diff --git a/Core/Code/Rendering/mitkPointSetGLMapper2D.cpp b/Core/Code/Rendering/mitkPointSetGLMapper2D.cpp index 791f062ec2..e3664c35e8 100644 --- a/Core/Code/Rendering/mitkPointSetGLMapper2D.cpp +++ b/Core/Code/Rendering/mitkPointSetGLMapper2D.cpp @@ -1,524 +1,524 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include "mitkPointSetGLMapper2D.h" #include "mitkPointSet.h" #include "mitkPlaneGeometry.h" #include "mitkColorProperty.h" #include "mitkProperties.h" #include "vtkLinearTransform.h" #include "mitkStringProperty.h" #include "mitkPointSet.h" #include "mitkVtkPropRenderer.h" #include "mitkGL.h" //const float selectedColor[]={1.0,0.0,0.6}; //for selected! mitk::PointSetGLMapper2D::PointSetGLMapper2D() : m_Polygon(false), m_ShowPoints(true), m_ShowDistances(false), m_DistancesDecimalDigits(1), m_ShowAngles(false), m_ShowDistantLines(true), m_LineWidth(1) { } mitk::PointSetGLMapper2D::~PointSetGLMapper2D() { } const mitk::PointSet *mitk::PointSetGLMapper2D::GetInput(void) { return static_cast ( GetDataNode()->GetData() ); } void mitk::PointSetGLMapper2D::ApplyAllProperties(mitk::BaseRenderer* renderer) { GLMapper::ApplyColorAndOpacityProperties( renderer ); const mitk::DataNode* node=GetDataNode(); if( node == NULL ) return; node->GetBoolProperty("show contour", m_Polygon); node->GetBoolProperty("close contour", m_PolygonClosed); node->GetBoolProperty("show points", m_ShowPoints); node->GetBoolProperty("show distances", m_ShowDistances); node->GetIntProperty("distance decimal digits", m_DistancesDecimalDigits); node->GetBoolProperty("show angles", m_ShowAngles); node->GetBoolProperty("show distant lines", m_ShowDistantLines); node->GetIntProperty("line width", m_LineWidth); node->GetIntProperty("point line width", m_PointLineWidth); node->GetIntProperty("point 2D size", m_Point2DSize); } static bool makePerpendicularVector2D(const mitk::Vector2D& in, mitk::Vector2D& out) { if((fabs(in[0])>0) && ( (fabs(in[0])>fabs(in[1])) || (in[1] == 0) ) ) { out[0]=-in[1]/in[0]; out[1]=1; out.Normalize(); return true; } else if(fabs(in[1])>0) { out[0]=1; out[1]=-in[0]/in[1]; out.Normalize(); return true; } else return false; } void mitk::PointSetGLMapper2D::Paint( mitk::BaseRenderer *renderer ) { const mitk::DataNode* node=GetDataNode(); if( node == NULL ) return; const int text2dDistance = 10; bool visible = true; GetDataNode()->GetVisibility(visible, renderer, "visible"); if ( !visible) return; // @FIXME: Logik fuer update bool updateNeccesary=true; if (updateNeccesary) { // ok, das ist aus GenerateData kopiert mitk::PointSet::Pointer input = const_cast(this->GetInput()); // Get the TimeSlicedGeometry of the input object const TimeSlicedGeometry* inputTimeGeometry = input->GetTimeSlicedGeometry(); if (( inputTimeGeometry == NULL ) || ( inputTimeGeometry->GetTimeSteps() == 0 ) ) { return; } // // get the world time // const Geometry2D* worldGeometry = renderer->GetCurrentWorldGeometry2D(); assert( worldGeometry != NULL ); ScalarType time = worldGeometry->GetTimeBounds()[ 0 ]; // // convert the world time in time steps of the input object // int timeStep=0; if ( time > ScalarTypeNumericTraits::NonpositiveMin() ) timeStep = inputTimeGeometry->MSToTimeStep( time ); if ( inputTimeGeometry->IsValidTime( timeStep ) == false ) { return; } mitk::PointSet::DataType::Pointer itkPointSet = input->GetPointSet( timeStep ); if ( itkPointSet.GetPointer() == NULL) { return; } mitk::DisplayGeometry::Pointer displayGeometry = renderer->GetDisplayGeometry(); assert(displayGeometry.IsNotNull()); //apply color and opacity read from the PropertyList this->ApplyAllProperties(renderer); vtkLinearTransform* transform = GetDataNode()->GetVtkTransform(); //List of the Points PointSet::DataType::PointsContainerConstIterator it, end; it = itkPointSet->GetPoints()->Begin(); end = itkPointSet->GetPoints()->End(); //iterator on the additional data of each point PointSet::DataType::PointDataContainerIterator selIt, selEnd; bool pointDataBroken = (itkPointSet->GetPointData()->Size() != itkPointSet->GetPoints()->Size()); selIt = itkPointSet->GetPointData()->Begin(); selEnd = itkPointSet->GetPointData()->End(); int counter = 0; //for writing text int j = 0; //for switching back to old color after using selected color float recallColor[4]; glGetFloatv(GL_CURRENT_COLOR,recallColor); //get the properties for coloring the points float unselectedColor[4] = {1.0, 1.0, 0.0, 1.0};//yellow //check if there is an unselected property if (dynamic_cast(node->GetPropertyList(renderer)->GetProperty("unselectedcolor")) != NULL) { mitk::Color tmpColor = dynamic_cast(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("unselectedcolor"))->GetValue(); unselectedColor[0] = tmpColor[0]; unselectedColor[1] = tmpColor[1]; unselectedColor[2] = tmpColor[2]; unselectedColor[3] = 1.0f; //!!define a new ColorProp to be able to pass alpha value } else if (dynamic_cast(node->GetPropertyList(NULL)->GetProperty("unselectedcolor")) != NULL) { mitk::Color tmpColor = dynamic_cast(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("unselectedcolor"))->GetValue(); unselectedColor[0] = tmpColor[0]; unselectedColor[1] = tmpColor[1]; unselectedColor[2] = tmpColor[2]; unselectedColor[3] = 1.0f; //!!define a new ColorProp to be able to pass alpha value } else { //get the color from the dataNode node->GetColor(unselectedColor, NULL); } //get selected property float selectedColor[4] = {1.0, 0.0, 0.6, 1.0}; if (dynamic_cast(node->GetPropertyList(renderer)->GetProperty("selectedcolor")) != NULL) { mitk::Color tmpColor = dynamic_cast(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("selectedcolor"))->GetValue(); selectedColor[0] = tmpColor[0]; selectedColor[1] = tmpColor[1]; selectedColor[2] = tmpColor[2]; selectedColor[3] = 1.0f; } else if (dynamic_cast(node->GetPropertyList(NULL)->GetProperty("selectedcolor")) != NULL) { mitk::Color tmpColor = dynamic_cast(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("selectedcolor"))->GetValue(); selectedColor[0] = tmpColor[0]; selectedColor[1] = tmpColor[1]; selectedColor[2] = tmpColor[2]; selectedColor[3] = 1.0f; } //check if there is an pointLineWidth property if (dynamic_cast(node->GetPropertyList(renderer)->GetProperty("point line width")) != NULL) { m_PointLineWidth = dynamic_cast(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("point line width"))->GetValue(); } else if (dynamic_cast(node->GetPropertyList(NULL)->GetProperty("point line width")) != NULL) { m_PointLineWidth = dynamic_cast(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("point line width"))->GetValue(); } //check if there is an point 2D size property if (dynamic_cast(node->GetPropertyList(renderer)->GetProperty("point 2D size")) != NULL) { m_Point2DSize = dynamic_cast(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("point 2D size"))->GetValue(); } else if (dynamic_cast(node->GetPropertyList(NULL)->GetProperty("point 2D size")) != NULL) { m_Point2DSize = dynamic_cast(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("point 2D size"))->GetValue(); } Point3D p; // currently visited point Point3D lastP; // last visited point Vector3D vec; // p - lastP Vector3D lastVec; // lastP - point before lastP vec.Fill(0); mitk::Point3D projected_p; // p projected on viewplane Point2D pt2d; // projected_p in display coordinates Point2D lastPt2d; // last projected_p in display coordinates Point2D preLastPt2d;// projected_p in display coordinates before lastPt2d Point2D lastPt2DInPointSet; // The last point in the pointset in display coordinates mitk::PointSet::DataType::PointType plob; plob.Fill(0); itkPointSet->GetPoint( itkPointSet->GetNumberOfPoints()-1, &plob); //map lastPt2DInPointSet to display coordinates float vtkp[3]; itk2vtk(plob, vtkp); transform->TransformPoint(vtkp, vtkp); vtk2itk(vtkp,p); displayGeometry->Project(p, projected_p); displayGeometry->Map(projected_p, lastPt2DInPointSet); displayGeometry->WorldToDisplay(lastPt2DInPointSet, lastPt2DInPointSet); while(it!=end) // iterate over all points { lastP = p; // valid only for counter > 0 lastVec = vec; // valid only for counter > 1 preLastPt2d = lastPt2d; // valid only for counter > 1 lastPt2d = pt2d; // valid only for counter > 0 itk2vtk(it->Value(), vtkp); transform->TransformPoint(vtkp, vtkp); vtk2itk(vtkp,p); vec = p-lastP; // valid only for counter > 0 displayGeometry->Project(p, projected_p); Vector3D diff=p-projected_p; ScalarType scalardiff = diff.GetSquaredNorm(); //MouseOrientation bool isInputDevice=false; bool isRendererSlice = scalardiff < 0.00001; //cause roundoff error if(this->GetDataNode()->GetBoolProperty("inputdevice",isInputDevice) && isInputDevice && !isRendererSlice ) { displayGeometry->Map(projected_p, pt2d); displayGeometry->WorldToDisplay(pt2d, pt2d); //Point size depending of distance to slice /*float p_size = (1/scalardiff)*10*m_Point2DSize; if(p_size < m_Point2DSize * 0.6 ) p_size = m_Point2DSize * 0.6 ; else if ( p_size > m_Point2DSize ) p_size = m_Point2DSize;*/ float p_size = (1/scalardiff)*100.0; if(p_size < 6.0 ) p_size = 6.0 ; else if ( p_size > 10.0 ) p_size = 10.0; //draw Point float opacity = (p_size<8)?0.3:1.0;//don't get the opacity from the node? Feature not a bug! Otehrwise the 2D cross is hardly seen. glColor4f(unselectedColor[0],unselectedColor[1],unselectedColor[2],opacity); glPointSize(p_size); //glShadeModel(GL_FLAT); glBegin (GL_POINTS); glVertex2fv(&pt2d[0]); glEnd (); } //for point set if(!isInputDevice && ( (scalardiff<4.0) || (m_Polygon))) { Point2D tmp; displayGeometry->Map(projected_p, pt2d); displayGeometry->WorldToDisplay(pt2d, pt2d); Vector2D horz,vert; horz[0]=(float)m_Point2DSize-scalardiff*2; horz[1]=0; vert[0]=0; vert[1]=(float)m_Point2DSize-scalardiff*2; // now paint text if available if (dynamic_cast(this->GetDataNode() ->GetProperty("label")) != NULL) { const char * pointLabel = dynamic_cast( this->GetDataNode()->GetProperty("label"))->GetValue(); std::string l = pointLabel; if (input->GetSize()>1) { // char buffer[20]; // sprintf(buffer,"%d",it->Index()); std::stringstream ss; ss << it->Index(); l.append(ss.str()); } if (unselectedColor != NULL) { mitk::VtkPropRenderer* OpenGLrenderer = dynamic_cast( renderer ); float rgb[3];//yellow rgb[0] = unselectedColor[0]; rgb[1] = unselectedColor[1]; rgb[2] = unselectedColor[2]; OpenGLrenderer->WriteSimpleText(l, pt2d[0] + text2dDistance, pt2d[1] + text2dDistance,rgb[0], rgb[1],rgb[2]); } else { mitk::VtkPropRenderer* OpenGLrenderer = dynamic_cast( renderer ); OpenGLrenderer->WriteSimpleText(l, pt2d[0] + text2dDistance, pt2d[1] + text2dDistance,0.0,1.0,0.0); } } if((m_ShowPoints) && (scalardiff<4.0)) { //check if the point is to be marked as selected if(selIt != selEnd || pointDataBroken) { bool addAsSelected = false; if (pointDataBroken) addAsSelected = false; else if (selIt->Value().selected) addAsSelected = true; else addAsSelected = false; if (addAsSelected) { horz[0]=(float)m_Point2DSize; vert[1]=(float)m_Point2DSize; glColor3f(selectedColor[0],selectedColor[1],selectedColor[2]); glLineWidth(m_PointLineWidth); //a diamond around the point with the selected color glBegin (GL_LINE_LOOP); tmp=pt2d-horz; glVertex2fv(&tmp[0]); tmp=pt2d+vert; glVertex2fv(&tmp[0]); tmp=pt2d+horz; glVertex2fv(&tmp[0]); tmp=pt2d-vert; glVertex2fv(&tmp[0]); glEnd (); glLineWidth(1); //the actual point in the specified color to see the usual color of the point glColor3f(unselectedColor[0],unselectedColor[1],unselectedColor[2]); glPointSize(1); glBegin (GL_POINTS); tmp=pt2d; glVertex2fv(&tmp[0]); glEnd (); } else //if not selected { glColor3f(unselectedColor[0],unselectedColor[1],unselectedColor[2]); glLineWidth(m_PointLineWidth); //drawing crosses glBegin (GL_LINES); tmp=pt2d-horz; glVertex2fv(&tmp[0]); tmp=pt2d+horz; glVertex2fv(&tmp[0]); tmp=pt2d-vert; glVertex2fv(&tmp[0]); tmp=pt2d+vert; glVertex2fv(&tmp[0]); glEnd (); glLineWidth(1); } } } bool drawLinesEtc = true; if (!m_ShowDistantLines && counter > 0) // check, whether this line should be drawn { ScalarType currentDistance = displayGeometry->GetWorldGeometry()->SignedDistance(p); ScalarType lastDistance = displayGeometry->GetWorldGeometry()->SignedDistance(lastP); if ( currentDistance * lastDistance > 0.5 ) // points on same side of plane drawLinesEtc = false; } // draw a line if ((m_Polygon && counter>0 && drawLinesEtc) || (m_Polygon && m_PolygonClosed && drawLinesEtc)) { if ((counter == 0) && ( m_PolygonClosed)) { lastPt2d = lastPt2DInPointSet; } //get contour color property float contourColor[4] = {unselectedColor[0], unselectedColor[1], unselectedColor[2], unselectedColor[3]};//so if no property set, then