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[Visualization] Custom colormaps are not handeled correctly
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Custom colormaps are overwritten in the 2D image mapper and altered for visualization

  • Add custom property to not have it overwritten in the mapper

Furthermore, the colorbarAnnotation does not allow for manual placement which is necessary in many applications

  • Colorbar annotation needs to be allow more flexibel assignment

Revisions and Commits

Event Timeline

thomass created this task.

Since the default colormaps are overwritten by the levelwindow I added a Boolean property to give the user a possibility to prevent the custom colormap from being overwritten

kislinsk added a revision: Restricted Differential Revision.Feb 2 2021, 12:50 PM

As discussed with @s434n, I will discard my diff D466 for now, because it caused some unwanted interactions with the LayoutAnnotationRenderer. The quick fix of D506 solves the problem that in Geldosimetry and OverlayManager the colorbarAnnotation is not displayed on the right at the center (placed too heigh and is cutoff in the render window).