Create crosshair for single render windows
Open, Needs TriagePublic


Currently the crosshair is realized by the intersection of the three view planes. This only works in the StdMultiWidget, where all three 2D-views always show the three anatomical (orthogonal) planes.
Using the custom multi widget, it may happen that the three view planes are parallel and therefore no intersection is visible.
The problem is already mentioned in T22876.

kalali created this task.Nov 17 2017, 1:01 PM
kalali raised the priority of this task from Wishlist to Needs Triage.Dec 6 2017, 1:24 PM