diff --git a/Modules/Core/src/Interactions/mitkDisplayInteractor.cpp b/Modules/Core/src/Interactions/mitkDisplayInteractor.cpp index 1dbf37a76f..bf8a7f9abe 100644 --- a/Modules/Core/src/Interactions/mitkDisplayInteractor.cpp +++ b/Modules/Core/src/Interactions/mitkDisplayInteractor.cpp @@ -1,993 +1,951 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include "mitkDisplayInteractor.h" #include "mitkBaseRenderer.h" #include "mitkCameraController.h" #include "mitkInteractionPositionEvent.h" #include "mitkPropertyList.h" #include #include #include // level window #include "mitkLevelWindow.h" #include "mitkLevelWindowProperty.h" #include "mitkLine.h" #include "mitkNodePredicateDataType.h" #include "mitkStandaloneDataStorage.h" #include "vtkRenderWindowInteractor.h" // Rotation #include "mitkInteractionConst.h" #include "rotate_cursor.xpm" #include #include #include "mitkImage.h" #include "mitkImagePixelReadAccessor.h" #include "mitkPixelTypeMultiplex.h" #include "mitkStatusBar.h" #include -#include "mitkDisplayActionEvents.h" - void mitk::DisplayInteractor::Notify(InteractionEvent *interactionEvent, bool isHandled) { // to use the state machine pattern, // the event is passed to the state machine interface to be handled if (!isHandled || m_AlwaysReact) { HandleEvent(interactionEvent, nullptr); } } mitk::DisplayInteractor::DisplayInteractor() : m_IndexToSliceModifier(4) , m_AutoRepeat(false) , m_InvertScrollDirection(false) , m_InvertZoomDirection(false) , m_InvertMoveDirection(false) , m_InvertLevelWindowDirection(false) , m_AlwaysReact(false) , m_ZoomFactor(2) , m_LinkPlanes(true) { m_StartCoordinateInMM.Fill(0); m_LastDisplayCoordinate.Fill(0); m_LastCoordinateInMM.Fill(0); m_CurrentDisplayCoordinate.Fill(0); } mitk::DisplayInteractor::~DisplayInteractor() { // nothing here } void mitk::DisplayInteractor::ConnectActionsAndFunctions() { CONNECT_CONDITION("check_position_event", CheckPositionEvent); CONNECT_CONDITION("check_can_rotate", CheckRotationPossible); CONNECT_CONDITION("check_can_swivel", CheckSwivelPossible); CONNECT_FUNCTION("init", Init); CONNECT_FUNCTION("move", Move); CONNECT_FUNCTION("zoom", Zoom); CONNECT_FUNCTION("scroll", Scroll); CONNECT_FUNCTION("ScrollOneDown", ScrollOneDown); CONNECT_FUNCTION("ScrollOneUp", ScrollOneUp); CONNECT_FUNCTION("levelWindow", AdjustLevelWindow); CONNECT_FUNCTION("setCrosshair", SetCrosshair); CONNECT_FUNCTION("updateStatusbar", UpdateStatusbar) CONNECT_FUNCTION("startRotation", StartRotation); CONNECT_FUNCTION("endRotation", EndRotation); CONNECT_FUNCTION("rotate", Rotate); CONNECT_FUNCTION("swivel", Swivel); CONNECT_FUNCTION("IncreaseTimeStep", IncreaseTimeStep); CONNECT_FUNCTION("DecreaseTimeStep", DecreaseTimeStep); } bool mitk::DisplayInteractor::CheckPositionEvent(const InteractionEvent *interactionEvent) { const auto *positionEvent = dynamic_cast(interactionEvent); if (positionEvent == nullptr) { return false; } return true; } bool mitk::DisplayInteractor::CheckRotationPossible(const mitk::InteractionEvent *interactionEvent) { // Decide between moving and rotation slices. /* Detailed logic: 1. Find the SliceNavigationController that has sent the event: this one defines our rendering plane and will NOT be rotated. Needs not even be counted or checked. 2. Inspect every other SliceNavigationController - calculate the line intersection of this SliceNavigationController's plane with our rendering plane - if there is NO interesection, ignore and continue - IF there is an intersection - check the mouse cursor's distance from that line. 0. if the line is NOT near the cursor, remember the plane as "one of the other planes" (which can be rotated in "locked" mode) 1. on first line near the cursor, just remember this intersection line as THE other plane that we want to rotate 2. on every consecutive line near the cursor, check if the line is geometrically identical to the line that we want to rotate - if yes, we just push this line to the "other" lines and rotate it along - if no, then we have a situation where the mouse is near two other lines (e.g. crossing point) and don't want to rotate */ const auto *posEvent = dynamic_cast(interactionEvent); if (posEvent == nullptr) return false; BaseRenderer *clickedRenderer = posEvent->GetSender(); const PlaneGeometry *ourViewportGeometry = (clickedRenderer->GetCurrentWorldPlaneGeometry()); if (!ourViewportGeometry) return false; Point3D cursorPosition = posEvent->GetPositionInWorld(); const auto spacing = ourViewportGeometry->GetSpacing(); const PlaneGeometry *geometryToBeRotated = nullptr; // this one is under the mouse cursor const PlaneGeometry *anyOtherGeometry = nullptr; // this is also visible (for calculation of intersection ONLY) Line3D intersectionLineWithGeometryToBeRotated; bool hitMultipleLines(false); m_SNCsToBeRotated.clear(); const double threshholdDistancePixels = 12.0; auto renWindows = interactionEvent->GetSender()->GetRenderingManager()->GetAllRegisteredRenderWindows(); for (auto renWin : renWindows) { SliceNavigationController *snc = BaseRenderer::GetInstance(renWin)->GetSliceNavigationController(); // If the mouse cursor is in 3D Renderwindow, do not check for intersecting planes. if (BaseRenderer::GetInstance(renWin)->GetMapperID() == BaseRenderer::Standard3D) continue; const PlaneGeometry *otherRenderersRenderPlane = snc->GetCurrentPlaneGeometry(); if (otherRenderersRenderPlane == nullptr) continue; // ignore, we don't see a plane // check if there is an intersection Line3D intersectionLine; // between rendered/clicked geometry and the one being analyzed if (!ourViewportGeometry->IntersectionLine(otherRenderersRenderPlane, intersectionLine)) { continue; // we ignore this plane, it's parallel to our plane } // check distance from intersection line const double distanceFromIntersectionLine = intersectionLine.Distance(cursorPosition) / spacing[snc->GetDefaultViewDirection()]; // far away line, only remember for linked rotation if necessary if (distanceFromIntersectionLine > threshholdDistancePixels) { anyOtherGeometry = otherRenderersRenderPlane; // we just take the last one, so overwrite each iteration (we just // need some crossing point) // TODO what about multiple crossings? NOW we have undefined behavior / random crossing point is used if (m_LinkPlanes) { m_SNCsToBeRotated.push_back(snc); } } else // close to cursor { if (geometryToBeRotated == nullptr) // first one close to the cursor { geometryToBeRotated = otherRenderersRenderPlane; intersectionLineWithGeometryToBeRotated = intersectionLine; m_SNCsToBeRotated.push_back(snc); } else { // compare to the line defined by geometryToBeRotated: if identical, just rotate this otherRenderersRenderPlane // together with the primary one // if different, DON'T rotate if (intersectionLine.IsParallel(intersectionLineWithGeometryToBeRotated) && intersectionLine.Distance(intersectionLineWithGeometryToBeRotated.GetPoint1()) < mitk::eps) { m_SNCsToBeRotated.push_back(snc); } else { hitMultipleLines = true; } } } } bool moveSlices(true); if (geometryToBeRotated && anyOtherGeometry && ourViewportGeometry && !hitMultipleLines) { // assure all three