use unselected color if (dynamic_cast(node->GetPropertyList(renderer)->GetProperty("contourcolor")) != NULL) { mitk::Color tmpColor = dynamic_cast(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("contourcolor"))->GetValue(); contourColor[0] = tmpColor[0]; contourColor[1] = tmpColor[1]; contourColor[2] = tmpColor[2]; contourColor[3] = 1.0f; } else if (dynamic_cast(node->GetPropertyList(NULL)->GetProperty("contourcolor")) != NULL) { mitk::Color tmpColor = dynamic_cast(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("contourcolor"))->GetValue(); contourColor[0] = tmpColor[0]; contourColor[1] = tmpColor[1]; contourColor[2] = tmpColor[2]; contourColor[3] = 1.0f; } //set this color glColor3f(contourColor[0],contourColor[1],contourColor[2]); glLineWidth( m_LineWidth ); glBegin (GL_LINES); glVertex2fv(&pt2d[0]); glVertex2fv(&lastPt2d[0]); glEnd (); glLineWidth(1.0); if(m_ShowDistances) // calculate and print a distance { std::stringstream buffer; float distance = vec.GetNorm(); buffer<( renderer ); OpenGLrenderer->WriteSimpleText(buffer.str(), pos2d[0], pos2d[1]); //this->WriteTextXY(pos2d[0], pos2d[1], buffer.str(),renderer); } if(m_ShowAngles && counter > 1 ) // calculate and print the angle btw. two lines { std::stringstream buffer; //buffer << angle(vec.Get_vnl_vector(), -lastVec.Get_vnl_vector())*180/vnl_math::pi << "�"; - buffer << angle(vec.Get_vnl_vector(), -lastVec.Get_vnl_vector())*180/vnl_math::pi << (char)176; + buffer << angle(vec.GetVnlVector(), -lastVec.GetVnlVector())*180/vnl_math::pi << (char)176; Vector2D vec2d = pt2d-lastPt2d; vec2d.Normalize(); Vector2D lastVec2d = lastPt2d-preLastPt2d; lastVec2d.Normalize(); vec2d=vec2d-lastVec2d; vec2d.Normalize(); Vector2D pos2d = lastPt2d.GetVectorFromOrigin()+vec2d*text2dDistance*text2dDistance; mitk::VtkPropRenderer* OpenGLrenderer = dynamic_cast( renderer ); OpenGLrenderer->WriteSimpleText(buffer.str(), pos2d[0], pos2d[1]); //this->WriteTextXY(pos2d[0], pos2d[1], buffer.str(),renderer); } } counter++; } ++it; if(selIt != selEnd && !pointDataBroken) ++selIt; j++; } //recall the color to the same color before this drawing glColor3f(recallColor[0],recallColor[1],recallColor[2]); } } void mitk::PointSetGLMapper2D::SetDefaultProperties(mitk::DataNode* node, mitk::BaseRenderer* renderer, bool overwrite) { node->AddProperty( "line width", mitk::IntProperty::New(2), renderer, overwrite ); // width of the line from one point to another node->AddProperty( "point line width", mitk::IntProperty::New(1), renderer, overwrite ); //width of the cross marking a point node->AddProperty( "point 2D size", mitk::IntProperty::New(8), renderer, overwrite ); // length of the cross marking a point // length of an edge of the box marking a point node->AddProperty( "show contour", mitk::BoolProperty::New(false), renderer, overwrite ); // contour of the line between points node->AddProperty( "close contour", mitk::BoolProperty::New(false), renderer, overwrite ); node->AddProperty( "show points", mitk::BoolProperty::New(true), renderer, overwrite ); //show or hide points node->AddProperty( "show distances", mitk::BoolProperty::New(false), renderer, overwrite ); //show or hide distance measure (not always available) node->AddProperty( "distance decimal digits", mitk::IntProperty::New(2), renderer, overwrite ); //set the number of decimal digits to be shown node->AddProperty( "show angles", mitk::BoolProperty::New(false), renderer, overwrite ); //show or hide angle measurement (not always available) node->AddProperty( "show distant lines", mitk::BoolProperty::New(false), renderer, overwrite ); //show the line between to points from a distant view (equals "always on top" option) node->AddProperty( "layer", mitk::IntProperty::New(1), renderer, overwrite ); // default to draw pointset above images (they have a default layer of 0) Superclass::SetDefaultProperties(node, renderer, overwrite); } diff --git a/Core/Code/Rendering/mitkPointSetVtkMapper2D.cpp b/Core/Code/Rendering/mitkPointSetVtkMapper2D.cpp index 31cc35e449..46beab219c 100644 --- a/Core/Code/Rendering/mitkPointSetVtkMapper2D.cpp +++ b/Core/Code/Rendering/mitkPointSetVtkMapper2D.cpp @@ -1,768 +1,765 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include "mitkPointSetVtkMapper2D.h" #include "mitkDataNode.h" #include "mitkProperties.h" #include "mitkColorProperty.h" #include "mitkEnumerationProperty.h" #include "mitkVtkPropRenderer.h" #include "mitkPointSet.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include mitk::PointSetVtkMapper2D::LocalStorage::LocalStorage() { // points m_UnselectedPoints = vtkSmartPointer::New(); m_SelectedPoints = vtkSmartPointer::New(); m_ContourPoints = vtkSmartPointer::New(); // scales m_UnselectedScales = vtkSmartPointer::New(); m_SelectedScales = vtkSmartPointer::New(); // distances m_DistancesBetweenPoints = vtkSmartPointer::New(); // lines m_ContourLines = vtkSmartPointer::New(); // glyph source (provides the different shapes) m_UnselectedGlyphSource2D = vtkSmartPointer::New(); m_SelectedGlyphSource2D = vtkSmartPointer::New(); // glyphs m_UnselectedGlyph3D = vtkSmartPointer::New(); m_SelectedGlyph3D = vtkSmartPointer::New(); // polydata m_VtkUnselectedPointListPolyData = vtkSmartPointer::New(); m_VtkSelectedPointListPolyData = vtkSmartPointer ::New(); m_VtkContourPolyData = vtkSmartPointer::New(); // actors m_UnselectedActor = vtkSmartPointer ::New(); m_SelectedActor = vtkSmartPointer ::New(); m_ContourActor = vtkSmartPointer ::New(); // mappers m_VtkUnselectedPolyDataMapper = vtkSmartPointer::New(); m_VtkSelectedPolyDataMapper = vtkSmartPointer::New(); m_VtkContourPolyDataMapper = vtkSmartPointer::New(); // propassembly m_PropAssembly = vtkSmartPointer ::New(); } mitk::PointSetVtkMapper2D::LocalStorage::~LocalStorage() { } // input for this mapper ( = point set) const mitk::PointSet* mitk::PointSetVtkMapper2D::GetInput() { return static_cast ( GetDataNode()->GetData() ); } // constructor mitk::PointSetVtkMapper2D::PointSetVtkMapper2D() : m_Polygon(false), m_PolygonClosed(false), m_ShowPoints(true), m_ShowDistances(false), m_DistancesDecimalDigits(1), m_ShowAngles(false), m_ShowDistantLines(false), m_LineWidth(1), m_PointLineWidth(1), m_Point2DSize(6), m_IdGlyph(3), // default: cross m_FillGlyphs(false) { } // destructor