3D())->GetIndexToWorldTransform()->GetMatrix()),"Testing for IndexToWorld"); - return EXIT_FAILURE; } catch(...) { return EXIT_FAILURE; } return EXIT_SUCCESS; } int mitkSliceNavigationControllerTest(int /*argc*/, char* /*argv*/[]) { int result=EXIT_FAILURE; std::cout << "Creating and initializing a PlaneGeometry: "; mitk::PlaneGeometry::Pointer planegeometry = mitk::PlaneGeometry::New(); mitk::Point3D origin; mitk::Vector3D right, bottom, normal; mitk::ScalarType width, height; mitk::ScalarType widthInMM, heightInMM, thicknessInMM; width = 100; widthInMM = width; height = 200; heightInMM = height; thicknessInMM = 1.5; // mitk::FillVector3D(origin, 0, 0, thicknessInMM*0.5); mitk::FillVector3D(origin, 4.5, 7.3, 11.2); mitk::FillVector3D(right, widthInMM, 0, 0); mitk::FillVector3D(bottom, 0, heightInMM, 0); mitk::FillVector3D(normal, 0, 0, thicknessInMM); mitk::Vector3D spacing; normal.Normalize(); normal *= thicknessInMM; mitk::FillVector3D(spacing, 1.0, 1.0, thicknessInMM); planegeometry->InitializeStandardPlane(right.Get_vnl_vector(), bottom.Get_vnl_vector(), &spacing); planegeometry->SetOrigin(origin); std::cout<<"[PASSED]"<InitializeEvenlySpaced(planegeometry, thicknessInMM, numSlices, false); std::cout<<"[PASSED]"<SetBounds(slicedgeometry->GetBounds()); geometry->SetIndexToWorldTransform(slicedgeometry->GetIndexToWorldTransform()); std::cout<<"[PASSED]"<GetCornerPoint(0); result=testGeometry(geometry, width, height, numSlices, widthInMM, heightInMM, thicknessInMM, cornerpoint0, right, bottom, normal); if(result!=EXIT_SUCCESS) return result; mitk::AffineTransform3D::Pointer transform = mitk::AffineTransform3D::New(); transform->SetMatrix(geometry->GetIndexToWorldTransform()->GetMatrix()); mitk::BoundingBox::Pointer boundingbox = geometry->CalculateBoundingBoxRelativeToTransform(transform); geometry->SetBounds(boundingbox->GetBounds()); cornerpoint0 = geometry->GetCornerPoint(0); result=testGeometry(geometry, width, height, numSlices, widthInMM, heightInMM, thicknessInMM, cornerpoint0, right, bottom, normal); if(result!=EXIT_SUCCESS) return result; std::cout << "Changing the IndexToWorldTransform of the geometry to a rotated version by SetIndexToWorldTransform() (keep cornerpoint0): "; transform = mitk::AffineTransform3D::New(); mitk::AffineTransform3D::MatrixType::InternalMatrixType vnlmatrix; vnlmatrix = planegeometry->GetIndexToWorldTransform()->GetMatrix().GetVnlMatrix(); mitk::VnlVector axis(3); mitk::FillVector3D(axis, 1.0, 1.0, 1.0); axis.normalize(); vnl_quaternion rotation(axis, 0.223); vnlmatrix = rotation.rotation_matrix_transpose()*vnlmatrix; mitk::Matrix3D matrix; matrix = vnlmatrix; transform->SetMatrix(matrix); transform->SetOffset(cornerpoint0.GetVectorFromOrigin()); right.Set_vnl_vector( rotation.rotation_matrix_transpose()*right.Get_vnl_vector() ); bottom.Set_vnl_vector(rotation.rotation_matrix_transpose()*bottom.Get_vnl_vector()); normal.Set_vnl_vector(rotation.rotation_matrix_transpose()*normal.Get_vnl_vector()); geometry->SetIndexToWorldTransform(transform); std::cout<<"[PASSED]"<GetCornerPoint(0); result = testGeometry(geometry, width, height, numSlices, widthInMM, heightInMM, thicknessInMM, cornerpoint0, right, bottom, normal); if(result!=EXIT_SUCCESS) return result; //Testing Execute RestorePlanePositionOperation result = testRestorePlanePostionOperation(); if(result!=EXIT_SUCCESS) return result; //Testing ReorientPlanes result = testReorientPlanes(); if(result!=EXIT_SUCCESS) return result; std::cout<<"[TEST DONE]"<