are valid, so calculation of center of rotation can be done moveSlices = false; } // question in state machine is: "rotate?" if (moveSlices) // i.e. NOT rotate { return false; } else { // we DO have enough information for rotation m_LastCursorPosition = intersectionLineWithGeometryToBeRotated.Project( cursorPosition); // remember where the last cursor position ON THE LINE has been observed if (anyOtherGeometry->IntersectionPoint( intersectionLineWithGeometryToBeRotated, m_CenterOfRotation)) // find center of rotation by intersection with any of the OTHER lines { return true; } else { return false; } } return false; } bool mitk::DisplayInteractor::CheckSwivelPossible(const mitk::InteractionEvent *interactionEvent) { const ScalarType ThresholdDistancePixels = 6.0; // Decide between moving and rotation: if we're close to the crossing // point of the planes, moving mode is entered, otherwise // rotation/swivel mode const auto *posEvent = dynamic_cast(interactionEvent); BaseRenderer *renderer = interactionEvent->GetSender(); if (!posEvent || !renderer) return false; const Point3D &cursor = posEvent->GetPositionInWorld(); m_SNCsToBeRotated.clear(); const PlaneGeometry *clickedGeometry(nullptr); const PlaneGeometry *otherGeometry1(nullptr); const PlaneGeometry *otherGeometry2(nullptr); auto renWindows = interactionEvent->GetSender()->GetRenderingManager()->GetAllRegisteredRenderWindows(); for (auto renWin : renWindows) { SliceNavigationController *snc = BaseRenderer::GetInstance(renWin)->GetSliceNavigationController(); // If the mouse cursor is in 3D Renderwindow, do not check for intersecting planes. if (BaseRenderer::GetInstance(renWin)->GetMapperID() == BaseRenderer::Standard3D) continue; // unsigned int slice = (*iter)->GetSlice()->GetPos(); // unsigned int time = (*iter)->GetTime()->GetPos(); const PlaneGeometry *planeGeometry = snc->GetCurrentPlaneGeometry(); if (!planeGeometry) continue; if (snc == renderer->GetSliceNavigationController()) { clickedGeometry = planeGeometry; m_SNCsToBeRotated.push_back(snc); } else { if (otherGeometry1 == nullptr) { otherGeometry1 = planeGeometry; } else { otherGeometry2 = planeGeometry; } if (m_LinkPlanes) { // If planes are linked, apply rotation to all planes m_SNCsToBeRotated.push_back(snc); } } } mitk::Line3D line; mitk::Point3D point; if ((clickedGeometry != nullptr) && (otherGeometry1 != nullptr) && (otherGeometry2 != nullptr) && clickedGeometry->IntersectionLine(otherGeometry1, line) && otherGeometry2->IntersectionPoint(line, point)) { m_CenterOfRotation = point; if (m_CenterOfRotation.EuclideanDistanceTo(cursor) < ThresholdDistancePixels) { return false; } else { m_ReferenceCursor = posEvent->GetPointerPositionOnScreen(); // Get main axes of rotation plane and store it for rotation step m_RotationPlaneNormal = clickedGeometry->GetNormal(); ScalarType xVector[] = {1.0, 0.0, 0.0}; ScalarType yVector[] = {0.0, 1.0, 0.0}; clickedGeometry->BaseGeometry::IndexToWorld(Vector3D(xVector), m_RotationPlaneXVector); clickedGeometry->BaseGeometry::IndexToWorld(Vector3D(yVector), m_RotationPlaneYVector); m_RotationPlaneNormal.Normalize(); m_RotationPlaneXVector.Normalize(); m_RotationPlaneYVector.Normalize(); m_PreviousRotationAxis.Fill(0.0); m_PreviousRotationAxis[2] = 1.0; m_PreviousRotationAngle = 0.0; return true; } } else { return false; } return false; } void mitk::DisplayInteractor::Init(StateMachineAction *, InteractionEvent *interactionEvent) { auto *positionEvent = static_cast(interactionEvent); m_LastDisplayCoordinate = positionEvent->GetPointerPositionOnScreen(); m_CurrentDisplayCoordinate = m_LastDisplayCoordinate; positionEvent->GetSender()->DisplayToPlane(m_LastDisplayCoordinate, m_StartCoordinateInMM); m_LastCoordinateInMM = m_StartCoordinateInMM; } void mitk::DisplayInteractor::Move(StateMachineAction *, InteractionEvent *interactionEvent) { BaseRenderer *sender = interactionEvent->GetSender(); auto *positionEvent = static_cast(interactionEvent); float invertModifier = -1.0; if (m_InvertMoveDirection) { invertModifier = 1.0; } // perform translation Vector2D moveVector = (positionEvent->GetPointerPositionOnScreen() - m_LastDisplayCoordinate) * invertModifier; moveVector *= sender->GetScaleFactorMMPerDisplayUnit(); sender->GetCameraController()->MoveBy(moveVector); sender->GetRenderingManager()->RequestUpdate(sender->GetRenderWindow()); - /* - auto renWindows = sender->GetRenderingManager()->GetAllRegisteredRenderWindows(); - - for (auto renWin : renWindows) - { - if (BaseRenderer::GetInstance(renWin)->GetMapperID() == BaseRenderer::Standard2D) - { - BaseRenderer::GetInstance(renWin)->GetCameraController()->MoveBy(moveVector); - BaseRenderer::GetInstance(renWin)->GetRenderingManager()->RequestUpdate(renWin); - } - } - */ - m_LastDisplayCoordinate = positionEvent->GetPointerPositionOnScreen(); } void mitk::DisplayInteractor::SetCrosshair(mitk::StateMachineAction *, mitk::InteractionEvent *interactionEvent) { auto* positionEvent = static_cast(interactionEvent); Point3D pos = positionEvent->GetPositionInWorld(); const BaseRenderer::Pointer sender = interactionEvent->GetSender(); auto renWindows = sender->GetRenderingManager()->GetAllRegisteredRenderWindows(); for (auto renWin : renWindows) { - if (BaseRenderer::GetInstance(renWin)->GetMapperID() == BaseRenderer::Standard2D && - renWin != sender->GetRenderWindow()) + if (BaseRenderer::GetInstance(renWin)->GetMapperID() == BaseRenderer::Standard2D && renWin != sender->GetRenderWindow()) { BaseRenderer::GetInstance(renWin)->GetSliceNavigationController()->SelectSliceByPoint(pos); } } } void mitk::DisplayInteractor::IncreaseTimeStep(StateMachineAction *, InteractionEvent *interactionEvent) { auto sliceNaviController = interactionEvent->GetSender()->GetRenderingManager()->GetTimeNavigationController(); auto stepper = sliceNaviController->GetTime(); stepper->SetAutoRepeat(true); stepper->Next(); } void mitk::DisplayInteractor::DecreaseTimeStep(StateMachineAction *, InteractionEvent *interactionEvent) { auto sliceNaviController = interactionEvent->GetSender()->GetRenderingManager()->GetTimeNavigationController(); auto stepper = sliceNaviController->GetTime(); stepper->SetAutoRepeat(true); stepper->Previous(); } void mitk::DisplayInteractor::Zoom(StateMachineAction *, InteractionEvent *interactionEvent) { float factor = 1.0; float distance = 0; if (m_ZoomDirection == "updown") { distance = m_CurrentDisplayCoordinate[1] - m_LastDisplayCoordinate[1]; } else { distance = m_CurrentDisplayCoordinate[0] - m_LastDisplayCoordinate[0]; } if (m_InvertZoomDirection) { distance *= -1.0; } // set zooming speed if (distance < 0.0) { factor = 1.0 / m_ZoomFactor; } else if (distance > 0.0) { factor = 1.0 * m_ZoomFactor; } auto* positionEvent = static_cast(interactionEvent); m_LastDisplayCoordinate = m_CurrentDisplayCoordinate; m_CurrentDisplayCoordinate = positionEvent->GetPointerPositionOnScreen(); if (factor != 1.0) { const BaseRenderer::Pointer sender = interactionEvent->GetSender(); sender->GetCameraController()->Zoom(factor, m_StartCoordinateInMM); sender->GetRenderingManager()->RequestUpdate(sender->GetRenderWindow()); - - //InvokeEvent(DisplayZoomEvent(interactionEvent, factor, m_StartCoordinateInMM)); - /* - auto