ToFDistanceImageToSurfaceFilter will now always add texture coordinates, in order to save them with the surface. Thus, you can load surfaces and add texture later.
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Description
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Details
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• kilgus Authored on Jan 28 2013, 5:19 PM - Parents
- rMITK3622daf1e663: Merge branch 'bug-13861-LegagyHeaderMoveSurfaceInteractor'
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