diff --git a/Modules/ToFProcessing/mitkToFDistanceImageToSurfaceFilter.cpp b/Modules/ToFProcessing/mitkToFDistanceImageToSurfaceFilter.cpp index a41582474f..4c61872725 100644 --- a/Modules/ToFProcessing/mitkToFDistanceImageToSurfaceFilter.cpp +++ b/Modules/ToFProcessing/mitkToFDistanceImageToSurfaceFilter.cpp @@ -1,274 +1,276 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include #include #include #include #include #include #include #include #include #include #include #include #include mitk::ToFDistanceImageToSurfaceFilter::ToFDistanceImageToSurfaceFilter() : m_IplScalarImage(NULL), m_CameraIntrinsics(), m_TextureImageWidth(0), m_TextureImageHeight(0), m_InterPixelDistance(), m_TextureIndex(0) { m_InterPixelDistance.Fill(0.045); m_CameraIntrinsics = mitk::CameraIntrinsics::New(); m_CameraIntrinsics->SetFocalLength(295.78960196187319,296.1255427948447); m_CameraIntrinsics->SetFocalLength(5.9421434211923247e+02,5.9104053696870778e+02); m_CameraIntrinsics->SetPrincipalPoint(3.3930780975300314e+02,2.4273913761751615e+02); m_CameraIntrinsics->SetDistorsionCoeffs(-0.36874385358645773f,-0.14339503290129013,0.0033210108720361795,-0.004277703352074105); m_ReconstructionMode = true; } mitk::ToFDistanceImageToSurfaceFilter::~ToFDistanceImageToSurfaceFilter() { } void mitk::ToFDistanceImageToSurfaceFilter::SetInput( Image* distanceImage, mitk::CameraIntrinsics::Pointer cameraIntrinsics ) { this->SetCameraIntrinsics(cameraIntrinsics); this->SetInput(0,distanceImage); } void mitk::ToFDistanceImageToSurfaceFilter::SetInput( unsigned int idx, Image* distanceImage, mitk::CameraIntrinsics::Pointer cameraIntrinsics ) { this->SetCameraIntrinsics(cameraIntrinsics); this->SetInput(idx,distanceImage); } void mitk::ToFDistanceImageToSurfaceFilter::SetInput( mitk::Image* distanceImage ) { this->SetInput(0,distanceImage); } //TODO: braucht man diese Methode? void mitk::ToFDistanceImageToSurfaceFilter::SetInput( unsigned int idx, mitk::Image* distanceImage ) { if ((distanceImage == NULL) && (idx == this->GetNumberOfInputs() - 1)) // if the last input is set to NULL, reduce the number of inputs by one this->SetNumberOfInputs(this->GetNumberOfInputs() - 1); else this->ProcessObject::SetNthInput(idx, distanceImage); // Process object is not const-correct so the const_cast is required here this->CreateOutputsForAllInputs(); } mitk::Image* mitk::ToFDistanceImageToSurfaceFilter::GetInput() { return this->GetInput(0); } mitk::Image* mitk::ToFDistanceImageToSurfaceFilter::GetInput( unsigned int idx ) { if (this->GetNumberOfInputs() < 1) return NULL; //TODO: geeignete exception werfen return static_cast< mitk::Image*>(this->ProcessObject::GetInput(idx)); } void mitk::ToFDistanceImageToSurfaceFilter::GenerateData() { mitk::Surface::Pointer output = this->GetOutput(); assert(output); mitk::Image::Pointer input = this->GetInput(); assert(input); // mesh points int xDimension = input->GetDimension(0); int yDimension = input->GetDimension(1); unsigned int size = xDimension*yDimension; //size of the image-array std::vector isPointValid; isPointValid.resize(size); int pointCount = 0; vtkSmartPointer points = vtkSmartPointer::New(); points->SetDataTypeToDouble(); vtkSmartPointer polys = vtkSmartPointer::New(); vtkSmartPointer scalarArray = vtkSmartPointer::New(); vtkSmartPointer textureCoords = vtkSmartPointer::New(); textureCoords->SetNumberOfComponents(2); // float textureScaleCorrection1 = 0.0; // float textureScaleCorrection2 = 0.0; // if (this->m_TextureImageHeight > 0.0 && this->m_TextureImageWidth > 0.0) // { // textureScaleCorrection1 = float(this->m_TextureImageHeight) / float(this->m_TextureImageWidth); // textureScaleCorrection2 = ((float(this->m_TextureImageWidth) - float(this->m_TextureImageHeight))/2) / float(this->m_TextureImageWidth); // } float* scalarFloatData = NULL; if (this->m_IplScalarImage) // if scalar image is defined use it for texturing { scalarFloatData = (float*)this->m_IplScalarImage->imageData; } else if (this->GetInput(m_TextureIndex)) // otherwise use intensity image (input(2)) { scalarFloatData = (float*)this->GetInput(m_TextureIndex)->GetData(); } float* inputFloatData = (float*)(input->GetSliceData(0, 0, 0)->GetData()); //calculate world coordinates mitk::ToFProcessingCommon::ToFPoint2D focalLengthInPixelUnits; mitk::ToFProcessingCommon::ToFScalarType focalLengthInMm; if (m_ReconstructionMode) { focalLengthInPixelUnits[0] = m_CameraIntrinsics->GetFocalLengthX(); focalLengthInPixelUnits[1] = m_CameraIntrinsics->GetFocalLengthY(); } else focalLengthInMm = (m_CameraIntrinsics->GetFocalLengthX()*m_InterPixelDistance[0]+m_CameraIntrinsics->GetFocalLengthY()*m_InterPixelDistance[1])/2.0; mitk::ToFProcessingCommon::ToFPoint2D principalPoint; principalPoint[0] = m_CameraIntrinsics->GetPrincipalPointX(); principalPoint[1] = m_CameraIntrinsics->GetPrincipalPointY(); + mitk::Point3D origin = input->GetGeometry()->GetOrigin(); + for (int j=0; jInsertPoint(pixelID, cartesianCoordinates.GetDataPointer()); if((i >= 1) && (j >= 1)) { vtkIdType xy = i+j*xDimension; vtkIdType x_1y = i-1+j*xDimension; vtkIdType xy_1 = i+(j-1)*xDimension; vtkIdType x_1y_1 = (i-1)+(j-1)*xDimension; if (isPointValid[xy]&&isPointValid[x_1y]&&isPointValid[x_1y_1]&&isPointValid[xy_1]) // check if points of cell are valid { polys->InsertNextCell(3); polys->InsertCellPoint(x_1y); polys->InsertCellPoint(xy); polys->InsertCellPoint(x_1y_1); polys->InsertNextCell(3); polys->InsertCellPoint(x_1y_1); polys->InsertCellPoint(xy); polys->InsertCellPoint(xy_1); } } if (scalarFloatData) { scalarArray->InsertTuple1(pixelID, scalarFloatData[pixel[0]+pixel[1]*xDimension]); //scalarArray->InsertTuple1(pixelID, scalarFloatData[pixelID]); } if (this->m_TextureImageHeight > 0.0 && this->m_TextureImageWidth > 0.0) { float xNorm = (((float)pixel[0])/xDimension)/**textureScaleCorrection1 + textureScaleCorrection2 */; // correct video texture scale 640 * 480!! float yNorm = ((float)pixel[1])/yDimension; //don't flip. we don't need to flip. textureCoords->InsertTuple2(pixelID, xNorm, yNorm); } } pointCount++; } } vtkSmartPointer mesh = vtkSmartPointer::New(); mesh->SetPoints(points); mesh->SetPolys(polys); if (scalarArray->GetNumberOfTuples()>0) { mesh->GetPointData()->SetScalars(scalarArray); if (this->m_TextureImageHeight > 0.0 && this->m_TextureImageWidth > 0.0) { mesh->GetPointData()->SetTCoords(textureCoords); } } output->SetVtkPolyData(mesh); } void mitk::ToFDistanceImageToSurfaceFilter::CreateOutputsForAllInputs() { this->SetNumberOfOutputs(this->GetNumberOfInputs()); // create outputs for all inputs for (unsigned int idx = 0; idx < this->GetNumberOfOutputs(); ++idx) if (this->GetOutput(idx) == NULL) { DataObjectPointer newOutput = this->MakeOutput(idx); this->SetNthOutput(idx, newOutput); } this->Modified(); } void mitk::ToFDistanceImageToSurfaceFilter::GenerateOutputInformation() { this->GetOutput(); itkDebugMacro(<<"GenerateOutputInformation()"); } void mitk::ToFDistanceImageToSurfaceFilter::SetScalarImage(IplImage* iplScalarImage) { this->m_IplScalarImage = iplScalarImage; this->Modified(); } IplImage* mitk::ToFDistanceImageToSurfaceFilter::GetScalarImage() { return this->m_IplScalarImage; } void mitk::ToFDistanceImageToSurfaceFilter::SetTextureImageWidth(int width) { this->m_TextureImageWidth = width; } void mitk::ToFDistanceImageToSurfaceFilter::SetTextureImageHeight(int height) { this->m_TextureImageHeight = height; } void mitk::ToFDistanceImageToSurfaceFilter::SetReconstructionMode(bool withoutInterpixdist) { this->m_ReconstructionMode = withoutInterpixdist; } bool mitk::ToFDistanceImageToSurfaceFilter::GetReconstructionMode() { return (this->m_ReconstructionMode); }