VTK 5.6 supports a new GPU-based Raycaster written in OpenGL2.0/GLSL.
It support additional rendering modes like Minimum/Maximum Intensity Projection
VTK 5.6 supports a new GPU-based Raycaster written in OpenGL2.0/GLSL.
It support additional rendering modes like Minimum/Maximum Intensity Projection
[SVN revision 26654]
ENH (#5046): cpu/gpu mip, performance improvements, bugfixes, better lod
[SVN revision 26656]
COMP (#5046): fixed warning for the #ifdef for VTK 5.6 dependant code