Is the check for NaN's in mitk::Geometry3D::BackTransform() still necessary?
(Method called by IndexToWorld()).
This method is actually one of the very few in the inner most loop of algorithmic calculations, especially registration, so every line of code here underlies quite critical speed considerations.
Ivo actually spend some time to optimize vector addition here in Assembler.
So, with the closing of T1995, can we remove the check for NaN's here?
Daniel, please have a look.