There used to be a department logo in the lower right corner of the 3d render window. It is missing now.
Wasn't there also supposed to be a preference in the GUI for showing it?
There used to be a department logo in the lower right corner of the 3d render window. It is missing now.
Wasn't there also supposed to be a preference in the GUI for showing it?
So far there is no preference in the GUI for showing the MBI Logo.
The reason why the logo is not displayed is that the variable m_ForceShowMBIDepartmentLogo is set to false in mitkManufacturereLogo.cpp.
I will have a look next week.
Correction: The reason why the logo was not shown, was due to the first if-command in method OnPreferencesChanged of QmitkStdMultiWidgetEditor. Here we access to the preference "Department Logo" which has not been set before. Consequently, the logo is disabled.
std::string departmentLogoLocation = prefs->Get("DepartmentLogo", "");
if( departmentLogoLocation != "MBILogo" )
{
if (departmentLogoLocation.empty()) { d->m_StdMultiWidget->DisableDepartmentLogo(); } else { d->m_StdMultiWidget->SetDepartmentLogoPath(departmentLogoLocation.c_str()); d->m_StdMultiWidget->EnableDepartmentLogo(); }
}
Possible solutions:
std::string departmentLogoLocation = prefs->Get("DepartmentLogo", "MBILogo");
[a5df7c]: Merge branch 'bug-12182-DepartmentLogoNotShownIn3D'
2012-07-04 15:20:41 Diana Wald [0e2746]
Enable MBI Logo in 3D render window
Solution number 2 was implemented. I think this was the most cleanest way to solve this bug.