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Text overlay is not displayed correctly in the render window
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... or not at all.
To reproduce:
Segment anything using ShapeBasedSegmentation.
The Volume should be displayed near the segmentation.

Should be the same for anything else using text overlay.

There is also a memory leak in text display (T3651), which is hard to test because one cannot be sure if text is displayed at all.

Mathias, do you have time next Wednesday?

Event Timeline

In ImageMapper2D: Volume text overlay is placed incorrect.
This is because of a wrong geometry calculation.

Tobi, could you please open a new bug for a unit test on text rendering? Once we have a way to store lots of test images, we can reuse VTK helper classes for difference image calculation --> mapper tests.

Annotation display is completely redesigned by Markus Engel in the Moment.
See T1426 for details. Testing will be created whith that.

[SVN revision 22544]
FIX (#3671): Move text display to center