Currently, the mitkSurfaceVtk3DMapper does not supporter any texture visualization. We can only use scalars to put some color onto vertices. The aim of this bug is to correctly wrap VTK's methods for texture mapping and decide how to integrate them into MITK.
I will take care of this, because we need this in our ToF-Application, however, this is a feature which could be interesting for many different users and that's why it has to be located in the core.
The following links contain examples how VTK maps texture to surfaces:
http://www.vtk.org/pipermail/vtkusers/2010-May/108741.html
Detailed example with interaction:
http://public.kitware.com/cgi-bin/viewcvs.cgi/*checkout*/Examples/VisualizationAlgorithms/Tcl/TransformTextureCoords.tcl?root=VTK&content-type=text/plain