renWindows = sender->GetRenderingManager()->GetAllRegisteredRenderWindows(); - for (auto renWin : renWindows) - { - if (BaseRenderer::GetInstance(renWin)->GetMapperID() == BaseRenderer::Standard2D && - renWin != sender->GetRenderWindow()) - { - BaseRenderer::GetInstance(renWin)->GetCameraController()->Zoom(factor, m_StartCoordinateInMM); - BaseRenderer::GetInstance(renWin)->GetRenderingManager()->RequestUpdate(sender->GetRenderWindow()); - } - } - */ } } void mitk::DisplayInteractor::Scroll(StateMachineAction *, InteractionEvent *interactionEvent) { auto* positionEvent = static_cast(interactionEvent); mitk::SliceNavigationController::Pointer sliceNaviController = interactionEvent->GetSender()->GetSliceNavigationController(); if (sliceNaviController) { int delta = 0; // Scrolling direction if (m_ScrollDirection == "updown") { delta = static_cast(m_LastDisplayCoordinate[1] - positionEvent->GetPointerPositionOnScreen()[1]); } else { delta = static_cast(m_LastDisplayCoordinate[0] - positionEvent->GetPointerPositionOnScreen()[0]); } if (m_InvertScrollDirection) { delta *= -1; } // Set how many pixels the mouse has to be moved to scroll one slice // if we moved less than 'm_IndexToSliceModifier' pixels slice ONE slice only if (delta > 0 && delta < m_IndexToSliceModifier) { delta = m_IndexToSliceModifier; } else if (delta < 0 && delta > -m_IndexToSliceModifier) { delta = -m_IndexToSliceModifier; } delta /= m_IndexToSliceModifier; int newPos = sliceNaviController->GetSlice()->GetPos() + delta; // if auto repeat is on, start at first slice if you reach the last slice and vice versa int maxSlices = sliceNaviController->GetSlice()->GetSteps(); if (m_AutoRepeat) { while (newPos < 0) { newPos += maxSlices; } while (newPos >= maxSlices) { newPos -= maxSlices; } } else { // if the new slice is below 0 we still show slice 0 // due to the stepper using unsigned int we have to do this ourselves if (newPos < 1) { newPos = 0; } } m_LastDisplayCoordinate = m_CurrentDisplayCoordinate; m_CurrentDisplayCoordinate = positionEvent->GetPointerPositionOnScreen(); // set the new position sliceNaviController->GetSlice()->SetPos(newPos); - /* - const BaseRenderer::Pointer sender = interactionEvent->GetSender(); - auto renWindows = sender->GetRenderingManager()->GetAllRegisteredRenderWindows(); - for (auto renWin : renWindows) - { - if (BaseRenderer::GetInstance(renWin)->GetMapperID() == BaseRenderer::Standard2D && - renWin != sender->GetRenderWindow()) - { - BaseRenderer::GetInstance(renWin)->GetSliceNavigationController()->GetSlice()->SetPos(newPos); - } - } - */ } } void mitk::DisplayInteractor::ScrollOneDown(StateMachineAction *, InteractionEvent *interactionEvent) { mitk::SliceNavigationController::Pointer sliceNaviController = interactionEvent->GetSender()->GetSliceNavigationController(); if (!sliceNaviController->GetSliceLocked()) { mitk::Stepper *stepper = sliceNaviController->GetSlice(); if (stepper->GetSteps() <= 1) { stepper = sliceNaviController->GetTime(); } stepper->Next(); } } void mitk::DisplayInteractor::ScrollOneUp(StateMachineAction *, InteractionEvent *interactionEvent) { mitk::SliceNavigationController::Pointer sliceNaviController = interactionEvent->GetSender()->GetSliceNavigationController(); if (!sliceNaviController->GetSliceLocked()) { mitk::Stepper *stepper = sliceNaviController->GetSlice(); if (stepper->GetSteps() <= 1) { stepper = sliceNaviController->GetTime(); } stepper->Previous(); } } void mitk::DisplayInteractor::AdjustLevelWindow(StateMachineAction *, InteractionEvent *interactionEvent) { BaseRenderer::Pointer sender = interactionEvent->GetSender(); auto *positionEvent = static_cast(interactionEvent); m_LastDisplayCoordinate = m_CurrentDisplayCoordinate; m_CurrentDisplayCoordinate = positionEvent->GetPointerPositionOnScreen(); // search for active image mitk::DataStorage::Pointer storage = sender->GetDataStorage(); mitk::DataNode::Pointer node = nullptr; mitk::DataStorage::SetOfObjects::ConstPointer allImageNodes = storage->GetSubset(mitk::NodePredicateDataType::New("Image")); for (unsigned int i = 0; i < allImageNodes->size(); ++i) { bool isActiveImage = false; bool propFound = allImageNodes->at(i)->GetBoolProperty("imageForLevelWindow", isActiveImage); if (propFound && isActiveImage) { node = allImageNodes->at(i); continue; } } if (node.IsNull()) { node = storage->GetNode(mitk::NodePredicateDataType::New("Image")); } if (node.IsNull()) { return; } mitk::LevelWindow lv = mitk::LevelWindow(); node->GetLevelWindow(lv); ScalarType level = lv.GetLevel(); ScalarType window = lv.GetWindow(); int levelIndex = 0; int windowIndex = 1; if (m_LevelDirection != "leftright") { levelIndex = 1; windowIndex = 0; } int directionModifier = 1; if (m_InvertLevelWindowDirection) { directionModifier = -1; } // calculate adjustments from mouse movements level += (m_CurrentDisplayCoordinate[levelIndex] - m_LastDisplayCoordinate[levelIndex]) * static_cast(2) * directionModifier; window += (m_CurrentDisplayCoordinate[windowIndex] - m_LastDisplayCoordinate[windowIndex]) * static_cast(2) * directionModifier; lv.SetLevelWindow(level, window); dynamic_cast(node->GetProperty("levelwindow"))->SetLevelWindow(lv); sender->GetRenderingManager()->RequestUpdateAll(); } void mitk::DisplayInteractor::StartRotation(mitk::StateMachineAction *, mitk::InteractionEvent *) { this->SetMouseCursor(rotate_cursor_xpm, 0, 0); } void mitk::DisplayInteractor::EndRotation(mitk::StateMachineAction *, mitk::InteractionEvent *) { this->ResetMouseCursor(); } void mitk::DisplayInteractor::Rotate(mitk::StateMachineAction *, mitk::InteractionEvent *event) { const auto *posEvent = dynamic_cast(event); if (posEvent == nullptr) return; Point3D cursor = posEvent->GetPositionInWorld(); Vector3D toProjected = m_LastCursorPosition - m_CenterOfRotation; Vector3D toCursor = cursor - m_CenterOfRotation; // cross product: | A x B | = |A| * |B| * sin(angle) Vector3D axisOfRotation; vnl_vector_fixed vnlDirection = vnl_cross_3d(toCursor.GetVnlVector(), toProjected.GetVnlVector()); axisOfRotation.SetVnlVector(vnlDirection); // scalar product: A * B = |A| * |B| * cos(angle) // tan = sin / cos ScalarType angle = -atan2((double)(axisOfRotation.GetNorm()), (double)(toCursor * toProjected)); angle *= 180.0 / vnl_math::pi; m_LastCursorPosition = cursor; // create RotationOperation and apply to all SNCs that should be rotated RotationOperation rotationOperation(OpROTATE, m_CenterOfRotation, axisOfRotation, angle); // iterate the OTHER slice navigation controllers: these are filled in DoDecideBetweenRotationAndSliceSelection for (auto iter = m_SNCsToBeRotated.begin(); iter != m_SNCsToBeRotated.end(); ++iter) { TimeGeometry *timeGeometry = (*iter)->GetCreatedWorldGeometry(); if (!timeGeometry) continue; timeGeometry->ExecuteOperation(&rotationOperation); (*iter)->SendCreatedWorldGeometryUpdate(); } RenderingManager::GetInstance()->RequestUpdateAll(); } void mitk::DisplayInteractor::Swivel(mitk::StateMachineAction *, mitk::InteractionEvent *event) { const auto *posEvent = dynamic_cast(event); if (!posEvent) return; // Determine relative mouse movement projected onto world space Point2D cursor = posEvent->GetPointerPositionOnScreen(); Vector2D relativeCursor = cursor - m_ReferenceCursor; Vector3D relativeCursorAxis = m_RotationPlaneXVector * relativeCursor[0] + m_RotationPlaneYVector * relativeCursor[1]; // Determine rotation axis (perpendicular to rotation plane and cursor // movement) Vector3D rotationAxis = itk::CrossProduct(m_RotationPlaneNormal, relativeCursorAxis); ScalarType rotationAngle = relativeCursor.GetNorm() / 2.0; // Restore the initial plane pose by undoing the previous rotation // operation RotationOperation op(OpROTATE, m_CenterOfRotation, m_PreviousRotationAxis, -m_PreviousRotationAngle); SNCVector::iterator iter; for (iter = m_SNCsToBeRotated.begin(); iter != m_SNCsToBeRotated.end(); ++iter) { if (!