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"Closed" state of PlanarPolygon is not correctly restored when loading
Closed, ResolvedPublic

Description

When saving and re-loading a scene containing an open PlanarPolygon, it appears closed afterwards. Need to check if the closed flag is stored properly.

Event Timeline

[SVN revision 20205]
FIX (#2986): Added writing/reading of "closed" state to PlanarFigure serialization