Render window specific geometry comparison fixes
Summary:
Remove 3D-render-window geometry comparison
A new concept of comparing the renderer's geometry
with the reference geometry has been added, so the old
comparison can be removed here.
Throw and catch exception for invalid timepoint
Test Plan:
manual UI testing
- start MITK, open the segmentation plugin view, load different images
- create a segmentation node for one of the image
- activate a tool and try to draw on the render window
- drawing should be possible but warning signs should appear
- perhaps you have to perform a global reinit or reint to another node to see the warnings
- reinit to the reference geometry
- drawing should be possible without warning signs
- also test 4D images, static / dynamic segmentation
Reviewers: kislinsk, s434n, O1 MITK Reviewer Group I, floca
Reviewed By: O1 MITK Reviewer Group I, floca
Subscribers: s434n, kislinsk, kalali
Maniphest Tasks: T26376
Differential Revision: https://phabricator.mitk.org/D727