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[mxn multi widget] StdDisplay unnecessarily uses the crosshair manager
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Description

Since the crosshair manager is incorporated in the mitk::RenderWindowWidget it is also used by the StdMultiWidget. This is not necessary since the StdMultiWidget internally uses three planes to define the crosshair.
The planes managed by the crosshair manager are not added to the DataStorage and thus are not visible in the StdMultiWidget case but some functions of the crosshair manager are called though.