mitk::PointSetVtkMapper2D::~PointSetVtkMapper2D() { } // toggles visiblity of the prop assembly void mitk::PointSetVtkMapper2D::ResetMapper( BaseRenderer* renderer ) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); ls->m_PropAssembly->VisibilityOff(); } // returns propassembly vtkProp* mitk::PointSetVtkMapper2D::GetVtkProp(mitk::BaseRenderer * renderer) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); return ls->m_PropAssembly; } static bool makePerpendicularVector2D(const mitk::Vector2D& in, mitk::Vector2D& out) { if((fabs(in[0])>0) && ( (fabs(in[0])>fabs(in[1])) || (in[1] == 0) ) ) { out[0]=-in[1]/in[0]; out[1]=1; out.Normalize(); return true; } else if(fabs(in[1])>0) { out[0]=1; out[1]=-in[0]/in[1]; out.Normalize(); return true; } else return false; } void mitk::PointSetVtkMapper2D::CreateVTKRenderObjects(mitk::BaseRenderer* renderer) { LocalStorage *ls = m_LSH.GetLocalStorage(renderer); if(ls->m_PropAssembly->GetParts()->IsItemPresent(ls->m_UnselectedActor)) ls->m_PropAssembly->RemovePart(ls->m_UnselectedActor); if(ls->m_PropAssembly->GetParts()->IsItemPresent(ls->m_SelectedActor)) ls->m_PropAssembly->RemovePart(ls->m_SelectedActor); if(ls->m_PropAssembly->GetParts()->IsItemPresent(ls->m_ContourActor)) ls->m_PropAssembly->RemovePart(ls->m_ContourActor); if(ls->m_PropAssembly->GetParts()->IsItemPresent(ls->m_VtkTextActor)) ls->m_PropAssembly->RemovePart(ls->m_VtkTextActor); unsigned i = 0; for(i=0; i< ls->m_VtkTextLabelActors.size(); i++) { if(ls->m_PropAssembly->GetParts()->IsItemPresent(ls->m_VtkTextLabelActors.at(i))) ls->m_PropAssembly->RemovePart(ls->m_VtkTextLabelActors.at(i)); } for(i=0; i< ls->m_VtkTextDistanceActors.size(); i++) { if(ls->m_PropAssembly->GetParts()->IsItemPresent(ls->m_VtkTextDistanceActors.at(i))) ls->m_PropAssembly->RemovePart(ls->m_VtkTextDistanceActors.at(i)); } for(i=0; i< ls->m_VtkTextAngleActors.size(); i++) { if(ls->m_PropAssembly->GetParts()->IsItemPresent(ls->m_VtkTextAngleActors.at(i))) ls->m_PropAssembly->RemovePart(ls->m_VtkTextAngleActors.at(i)); } // polydata ls->m_VtkUnselectedPointListPolyData = vtkSmartPointer::New(); ls->m_VtkSelectedPointListPolyData = vtkSmartPointer ::New(); ls->m_VtkContourPolyData = vtkSmartPointer::New(); // exceptional displaying for PositionTracker -> MouseOrientationTool int mapperID; bool isInputDevice=false; if( this->GetDataNode()->GetBoolProperty("inputdevice",isInputDevice) && isInputDevice ) { if( this->GetDataNode()->GetIntProperty("BaseRendererMapperID",mapperID) && mapperID == 2) return; //The event for the PositionTracker came from the 3d widget and not needs to be displayed } // get input point set and update the PointSet mitk::PointSet::Pointer input = const_cast(this->GetInput()); /* only update the input data, if the property tells us to */ bool update = true; this->GetDataNode()->GetBoolProperty("updateDataOnRender", update); if (update == true) input->Update(); //TODO: insert last changes on timestamps int timestep = this->GetTimestep(); mitk::PointSet::DataType::Pointer itkPointSet = input->GetPointSet( timestep ); if ( itkPointSet.GetPointer() == NULL) { ls->m_PropAssembly->VisibilityOff(); return; } //iterator for point set mitk::PointSet::PointsContainer::Iterator pointsIter; mitk::PointSet::PointsContainer::Iterator pointsIterPredecessor; pointsIterPredecessor = itkPointSet->GetPoints()->Begin(); // PointDataContainer has additional information to each point, e.g. whether // it is selected or not mitk::PointSet::PointDataContainer::Iterator pointDataIter; pointDataIter = itkPointSet->GetPointData()->Begin(); //check if the list for the PointDataContainer is the same size as the PointsContainer. //If not, then the points were inserted manually and can not be visualized according to the PointData (selected/unselected) bool pointDataBroken = (itkPointSet->GetPointData()->Size() != itkPointSet->GetPoints()->Size()); if(itkPointSet->GetPointData()->size() == 0 || pointDataBroken) { return; } // empty point sets, cellarrays, scalars ls->m_UnselectedPoints->Reset(); ls->m_SelectedPoints->Reset(); ls->m_ContourPoints->Reset(); ls->m_ContourLines->Reset(); ls->m_UnselectedScales->Reset(); ls->m_SelectedScales->Reset(); ls->m_DistancesBetweenPoints->Reset(); ls->m_VtkTextLabelActors.clear(); ls->m_VtkTextDistanceActors.clear(); ls->m_VtkTextAngleActors.clear(); ls->m_UnselectedScales->SetNumberOfComponents(3); ls->m_SelectedScales->SetNumberOfComponents(3); int NumberContourPoints = 0; bool pointsOnSameSideOfPlane = false; const int text2dDistance = 10; // current point in point set itk::Point point; Point3D p; // currently visited point Point3D lastP; // last visited point Vector3D vec; // p - lastP Vector3D lastVec; // lastP - point before lastP vec.Fill(0); mitk::Point3D projected_p; // p projected on viewplane Point2D pt2d; // projected_p in display coordinates Point2D lastPt2d; // last projected_p in display coordinates Point2D preLastPt2d;// projected_p in display coordinates before lastPt2 - - vtkLinearTransform* linearTransform = GetDataNode()->GetVtkTransform(); - // get display geometry mitk::DisplayGeometry::Pointer displayGeometry = renderer->GetDisplayGeometry(); // get plane geometry mitk::PlaneGeometry::ConstPointer planeGeometry = renderer->GetSliceNavigationController()->GetCurrentPlaneGeometry(); int count = 0; for (pointsIter=itkPointSet->GetPoints()->Begin(); pointsIter!