Image has a TimeSlicedGeometry, which contains one or more SlicedGeometry3D instances (one for each time step), all of which contain one or more instances of (sub-classes of) Geometry2D (usually PlaneGeometry2D).
-Converting coordinates from the ITK physical coordinate system (which does not support rotated images) to the MITK world coordinate system should be performed via the Geometry3D of the Image, see Geometry3D::WorldToItkPhysicalPoint.
+\deprecated For ITK rev. 3.8 and earlier: Converting coordinates from the ITK physical coordinate system (which did not support rotated images for ITK v3.8 and earlier) to the MITK world coordinate system should be performed via the Geometry3D of the Image, see Geometry3D::WorldToItkPhysicalPoint.
As a reminder: Geometry instances referring to images need a slightly different definition of corners, see Geometry3D::SetImageGeometry. This is usualy automatically called by Image.