It seems as if the two functions `SetInputWorldGeometry3D` and `GetInputWorldGeometry3D` are not used anywhere in the source code. For me it looks like all relevant code uses the two functions `SetInputWorldTimeGeometry` and `GetInputWorldTimeGeometry` instead.
Inside of the `SliceNavigationController` I also couldn't find any useful usage of the variable `m_InputWorldGeometry3D`. Everything seems to be covered by the `m_InputWorldTimeGeometry` variable.
Can we deprecated / remove the two functions? There is a lot of confusion around the different geometries inside the `SliceNavigationController`, especially in the way too complex `Update`-function.