On some Linux machines the volume rendering only runs in software mode and hardware shaders can not be executed. the error message says: could not find OpenGL 2.0. It is easy to test, whether a machine supports hardware rendering: start 3M, load ball.stl, open the property list view and change the shader from fixed to "mitkshaderlighing". If the appearance in the 3D view changes, everythig's fine. If not, your machine has the malfunctioning configuration. Everyone who has a linux machine should test this and post his configuration here... the version fo the OS, Graphics driver, group membership of the current user ect.
Known computers, which do not work appropiately are:
Xin's
Michael M (with user hartmanp)
Daniel M
working
Sascha
Thiago