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Require at least one slice when initializing sliced geometry on objects with…

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Description

Require at least one slice when initializing sliced geometry on objects with non-zero extents

Code expects in multiple places that proper SliceGeometry3Ds
(at least evenly-spaced ones) have plane geometries, i.e. at least
one slice.
This change remedies violated assertions when loading very small
triangle meshes (e.g. extent 0.3 in one dimension).

Signed-off-by: Daniel Maleike <code@maleike.de>

Details

Provenance
maleikeAuthored on Aug 22 2017, 6:46 PM
kislinskPushed on Mar 6 2018, 11:51 AM

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