diff --git a/Modules/ContourModel/Rendering/mitkContourModelSetGLMapper2D.cpp b/Modules/ContourModel/Rendering/mitkContourModelSetGLMapper2D.cpp index 9b2807fc97..66af171c05 100644 --- a/Modules/ContourModel/Rendering/mitkContourModelSetGLMapper2D.cpp +++ b/Modules/ContourModel/Rendering/mitkContourModelSetGLMapper2D.cpp @@ -1,389 +1,396 @@ /*=================================================================== The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See LICENSE.txt or http://www.mitk.org for details. ===================================================================*/ #include "mitkContourModelSetGLMapper2D.h" #include "mitkColorProperty.h" #include "mitkContourModelSet.h" #include "mitkPlaneGeometry.h" #include "mitkProperties.h" #include #include "mitkGL.h" mitk::ContourModelSetGLMapper2D::ContourModelSetGLMapper2D() { } mitk::ContourModelSetGLMapper2D::~ContourModelSetGLMapper2D() { } void mitk::ContourModelSetGLMapper2D::Paint(mitk::BaseRenderer *renderer) { - BaseLocalStorage *ls = m_LSH.GetLocalStorage(renderer); + BaseLocalStorage *ls = m_LSH.GetLocalStorage(renderer); - mitk::DataNode *dataNode = this->GetDataNode(); - bool visible = true; - dataNode->GetVisibility(visible, nullptr); + mitk::DataNode *dataNode = this->GetDataNode(); + bool visible = true; + dataNode->GetVisibility(visible, nullptr); - if (!visible) - return; + if (!visible) + return; - mitk::ContourModelSet *input = this->GetInput(); + mitk::ContourModelSet *input = this->GetInput(); - mitk::ContourModelSet::ContourModelSetIterator it = input->Begin(); + auto centerOfViewPointZ = renderer->GetCurrentWorldPlaneGeometry()->GetCenter()[2]; + mitk::ContourModelSet::ContourModelSetIterator it = input->Begin(); - mitk::ContourModelSet::ContourModelSetIterator end = input->End(); + mitk::ContourModelSet::ContourModelSetIterator end = input->End(); - while (it != end) - { - this->DrawContour(it->GetPointer(), renderer); - ++it; - } + while (it != end) + { + //we have the assumption that each contour model vertex has the same z coordinate + auto currentZValue = (*it)->GetVertexAt(0)->Coordinates[2]; + double acceptedDeviationInMM = 5.0; + //only draw contour if it is visible + if (currentZValue - acceptedDeviationInMM < centerOfViewPointZ && currentZValue + acceptedDeviationInMM > centerOfViewPointZ){ + this->DrawContour(it->GetPointer(), renderer); + } + ++it; + } - if (input->GetSize() < 1) - return; + if (input->GetSize() < 1) + return; - ls->UpdateGenerateDataTime(); + ls->UpdateGenerateDataTime(); } mitk::ContourModelSet *mitk::ContourModelSetGLMapper2D::GetInput(void) { return const_cast(static_cast(GetDataNode()->GetData())); } void mitk::ContourModelSetGLMapper2D::InternalDrawContour(mitk::ContourModel *renderingContour, mitk::BaseRenderer *renderer) { if (!renderingContour) return; mitk::DataNode *dataNode = this->GetDataNode(); renderingContour->UpdateOutputInformation(); unsigned int timestep = renderer->GetTimeStep(); if (!renderingContour->IsEmptyTimeStep(timestep)) { // apply color and opacity read from the PropertyList ApplyColorAndOpacityProperties(renderer); mitk::ColorProperty::Pointer colorprop = dynamic_cast(dataNode->GetProperty("contour.color", renderer)); float opacity = 0.5; dataNode->GetFloatProperty("opacity", opacity, renderer); if (colorprop) { // set the color of the contour double red = colorprop->GetColor().GetRed(); double green = colorprop->GetColor().GetGreen(); double blue = colorprop->GetColor().GetBlue(); glColor4f(red, green, blue, opacity); } mitk::ColorProperty::Pointer selectedcolor = dynamic_cast(dataNode->GetProperty("contour.points.color", renderer)); if (!selectedcolor) { selectedcolor = mitk::ColorProperty::New(1.0, 0.0, 0.1); } vtkLinearTransform *transform = dataNode->GetVtkTransform(); // ContourModel::OutputType point; mitk::Point3D point; mitk::Point3D p; float vtkp[3]; float lineWidth = 3.0; bool drawit = false; bool isHovering = false; dataNode->GetBoolProperty("contour.hovering", isHovering); if (isHovering) dataNode->GetFloatProperty("contour.hovering.width", lineWidth); else dataNode->GetFloatProperty("contour.width", lineWidth); bool showSegments = false; dataNode->GetBoolProperty("contour.segments.show", showSegments); bool showControlPoints = false; dataNode->GetBoolProperty("contour.controlpoints.show", showControlPoints); bool showPoints = false; dataNode->GetBoolProperty("contour.points.show", showPoints); bool showPointsNumbers = false; dataNode->GetBoolProperty("contour.points.text", showPointsNumbers); bool showControlPointsNumbers = false; dataNode->GetBoolProperty("contour.controlpoints.text", showControlPointsNumbers); bool projectmode = false; dataNode->GetVisibility(projectmode, renderer, "contour.project-onto-plane"); mitk::ContourModel::VertexIterator pointsIt = renderingContour->IteratorBegin(timestep); Point2D pt2d; // projected_p in display coordinates Point2D lastPt2d; int index = 0; mitk::ScalarType maxDiff = 0.25; while (pointsIt != renderingContour->IteratorEnd(timestep)) { lastPt2d = pt2d; point = (*pointsIt)->Coordinates; itk2vtk(point, vtkp); transform->TransformPoint(vtkp, vtkp); vtk2itk(vtkp, p); renderer->WorldToDisplay(p, pt2d); ScalarType scalardiff = fabs(renderer->GetCurrentWorldPlaneGeometry()->SignedDistance(p)); // project to plane if (projectmode) { drawit = true; } else if (scalardiff < maxDiff) // point is close enough to be drawn { drawit = true; } else { drawit = false; } // draw line if (drawit) { if (showSegments) { // lastPt2d is not valid in first step if (!(pointsIt == renderingContour->IteratorBegin(timestep))) { glLineWidth(lineWidth); glBegin(GL_LINES); glVertex2f(pt2d[0], pt2d[1]); glVertex2f(lastPt2d[0], lastPt2d[1]); glEnd(); glLineWidth(1); } } if (showControlPoints) { // draw ontrol points if ((*pointsIt)->IsControlPoint) { float pointsize = 4; Point2D tmp; Vector2D horz, vert; horz[1] = 0; vert[0] = 0; horz[0] = pointsize; vert[1] = pointsize; glColor3f(selectedcolor->GetColor().GetRed(), selectedcolor->GetColor().GetBlue(), selectedcolor->GetColor().GetGreen()); glLineWidth(1); // a rectangle around the point with the selected color glBegin(GL_LINE_LOOP); tmp = pt2d - horz; glVertex2dv(&tmp[0]); tmp = pt2d + vert; glVertex2dv(&tmp[0]); tmp = pt2d + horz; glVertex2dv(&tmp[0]); tmp = pt2d - vert; glVertex2dv(&tmp[0]); glEnd(); glLineWidth(1); // the actual point in the specified color to see the usual color of the point glColor3f( colorprop->GetColor().GetRed(), colorprop->GetColor().GetGreen(), colorprop->GetColor().GetBlue()); glPointSize(1); glBegin(GL_POINTS); tmp = pt2d; glVertex2dv(&tmp[0]); glEnd(); } } if (showPoints) { float pointsize = 3; Point2D tmp; Vector2D horz, vert; horz[1] = 0; vert[0] = 0; horz[0] = pointsize; vert[1] = pointsize; glColor3f(0.0, 0.0, 0.0); glLineWidth(1); // a rectangle around the point with the selected color glBegin(GL_LINE_LOOP); tmp = pt2d - horz; glVertex2dv(&tmp[0]); tmp = pt2d + vert; glVertex2dv(&tmp[0]); tmp = pt2d + horz; glVertex2dv(&tmp[0]); tmp = pt2d - vert; glVertex2dv(&tmp[0]); glEnd(); glLineWidth(1); // the actual point in the specified color to see the usual color of the point