- User Since
- Aug 1 2016, 12:10 PM (123 w, 1 d)
Pushed new branch T25735-Fix-bugs-with-render-window-strategy.
Pushed new branch T25699-Context-menu-with-data-node-selection.
Thu, Dec 6
Pushed new branch T25726-Fix-GCC-errors.
Wed, Dec 5
Pushed new branch T23764-Crosshair-for-single-render-windows.
Custom multi widget editor knows when it is being (de-)activated and will (de-)activate (add / remove) the crosshair point set nodes accordingly (similar to the StdMultiWidget, where the planes where added or removed to or from the data storage).
This branch has not been merged. Some parts of the code has been taken and used in T23764 to create a new crosshair for the custom multi widget editor.
This task will be closed as resolved, since T23764 will be merged into mater.
Tue, Dec 4
Pushed new branch T25705-Workbench-crash-on-display-switch.
Dangling pointer detected. Was changed to a WeakPointer.
Pushed new branch T25706-Workbench-crash-with-two-displays.
QmitkDataStorageRenderWindowListModel was holding a SmartPointer to a base renderer, which was removed when the Custom display is closed.
Pushed new branch T25688-Render-window-manager-with-custom-multi-widget-beta.
Similar problem in QmitkSegmentationView:
Here we have an error in RenderWindowPartActivated (called in CreateQtPartControl): A specific QmitkRenderWindow is retriebed (e.g. by id = "axial") and its slice navigation controller should be returned. However, no check s done to see if the render window is != nullptr.
Needed to fix some GCC errors.
Happened in 80840ba702d9.
Fri, Nov 30
We should also investigate if the workbenchpartsite needs to be optional (may not be accessible).
Thu, Nov 29
Pushed new branch T25056-Master-integration.
Contained in T25056
Contained in T25056
Pushed new branch T25694-Enable-data-manager-hotkeys.
Wed, Nov 28
Tue, Nov 27
T25602 changed the render window manager to be a data storage inspector. Therefore data nodes don't have to be added or removed by the user but the render window manager will always provide a filtered view on the data storage (filtered by the currently active base renderer).