I would like to see all render windows zooming together. This would make them look more connected and is probably most of the time what the user wants. At least two physicians told me that this was strange about MITK. Could be implemented as optional.
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- T3256: Camera roll for 2D views
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would be nice, but level window with mouse interaction would and similar features seem more important to me.
right. both feature are important and the order is
- level window
- zooming
we'll see whether we can fit this into the 1.0 release
I think this is not only a nice feature but also has some risk / safety aspects: physicians are used to synchronized displays so they use one window to localize a structure in the other one.
The patch has a rudimentary implementation for this feature. We need a switch to turn this feature on and off. The right place for this is the mitkRenderingManager. We also need groups of 2D render windows which share same bahaviors...
Resetting all bugs without active assignee flag to "CONFIRMED". Change status to IN_PROGRESS if you are working on it.
Due to the controverse discussion this bug will be presented in one of the next meetings. Added RFD keyword.
Jasmin: for me, we can remove the RFD keyword (I did not add it) and keep this for a small "bugsquashing" project later. The issue is not urgent at all and.
Markus Engel has sent me a modified patch which includes configuration. The patch is basically like Diana's, i.e. it zooms all render windows of a RenderingManager to the same scale factor. This should cover a number of 2D use cases.
The patch is still missing a configuration in MITK workbench, documentation and a check on how this works with 3D renderwindows.
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