glColor3f(colorprop->GetColor().GetRed(), colorprop->GetColor().GetGreen(), colorprop->GetColor().GetBlue()); glPointSize(1); glBegin(GL_POINTS); tmp = pt2d; glVertex2dv(&tmp[0]); glEnd(); } if (showPointsNumbers) { std::string l; std::stringstream ss; ss << index; l.append(ss.str()); float rgb[3]; rgb[0] = 0.0; rgb[1] = 0.0; rgb[2] = 0.0; WriteTextWithAnnotation(m_PointNumbersAnnotation, l.c_str(), rgb, pt2d, renderer); } if (showControlPointsNumbers && (*pointsIt)->IsControlPoint) { std::string l; std::stringstream ss; ss << index; l.append(ss.str()); float rgb[3]; rgb[0] = 1.0; rgb[1] = 1.0; rgb[2] = 0.0; WriteTextWithAnnotation(m_ControlPointNumbersAnnotation, l.c_str(), rgb, pt2d, renderer); } index++; } pointsIt++; } // end while iterate over controlpoints // close contour if necessary if (renderingContour->IsClosed(timestep) && drawit && showSegments) { lastPt2d = pt2d; point = renderingContour->GetVertexAt(0, timestep)->Coordinates; itk2vtk(point, vtkp); transform->TransformPoint(vtkp, vtkp); vtk2itk(vtkp, p); renderer->WorldToDisplay(p, pt2d); glLineWidth(lineWidth); glBegin(GL_LINES); glVertex2f(lastPt2d[0], lastPt2d[1]); glVertex2f(pt2d[0], pt2d[1]); glEnd(); glLineWidth(1); } // draw selected vertex if exists if (renderingContour->GetSelectedVertex()) { // transform selected vertex point = renderingContour->GetSelectedVertex()->Coordinates; itk2vtk(point, vtkp); transform->TransformPoint(vtkp, vtkp); vtk2itk(vtkp, p); renderer->WorldToDisplay(p, pt2d); ScalarType scalardiff = fabs(renderer->GetCurrentWorldPlaneGeometry()->SignedDistance(p)); //---------------------------------- // draw point if close to plane if (scalardiff < maxDiff) { float pointsize = 5; Point2D tmp; glColor3f(0.0, 1.0, 0.0); glLineWidth(1); // a diamond around the point glBegin(GL_LINE_LOOP); // begin from upper left corner and paint clockwise tmp[0] = pt2d[0] - pointsize; tmp[1] = pt2d[1] + pointsize; glVertex2dv(&tmp[0]); tmp[0] = pt2d[0] + pointsize; tmp[1] = pt2d[1] + pointsize; glVertex2dv(&tmp[0]); tmp[0] = pt2d[0] + pointsize; tmp[1] = pt2d[1] - pointsize; glVertex2dv(&tmp[0]); tmp[0] = pt2d[0] - pointsize; tmp[1] = pt2d[1] - pointsize; glVertex2dv(&tmp[0]); glEnd(); } //------------------------------------ } } } void mitk::ContourModelSetGLMapper2D::SetDefaultProperties(mitk::DataNode *node, mitk::BaseRenderer *renderer, bool overwrite) { node->AddProperty("contour.color", ColorProperty::New(0.9, 1.0, 0.1), renderer, overwrite); node->AddProperty("contour.points.color", ColorProperty::New(1.0, 0.0, 0.1), renderer, overwrite); node->AddProperty("contour.points.show", mitk::BoolProperty::New(false), renderer, overwrite); node->AddProperty("contour.segments.show", mitk::BoolProperty::New(true), renderer, overwrite); node->AddProperty("contour.controlpoints.show", mitk::BoolProperty::New(false), renderer, overwrite); node->AddProperty("contour.width", mitk::FloatProperty::New(1.0), renderer, overwrite); node->AddProperty("contour.hovering.width", mitk::FloatProperty::New(3.0), renderer, overwrite); node->AddProperty("contour.hovering", mitk::BoolProperty::New(false), renderer, overwrite); node->AddProperty("contour.points.text", mitk::BoolProperty::New(false), renderer, overwrite); node->AddProperty("contour.controlpoints.text", mitk::BoolProperty::New(false), renderer, overwrite); node->AddProperty("contour.project-onto-plane", mitk::BoolProperty::New(false), renderer, overwrite); node->AddProperty("opacity", mitk::FloatProperty::New(1.0f), renderer, overwrite); Superclass::SetDefaultProperties(node, renderer, overwrite); }