- Enable CrossHair Rotation
- When you rotate a plane, the rotation center seems to be the intersection point of all three planes
- When you rotate and translate the planes in the viewer, it can happen, that the three planes do not have a common intersection point inside the image anymore (see attached image)
- In that case, when you try to rotate a plane again, the rotation center is somewhere quite outside the image, which makes the rotation unusable. It should not be! Instead the rotation center should ALWAYS be in the middle of the plane, never in the intersection point.
--> Possible workaround: Reinit