Setting Volumerendering Properties for Raycasting on
-volumerendering.ray.ambient 0
-volumerendering.ray.diffuse 0
-volumerendering.ray.specular 0
-volumerendering.ray.specular.power 0
have no effects on the actual result
Description
Description
Event Timeline
Comment Actions
We cannot reproduce the bug. One guess, what could be the reason, is that in the case of Derntl the gpu features were insufficient for driving the VTK raycast mapper and the fallback cpu based mapper was used. Thus the raycast mapper properties were ignored.