(*iter)->GetSliceRotationLocked()) { TimeGeometry *timeGeometry = (*iter)->GetCreatedWorldGeometry(); if (!timeGeometry) continue; timeGeometry->ExecuteOperation(&op); (*iter)->SendCreatedWorldGeometryUpdate(); } } // Apply new rotation operation to all relevant SNCs RotationOperation op2(OpROTATE, m_CenterOfRotation, rotationAxis, rotationAngle); for (iter = m_SNCsToBeRotated.begin(); iter != m_SNCsToBeRotated.end(); ++iter) { if (!(*iter)->GetSliceRotationLocked()) { // Retrieve the TimeGeometry of this SliceNavigationController TimeGeometry *timeGeometry = (*iter)->GetCreatedWorldGeometry(); if (!timeGeometry) continue; // Execute the new rotation timeGeometry->ExecuteOperation(&op2); // Notify listeners (*iter)->SendCreatedWorldGeometryUpdate(); } } m_PreviousRotationAxis = rotationAxis; m_PreviousRotationAngle = rotationAngle; RenderingManager::GetInstance()->RequestUpdateAll(); return; } void mitk::DisplayInteractor::UpdateStatusbar(mitk::StateMachineAction *, mitk::InteractionEvent *event) { const auto* posEvent = dynamic_cast(event); if (nullptr == posEvent) { return; } const mitk::BaseRenderer::Pointer baseRenderer = posEvent->GetSender(); TNodePredicateDataType::Pointer isImageData = TNodePredicateDataType::New(); auto globalCurrentTimePoint = baseRenderer->GetTime(); mitk::DataStorage::SetOfObjects::ConstPointer nodes = baseRenderer->GetDataStorage()->GetSubset(isImageData).GetPointer(); if (nodes.IsNull()) { return; } // posEvent->GetPositionInWorld() would return the world position at the // time of initiating the interaction. However, we need to update the // status bar with the position after changing slice. Therefore, we // translate the same display position with the renderer again to // get the new world position. Point3D worldposition; baseRenderer->DisplayToWorld(posEvent->GetPointerPositionOnScreen(), worldposition); mitk::Image::Pointer image3D; mitk::DataNode::Pointer node; mitk::DataNode::Pointer topSourceNode; int component = 0; node = FindTopmostVisibleNode(nodes, worldposition, globalCurrentTimePoint, baseRenderer); if (node.IsNull()) { return; } bool isBinary(false); node->GetBoolProperty("binary", isBinary); if (isBinary) { mitk::DataStorage::SetOfObjects::ConstPointer sourcenodes = baseRenderer->GetDataStorage()->GetSources(node, nullptr, true); if (!sourcenodes->empty()) { topSourceNode = mitk::FindTopmostVisibleNode(sourcenodes, worldposition, globalCurrentTimePoint, baseRenderer); } if (topSourceNode.IsNotNull()) { image3D = dynamic_cast(topSourceNode->GetData()); topSourceNode->GetIntProperty("Image.Displayed Component", component); } else { image3D = dynamic_cast(node->GetData()); node->GetIntProperty("Image.Displayed Component", component); } } else { image3D = dynamic_cast(node->GetData()); node->GetIntProperty("Image.Displayed Component", component); } // get the position and gray value from the image and build up status bar text auto statusBar = StatusBar::GetInstance(); if (image3D.IsNotNull() && statusBar != nullptr) { itk::Index<3> p; image3D->GetGeometry()->WorldToIndex(worldposition, p); auto pixelType = image3D->GetChannelDescriptor().GetPixelType().GetPixelType(); if (pixelType == itk::ImageIOBase::RGB || pixelType == itk::ImageIOBase::RGBA) { std::string pixelValue = "Pixel RGB(A) value: "; pixelValue.append(ConvertCompositePixelValueToString(image3D, p)); statusBar->DisplayImageInfo(worldposition, p, globalCurrentTimePoint, pixelValue.c_str()); } else if (pixelType == itk::ImageIOBase::DIFFUSIONTENSOR3D || pixelType == itk::ImageIOBase::SYMMETRICSECONDRANKTENSOR) { std::string pixelValue = "See ODF Details view. "; statusBar->DisplayImageInfo(worldposition, p, globalCurrentTimePoint, pixelValue.c_str()); } else { mitk::ScalarType pixelValue; mitkPixelTypeMultiplex5(mitk::FastSinglePixelAccess, image3D->GetChannelDescriptor().GetPixelType(), image3D, image3D->GetVolumeData(image3D->GetTimeGeometry()->TimePointToTimeStep(globalCurrentTimePoint)), p, pixelValue, component); statusBar->DisplayImageInfo(worldposition, p, globalCurrentTimePoint, pixelValue); } } else { statusBar->DisplayImageInfoInvalid(); } } void mitk::DisplayInteractor::ConfigurationChanged() { mitk::PropertyList::Pointer properties = GetAttributes(); // auto repeat std::string strAutoRepeat = ""; if (properties->GetStringProperty("autoRepeat", strAutoRepeat)) { if (strAutoRepeat == "true") { m_AutoRepeat = true; } else { m_AutoRepeat = false; } } // pixel movement for scrolling one slice std::string strPixelPerSlice = ""; if (properties->GetStringProperty("pixelPerSlice", strPixelPerSlice)) { m_IndexToSliceModifier = atoi(strPixelPerSlice.c_str()); } else { m_IndexToSliceModifier = 4; } // scroll direction if (!properties->GetStringProperty("scrollDirection", m_ScrollDirection)) { m_ScrollDirection = "updown"; } m_InvertScrollDirection = GetBoolProperty(properties, "invertScrollDirection", false); // zoom direction if (!properties->GetStringProperty("zoomDirection", m_ZoomDirection)) { m_ZoomDirection = "updown"; } m_InvertZoomDirection = GetBoolProperty(properties, "invertZoomDirection", false); m_InvertMoveDirection = GetBoolProperty(properties, "invertMoveDirection", false); if (!properties->GetStringProperty("levelWindowDirection", m_LevelDirection)) { m_LevelDirection = "leftright"; } m_InvertLevelWindowDirection = GetBoolProperty(properties, "invertLevelWindowDirection", false); // coupled rotation std::string strCoupled = ""; if (properties->GetStringProperty("coupled", strCoupled)) { if (strCoupled == "true") m_LinkPlanes = true; else m_LinkPlanes = false; } // zoom factor std::string strZoomFactor = ""; properties->GetStringProperty("zoomFactor", strZoomFactor); m_ZoomFactor = .05; if (atoi(strZoomFactor.c_str()) > 0) { m_ZoomFactor = 1.0 + (atoi(strZoomFactor.c_str()) / 100.0); } // allwaysReact std::string strAlwaysReact = ""; if (properties->GetStringProperty("alwaysReact", strAlwaysReact)) { if (strAlwaysReact == "true") { m_AlwaysReact = true; } else { m_AlwaysReact = false; } } else { m_AlwaysReact = false; } } bool mitk::DisplayInteractor::FilterEvents(InteractionEvent *interactionEvent, DataNode * /*dataNode*/) { if (interactionEvent->GetSender() == nullptr) return false; if (interactionEvent->GetSender()->GetMapperID() == BaseRenderer::Standard3D) return false; return true; } bool mitk::DisplayInteractor::GetBoolProperty(mitk::PropertyList::Pointer propertyList, const char *propertyName, bool defaultValue) { std::string valueAsString; if (!propertyList->GetStringProperty(propertyName, valueAsString)) { return defaultValue; } else { if (valueAsString == "true") { return true; } else { return false; } } } diff --git a/Modules/QtWidgets/include/QmitkCustomMultiWidget.h b/Modules/QtWidgets/include/QmitkCustomMultiWidget.h index 4a50199cb4..13405c3103 100644 --- a/Modules/QtWidgets/include/QmitkCustomMultiWidget.h +++ b/Modules/QtWidgets/include/QmitkCustomMultiWidget.h @@ -1,175 +1,157 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical Image Computing. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #ifndef QMITKCUSTOMMULTIWIDGET_H #define QMITKCUSTOMMULTIWIDGET_H // qt widgets module #include "MitkQtWidgetsExports.h" #include "QmitkRenderWindowWidget.h" // mitk core #include #include #include #include // qt #include class QHBoxLayout; class QVBoxLayout; class QGridLayout; class QSpacerItem; class QmitkRenderWindow; namespace mitk { class RenderingManager; } /** * @brief The 'QmitkCustomMultiWidget' is a 'QWidget' that is used to display multiple render windows at once. * * Render windows can dynamically be added and removed to change the layout of the multi widget. */ class MITKQTWIDGETS_EXPORT QmitkCustomMultiWidget : public QWidget { Q_OBJECT public: using RenderWindowWidgetPointer = std::shared_ptr; using RenderWindowWidgetMap = std::map>; using RenderWindowHash = QHash; QmitkCustomMultiWidget(QWidget* parent = 0, Qt::WindowFlags f = 0, mitk::RenderingManager* renderingManager = nullptr, mitk::BaseRenderer::RenderingMode::Type renderingMode = mitk::BaseRenderer::RenderingMode::Standard, const QString& multiWidgetName = "custommulti"); virtual ~QmitkCustomMultiWidget(); void SetDataStorage(mitk::DataStorage* dataStorage); void InitializeRenderWindowWidgets(); mitk::InteractionEventHandler::Pointer GetInteractionEventHandler() { return m_DisplayActionEventBroadcast.GetPointer(); }; void ResetLayout(int row, int column); void Synchronize(bool synchronized); RenderWindowWidgetMap GetRenderWindowWidgets() const; RenderWindowWidgetPointer GetRenderWindowWidget(int row, int column) const; RenderWindowWidgetPointer GetRenderWindowWidget(const QString& widgetName) const; RenderWindowHash GetRenderWindows() const; QmitkRenderWindow* GetRenderWindow(int row, int column) const; QmitkRenderWindow* GetRenderWindow(const QString& widgetName) const; void SetActiveRenderWindowWidget(RenderWindowWidgetPointer activeRenderWindowWidget); RenderWindowWidgetPointer GetActiveRenderWindowWidget() const; RenderWindowWidgetPointer GetFirstRenderWindowWidget() const; RenderWindowWidgetPointer GetLastRenderWindowWidget() const; unsigned int GetNumberOfRenderWindowWidgets() const; void RequestUpdate(const QString& widgetName); void RequestUpdateAll(); void ForceImmediateUpdate(const QString& widgetName); void ForceImmediateUpdateAll(); const mitk::Point3D GetSelectedPosition(const QString& widgetName) const; public Q_SLOTS: - /** - * @brief Listener to the CrosshairPositionEvent - * - * Ensures the CrosshairPositionEvent is handled only once and at the end of the Qt-Event loop - */ - void HandleCrosshairPositionEvent(); - /** - * @brief Receives the signal from HandleCrosshairPositionEvent, executes the StatusBar update - * - */ - void HandleCrosshairPositionEventDelayed(); - void SetSelectedPosition(const QString& widgetName, const mitk::Point3D& newPosition); - void ResetCrosshair(); - // mouse events void wheelEvent(QWheelEvent* e) override; void mousePressEvent(QMouseEvent* e) override; void moveEvent(QMoveEvent* e) override; Q_SIGNALS: void WheelMoved(QWheelEvent *); void Moved(); public: enum { AXIAL, SAGITTAL, CORONAL, THREE_D }; private: void InitializeGUI(); void InitializeDisplayActionEventHandling(); void CreateRenderWindowWidget(const std::string& cornerAnnotation = ""); void DestroyRenderWindowWidget(); void FillMultiWidgetLayout(); QString GetNameFromIndex(int row, int column) const; QString GetNameFromIndex(size_t index) const; // #TODO: see T24173 mitk::DataNode::Pointer GetTopLayerNode(mitk::DataStorage::SetOfObjects::ConstPointer nodes); QGridLayout* m_CustomMultiWidgetLayout; RenderWindowWidgetMap m_RenderWindowWidgets; RenderWindowWidgetPointer m_ActiveRenderWindowWidget; int m_MultiWidgetRows; int m_MultiWidgetColumns; int m_PlaneMode; mitk::RenderingManager* m_RenderingManager; mitk::BaseRenderer::RenderingMode::Type m_RenderingMode; QString m_MultiWidgetName; mitk::DisplayActionEventBroadcast::Pointer m_DisplayActionEventBroadcast; std::unique_ptr m_DisplayActionEventHandler; mitk::DataStorage::Pointer m_DataStorage; - - bool m_PendingCrosshairPositionEvent; - bool m_CrosshairNavigationEnabled; - }; #endif // QMITKCUSTOMMULTIWIDGET_H diff --git a/Modules/QtWidgets/src/QmitkCustomMultiWidget.cpp b/Modules/QtWidgets/src/QmitkCustomMultiWidget.cpp index 0a9d0bb49d..8997ab9def 100644 --- a/Modules/QtWidgets/src/QmitkCustomMultiWidget.cpp +++ b/Modules/QtWidgets/src/QmitkCustomMultiWidget.cpp @@ -1,570 +1,455 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical Image Computing. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include "QmitkCustomMultiWidget.h" #include #include #include #include // mitk core #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // qt #include QmitkCustomMultiWidget::QmitkCustomMultiWidget(QWidget* parent, Qt::WindowFlags f/* = 0*/, mitk::RenderingManager* renderingManager/* = nullptr*/, mitk::BaseRenderer::RenderingMode::Type renderingMode/* = mitk::BaseRenderer::RenderingMode::Standard*/, const QString& multiWidgetName/* = "custommulti"*/) : QWidget(parent, f) , m_CustomMultiWidgetLayout(nullptr) , m_MultiWidgetRows(0) , m_MultiWidgetColumns(0) , m_PlaneMode(0) , m_RenderingManager(renderingManager) , m_RenderingMode(renderingMode) , m_MultiWidgetName(multiWidgetName) , m_DisplayActionEventBroadcast(nullptr) , m_DisplayActionEventHandler(nullptr) , m_DataStorage(nullptr) - , m_PendingCrosshairPositionEvent(false) - , m_CrosshairNavigationEnabled(false) { // create widget manually // create and set layout InitializeGUI(); InitializeDisplayActionEventHandling(); resize(QSize(364, 477).expandedTo(minimumSizeHint())); } QmitkCustomMultiWidget::~QmitkCustomMultiWidget() { // nothing here } void QmitkCustomMultiWidget::SetDataStorage(mitk::DataStorage* dataStorage) { if (dataStorage == m_DataStorage) { return; } m_DataStorage = dataStorage; // set new data storage for the render window widgets for (const auto& renderWindowWidget : m_RenderWindowWidgets) { renderWindowWidget.second->SetDataStorage(m_DataStorage); } } void QmitkCustomMultiWidget::InitializeRenderWindowWidgets() { // create render window widget initially m_MultiWidgetRows = 1; m_MultiWidgetColumns = 1; CreateRenderWindowWidget("2015-01-14 - CT"); InitializeGUI(); } void QmitkCustomMultiWidget::ResetLayout(int row, int column) { m_MultiWidgetRows = row; m_MultiWidgetColumns = column; int