=itkPointSet->GetPoints()->End(); pointsIter++) { lastP = p; // valid for number of points count > 0 preLastPt2d = lastPt2d; // valid only for count > 1 lastPt2d = pt2d; // valid for number of points count > 0 lastVec = vec; // valid only for counter > 1 // get current point in point set point = pointsIter->Value(); p[0] = point[0]; p[1] = point[1]; p[2] = point[2]; displayGeometry->Project(p, projected_p); displayGeometry->Map(projected_p, pt2d); displayGeometry->WorldToDisplay(pt2d, pt2d); vec = p-lastP; // valid only for counter > 0 // compute distance to current plane float diff = planeGeometry->DistanceFromPlane(point); diff = diff * diff; //MouseOrientation bool isInputDevice=false; this->GetDataNode()->GetBoolProperty("inputdevice",isInputDevice); // if point is close to current plane ( distance < 4) it will be displayed if(!isInputDevice && (diff < 4.0)) { // is point selected or not? if (pointDataIter->Value().selected) { ls->m_SelectedPoints->InsertNextPoint(point[0],point[1],point[2]); // point is scaled according to its distance to the plane ls->m_SelectedScales->InsertNextTuple3(m_Point2DSize - (2*diff),0,0); } else { ls->m_UnselectedPoints->InsertNextPoint(point[0],point[1],point[2]); // point is scaled according to its distance to the plane ls->m_UnselectedScales->InsertNextTuple3(m_Point2DSize - (2*diff),0,0); } //---- LABEL -----// // paint label for each point if available if (dynamic_cast(this->GetDataNode()->GetProperty("label")) != NULL) { const char * pointLabel = dynamic_cast( this->GetDataNode()->GetProperty("label"))->GetValue(); std::string l = pointLabel; if (input->GetSize()>1) { char buffer[20]; - sprintf(buffer,"%d",pointsIter->Index()); + sprintf(buffer,"%u",pointsIter->Index()); std::stringstream ss; ss << pointsIter->Index(); l.append(ss.str()); } ls->m_VtkTextActor = vtkSmartPointer::New(); ls->m_VtkTextActor->SetPosition(pt2d[0] + text2dDistance, pt2d[1] + text2dDistance); ls->m_VtkTextActor->SetInput(l.c_str()); ls->m_VtkTextActor->GetTextProperty()->SetOpacity( 100 ); float unselectedColor[4]; //check if there is a color property GetDataNode()->GetColor(unselectedColor); if (unselectedColor != NULL) ls->m_VtkTextActor->GetTextProperty()->SetColor(unselectedColor[0], unselectedColor[1], unselectedColor[2]); else ls->m_VtkTextActor->GetTextProperty()->SetColor(0.0f, 1.0f, 0.0f); ls->m_VtkTextLabelActors.push_back(ls->m_VtkTextActor); } } // draw contour, distance text and angle text in render window // lines between points, which intersect the current plane, are drawn if( m_Polygon && count > 0 ) { ScalarType distance = displayGeometry->GetWorldGeometry()->SignedDistance(point); ScalarType lastDistance = displayGeometry->GetWorldGeometry()->SignedDistance(lastP); pointsOnSameSideOfPlane = (distance * lastDistance) > 0.5; // Points must be on different side of plane in order to draw a contour. // If "show distant lines" is enabled this condition is disregarded. if ( !pointsOnSameSideOfPlane || m_ShowDistantLines) { vtkSmartPointer line = vtkSmartPointer::New(); ls->m_ContourPoints->InsertNextPoint(lastP[0],lastP[1],lastP[2]); line->GetPointIds()->SetId(0, NumberContourPoints); NumberContourPoints++; ls->m_ContourPoints->InsertNextPoint(point[0], point[1], point[2]); line->GetPointIds()->SetId(1, NumberContourPoints); NumberContourPoints++; ls->m_ContourLines->InsertNextCell(line); if(m_ShowDistances) // calculate and print distance between adjacent points { float distancePoints = point.EuclideanDistanceTo(lastP); std::stringstream buffer; buffer<m_VtkTextActor = vtkSmartPointer::New(); ls->m_VtkTextActor->SetPosition(pos2d[0],pos2d[1]); ls->m_VtkTextActor->SetInput(buffer.str().c_str()); ls->m_VtkTextActor->GetTextProperty()->SetColor(0.0, 1.0, 0.0); ls->m_VtkTextDistanceActors.push_back(ls->m_VtkTextActor); } if(m_ShowAngles && count > 1) // calculate and print angle between connected lines { std::stringstream buffer; //(char) 176 is the degree sign buffer << angle(vec.GetVnlVector(), -lastVec.GetVnlVector())*180/vnl_math::pi << (char)176; //compute desired display position of text Vector2D vec2d = pt2d-lastPt2d; // first arm enclosing the angle vec2d.Normalize(); Vector2D lastVec2d = lastPt2d-preLastPt2d; // second arm enclosing the angle lastVec2d.Normalize(); vec2d=vec2d-lastVec2d; // vector connecting both arms vec2d.Normalize(); // middle between two vectors that enclose the angle Vector2D pos2d = lastPt2d.GetVectorFromOrigin() + vec2d * text2dDistance * text2dDistance; ls->m_VtkTextActor = vtkSmartPointer::New(); ls->m_VtkTextActor->SetPosition(pos2d[0],pos2d[1]); ls->m_VtkTextActor->SetInput(buffer.str().c_str()); ls->m_VtkTextActor->GetTextProperty()->SetColor(0.0, 1.0, 0.0); ls->m_VtkTextAngleActors.push_back(ls->m_VtkTextActor); } } } if(pointDataIter != itkPointSet->GetPointData()->End()) { pointDataIter++; count++; } } // add each single text actor to the assembly for(i=0; i< ls->m_VtkTextLabelActors.size(); i++) { ls->m_PropAssembly->AddPart(ls->m_VtkTextLabelActors.at(i)); } for(i=0; i< ls->m_VtkTextDistanceActors.size(); i++) { ls->m_PropAssembly->AddPart(ls->m_VtkTextDistanceActors.at(i)); } for(i=0; i< ls->m_VtkTextAngleActors.size(); i++) { ls->m_PropAssembly->AddPart(ls->m_VtkTextAngleActors.at(i)); } //---- CONTOUR -----// //create lines between the points which intersect the plane if (m_Polygon) { // draw line between first and last point which is rendered if(m_PolygonClosed && NumberContourPoints > 1){ vtkSmartPointer closingLine = vtkSmartPointer::New(); closingLine->GetPointIds()->SetId(0, 0); // index of first point closingLine->GetPointIds()->SetId(1, NumberContourPoints-1); // index of last point ls->m_ContourLines->InsertNextCell(closingLine); } ls->m_VtkContourPolyData->SetPoints(ls->m_ContourPoints); ls->m_VtkContourPolyData->SetLines(ls->m_ContourLines); ls->m_VtkContourPolyDataMapper->SetInput(ls->m_VtkContourPolyData); ls->m_ContourActor->SetMapper(ls->m_VtkContourPolyDataMapper); ls->m_ContourActor->GetProperty()->SetLineWidth(m_LineWidth); ls->m_PropAssembly->AddPart(ls->m_ContourActor); } // the point set must be transformed in order to obtain the appropriate glyph orientation // according to the current view vtkSmartPointer transform = vtkSmartPointer::New(); vtkSmartPointer a,b = vtkSmartPointer::New(); a = planeGeometry->GetVtkTransform()->GetMatrix(); b->DeepCopy( a ); // delete transformation from matrix, only take orientation b->SetElement(3,3,1); b->SetElement(2,3,0); b->SetElement(1,3,0); b->SetElement(0,3,0); b->SetElement(3,2,0); b->SetElement(3,1,0); b->SetElement(3,0,0); transform->SetMatrix( b ); //---- UNSELECTED POINTS -----// // apply properties to glyph ls->m_UnselectedGlyphSource2D->SetGlyphType(m_IdGlyph); if(m_FillGlyphs) ls->m_UnselectedGlyphSource2D->FilledOn(); else ls->m_UnselectedGlyphSource2D->FilledOff(); // apply transform vtkSmartPointer transformFilterU = vtkSmartPointer::New(); transformFilterU->SetInputConnection(ls->m_UnselectedGlyphSource2D->GetOutputPort()); transformFilterU->SetTransform(transform); ls->m_VtkUnselectedPointListPolyData->SetPoints(ls->m_UnselectedPoints); ls->m_VtkUnselectedPointListPolyData->GetPointData()->SetVectors(ls->m_UnselectedScales); // apply transform of current