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Unknown status: Wrong interpretation of image components
Closed, WontfixPublic

Description

We discovered the problem when resolving T15426. When reproducing the steps described in this bug, the internal pixel type of the image seems to change.

When checking GetInput()->GetNumberOfScalarComponents() in the vtkMitkOpenGLVolumeTextureMapper3D::IsRenderSupported() method, it seems to change from 1 to 4 in the second initialization step of the activating the "GPU Slicing" volumerender method.

Event Timeline

Current release is finished. Reseting target milestone...

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This task was automatically closed because it wasn't updated at least since July 2016 (over 2 years). Please re-open this task if you think that it is still relevant. This most probably means that you will resolve it.