requiredRenderWindowWidgets = m_MultiWidgetRows * m_MultiWidgetColumns; int existingRenderWindowWidgets = m_RenderWindowWidgets.size(); int difference = requiredRenderWindowWidgets - existingRenderWindowWidgets; while(0 < difference) { // more render window widgets needed CreateRenderWindowWidget(); --difference; } while(0 > difference) { // less render window widgets needed DestroyRenderWindowWidget(); ++difference; } InitializeGUI(); } void QmitkCustomMultiWidget::Synchronize(bool synchronized) { auto allObserverTags = m_DisplayActionEventHandler->GetAllObserverTags(); for (auto observerTag : allObserverTags) { m_DisplayActionEventHandler->DisconnectObserver(observerTag); } if (synchronized) { mitk::StdFunctionCommand::ActionFunction actionFunction = mitk::DisplayActionEventFunctions::MoveCameraSynchronizedAction(); m_DisplayActionEventHandler->ConnectDisplayActionEvent(mitk::DisplayMoveEvent(nullptr, mitk::Vector2D()), actionFunction); actionFunction = mitk::DisplayActionEventFunctions::SetCrosshairSynchronizedAction(); m_DisplayActionEventHandler->ConnectDisplayActionEvent(mitk::DisplaySetCrosshairEvent(nullptr, mitk::Point3D()), actionFunction); actionFunction = mitk::DisplayActionEventFunctions::ZoomCameraSynchronizedAction(); m_DisplayActionEventHandler->ConnectDisplayActionEvent(mitk::DisplayZoomEvent(nullptr, 0.0, mitk::Point2D()), actionFunction); actionFunction = mitk::DisplayActionEventFunctions::ScrollSliceStepperSynchronizedAction(); m_DisplayActionEventHandler->ConnectDisplayActionEvent(mitk::DisplayScrollEvent(nullptr, 0), actionFunction); } else { mitk::StdFunctionCommand::ActionFunction actionFunction = mitk::DisplayActionEventFunctions::MoveSenderCameraAction(); m_DisplayActionEventHandler->ConnectDisplayActionEvent(mitk::DisplayMoveEvent(nullptr, mitk::Vector2D()), actionFunction); actionFunction = mitk::DisplayActionEventFunctions::SetCrosshairAction(); m_DisplayActionEventHandler->ConnectDisplayActionEvent(mitk::DisplaySetCrosshairEvent(nullptr, mitk::Point3D()), actionFunction); actionFunction = mitk::DisplayActionEventFunctions::ZoomSenderCameraAction(); m_DisplayActionEventHandler->ConnectDisplayActionEvent(mitk::DisplayZoomEvent(nullptr, 0.0, mitk::Point2D()), actionFunction); actionFunction = mitk::DisplayActionEventFunctions::ScrollSliceStepperAction(); m_DisplayActionEventHandler->ConnectDisplayActionEvent(mitk::DisplayScrollEvent(nullptr, 0), actionFunction); } // use the standard 'set level window' action for both modes mitk::StdFunctionCommand::ActionFunction actionFunction = mitk::DisplayActionEventFunctions::SetLevelWindowAction(); m_DisplayActionEventHandler->ConnectDisplayActionEvent(mitk::DisplaySetLevelWindowEvent(nullptr, mitk::ScalarType(), mitk::ScalarType()), actionFunction); } QmitkCustomMultiWidget::RenderWindowWidgetMap QmitkCustomMultiWidget::GetRenderWindowWidgets() const { return m_RenderWindowWidgets; } QmitkCustomMultiWidget::RenderWindowWidgetPointer QmitkCustomMultiWidget::GetRenderWindowWidget(int row, int column) const { return GetRenderWindowWidget(GetNameFromIndex(row, column)); } QmitkCustomMultiWidget::RenderWindowWidgetPointer QmitkCustomMultiWidget::GetRenderWindowWidget(const QString& widgetName) const { RenderWindowWidgetMap::const_iterator it = m_RenderWindowWidgets.find(widgetName); if (it != m_RenderWindowWidgets.end()) { return it->second; } return nullptr; } QmitkCustomMultiWidget::RenderWindowHash QmitkCustomMultiWidget::GetRenderWindows() const { RenderWindowHash result; // create QHash on demand auto renderWindowWidgets = GetRenderWindowWidgets(); for (const auto& renderWindowWidget : renderWindowWidgets) { result.insert(renderWindowWidget.first, renderWindowWidget.second->GetRenderWindow()); } return result; } QmitkRenderWindow* QmitkCustomMultiWidget::GetRenderWindow(int row, int column) const { return GetRenderWindow(GetNameFromIndex(row, column)); } QmitkRenderWindow* QmitkCustomMultiWidget::GetRenderWindow(const QString& widgetName) const { RenderWindowWidgetPointer renderWindowWidget = GetRenderWindowWidget(widgetName); if (nullptr != renderWindowWidget) { return renderWindowWidget->GetRenderWindow(); } return nullptr; } void QmitkCustomMultiWidget::SetActiveRenderWindowWidget(RenderWindowWidgetPointer activeRenderWindowWidget) { m_ActiveRenderWindowWidget = activeRenderWindowWidget; } QmitkCustomMultiWidget::RenderWindowWidgetPointer QmitkCustomMultiWidget::GetActiveRenderWindowWidget() const { return m_ActiveRenderWindowWidget; } QmitkCustomMultiWidget::RenderWindowWidgetPointer QmitkCustomMultiWidget::GetFirstRenderWindowWidget() const { if (!m_RenderWindowWidgets.empty()) { return m_RenderWindowWidgets.begin()->second; } else { return nullptr; } } QmitkCustomMultiWidget::RenderWindowWidgetPointer QmitkCustomMultiWidget::GetLastRenderWindowWidget() const { if (!m_RenderWindowWidgets.empty()) { return m_RenderWindowWidgets.rbegin()->second; } else { return nullptr; } } unsigned int QmitkCustomMultiWidget::GetNumberOfRenderWindowWidgets() const { return m_RenderWindowWidgets.size(); } void QmitkCustomMultiWidget::RequestUpdate(const QString& widgetName) { RenderWindowWidgetPointer renderWindowWidget = GetRenderWindowWidget(widgetName); if (nullptr != renderWindowWidget) { return renderWindowWidget->RequestUpdate(); } } void QmitkCustomMultiWidget::RequestUpdateAll() { for (const auto& renderWindowWidget : m_RenderWindowWidgets) { renderWindowWidget.second->RequestUpdate(); } } void QmitkCustomMultiWidget::ForceImmediateUpdate(const QString& widgetName) { RenderWindowWidgetPointer renderWindowWidget = GetRenderWindowWidget(widgetName); if (nullptr != renderWindowWidget) { renderWindowWidget->ForceImmediateUpdate(); } } void QmitkCustomMultiWidget::ForceImmediateUpdateAll() { for (const auto& renderWindowWidget : m_RenderWindowWidgets) { renderWindowWidget.second->ForceImmediateUpdate(); } } const mitk::Point3D QmitkCustomMultiWidget::GetSelectedPosition(const QString& widgetName) const { /* const mitk::PlaneGeometry *plane1 = mitkWidget1->GetSliceNavigationController()->GetCurrentPlaneGeometry(); const mitk::PlaneGeometry *plane2 = mitkWidget2->GetSliceNavigationController()->GetCurrentPlaneGeometry(); const mitk::PlaneGeometry *plane3 = mitkWidget3->GetSliceNavigationController()->GetCurrentPlaneGeometry(); mitk::Line3D line; if ((plane1 != NULL) && (plane2 != NULL) && (plane1->IntersectionLine(plane2, line))) { mitk::Point3D point; if ((plane3 != NULL) && (plane3->IntersectionPoint(line, point))) { return point; } } // TODO BUG POSITIONTRACKER; mitk::Point3D p; return p; // return m_LastLeftClickPositionSupplier->GetCurrentPoint(); */ return mitk::Point3D(); } ////////////////////////////////////////////////////////////////////////// // PUBLIC SLOTS ////////////////////////////////////////////////////////////////////////// -void QmitkCustomMultiWidget::HandleCrosshairPositionEvent() -{ - /* - if (!m_PendingCrosshairPositionEvent) - { - m_PendingCrosshairPositionEvent = true; - QTimer::singleShot(0, this, SLOT(HandleCrosshairPositionEventDelayed())); - } - */ -} - -void QmitkCustomMultiWidget::HandleCrosshairPositionEventDelayed() -{ - /* - m_PendingCrosshairPositionEvent = false; - - // find image with highest layer - mitk::TNodePredicateDataType::Pointer isImageData = mitk::TNodePredicateDataType::New(); - mitk::DataStorage::SetOfObjects::ConstPointer nodes = this->m_DataStorage->GetSubset(isImageData).GetPointer(); - - mitk::DataNode::Pointer node; - mitk::DataNode::Pointer topSourceNode; - mitk::Image::Pointer image; - bool isBinary = false; - node = this->GetTopLayerNode(nodes); - int component = 0; - if (node.IsNotNull()) - { - node->GetBoolProperty("binary", isBinary); - if (isBinary) - { - mitk::DataStorage::SetOfObjects::ConstPointer sourcenodes = m_DataStorage->GetSources(node, NULL, true); - if (!sourcenodes->empty()) - { - topSourceNode = this->GetTopLayerNode(sourcenodes); - } - if (topSourceNode.IsNotNull()) - { - image = dynamic_cast(topSourceNode->GetData()); - topSourceNode->GetIntProperty("Image.Displayed Component", component); - } - else - { - image = dynamic_cast(node->GetData()); - node->GetIntProperty("Image.Displayed Component", component); - } - } - else - { - image = dynamic_cast(node->GetData()); - node->GetIntProperty("Image.Displayed Component", component); - } - } - - mitk::Point3D crosshairPos = this->GetCrossPosition(); - std::string statusText; - std::stringstream stream; - itk::Index<3> p; - mitk::BaseRenderer *baseRenderer = GetRenderWindow()->GetSliceNavigationController()->GetRenderer(); - unsigned int timestep = baseRenderer->GetTimeStep(); - - if (image.IsNotNull() && (image->GetTimeSteps() > timestep)) - { - image->GetGeometry()->WorldToIndex(crosshairPos, p); - stream.precision(2); - stream << "Position: <" << std::fixed << crosshairPos[0] << ", " << std::fixed << crosshairPos[1] << ", " - << std::fixed << crosshairPos[2] << "> mm"; - stream << "; Index: <" << p[0] << ", " << p[1] << ", " << p[2] << "> "; - - mitk::ScalarType pixelValue; - - mitkPixelTypeMultiplex5(mitk::FastSinglePixelAccess, - image->GetChannelDescriptor().GetPixelType(), - image, - image->GetVolumeData(baseRenderer->GetTimeStep()), - p, - pixelValue, - component); - - if (fabs(pixelValue) > 1000000 || fabs(pixelValue) < 0.01) - { - stream << "; Time: " << baseRenderer->GetTime() << " ms; Pixelvalue: " << std::scientific << pixelValue << " "; - } - else - { - stream << "; Time: " << baseRenderer->GetTime() << " ms; Pixelvalue: " << pixelValue << " "; - } - } - else - { - stream << "No image information at this position!"; - } - - statusText = stream.str(); - mitk::StatusBar::GetInstance()->DisplayGreyValueText(statusText.c_str()); - */ -} - void QmitkCustomMultiWidget::SetSelectedPosition(const QString& widgetName, const mitk::Point3D& newPosition) { RenderWindowWidgetPointer renderWindowWidget; if (widgetName.isNull()) { renderWindowWidget = GetActiveRenderWindowWidget(); } else { renderWindowWidget = GetRenderWindowWidget(widgetName); } if (nullptr != renderWindowWidget) { renderWindowWidget->GetSliceNavigationController()->SelectSliceByPoint(newPosition); renderWindowWidget->RequestUpdate(); return; } MITK_ERROR << "Position can not be set for an unknown render window widget."; } -void QmitkCustomMultiWidget::ResetCrosshair() -{ - // #TODO: new concept: we do not want to initialize all views; - // we do not want to rely on the geometry planes - /* - if (m_DataStorage.IsNotNull()) - { - m_RenderingManager->InitializeViewsByBoundingObjects(m_DataStorage); - // m_RenderingManager->InitializeViews( m_DataStorage->ComputeVisibleBoundingGeometry3D() ); - // reset interactor to normal slicing - SetWidgetPlaneMode(PLANE_MODE_SLICING); - } - */ -} - ////////////////////////////////////////////////////////////////////////// // MOUSE EVENTS ////////////////////////////////////////////////////////////////////////// void QmitkCustomMultiWidget::wheelEvent(QWheelEvent* e) { emit WheelMoved(e); } void QmitkCustomMultiWidget::mousePressEvent(QMouseEvent* e) { } void QmitkCustomMultiWidget::moveEvent(QMoveEvent* e) { QWidget::moveEvent(e); // it is necessary to readjust the position of the overlays as the MultiWidget has moved // unfortunately it's not done by QmitkRenderWindow::moveEvent -> must be done here emit Moved(); } ////////////////////////////////////////////////////////////////////////// // PRIVATE ////////////////////////////////////////////////////////////////////////// void QmitkCustomMultiWidget::InitializeGUI() { delete m_CustomMultiWidgetLayout; m_CustomMultiWidgetLayout = new QGridLayout(this); m_CustomMultiWidgetLayout->setContentsMargins(0, 0, 0, 0); setLayout(m_CustomMultiWidgetLayout); FillMultiWidgetLayout(); } void QmitkCustomMultiWidget::InitializeDisplayActionEventHandling() { m_DisplayActionEventBroadcast = mitk::DisplayActionEventBroadcast::New(); m_DisplayActionEventBroadcast->LoadStateMachine("DisplayInteraction.xml"); m_DisplayActionEventBroadcast->SetEventConfig("DisplayConfigPACS.xml"); m_DisplayActionEventHandler = std::make_unique(); m_DisplayActionEventHandler->SetObservableBroadcast(m_DisplayActionEventBroadcast); Synchronize(true); } void QmitkCustomMultiWidget::CreateRenderWindowWidget(const std::string& cornerAnnotation/* = ""*/) { // create the render window widget and connect signals / slots QString renderWindowWidgetName = GetNameFromIndex(m_RenderWindowWidgets.size()); RenderWindowWidgetPointer renderWindowWidget = std::make_shared(this, renderWindowWidgetName, m_DataStorage); renderWindowWidget->SetCornerAnnotationText(renderWindowWidgetName.toStdString()/*cornerAnnotation*/); // store the newly created render window widget with the UID m_RenderWindowWidgets.insert(std::make_pair(renderWindowWidgetName, renderWindowWidget)); } void QmitkCustomMultiWidget::DestroyRenderWindowWidget() { auto iterator = m_RenderWindowWidgets.find(GetNameFromIndex(m_RenderWindowWidgets.size() - 1)); if (iterator == m_RenderWindowWidgets.end()) { return; } // disconnect each signal of this render window widget RenderWindowWidgetPointer renderWindowWidgetToRemove = iterator->second; disconnect(renderWindowWidgetToRemove.get(), 0, 0, 0); // erase the render window from the map m_RenderWindowWidgets.erase(iterator); } void QmitkCustomMultiWidget::FillMultiWidgetLayout() { for (int row = 0; row < m_MultiWidgetRows; ++row) { for (int column = 0; column < m_MultiWidgetColumns; ++column) { RenderWindowWidgetPointer renderWindowWidget = GetRenderWindowWidget(row, column); if (nullptr != renderWindowWidget) { m_CustomMultiWidgetLayout->addWidget(renderWindowWidget.get(), row, column); SetActiveRenderWindowWidget(renderWindowWidget); } } } } QString QmitkCustomMultiWidget::GetNameFromIndex(int row, int column) const { if (0 <= row && m_MultiWidgetRows > row && 0 <= column && m_MultiWidgetColumns > column) { return GetNameFromIndex(row * m_MultiWidgetColumns + column); } return QString(); } QString QmitkCustomMultiWidget::GetNameFromIndex(size_t index) const { if (index <= m_RenderWindowWidgets.size()) { return m_MultiWidgetName + ".widget" + QString::number(index); } return QString(); } mitk::DataNode::Pointer QmitkCustomMultiWidget::GetTopLayerNode(mitk::DataStorage::SetOfObjects::ConstPointer nodes) { // #TODO: see T24173 return nodes->front(); } diff --git a/Modules/QtWidgets/src/QmitkRenderWindowWidget.cpp b/Modules/QtWidgets/src/QmitkRenderWindowWidget.cpp index df55cc15a5..06c23b6c37 100644 --- a/Modules/QtWidgets/src/QmitkRenderWindowWidget.cpp +++ b/Modules/QtWidgets/src/QmitkRenderWindowWidget.cpp @@ -1,226 +1,225 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical Image Computing. