Page MenuHomePhabricator

[NaviBSQ] MITK Player (Widget?) should play Kinect/ToF data correctly
Closed, DuplicatePublic

Description

Currently, the MITK Player plays all data regardless which reconstruction mode is correct.

I have two solutions:

  1. Add a button to the Widget to chose the reconstruction mode.
  2. Set device properties automatically according to the input files. I am not sure if this is possible, as the main difference would be the RGB image file, but we also have RGB files for our endoscope. We could check resolution of the depth images :/ ...

Alex, what do you think?

Event Timeline

What about adding the reconstruction mode to the calibration file? This must be loaded anyway. Maybe we should then provide a zipped configuration file which contains the CameraIntrinsics file, a parameter file e.g. with the reconstruction mode and later / optional the depth calibration files.
That would probably be the best solution.

For a quick solution you could probably derive a new class ToFCameraIntrinsics from CameraIntrinsics and add the reconstruction mode flag there.

For the sake of simplicity solution 1. should be implemented in the Navi BSQ

This will be solved within the new surface generation widget.