plane to glyphs ls->m_UnselectedGlyph3D->SetSourceConnection(transformFilterU->GetOutputPort()); ls->m_UnselectedGlyph3D->SetInput(ls->m_VtkUnselectedPointListPolyData); ls->m_UnselectedGlyph3D->SetScaleModeToScaleByVector(); ls->m_UnselectedGlyph3D->SetVectorModeToUseVector(); ls->m_VtkUnselectedPolyDataMapper->SetInput(ls->m_UnselectedGlyph3D->GetOutput()); ls->m_UnselectedActor->SetMapper(ls->m_VtkUnselectedPolyDataMapper); ls->m_UnselectedActor->GetProperty()->SetLineWidth(m_PointLineWidth); ls->m_PropAssembly->AddPart(ls->m_UnselectedActor); //---- SELECTED POINTS -----// ls->m_SelectedGlyphSource2D->SetGlyphTypeToDiamond(); ls->m_SelectedGlyphSource2D->CrossOn(); ls->m_SelectedGlyphSource2D->FilledOff(); // apply transform vtkSmartPointer transformFilterS = vtkSmartPointer::New(); transformFilterS->SetInputConnection(ls->m_SelectedGlyphSource2D->GetOutputPort()); transformFilterS->SetTransform(transform); ls->m_VtkSelectedPointListPolyData->SetPoints(ls->m_SelectedPoints); ls->m_VtkSelectedPointListPolyData->GetPointData()->SetVectors(ls->m_SelectedScales); // apply transform of current plane to glyphs ls->m_SelectedGlyph3D->SetSourceConnection(transformFilterS->GetOutputPort()); ls->m_SelectedGlyph3D->SetInput(ls->m_VtkSelectedPointListPolyData); ls->m_SelectedGlyph3D->SetScaleModeToScaleByVector(); ls->m_SelectedGlyph3D->SetVectorModeToUseVector(); ls->m_VtkSelectedPolyDataMapper->SetInput(ls->m_SelectedGlyph3D->GetOutput()); ls->m_SelectedActor->SetMapper(ls->m_VtkSelectedPolyDataMapper); ls->m_SelectedActor->GetProperty()->SetLineWidth(m_PointLineWidth); ls->m_PropAssembly->AddPart(ls->m_SelectedActor); } void mitk::PointSetVtkMapper2D::GenerateDataForRenderer( mitk::BaseRenderer *renderer ) { const mitk::DataNode* node = GetDataNode(); if( node == NULL ) return; LocalStorage *ls = m_LSH.GetLocalStorage(renderer); bool needGenerateData = ls->IsGenerateDataRequired( renderer, this, GetDataNode() ); // toggle visibility bool visible = true; node->GetVisibility(visible, renderer, "visible"); if(!visible) { ls->m_UnselectedActor->VisibilityOff(); ls->m_SelectedActor->VisibilityOff(); ls->m_ContourActor->VisibilityOff(); ls->m_PropAssembly->VisibilityOff(); return; }else{ ls->m_PropAssembly->VisibilityOn(); } node->GetBoolProperty("show contour", m_Polygon, renderer); node->GetBoolProperty("close contour", m_PolygonClosed, renderer); node->GetBoolProperty("show points", m_ShowPoints, renderer); node->GetBoolProperty("show distances", m_ShowDistances, renderer); node->GetIntProperty("distance decimal digits", m_DistancesDecimalDigits, renderer); node->GetBoolProperty("show angles", m_ShowAngles, renderer); node->GetBoolProperty("show distant lines", m_ShowDistantLines, renderer); node->GetIntProperty("line width", m_LineWidth, renderer); node->GetIntProperty("point line width", m_PointLineWidth, renderer); node->GetIntProperty("point 2D size", m_Point2DSize, renderer); mitk::EnumerationProperty* eP = dynamic_cast (node->GetProperty("Pointset.2D.shape", renderer)); m_IdGlyph = eP->GetValueAsId(); node->GetBoolProperty("Pointset.2D.fill shape", m_FillGlyphs, renderer); //check for color props and use it for rendering of selected/unselected points and contour //due to different params in VTK (double/float) we have to convert float unselectedColor[4]; vtkFloatingPointType selectedColor[4]={1.0f,0.0f,0.0f,1.0f}; //red vtkFloatingPointType contourColor[4]={1.0f,0.0f,0.0f,1.0f}; //red //different types for color mitk::Color tmpColor; float opacity = 1.0; GetDataNode()->GetOpacity(opacity, renderer); // apply color and opacity if(m_ShowPoints) { ls->m_UnselectedActor->VisibilityOn(); ls->m_SelectedActor->VisibilityOn(); //check if there is a color property GetDataNode()->GetColor(unselectedColor); //get selected color property if (dynamic_cast(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("selectedcolor")) != NULL) { tmpColor = dynamic_cast(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("selectedcolor"))->GetValue(); } else if (dynamic_cast(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("selectedcolor")) != NULL) { tmpColor = dynamic_cast(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("selectedcolor"))->GetValue(); } selectedColor[0] = tmpColor[0]; selectedColor[1] = tmpColor[1]; selectedColor[2] = tmpColor[2]; selectedColor[3] = 1.0f; // alpha value ls->m_SelectedActor->GetProperty()->SetColor(selectedColor); ls->m_SelectedActor->GetProperty()->SetOpacity(opacity); ls->m_UnselectedActor->GetProperty()->SetColor(unselectedColor[0],unselectedColor[1],unselectedColor[2]); ls->m_UnselectedActor->GetProperty()->SetOpacity(opacity); } else { ls->m_UnselectedActor->VisibilityOff(); ls-> m_SelectedActor->VisibilityOff(); } if (m_Polygon) { ls->m_ContourActor->VisibilityOn(); //get contour color property if (dynamic_cast(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("contourcolor")) != NULL) { tmpColor = dynamic_cast(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("contourcolor"))->GetValue(); } else if (dynamic_cast(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("contourcolor")) != NULL) { tmpColor = dynamic_cast(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("contourcolor"))->GetValue(); } contourColor[0] = tmpColor[0]; contourColor[1] = tmpColor[1]; contourColor[2] = tmpColor[2]; contourColor[3] = 1.0f; ls->m_ContourActor->GetProperty()->SetColor(contourColor); ls->m_ContourActor->GetProperty()->SetOpacity(opacity); } else { ls->m_ContourActor->VisibilityOff(); } if(needGenerateData) { // create new vtk render objects (e.g. a circle for a point) this->CreateVTKRenderObjects(renderer); } } void mitk::PointSetVtkMapper2D::SetDefaultProperties(mitk::DataNode* node, mitk::BaseRenderer* renderer, bool overwrite) { node->AddProperty( "line width", mitk::IntProperty::New(2), renderer, overwrite ); node->AddProperty( "point line width", mitk::IntProperty::New(1), renderer, overwrite ); node->AddProperty( "point 2D size", mitk::IntProperty::New(6), renderer, overwrite ); node->AddProperty( "show contour", mitk::BoolProperty::New(false), renderer, overwrite ); node->AddProperty( "close contour", mitk::BoolProperty::New(false), renderer, overwrite ); node->AddProperty( "show points", mitk::BoolProperty::New(true), renderer, overwrite ); node->AddProperty( "show distances", mitk::BoolProperty::New(false), renderer, overwrite ); node->AddProperty( "distance decimal digits", mitk::IntProperty::New(2), renderer, overwrite ); node->AddProperty( "show angles", mitk::BoolProperty::New(false), renderer, overwrite ); node->AddProperty( "show distant lines", mitk::BoolProperty::New(false), renderer, overwrite ); node->AddProperty( "layer", mitk::IntProperty::New(1), renderer, overwrite ); mitk::EnumerationProperty::Pointer glyphType = mitk::EnumerationProperty::New(); glyphType->AddEnum("None", 0); glyphType->AddEnum("Vertex", 1); glyphType->AddEnum("Dash", 2); glyphType->AddEnum("Cross", 3); glyphType->AddEnum("ThickCross", 4); glyphType->AddEnum("Triangle", 5); glyphType->AddEnum("Square", 6); glyphType->AddEnum("Circle", 7); glyphType->AddEnum("Diamond", 8); glyphType->AddEnum("Arrow", 9); glyphType->AddEnum("ThickArrow", 10); glyphType->AddEnum("HookedArrow", 11); glyphType->SetValue("Cross"); node->AddProperty( "Pointset.2D.shape", glyphType, renderer, overwrite); node->AddProperty("Pointset.2D.fill shape", mitk::BoolProperty::New(false), renderer, overwrite); // fill or do not fill the glyph shape Superclass::SetDefaultProperties(node, renderer, overwrite); } diff --git a/Core/Code/Testing/mitkDataNodeTest.cpp b/Core/Code/Testing/mitkDataNodeTest.cpp index df60b455ca..fe23f53ca8 100644 --- a/Core/Code/Testing/mitkDataNodeTest.cpp +++ b/Core/Code/Testing/mitkDataNodeTest.cpp @@ -1,300 +1,300 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include "mitkDataNode.h" #include #include "mitkVtkPropRenderer.h" #include "mitkTestingMacros.h" #include "mitkGlobalInteraction.h" #include //Basedata Test #include #include #include #include #include #include #include #include //Mapper Test #include #include #include -#include #include #include #include #include +#include #include #include //Interactors #include #include //Propertylist Test /** * Simple example for a test for the (non-existent) class "DataNode". * * argc and argv are the command line parameters which were passed to * the ADD_TEST command in the CMakeLists.txt file. For the automatic * tests, argv is either empty for the simple tests or contains the filename * of a test image for the image tests (see CMakeLists.txt). */ class mitkDataNodeTestClass { public: static void TestDataSetting(mitk::DataNode::Pointer dataNode) { mitk::BaseData::Pointer baseData; //NULL pointer Test dataNode->SetData(baseData); MITK_TEST_CONDITION( baseData == dataNode->GetData(), "Testing if a NULL pointer was set correctly" ) baseData = mitk::RenderWindowFrame::New(); dataNode->SetData(baseData); MITK_TEST_CONDITION( baseData == dataNode->GetData(), "Testing if a RenderWindowFrame object was set correctly" ) // MITK_TEST_CONDITION( baseData->GetGeometry(0)->GetVtkTransform() == dataNode->GetVtkTransform(0), "Testing if a NULL pointer was set correctly" ) baseData = mitk::GeometryData::New(); dataNode->SetData(baseData); MITK_TEST_CONDITION( baseData == dataNode->GetData(), "Testing if a GeometryData object was set correctly" ) baseData = mitk::Geometry2DData::New(); dataNode->SetData(baseData); MITK_TEST_CONDITION( baseData == dataNode->GetData(), "Testing if a Geometry2DData object was set correctly" ) baseData = mitk::GradientBackground::New(); dataNode->SetData(baseData); MITK_TEST_CONDITION( baseData == dataNode->GetData(), "Testing if a GradientBackground object was set correctly" ) baseData = mitk::ManufacturerLogo::New(); dataNode->SetData(baseData); MITK_TEST_CONDITION( baseData == dataNode->GetData(), "Testing if a ManufacturerLogo object was set correctly" ) baseData = mitk::PointSet::New(); dataNode->SetData(baseData); MITK_TEST_CONDITION( baseData == dataNode->GetData(), "Testing if a PointSet object was set correctly" ) baseData = mitk::Image::New(); dataNode->SetData(baseData); MITK_TEST_CONDITION( baseData == dataNode->GetData(), "Testing if a Image object was set correctly" ) baseData = mitk::Surface::New(); dataNode->SetData(baseData); MITK_TEST_CONDITION( baseData == dataNode->GetData(), "Testing if a Surface object was set correctly" ) } static void TestMapperSetting(mitk::DataNode::Pointer dataNode) { //tests the SetMapper() method //in dataNode is a mapper vector which can be accessed by index //in this test method we use only slot 0 (filled with null) and slot 1 //so we also test the destructor of the mapper classes mitk::Mapper::Pointer mapper; dataNode->SetMapper(0,mapper); MITK_TEST_CONDITION( mapper == dataNode->GetMapper(0), "Testing if a NULL pointer was set correctly" ) mapper = mitk::Geometry2DDataMapper2D::New(); dataNode->SetMapper(1,mapper); MITK_TEST_CONDITION( mapper == dataNode->GetMapper(1), "Testing if a Geometry2DDataMapper2D was set correctly" ) MITK_TEST_CONDITION( dataNode == mapper->GetDataNode(), "Testing if the mapper returns the right DataNode" ) mapper = mitk::ImageVtkMapper2D::New(); dataNode->SetMapper(1,mapper); MITK_TEST_CONDITION( mapper == dataNode->GetMapper(1), "Testing if a ImageVtkMapper2D was set correctly" ) MITK_TEST_CONDITION( dataNode == mapper->GetDataNode(), "Testing if the mapper returns the right DataNode" ) mapper = mitk::PointSetVtkMapper2D::New(); dataNode->SetMapper(1,mapper); - MITK_TEST_CONDITION( mapper == dataNode->GetMapper(1), "Testing if a PointSetGLMapper2D was set correctly" ) + MITK_TEST_CONDITION( mapper == dataNode->GetMapper(1), "Testing if a PointSetVtkMapper2D was set correctly" ) MITK_TEST_CONDITION( dataNode == mapper->GetDataNode(), "Testing if the mapper returns the right DataNode" ) dataNode->SetMapper(1,mapper); MITK_TEST_CONDITION( mapper == dataNode->GetMapper(1), "Testing if a PolyDataGLMapper2D was set correctly" ) MITK_TEST_CONDITION( dataNode == mapper->GetDataNode(), "Testing if the mapper returns the right DataNode" ) mapper = mitk::SurfaceGLMapper2D::New(); dataNode->SetMapper(1,mapper); MITK_TEST_CONDITION( mapper == dataNode->GetMapper(1), "Testing if a SurfaceGLMapper2D was set correctly" ) MITK_TEST_CONDITION( dataNode == mapper->GetDataNode(), "Testing if the mapper returns the right DataNode" ) mapper = mitk::Geometry2DDataVtkMapper3D::New(); dataNode->SetMapper(1,mapper); MITK_TEST_CONDITION( mapper == dataNode->GetMapper(1), "Testing if a Geometry2DDataVtkMapper3D was set