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include "QmitkRenderWindowWidget.h" // mitk qt widgets #include // vtk #include QmitkRenderWindowWidget::QmitkRenderWindowWidget(QWidget* parent/* = nullptr*/, const QString& widgetName/* = ""*/, mitk::DataStorage* dataStorage/* = nullptr*/, mitk::BaseRenderer::RenderingMode::Type renderingMode/* = mitk::BaseRenderer::RenderingMode::Standard*/) : QWidget(parent) , m_WidgetName(widgetName) , m_DataStorage(dataStorage) , m_RenderingMode(renderingMode) , m_RenderWindow(nullptr) , m_PointSetNode(nullptr) , m_PointSet(nullptr) { InitializeGUI(); } QmitkRenderWindowWidget::~QmitkRenderWindowWidget() { auto sliceNavigationController = m_RenderWindow->GetSliceNavigationController(); if (nullptr != sliceNavigationController) { sliceNavigationController->SetCrosshairEvent.RemoveListener(mitk::MessageDelegate1(this, &QmitkRenderWindowWidget::SetCrosshair)); } if (nullptr != m_DataStorage) { m_DataStorage->Remove(m_PointSetNode); } } void QmitkRenderWindowWidget::SetDataStorage(mitk::DataStorage* dataStorage) { if (dataStorage == m_DataStorage) { return; } m_DataStorage = dataStorage; if (nullptr != m_RenderWindow) { mitk::BaseRenderer::GetInstance(m_RenderWindow->GetRenderWindow())->SetDataStorage(dataStorage); } } mitk::SliceNavigationController* QmitkRenderWindowWidget::GetSliceNavigationController() const { return m_RenderWindow->GetSliceNavigationController(); } void QmitkRenderWindowWidget::RequestUpdate() { m_RenderingManager->RequestUpdate(m_RenderWindow->GetRenderWindow()); } void QmitkRenderWindowWidget::ForceImmediateUpdate() { m_RenderingManager->ForceImmediateUpdate(m_RenderWindow->GetRenderWindow()); } void QmitkRenderWindowWidget::SetGradientBackgroundColors(const mitk::Color& upper, const mitk::Color& lower) { vtkRenderer* vtkRenderer = m_RenderWindow->GetRenderer()->GetVtkRenderer(); if (nullptr == vtkRenderer) { return; } m_GradientBackgroundColors.first = upper; m_GradientBackgroundColors.second = lower; vtkRenderer->SetBackground(lower[0], lower[1], lower[2]); vtkRenderer->SetBackground2(upper[0], upper[1], upper[2]); ShowGradientBackground(true); } void QmitkRenderWindowWidget::ShowGradientBackground(bool show) { m_RenderWindow->GetRenderer()->GetVtkRenderer()->SetGradientBackground(show); } bool QmitkRenderWindowWidget::IsGradientBackgroundOn() const { return m_RenderWindow->GetRenderer()->GetVtkRenderer()->GetGradientBackground(); } void QmitkRenderWindowWidget::SetDecorationColor(const mitk::Color& color) { m_DecorationColor = color; m_RectangleProp->SetColor(m_DecorationColor[0], m_DecorationColor[1], m_DecorationColor[2]); m_CornerAnnotation->GetTextProperty()->SetColor(color[0], color[1], color[2]); } void QmitkRenderWindowWidget::ShowColoredRectangle(bool show) { m_RectangleProp->SetVisibility(show); } bool QmitkRenderWindowWidget::IsColoredRectangleVisible() const { return m_RectangleProp->GetVisibility() > 0; } void QmitkRenderWindowWidget::ShowCornerAnnotation(bool show) { m_CornerAnnotation->SetVisibility(show); } bool QmitkRenderWindowWidget::IsCornerAnnotationVisible() const { return m_CornerAnnotation->GetVisibility() > 0; } void QmitkRenderWindowWidget::SetCornerAnnotationText(const std::string& cornerAnnotation) { m_CornerAnnotation->SetText(0, cornerAnnotation.c_str()); } std::string QmitkRenderWindowWidget::GetCornerAnnotationText() const { return std::string(m_CornerAnnotation->GetText(0)); } bool QmitkRenderWindowWidget::IsRenderWindowMenuActivated() const { return m_RenderWindow->GetActivateMenuWidgetFlag(); } void QmitkRenderWindowWidget::InitializeGUI() { m_Layout = new QHBoxLayout(this); m_Layout->setMargin(0); setLayout(m_Layout); setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); // create render window for this render window widget m_RenderingManager = mitk::RenderingManager::GetInstance(); //m_RenderingManager = mitk::RenderingManager::New(); m_RenderingManager->SetDataStorage(m_DataStorage); m_RenderWindow = new QmitkRenderWindow(this, m_WidgetName, nullptr, m_RenderingManager, m_RenderingMode); m_RenderWindow->SetLayoutIndex(QmitkCustomMultiWidget::SAGITTAL); // TODO: allow to change layout type later m_RenderWindow->GetSliceNavigationController()->SetDefaultViewDirection(mitk::SliceNavigationController::Sagittal); m_RenderWindow->GetSliceNavigationController()->SetRenderingManager(m_RenderingManager); m_RenderWindow->GetSliceNavigationController()->SetCrosshairEvent.AddListener(mitk::MessageDelegate1(this, &QmitkRenderWindowWidget::SetCrosshair)); mitk::TimeGeometry::ConstPointer timeGeometry = m_DataStorage->ComputeBoundingGeometry3D(m_DataStorage->GetAll()); m_RenderingManager->InitializeViews(timeGeometry); m_Layout->addWidget(m_RenderWindow); // add point set as a crosshair m_PointSetNode = mitk::DataNode::New(); m_PointSetNode->SetProperty("name", mitk::StringProperty::New("Crosshair of render window " + m_WidgetName.toStdString())); m_PointSetNode->SetProperty("helper object", mitk::BoolProperty::New(true)); // crosshair-node should typically be invisible // set the crosshair only visible for this specific renderer m_PointSetNode->SetBoolProperty("fixedLayer", true, m_RenderWindow->GetRenderer()); m_PointSetNode->SetVisibility(true, m_RenderWindow->GetRenderer()); m_PointSetNode->SetVisibility(false); m_PointSet = mitk::PointSet::New(); m_PointSetNode->SetData(m_PointSet); - //m_DataStorage->Add(m_PointSetNode); // set colors and corner annotation InitializeDecorations(); } void QmitkRenderWindowWidget::InitializeDecorations() { vtkRenderer* vtkRenderer = m_RenderWindow->GetRenderer()->GetVtkRenderer(); if (nullptr == vtkRenderer) { return; } // initialize background color gradients float black[3] = { 0.0f, 0.0f, 0.0f }; SetGradientBackgroundColors(black, black); // initialize decoration color, rectangle and annotation text float white[3] = { 1.0f, 1.0f, 1.0f }; m_DecorationColor = white; m_RectangleProp = vtkSmartPointer::New(); m_RectangleProp->SetColor(m_DecorationColor[0], m_DecorationColor[1], m_DecorationColor[2]); if (0 == vtkRenderer->HasViewProp(m_RectangleProp)) { vtkRenderer->AddViewProp(m_RectangleProp); } m_CornerAnnotation = vtkSmartPointer::New(); m_CornerAnnotation->SetText(0, "Sagittal"); m_CornerAnnotation->SetMaximumFontSize(12); m_CornerAnnotation->GetTextProperty()->SetColor(m_DecorationColor[0], m_DecorationColor[1], m_DecorationColor[2]); if (0 == vtkRenderer->HasViewProp(m_CornerAnnotation)) { vtkRenderer->AddViewProp(m_CornerAnnotation); } } void QmitkRenderWindowWidget::SetCrosshair(mitk::Point3D selectedPoint) { m_PointSet->SetPoint(1, selectedPoint, 0); mitk::RenderingManager::GetInstance()->RequestUpdate(m_RenderWindow->GetRenderWindow()); }