correctly" ) MITK_TEST_CONDITION( dataNode == mapper->GetDataNode(), "Testing if the mapper returns the right DataNode" ) mapper = mitk::PointSetVtkMapper3D::New(); dataNode->SetMapper(1,mapper); MITK_TEST_CONDITION( mapper == dataNode->GetMapper(1), "Testing if a PointSetVtkMapper3D was set correctly" ) MITK_TEST_CONDITION( dataNode == mapper->GetDataNode(), "Testing if the mapper returns the right DataNode" ) mapper = mitk::SurfaceVtkMapper3D::New(); dataNode->SetMapper(1,mapper); MITK_TEST_CONDITION( mapper == dataNode->GetMapper(1), "Testing if a SurfaceVtkMapper3D was set correctly" ) MITK_TEST_CONDITION( dataNode == mapper->GetDataNode(), "Testing if the mapper returns the right DataNode" ) mapper = mitk::VolumeDataVtkMapper3D::New(); dataNode->SetMapper(1,mapper); MITK_TEST_CONDITION( mapper == dataNode->GetMapper(1), "Testing if a VolumeDataVtkMapper3D was set correctly" ) MITK_TEST_CONDITION( dataNode == mapper->GetDataNode(), "Testing if the mapper returns the right DataNode" ) //linker error //mapper = mitk::LineVtkMapper3D::New(); //dataNode->SetMapper(1,mapper); //MITK_TEST_CONDITION( mapper == dataNode->GetMapper(1), "Testing if a LineVtkMapper3D was set correctly" ) //MITK_TEST_CONDITION( dataNode == mapper->GetDataNode(), "Testing if the mapper returns the right DataNode" ) } static void TestInteractorSetting(mitk::DataNode::Pointer dataNode) { //this method tests the SetInteractor() and GetInteractor methods //the Interactor base class calls the DataNode->SetInteractor method mitk::Interactor::Pointer interactor; MITK_TEST_CONDITION( interactor == dataNode->GetInteractor(), "Testing if a NULL pointer was set correctly (Interactor)" ) interactor = mitk::AffineInteractor::New("AffineInteractions click to select", dataNode); dataNode->EnableInteractor(); dataNode->DisableInteractor(); MITK_TEST_CONDITION( interactor == dataNode->GetInteractor(), "Testing if a AffineInteractor was set correctly" ) interactor = mitk::PointSetInteractor::New("AffineInteractions click to select", dataNode); MITK_TEST_CONDITION( interactor == dataNode->GetInteractor(), "Testing if a PointSetInteractor was set correctly" ) } static void TestPropertyList(mitk::DataNode::Pointer dataNode) { mitk::PropertyList::Pointer propertyList = dataNode->GetPropertyList(); MITK_TEST_CONDITION(dataNode->GetPropertyList() != NULL, "Testing if the constructor set the propertylist" ) dataNode->SetIntProperty("int", -31337); int x; dataNode->GetIntProperty("int", x); MITK_TEST_CONDITION(x == -31337, "Testing Set/GetIntProperty"); dataNode->SetBoolProperty("bool", true); bool b; dataNode->GetBoolProperty("bool", b); MITK_TEST_CONDITION(b == true, "Testing Set/GetBoolProperty"); dataNode->SetFloatProperty("float", -31.337); float y; dataNode->GetFloatProperty("float", y); MITK_TEST_CONDITION(y - -31.337 < 0.01, "Testing Set/GetFloatProperty"); dataNode->SetStringProperty("string", "MITK"); std::string s = "GANZVIELPLATZ"; dataNode->GetStringProperty("string", s); MITK_TEST_CONDITION(s == "MITK", "Testing Set/GetStringProperty"); std::string name = "MyTestName"; dataNode->SetName(name.c_str()); MITK_TEST_CONDITION(dataNode->GetName() == name, "Testing Set/GetName"); name = "MySecondTestName"; dataNode->SetName(name); MITK_TEST_CONDITION(dataNode->GetName() == name, "Testing Set/GetName(std::string)"); MITK_TEST_CONDITION(propertyList == dataNode->GetPropertyList(), "Testing if the propertylist has changed during the last tests" ) } static void TestSelected(mitk::DataNode::Pointer dataNode) { vtkRenderWindow *renderWindow = vtkRenderWindow::New(); mitk::VtkPropRenderer::Pointer base = mitk::VtkPropRenderer::New( "the first renderer", renderWindow, mitk::RenderingManager::GetInstance() ); //with BaseRenderer==Null MITK_TEST_CONDITION(!dataNode->IsSelected(), "Testing if this node is not set as selected" ) dataNode->SetSelected(true); MITK_TEST_CONDITION(dataNode->IsSelected(), "Testing if this node is set as selected" ) dataNode->SetSelected(false); dataNode->SetSelected(true,base); MITK_TEST_CONDITION(dataNode->IsSelected(base), "Testing if this node with right base renderer is set as selected" ) //Delete RenderWindow correctly renderWindow->Delete(); } static void TestGetMTime(mitk::DataNode::Pointer dataNode) { unsigned long time; time = dataNode->GetMTime(); mitk::PointSet::Pointer pointSet = mitk::PointSet::New(); dataNode->SetData(pointSet); MITK_TEST_CONDITION( time != dataNode->GetMTime(), "Testing if the node timestamp is updated after adding data to the node" ) mitk::Point3D point; point.Fill(3.0); pointSet->SetPoint(0,point); //less or equal because dataNode timestamp is little later then the basedata timestamp MITK_TEST_CONDITION( pointSet->GetMTime() <= dataNode->GetMTime(), "Testing if the node timestamp is updated after base data was modified" ) // testing if changing anything in the property list also sets the node in a modified state unsigned long lastModified = dataNode->GetMTime(); dataNode->SetIntProperty("testIntProp", 2344); MITK_TEST_CONDITION( lastModified <= dataNode->GetMTime(), "Testing if the node timestamp is updated after property list was modified" ) } }; //mitkDataNodeTestClass int mitkDataNodeTest(int /* argc */, char* /*argv*/[]) { // always start with this! MITK_TEST_BEGIN("DataNode") // Global interaction must(!) be initialized mitk::GlobalInteraction::GetInstance()->Initialize("global"); // let's create an object of our class mitk::DataNode::Pointer myDataNode = mitk::DataNode::New(); // first test: did this work? // using MITK_TEST_CONDITION_REQUIRED makes the test stop after failure, since // it makes no sense to continue without an object. MITK_TEST_CONDITION_REQUIRED(myDataNode.IsNotNull(),"Testing instantiation") //test setData() Method mitkDataNodeTestClass::TestDataSetting(myDataNode); mitkDataNodeTestClass::TestMapperSetting(myDataNode); // //note, that no data is set to the dataNode mitkDataNodeTestClass::TestInteractorSetting(myDataNode); mitkDataNodeTestClass::TestPropertyList(myDataNode); mitkDataNodeTestClass::TestSelected(myDataNode); mitkDataNodeTestClass::TestGetMTime(myDataNode); // write your own tests here and use the macros from mitkTestingMacros.h !!! // do not write to std::cout and do not return from this function yourself! // always end with this! MITK_TEST_END() }